mirror of
https://github.com/cemu-project/cemu_graphic_packs.git
synced 2024-11-22 09:39:17 +01:00
Master
This commit is contained in:
parent
d178d7101f
commit
ecbf91c34d
19
Enhancements/XcX_HighResShadows/rules.txt
Normal file
19
Enhancements/XcX_HighResShadows/rules.txt
Normal file
@ -0,0 +1,19 @@
|
||||
# Found by sunbroDave
|
||||
# FYI: Enhancements are meant to be edited, just make sure to edit the overwrite height and width.
|
||||
[Definition]
|
||||
titleIds = 0005000010116100,00050000101C4C00,00050000101C4D00,ffffffff0cd546a9
|
||||
name = "Xenoblade Chronicles X - High Res Shadows"
|
||||
|
||||
[TextureRedefine] #XCX shadow
|
||||
width = 1024
|
||||
height = 1024
|
||||
formats = 0x005
|
||||
#overwriteWidth = 2048
|
||||
#overwriteHeight = 2048
|
||||
|
||||
[TextureRedefine] #XCX Medium distance shadow
|
||||
width = 512
|
||||
height = 512
|
||||
formats = 0x005
|
||||
#overwriteWidth = 1024
|
||||
#overwriteHeight = 1024
|
84
Enthusiast/KirbyRainbowCurse_2880p/rules.txt
Normal file
84
Enthusiast/KirbyRainbowCurse_2880p/rules.txt
Normal file
@ -0,0 +1,84 @@
|
||||
[Definition]
|
||||
titleIds = 00050000101abc00,
|
||||
name = "Kirby and the Rainbow Curse - 2880p (5K)"
|
||||
|
||||
|
||||
|
||||
[TextureRedefine] # tv
|
||||
|
||||
width = 1024
|
||||
height = 576
|
||||
overwriteWidth = 5120
|
||||
overwriteHeight = 2880
|
||||
|
||||
[TextureRedefine] # tv
|
||||
|
||||
width = 1025
|
||||
height = 577
|
||||
overwriteWidth = 5125
|
||||
|
||||
overwriteHeight = 2885
|
||||
|
||||
[TextureRedefine] # tv
|
||||
ui 1
|
||||
width = 1280
|
||||
height = 720
|
||||
formatsExcluded = 0x41a,0x034
|
||||
overwriteWidth = 5120
|
||||
overwriteHeight = 2880
|
||||
|
||||
[TextureRedefine] # tv
|
||||
ui 2
|
||||
width = 1281
|
||||
height = 721
|
||||
formatsExcluded = 0x41a,0x034
|
||||
overwriteWidth = 5124
|
||||
|
||||
overwriteHeight = 2884
|
||||
|
||||
|
||||
[TextureRedefine] # half-res
|
||||
width = 512
|
||||
height = 288
|
||||
overwriteWidth = 2560
|
||||
|
||||
overwriteHeight = 1440
|
||||
|
||||
[TextureRedefine] # q-res
|
||||
width = 256
|
||||
height = 144
|
||||
overwriteWidth = 1280
|
||||
|
||||
overwriteHeight = 720
|
||||
|
||||
[TextureRedefine] # gamepad
|
||||
|
||||
1width = 854
|
||||
|
||||
height = 480
|
||||
|
||||
overwriteWidth = 2560
|
||||
|
||||
overwriteHeight = 1440
|
||||
|
||||
[TextureRedefine] # gamepad
|
||||
|
||||
width = 855
|
||||
height = 481
|
||||
overwriteWidth = 2563
|
||||
|
||||
overwriteHeight = 1442
|
||||
|
||||
[TextureRedefine] # gamepad half-res
|
||||
width = 427
|
||||
height = 240
|
||||
overwriteWidth = 1280
|
||||
|
||||
overwriteHeight = 719
|
||||
|
||||
[TextureRedefine] # gamepad q-res
|
||||
width = 213
|
||||
height = 120
|
||||
overwriteWidth = 639
|
||||
|
||||
overwriteHeight = 360
|
83
Enthusiast/KirbyRainbowCurse_4320p/rules.txt
Normal file
83
Enthusiast/KirbyRainbowCurse_4320p/rules.txt
Normal file
@ -0,0 +1,83 @@
|
||||
[Definition]
|
||||
titleIds = 00050000101abc00,
|
||||
name = "Kirby and the Rainbow Curse - 4320p (8K)"
|
||||
|
||||
|
||||
|
||||
[TextureRedefine] # tv
|
||||
|
||||
width = 1024
|
||||
height = 576
|
||||
overwriteWidth = 6144
|
||||
overwriteHeight = 3456
|
||||
|
||||
[TextureRedefine] # tv
|
||||
|
||||
width = 1025
|
||||
height = 577
|
||||
overwriteWidth = 6150
|
||||
|
||||
overwriteHeight = 3462
|
||||
|
||||
[TextureRedefine] # tv
|
||||
ui 1
|
||||
width = 1280
|
||||
height = 720
|
||||
formatsExcluded = 0x41a,0x034
|
||||
overwriteWidth = 7680
|
||||
overwriteHeight = 4320
|
||||
|
||||
[TextureRedefine] # tv
|
||||
ui 2
|
||||
width = 1281
|
||||
height = 721
|
||||
formatsExcluded = 0x41a,0x034
|
||||
overwriteWidth = 7686
|
||||
|
||||
overwriteHeight = 4326
|
||||
|
||||
[TextureRedefine] # half-res
|
||||
width = 512
|
||||
height = 288
|
||||
overwriteWidth = 3840
|
||||
|
||||
overwriteHeight = 2160
|
||||
|
||||
[TextureRedefine] # q-res
|
||||
width = 256
|
||||
height = 144
|
||||
overwriteWidth = 1920
|
||||
|
||||
overwriteHeight = 1080
|
||||
|
||||
[TextureRedefine] # gamepad
|
||||
|
||||
1width = 854
|
||||
|
||||
height = 480
|
||||
|
||||
overwriteWidth = 2560
|
||||
|
||||
overwriteHeight = 1440
|
||||
|
||||
[TextureRedefine] # gamepad
|
||||
|
||||
width = 855
|
||||
height = 481
|
||||
overwriteWidth = 2563
|
||||
|
||||
overwriteHeight = 1442
|
||||
|
||||
[TextureRedefine] # gamepad half-res
|
||||
width = 427
|
||||
height = 240
|
||||
overwriteWidth = 1280
|
||||
|
||||
overwriteHeight = 719
|
||||
|
||||
[TextureRedefine] # gamepad q-res
|
||||
width = 213
|
||||
height = 120
|
||||
overwriteWidth = 639
|
||||
|
||||
overwriteHeight = 360
|
83
Enthusiast/KirbyRainbowCurse_5760p/rules.txt
Normal file
83
Enthusiast/KirbyRainbowCurse_5760p/rules.txt
Normal file
@ -0,0 +1,83 @@
|
||||
[Definition]
|
||||
titleIds = 00050000101abc00,
|
||||
name = "Kirby and the Rainbow Curse - 5760p (10K)"
|
||||
|
||||
|
||||
|
||||
[TextureRedefine] # tv
|
||||
|
||||
width = 1024
|
||||
height = 576
|
||||
overwriteWidth = 8192
|
||||
overwriteHeight = 4608
|
||||
|
||||
[TextureRedefine] # tv
|
||||
|
||||
width = 1025
|
||||
height = 577
|
||||
overwriteWidth = 8200
|
||||
|
||||
overwriteHeight = 4616
|
||||
|
||||
[TextureRedefine] # tv
|
||||
ui 1
|
||||
width = 1280
|
||||
height = 720
|
||||
formatsExcluded = 0x41a,0x034
|
||||
overwriteWidth = 10240
|
||||
overwriteHeight = 5760
|
||||
|
||||
[TextureRedefine] # tv
|
||||
ui 2
|
||||
width = 1281
|
||||
height = 721
|
||||
formatsExcluded = 0x41a,0x034
|
||||
overwriteWidth = 10248
|
||||
|
||||
overwriteHeight = 5768
|
||||
|
||||
[TextureRedefine] # half-res
|
||||
width = 512
|
||||
height = 288
|
||||
overwriteWidth = 5120
|
||||
|
||||
overwriteHeight = 2880
|
||||
|
||||
[TextureRedefine] # q-res
|
||||
width = 256
|
||||
height = 144
|
||||
overwriteWidth = 2560
|
||||
|
||||
overwriteHeight = 1440
|
||||
|
||||
[TextureRedefine] # gamepad
|
||||
|
||||
1width = 854
|
||||
|
||||
height = 480
|
||||
|
||||
overwriteWidth = 2560
|
||||
|
||||
overwriteHeight = 1440
|
||||
|
||||
[TextureRedefine] # gamepad
|
||||
|
||||
width = 855
|
||||
height = 481
|
||||
overwriteWidth = 2563
|
||||
|
||||
overwriteHeight = 1442
|
||||
|
||||
[TextureRedefine] # gamepad half-res
|
||||
width = 427
|
||||
height = 240
|
||||
overwriteWidth = 1280
|
||||
|
||||
overwriteHeight = 719
|
||||
|
||||
[TextureRedefine] # gamepad q-res
|
||||
width = 213
|
||||
height = 120
|
||||
overwriteWidth = 639
|
||||
|
||||
overwriteHeight = 360
|
@ -15,14 +15,54 @@ formatsExcluded = 0x41A # exclude obvious textures
|
||||
overwriteWidth = 2560
|
||||
overwriteHeight = 1440
|
||||
|
||||
[TextureRedefine] # q-res alpha (Previously not added due to potential conflict, please remove rule when using Xeno GCN4 workaround)
|
||||
width = 320
|
||||
height = 180
|
||||
overwriteWidth = 1282
|
||||
overwriteHeight = 1442
|
||||
|
||||
[TextureRedefine] # Gear menu
|
||||
width = 1024
|
||||
height = 720
|
||||
overwriteWidth = 4096
|
||||
overwriteHeight = 2880
|
||||
|
||||
[TextureRedefine] # Fog
|
||||
width = 426
|
||||
height = 240
|
||||
overwriteWidth = 1704
|
||||
overwriteHeight = 960
|
||||
|
||||
[TextureRedefine] # gamepad
|
||||
width = 854
|
||||
height = 480
|
||||
overwriteWidth = 2562
|
||||
overwriteWidth = 2560
|
||||
overwriteHeight = 1440
|
||||
|
||||
// vvvv credits to Getdls & GITech vvvv //
|
||||
|
||||
[TextureRedefine] # Sun, Light Sources (plants, armor etc)
|
||||
width = 512
|
||||
height = 288
|
||||
overwriteWidth = 2048
|
||||
overwriteHeight = 1152
|
||||
|
||||
[TextureRedefine] # "God rays" size (not quality), lens reflections.
|
||||
width = 256
|
||||
height = 144
|
||||
overwriteWidth = 1024
|
||||
overwriteHeight = 576
|
||||
|
||||
[TextureRedefine]# Probe glow. Does not increase sample amount, only scales up
|
||||
width = 160
|
||||
height = 90
|
||||
formatsExcluded = 0x816 #fix probe glow
|
||||
#overwriteWidth = 642
|
||||
#overwriteHeight = 362
|
||||
|
||||
[TextureRedefine]# Probe Beacon glow.
|
||||
width = 80
|
||||
height = 46
|
||||
formatsExcluded = 0x816 #fix probe glow
|
||||
#overwriteWidth = 320
|
||||
#overwriteHeight = 184
|
@ -15,14 +15,54 @@ formatsExcluded = 0x41A # exclude obvious textures
|
||||
overwriteWidth = 3840
|
||||
overwriteHeight = 2560
|
||||
|
||||
[TextureRedefine] # q-res alpha (Previously not added due to potential conflict, please remove rule when using Xeno GCN4 workaround)
|
||||
width = 320
|
||||
height = 180
|
||||
overwriteWidth = 1920
|
||||
overwriteHeight = 1280
|
||||
|
||||
[TextureRedefine] # Gear menu
|
||||
width = 1024
|
||||
height = 720
|
||||
overwriteWidth = 4096
|
||||
overwriteHeight = 2880
|
||||
|
||||
[TextureRedefine] # Fog
|
||||
width = 426
|
||||
height = 240
|
||||
overwriteWidth = 2556
|
||||
overwriteHeight = 1440
|
||||
|
||||
[TextureRedefine] # gamepad
|
||||
width = 854
|
||||
height = 480
|
||||
overwriteWidth = 2562
|
||||
overwriteHeight = 1440
|
||||
|
||||
// vvvv credits to Getdls & GITech vvvv //
|
||||
|
||||
[TextureRedefine] # Sun, Light Sources (plants, armor etc)
|
||||
width = 512
|
||||
height = 288
|
||||
overwriteWidth = 3072
|
||||
overwriteHeight = 1728
|
||||
|
||||
[TextureRedefine] # "God rays" size (not quality), lens reflections.
|
||||
width = 256
|
||||
height = 144
|
||||
overwriteWidth = 1536
|
||||
overwriteHeight = 864
|
||||
|
||||
[TextureRedefine]# Probe glow. Does not increase sample amount, only scales up
|
||||
width = 160
|
||||
height = 90
|
||||
formatsExcluded = 0x816 #fix probe glow
|
||||
#overwriteWidth = 960
|
||||
#overwriteHeight = 540
|
||||
|
||||
[TextureRedefine]# Probe Beacon glow.
|
||||
width = 80
|
||||
height = 46
|
||||
formatsExcluded = 0x816 #fix probe glow
|
||||
#overwriteWidth = 480
|
||||
#overwriteHeight = 276
|
@ -15,14 +15,54 @@ formatsExcluded = 0x41A # exclude obvious textures
|
||||
overwriteWidth = 5120
|
||||
overwriteHeight = 2560
|
||||
|
||||
[TextureRedefine] # q-res alpha (Previously not added due to potential conflict, please remove rule when using Xeno GCN4 workaround)
|
||||
width = 320
|
||||
height = 180
|
||||
overwriteWidth = 2560
|
||||
overwriteHeight = 1440
|
||||
|
||||
[TextureRedefine] # Gear menu
|
||||
width = 1024
|
||||
height = 720
|
||||
overwriteWidth = 4096
|
||||
overwriteHeight = 2880
|
||||
|
||||
[TextureRedefine] # Fog
|
||||
width = 426
|
||||
height = 240
|
||||
overwriteWidth = 3408
|
||||
overwriteHeight = 1920
|
||||
|
||||
[TextureRedefine] # gamepad
|
||||
width = 854
|
||||
height = 480
|
||||
overwriteWidth = 2562
|
||||
overwriteHeight = 1440
|
||||
|
||||
// vvvv credits to Getdls & GITech vvvv //
|
||||
|
||||
[TextureRedefine] # Sun, Light Sources (plants, armor etc)
|
||||
width = 512
|
||||
height = 288
|
||||
overwriteWidth = 4096
|
||||
overwriteHeight = 2304
|
||||
|
||||
[TextureRedefine] # "God rays" size (not quality), lens reflections.
|
||||
width = 256
|
||||
height = 144
|
||||
overwriteWidth = 2048
|
||||
overwriteHeight = 1152
|
||||
|
||||
[TextureRedefine]# Probe glow. Does not increase sample amount, only scales up
|
||||
width = 160
|
||||
height = 90
|
||||
formatsExcluded = 0x816 #fix probe glow
|
||||
#overwriteWidth = 1282
|
||||
#overwriteHeight = 722
|
||||
|
||||
[TextureRedefine]# Probe Beacon glow.
|
||||
width = 80
|
||||
height = 46
|
||||
formatsExcluded = 0x816 #fix probe glow
|
||||
#overwriteWidth = 640
|
||||
#overwriteHeight = 368
|
79
Performance/KirbyRainbowCurse_360p/rules.txt
Normal file
79
Performance/KirbyRainbowCurse_360p/rules.txt
Normal file
@ -0,0 +1,79 @@
|
||||
[Definition]
|
||||
titleIds = 00050000101abc00,
|
||||
name = "Kirby and the Rainbow Curse - 360p"
|
||||
|
||||
|
||||
|
||||
[TextureRedefine] # tv
|
||||
|
||||
width = 1024
|
||||
height = 576
|
||||
overwriteWidth = 512
|
||||
overwriteHeight = 287
|
||||
|
||||
[TextureRedefine] # tv
|
||||
|
||||
width = 1025
|
||||
height = 577
|
||||
overwriteWidth = 513
|
||||
overwriteHeight = 289
|
||||
|
||||
[TextureRedefine] # tv
|
||||
ui 1
|
||||
width = 1280
|
||||
height = 720
|
||||
formatsExcluded = 0x41a,0x034
|
||||
overwriteWidth = 640
|
||||
overwriteHeight = 360
|
||||
|
||||
[TextureRedefine] # tv
|
||||
ui 2
|
||||
width = 1281
|
||||
height = 721
|
||||
formatsExcluded = 0x41a,0x034
|
||||
overwriteWidth = 641
|
||||
overwriteHeight = 361
|
||||
|
||||
[TextureRedefine] # half-res
|
||||
width = 512
|
||||
height = 288
|
||||
overwriteWidth = 255
|
||||
|
||||
overwriteHeight = 145
|
||||
|
||||
[TextureRedefine] # q-res
|
||||
width = 256
|
||||
height = 144
|
||||
overwriteWidth = 128
|
||||
|
||||
overwriteHeight = 73
|
||||
|
||||
[TextureRedefine] # gamepad
|
||||
|
||||
1width = 854
|
||||
|
||||
height = 480
|
||||
|
||||
overwriteWidth = 640
|
||||
overwriteHeight = 360
|
||||
|
||||
[TextureRedefine] # gamepad
|
||||
|
||||
width = 855
|
||||
height = 481
|
||||
overwriteWidth = 641
|
||||
overwriteHeight = 361
|
||||
|
||||
[TextureRedefine] # gamepad half-res
|
||||
width = 427
|
||||
height = 240
|
||||
overwriteWidth = 320
|
||||
|
||||
overwriteHeight = 181
|
||||
|
||||
[TextureRedefine] # gamepad q-res
|
||||
width = 213
|
||||
height = 120
|
||||
overwriteWidth = 160
|
||||
|
||||
overwriteHeight = 91
|
@ -12,8 +12,14 @@ overwriteHeight = 360
|
||||
width = 640
|
||||
height = 360
|
||||
formatsExcluded = 0x41A # exclude obvious textures
|
||||
overwriteWidth = 960
|
||||
overwriteHeight = 540
|
||||
overwriteWidth = 322
|
||||
overwriteHeight = 182
|
||||
|
||||
[TextureRedefine] # q-res alpha (Previously not added due to potential conflict, please remove rule when using Xeno GCN4 workaround)
|
||||
width = 320
|
||||
height = 180
|
||||
overwriteWidth = 161
|
||||
overwriteHeight = 91
|
||||
|
||||
[TextureRedefine] # Gear menu
|
||||
width = 1024
|
||||
@ -26,3 +32,37 @@ width = 854
|
||||
height = 480
|
||||
overwriteWidth = 427
|
||||
overwriteHeight = 240
|
||||
|
||||
[TextureRedefine] # Fog
|
||||
width = 426
|
||||
height = 240
|
||||
overwriteWidth = 213
|
||||
overwriteHeight = 120
|
||||
|
||||
// vvvv credits to Getdls & GITech vvvv //
|
||||
|
||||
[TextureRedefine] # Sun, Light Sources (plants, armor etc)
|
||||
width = 512
|
||||
height = 288
|
||||
overwriteWidth = 258
|
||||
overwriteHeight = 146
|
||||
|
||||
[TextureRedefine] # "God rays" size (not quality), lens reflections.
|
||||
width = 256
|
||||
height = 144
|
||||
overwriteWidth = 123
|
||||
overwriteHeight = 72
|
||||
|
||||
[TextureRedefine]# Probe glow. Does not increase sample amount, only scales up
|
||||
width = 160
|
||||
height = 90
|
||||
formatsExcluded = 0x816 #fix probe glow
|
||||
#overwriteWidth = 82
|
||||
#overwriteHeight = 48
|
||||
|
||||
[TextureRedefine]# Probe Beacon glow.
|
||||
width = 80
|
||||
height = 46
|
||||
formatsExcluded = 0x816 #fix probe glow
|
||||
#overwriteWidth = 41
|
||||
#overwriteHeight = 24
|
80
Quality - Gamepad/KirbyRainbowCurse_1080pGamepad/rules.txt
Normal file
80
Quality - Gamepad/KirbyRainbowCurse_1080pGamepad/rules.txt
Normal file
@ -0,0 +1,80 @@
|
||||
[Definition]
|
||||
titleIds = 00050000101abc00,
|
||||
name = "Kirby and the Rainbow Curse - 1080p (Gamepad)"
|
||||
|
||||
|
||||
|
||||
[TextureRedefine] # tv
|
||||
|
||||
width = 1024
|
||||
height = 576
|
||||
overwriteWidth = 1536
|
||||
overwriteHeight = 864
|
||||
|
||||
[TextureRedefine] # tv
|
||||
|
||||
width = 1025
|
||||
height = 577
|
||||
overwriteWidth = 1538
|
||||
overwriteHeight = 866
|
||||
|
||||
[TextureRedefine] # tv
|
||||
ui 1
|
||||
width = 1280
|
||||
height = 720
|
||||
formatsExcluded = 0x41a,0x034
|
||||
overwriteWidth = 1920
|
||||
overwriteHeight = 1080
|
||||
|
||||
[TextureRedefine] # tv
|
||||
ui 2
|
||||
width = 1281
|
||||
height = 721
|
||||
formatsExcluded = 0x41a,0x034
|
||||
overwriteWidth = 1922
|
||||
overwriteHeight = 1082
|
||||
|
||||
[TextureRedefine] # half-res
|
||||
width = 512
|
||||
height = 288
|
||||
overwriteWidth = 960
|
||||
|
||||
overwriteHeight = 540
|
||||
|
||||
[TextureRedefine] # q-res
|
||||
width = 256
|
||||
height = 144
|
||||
overwriteWidth = 480
|
||||
|
||||
overwriteHeight = 270
|
||||
|
||||
[TextureRedefine] # gamepad
|
||||
|
||||
1width = 854
|
||||
|
||||
height = 480
|
||||
|
||||
overwriteWidth = 1920
|
||||
|
||||
overwriteHeight = 1080
|
||||
|
||||
[TextureRedefine] # gamepad
|
||||
|
||||
width = 855
|
||||
height = 481
|
||||
overwriteWidth = 1923
|
||||
overwriteHeight = 1081
|
||||
|
||||
[TextureRedefine] # gamepad half-res
|
||||
width = 427
|
||||
height = 240
|
||||
overwriteWidth = 959
|
||||
|
||||
overwriteHeight = 539
|
||||
|
||||
[TextureRedefine] # gamepad q-res
|
||||
width = 213
|
||||
height = 120
|
||||
overwriteWidth = 478
|
||||
|
||||
overwriteHeight = 269
|
81
Quality - Gamepad/KirbyRainbowCurse_1440pGamepad/rules.txt
Normal file
81
Quality - Gamepad/KirbyRainbowCurse_1440pGamepad/rules.txt
Normal file
@ -0,0 +1,81 @@
|
||||
[Definition]
|
||||
titleIds = 00050000101abc00,
|
||||
name = "Kirby and the Rainbow Curse - 1440p (Gamepad) (2K)"
|
||||
|
||||
|
||||
|
||||
[TextureRedefine] # tv
|
||||
|
||||
width = 1024
|
||||
height = 576
|
||||
overwriteWidth = 2048
|
||||
overwriteHeight = 1152
|
||||
|
||||
[TextureRedefine] # tv
|
||||
|
||||
width = 1025
|
||||
height = 577
|
||||
overwriteWidth = 2050
|
||||
|
||||
overwriteHeight = 1154
|
||||
|
||||
[TextureRedefine] # tv
|
||||
ui 1
|
||||
width = 1280
|
||||
height = 720
|
||||
formatsExcluded = 0x41a,0x034
|
||||
overwriteWidth = 2560
|
||||
overwriteHeight = 1440
|
||||
|
||||
[TextureRedefine] # tv
|
||||
ui 2
|
||||
width = 1281
|
||||
height = 721
|
||||
formatsExcluded = 0x41a,0x034
|
||||
overwriteWidth = 2562
|
||||
|
||||
overwriteHeight = 1442
|
||||
|
||||
[TextureRedefine] # half-res
|
||||
width = 512
|
||||
height = 288
|
||||
overwriteWidth = 1026
|
||||
overwriteHeight = 578
|
||||
|
||||
[TextureRedefine] # q-res
|
||||
width = 256
|
||||
height = 144
|
||||
overwriteWidth = 513
|
||||
|
||||
overwriteHeight = 289
|
||||
|
||||
[TextureRedefine] # gamepad
|
||||
|
||||
1width = 854
|
||||
|
||||
height = 480
|
||||
|
||||
overwriteWidth = 2560
|
||||
|
||||
overwriteHeight = 1440
|
||||
|
||||
[TextureRedefine] # gamepad
|
||||
|
||||
width = 855
|
||||
height = 481
|
||||
overwriteWidth = 2563
|
||||
|
||||
overwriteHeight = 1442
|
||||
|
||||
[TextureRedefine] # gamepad half-res
|
||||
width = 427
|
||||
height = 240
|
||||
overwriteWidth = 1280
|
||||
|
||||
overwriteHeight = 719
|
||||
|
||||
[TextureRedefine] # gamepad q-res
|
||||
width = 213
|
||||
height = 120
|
||||
overwriteWidth = 639
|
||||
overwriteHeight = 360
|
83
Quality - Gamepad/KirbyRainbowCurse_2160pGamepad/rules.txt
Normal file
83
Quality - Gamepad/KirbyRainbowCurse_2160pGamepad/rules.txt
Normal file
@ -0,0 +1,83 @@
|
||||
[Definition]
|
||||
titleIds = 00050000101abc00,
|
||||
name = "Kirby and the Rainbow Curse - 2160p (Gamepad) (4K)"
|
||||
|
||||
|
||||
|
||||
[TextureRedefine] # tv
|
||||
|
||||
width = 1024
|
||||
height = 576
|
||||
overwriteWidth = 3836
|
||||
overwriteHeight = 2156
|
||||
|
||||
[TextureRedefine] # tv
|
||||
|
||||
width = 1025
|
||||
height = 577
|
||||
overwriteWidth = 3840
|
||||
|
||||
overwriteHeight = 2160
|
||||
|
||||
[TextureRedefine] # tv
|
||||
ui 1
|
||||
width = 1280
|
||||
height = 720
|
||||
formatsExcluded = 0x41a,0x034
|
||||
overwriteWidth = 3840
|
||||
|
||||
overwriteHeight = 2160
|
||||
|
||||
[TextureRedefine] # tv
|
||||
ui 2
|
||||
width = 1281
|
||||
height = 721
|
||||
formatsExcluded = 0x41a,0x034
|
||||
overwriteWidth = 3843
|
||||
|
||||
overwriteHeight = 2163
|
||||
|
||||
[TextureRedefine] # half-res
|
||||
width = 512
|
||||
height = 288
|
||||
overwriteWidth = 1920
|
||||
|
||||
overwriteHeight = 1080
|
||||
|
||||
[TextureRedefine] # q-res
|
||||
width = 256
|
||||
height = 144
|
||||
overwriteWidth = 960
|
||||
|
||||
overwriteHeight = 540
|
||||
|
||||
[TextureRedefine] # gamepad
|
||||
|
||||
1width = 854
|
||||
|
||||
height = 480
|
||||
|
||||
overwriteWidth = 3840
|
||||
|
||||
overwriteHeight = 2160
|
||||
|
||||
[TextureRedefine] # gamepad
|
||||
|
||||
width = 855
|
||||
height = 481
|
||||
overwriteWidth = 3845
|
||||
overwriteHeight = 2163
|
||||
|
||||
[TextureRedefine] # gamepad half-res
|
||||
width = 427
|
||||
height = 240
|
||||
overwriteWidth = 1920
|
||||
|
||||
overwriteHeight = 1079
|
||||
|
||||
[TextureRedefine] # gamepad q-res
|
||||
width = 213
|
||||
height = 120
|
||||
overwriteWidth = 958
|
||||
|
||||
overwriteHeight = 540
|
@ -15,14 +15,54 @@ formatsExcluded = 0x41A # exclude obvious textures
|
||||
overwriteWidth = 960
|
||||
overwriteHeight = 540
|
||||
|
||||
[TextureRedefine] # q-res alpha (Previously not added due to potential conflict, please remove rule when using Xeno GCN4 workaround)
|
||||
width = 320
|
||||
height = 180
|
||||
overwriteWidth = 480
|
||||
overwriteHeight = 270
|
||||
|
||||
[TextureRedefine] # Gear menu
|
||||
width = 1024
|
||||
height = 720
|
||||
overwriteWidth = 1536
|
||||
overwriteHeight = 1080
|
||||
|
||||
[TextureRedefine] # Fog
|
||||
width = 426
|
||||
height = 240
|
||||
overwriteWidth = 639
|
||||
overwriteHeight = 360
|
||||
|
||||
[TextureRedefine] # gamepad
|
||||
width = 854
|
||||
height = 480
|
||||
overwriteWidth = 1920
|
||||
overwriteHeight = 1080
|
||||
|
||||
// vvvv credits to Getdls & GITech vvvv //
|
||||
|
||||
[TextureRedefine] # Sun, Light Sources (plants, armor etc)
|
||||
width = 512
|
||||
height = 288
|
||||
overwriteWidth = 768
|
||||
overwriteHeight = 432
|
||||
|
||||
[TextureRedefine] # "God rays" size (not quality), lens reflections.
|
||||
width = 256
|
||||
height = 144
|
||||
overwriteWidth = 384
|
||||
overwriteHeight = 216
|
||||
|
||||
[TextureRedefine]# Probe glow. Does not increase sample amount, only scales up
|
||||
width = 160
|
||||
height = 90
|
||||
formatsExcluded = 0x816 #fix probe glow
|
||||
#overwriteWidth = 240
|
||||
#overwriteHeight = 135
|
||||
|
||||
[TextureRedefine]# Probe Beacon glow.
|
||||
width = 80
|
||||
height = 46
|
||||
formatsExcluded = 0x816 #fix probe glow
|
||||
#overwriteWidth = 120
|
||||
#overwriteHeight = 104
|
@ -15,14 +15,55 @@ formatsExcluded = 0x41A # exclude obvious textures
|
||||
overwriteWidth = 1280
|
||||
overwriteHeight = 720
|
||||
|
||||
[TextureRedefine] # q-res alpha (Previously not added due to potential conflict, please remove rule when using Xeno GCN4 workaround)
|
||||
width = 320
|
||||
height = 180
|
||||
overwriteWidth = 642
|
||||
overwriteHeight = 362
|
||||
|
||||
[TextureRedefine] # Gear menu
|
||||
width = 1024
|
||||
height = 720
|
||||
overwriteWidth = 2048
|
||||
overwriteHeight = 1440
|
||||
|
||||
[TextureRedefine] # Fog
|
||||
width = 426
|
||||
height = 240
|
||||
overwriteWidth = 852
|
||||
overwriteHeight = 480
|
||||
|
||||
[TextureRedefine] # gamepad
|
||||
width = 854
|
||||
height = 480
|
||||
overwriteWidth = 2560
|
||||
overwriteHeight = 1440
|
||||
|
||||
|
||||
// vvvv credits to Getdls & GITech vvvv //
|
||||
|
||||
[TextureRedefine] # Sun, Light Sources (plants, armor etc)
|
||||
width = 512
|
||||
height = 288
|
||||
overwriteWidth = 1024
|
||||
overwriteHeight = 576
|
||||
|
||||
[TextureRedefine] # "God rays" size (not quality), lens reflections.
|
||||
width = 256
|
||||
height = 144
|
||||
overwriteWidth = 513
|
||||
overwriteHeight = 290
|
||||
|
||||
[TextureRedefine]# Probe glow. Does not increase sample amount, only scales up
|
||||
width = 160
|
||||
height = 90
|
||||
formatsExcluded = 0x816 #fix probe glow
|
||||
#overwriteWidth = 322
|
||||
#overwriteHeight = 180
|
||||
|
||||
[TextureRedefine]# Probe Beacon glow.
|
||||
width = 80
|
||||
height = 46
|
||||
formatsExcluded = 0x816 #fix probe glow
|
||||
#overwriteWidth = 161
|
||||
#overwriteHeight = 90
|
@ -11,18 +11,59 @@ overwriteHeight = 2160
|
||||
[TextureRedefine] # half-res alpha
|
||||
width = 640
|
||||
height = 360
|
||||
formatsExcluded = 0x41A # exclude obvious textures
|
||||
formatsExcluded = 0x033, 0x031 #exclude obvious textures
|
||||
overwriteWidth = 1920
|
||||
overwriteHeight = 1080
|
||||
|
||||
[TextureRedefine] # q-res alpha (Previously not added due to potential conflict, please remove rule when using Xeno GCN4 workaround)
|
||||
width = 320
|
||||
height = 180
|
||||
overwriteWidth = 960
|
||||
overwriteHeight = 540
|
||||
|
||||
[TextureRedefine] # Gear menu
|
||||
width = 1024
|
||||
height = 720
|
||||
overwriteWidth = 3072
|
||||
overwriteHeight = 2160
|
||||
|
||||
[TextureRedefine] # Fog
|
||||
width = 426
|
||||
height = 240
|
||||
overwriteWidth = 1278
|
||||
overwriteHeight = 720
|
||||
|
||||
[TextureRedefine] # gamepad
|
||||
width = 854
|
||||
height = 480
|
||||
overwriteWidth = 3840
|
||||
overwriteHeight = 2160
|
||||
overwriteWidth = 2560
|
||||
overwriteHeight = 1440
|
||||
|
||||
|
||||
// vvvv credits to Getdls & GITech vvvv //
|
||||
|
||||
[TextureRedefine] # Sun, Light Sources (plants, armor etc)
|
||||
width = 512
|
||||
height = 288
|
||||
overwriteWidth = 1536
|
||||
overwriteHeight = 864
|
||||
|
||||
[TextureRedefine] # "God rays" size (not quality), lens reflections.
|
||||
width = 256
|
||||
height = 144
|
||||
overwriteWidth = 768
|
||||
overwriteHeight = 432
|
||||
|
||||
[TextureRedefine]# Probe glow. Does not increase sample amount, only scales up
|
||||
width = 160
|
||||
height = 90
|
||||
formatsExcluded = 0x816 #fix probe glow
|
||||
#overwriteWidth = 480
|
||||
#overwriteHeight = 270
|
||||
|
||||
[TextureRedefine]# Probe Beacon glow.
|
||||
width = 80
|
||||
height = 46
|
||||
formatsExcluded = 0x816 #fix probe glow
|
||||
#overwriteWidth = 240
|
||||
#overwriteHeight = 135
|
49
Quality/KirbyRainbowCurse_1080p/rules.txt
Normal file
49
Quality/KirbyRainbowCurse_1080p/rules.txt
Normal file
@ -0,0 +1,49 @@
|
||||
[Definition]
|
||||
titleIds = 00050000101abc00,
|
||||
name = "Kirby and the Rainbow Curse - 1080p"
|
||||
|
||||
|
||||
|
||||
[TextureRedefine] # tv
|
||||
|
||||
width = 1024
|
||||
height = 576
|
||||
overwriteWidth = 1536
|
||||
overwriteHeight = 864
|
||||
|
||||
[TextureRedefine] # tv
|
||||
|
||||
width = 1025
|
||||
height = 577
|
||||
overwriteWidth = 1538
|
||||
overwriteHeight = 866
|
||||
|
||||
[TextureRedefine] # tv
|
||||
ui 1
|
||||
width = 1280
|
||||
height = 720
|
||||
formatsExcluded = 0x41a,0x034
|
||||
overwriteWidth = 1920
|
||||
overwriteHeight = 1080
|
||||
|
||||
[TextureRedefine] # tv
|
||||
ui 2
|
||||
width = 1281
|
||||
height = 721
|
||||
formatsExcluded = 0x41a,0x034
|
||||
overwriteWidth = 1922
|
||||
overwriteHeight = 1082
|
||||
|
||||
[TextureRedefine] # half-res
|
||||
width = 512
|
||||
height = 288
|
||||
overwriteWidth = 960
|
||||
|
||||
overwriteHeight = 540
|
||||
|
||||
[TextureRedefine] # q-res
|
||||
width = 256
|
||||
height = 144
|
||||
overwriteWidth = 480
|
||||
|
||||
overwriteHeight = 270
|
51
Quality/KirbyRainbowCurse_1440p/rules.txt
Normal file
51
Quality/KirbyRainbowCurse_1440p/rules.txt
Normal file
@ -0,0 +1,51 @@
|
||||
[Definition]
|
||||
titleIds = 00050000101abc00,
|
||||
name = "Kirby and the Rainbow Curse - 1440p (2K)"
|
||||
|
||||
|
||||
|
||||
[TextureRedefine] # tv
|
||||
|
||||
width = 1024
|
||||
height = 576
|
||||
overwriteWidth = 2048
|
||||
overwriteHeight = 1152
|
||||
|
||||
[TextureRedefine] # tv
|
||||
|
||||
width = 1025
|
||||
height = 577
|
||||
overwriteWidth = 2050
|
||||
|
||||
overwriteHeight = 1154
|
||||
|
||||
[TextureRedefine] # tv
|
||||
ui 1
|
||||
width = 1280
|
||||
height = 720
|
||||
formatsExcluded = 0x41a,0x034
|
||||
overwriteWidth = 2560
|
||||
overwriteHeight = 1440
|
||||
|
||||
[TextureRedefine] # tv
|
||||
ui 2
|
||||
width = 1281
|
||||
height = 721
|
||||
formatsExcluded = 0x41a,0x034
|
||||
overwriteWidth = 2562
|
||||
|
||||
overwriteHeight = 1442
|
||||
|
||||
|
||||
[TextureRedefine] # half-res
|
||||
width = 512
|
||||
height = 288
|
||||
overwriteWidth = 1026
|
||||
overwriteHeight = 578
|
||||
|
||||
[TextureRedefine] # q-res
|
||||
width = 256
|
||||
height = 144
|
||||
overwriteWidth = 513
|
||||
|
||||
overwriteHeight = 289
|
52
Quality/KirbyRainbowCurse_2160p/rules.txt
Normal file
52
Quality/KirbyRainbowCurse_2160p/rules.txt
Normal file
@ -0,0 +1,52 @@
|
||||
[Definition]
|
||||
titleIds = 00050000101abc00,
|
||||
name = "Kirby and the Rainbow Curse - 2160p (4K)"
|
||||
|
||||
|
||||
|
||||
[TextureRedefine] # tv
|
||||
|
||||
width = 1024
|
||||
height = 576
|
||||
overwriteWidth = 3836
|
||||
overwriteHeight = 2156
|
||||
|
||||
[TextureRedefine] # tv
|
||||
|
||||
width = 1025
|
||||
height = 577
|
||||
overwriteWidth = 3840
|
||||
|
||||
overwriteHeight = 2160
|
||||
|
||||
[TextureRedefine] # tv
|
||||
ui 1
|
||||
width = 1280
|
||||
height = 720
|
||||
formatsExcluded = 0x41a,0x034
|
||||
overwriteWidth = 3840
|
||||
|
||||
overwriteHeight = 2160
|
||||
|
||||
[TextureRedefine] # tv
|
||||
ui 2
|
||||
width = 1281
|
||||
height = 721
|
||||
formatsExcluded = 0x41a,0x034
|
||||
overwriteWidth = 3843
|
||||
|
||||
overwriteHeight = 2163
|
||||
|
||||
[TextureRedefine] # half-res
|
||||
width = 512
|
||||
height = 288
|
||||
overwriteWidth = 1920
|
||||
|
||||
overwriteHeight = 1080
|
||||
|
||||
[TextureRedefine] # q-res
|
||||
width = 256
|
||||
height = 144
|
||||
overwriteWidth = 960
|
||||
|
||||
overwriteHeight = 540
|
@ -15,8 +15,48 @@ formatsExcluded = 0x41A # exclude obvious textures
|
||||
overwriteWidth = 960
|
||||
overwriteHeight = 540
|
||||
|
||||
[TextureRedefine] # q-res alpha (Previously not added due to potential conflict, please remove rule when using Xeno GCN4 workaround)
|
||||
width = 320
|
||||
height = 180
|
||||
overwriteWidth = 480
|
||||
overwriteHeight = 270
|
||||
|
||||
[TextureRedefine] # Gear menu
|
||||
width = 1024
|
||||
height = 720
|
||||
overwriteWidth = 1536
|
||||
overwriteHeight = 1080
|
||||
|
||||
[TextureRedefine] # Fog
|
||||
width = 426
|
||||
height = 240
|
||||
overwriteWidth = 639
|
||||
overwriteHeight = 360
|
||||
|
||||
// vvvv credits to Getdls & GITech vvvv //
|
||||
|
||||
[TextureRedefine] # Sun, Light Sources (plants, armor etc)
|
||||
width = 512
|
||||
height = 288
|
||||
overwriteWidth = 768
|
||||
overwriteHeight = 432
|
||||
|
||||
[TextureRedefine] # "God rays" size (not quality), lens reflections.
|
||||
width = 256
|
||||
height = 144
|
||||
overwriteWidth = 384
|
||||
overwriteHeight = 216
|
||||
|
||||
[TextureRedefine]# Probe glow. Does not increase sample amount, only scales up
|
||||
width = 160
|
||||
height = 90
|
||||
formatsExcluded = 0x816 #fix probe glow
|
||||
#overwriteWidth = 240
|
||||
#overwriteHeight = 135
|
||||
|
||||
[TextureRedefine]# Probe Beacon glow.
|
||||
width = 80
|
||||
height = 46
|
||||
formatsExcluded = 0x816 #fix probe glow
|
||||
#overwriteWidth = 120
|
||||
#overwriteHeight = 104
|
@ -15,8 +15,49 @@ formatsExcluded = 0x41A # exclude obvious textures
|
||||
overwriteWidth = 1280
|
||||
overwriteHeight = 720
|
||||
|
||||
[TextureRedefine] # q-res alpha (Previously not added due to potential conflict, please remove rule when using Xeno GCN4 workaround)
|
||||
width = 320
|
||||
height = 180
|
||||
overwriteWidth = 642
|
||||
overwriteHeight = 362
|
||||
|
||||
[TextureRedefine] # Gear menu
|
||||
width = 1024
|
||||
height = 720
|
||||
overwriteWidth = 2048
|
||||
overwriteHeight = 1440
|
||||
|
||||
[TextureRedefine] # Fog
|
||||
width = 426
|
||||
height = 240
|
||||
overwriteWidth = 852
|
||||
overwriteHeight = 480
|
||||
|
||||
|
||||
// vvvv credits to Getdls & GITech vvvv //
|
||||
|
||||
[TextureRedefine] # Sun, Light Sources (plants, armor etc)
|
||||
width = 512
|
||||
height = 288
|
||||
overwriteWidth = 1024
|
||||
overwriteHeight = 576
|
||||
|
||||
[TextureRedefine] # "God rays" size (not quality), lens reflections.
|
||||
width = 256
|
||||
height = 144
|
||||
overwriteWidth = 513
|
||||
overwriteHeight = 290
|
||||
|
||||
[TextureRedefine]# Probe glow. Does not increase sample amount, only scales up
|
||||
width = 160
|
||||
height = 90
|
||||
formatsExcluded = 0x816 #fix probe glow
|
||||
#overwriteWidth = 322
|
||||
#overwriteHeight = 180
|
||||
|
||||
[TextureRedefine]# Probe Beacon glow.
|
||||
width = 80
|
||||
height = 46
|
||||
formatsExcluded = 0x816 #fix probe glow
|
||||
#overwriteWidth = 161
|
||||
#overwriteHeight = 90
|
@ -11,12 +11,53 @@ overwriteHeight = 2160
|
||||
[TextureRedefine] # half-res alpha
|
||||
width = 640
|
||||
height = 360
|
||||
formatsExcluded = 0x41A # exclude obvious textures
|
||||
formatsExcluded = 0x033, 0x031 exclude obvious textures
|
||||
overwriteWidth = 1920
|
||||
overwriteHeight = 1080
|
||||
|
||||
[TextureRedefine] # q-res alpha (Previously not added due to potential conflict, please remove rule when using Xeno GCN4 workaround)
|
||||
width = 320
|
||||
height = 180
|
||||
overwriteWidth = 960
|
||||
overwriteHeight = 540
|
||||
|
||||
[TextureRedefine] # Gear menu
|
||||
width = 1024
|
||||
height = 720
|
||||
overwriteWidth = 3072
|
||||
overwriteHeight = 2160
|
||||
|
||||
[TextureRedefine] # Fog
|
||||
width = 426
|
||||
height = 240
|
||||
#overwriteWidth = 1280
|
||||
#overwriteHeight = 720
|
||||
|
||||
|
||||
// vvvv credits to Getdls & GITech vvvv //
|
||||
|
||||
[TextureRedefine] # Sun, Light Sources (plants, armor etc)
|
||||
width = 512
|
||||
height = 288
|
||||
overwriteWidth = 1536
|
||||
overwriteHeight = 864
|
||||
|
||||
[TextureRedefine] # "God rays" size (not quality), lens reflections.
|
||||
width = 256
|
||||
height = 144
|
||||
overwriteWidth = 768
|
||||
overwriteHeight = 432
|
||||
|
||||
[TextureRedefine]# Probe glow. Does not increase sample amount, only scales up
|
||||
width = 160
|
||||
height = 90
|
||||
formatsExcluded = 0x816 #fix probe glow
|
||||
#overwriteWidth = 480
|
||||
#overwriteHeight = 270
|
||||
|
||||
[TextureRedefine]# Probe Beacon glow.
|
||||
width = 80
|
||||
height = 46
|
||||
formatsExcluded = 0x816 #fix probe glow
|
||||
#overwriteWidth = 240
|
||||
#overwriteHeight = 135
|
Loading…
Reference in New Issue
Block a user