diff --git a/Resolutions/BreathOfTheWild_Resolution/rules.txt b/Resolutions/BreathOfTheWild_Resolution/rules.txt index bc6bfdcd..9d302674 100644 --- a/Resolutions/BreathOfTheWild_Resolution/rules.txt +++ b/Resolutions/BreathOfTheWild_Resolution/rules.txt @@ -15,6 +15,14 @@ $heightfix = 0 # Performance +[Preset] +name = ----------------------------------- +$width = 1280 +$height = 720 +$gameWidth = 1280 +$gameHeight = 720 +$heightfix = 0 + [Preset] name = 320x180 (16:9) $width = 320 @@ -41,6 +49,14 @@ $heightfix = 0 # Common HD Resolutions +[Preset] +name = ----------------------------------- +$width = 1280 +$height = 720 +$gameWidth = 1280 +$gameHeight = 720 +$heightfix = 0 + [Preset] name = 1600x900 (16:9) $width = 1600 @@ -89,12 +105,20 @@ $gameWidth = 1280 $gameHeight = 720 $heightfix = 0 +[Preset] +name = 7680x4320 (16:9) +$width = 7680 +$height = 4320 +$gameWidth = 1280 +$gameHeight = 720 +$heightfix = 0 + # Common Ultrawide Resolutions [Preset] name = ----------------------------------- -$width = 2560 -$height = 1080 +$width = 1280 +$height = 720 $gameWidth = 1280 $gameHeight = 720 $heightfix = 0 @@ -131,12 +155,28 @@ $gameWidth = 1280 $gameHeight = 720 $heightfix = 0 +[Preset] +name = 6880x2880 (21:9) +$width = 6880 +$height = 2880 +$gameWidth = 1920 +$gameHeight = 1080 +$heightfix = 0 + +[Preset] +name = 10240x4320 (21:9) +$width = 10240 +$height = 4320 +$gameWidth = 1920 +$gameHeight = 1080 +$heightfix = 0 + # Common 16:10 Resolutions [Preset] name = ----------------------------------- -$width = 1440 -$height = 900 +$width = 1280 +$height = 720 $gameWidth = 1280 $gameHeight = 720 $heightfix = 0 @@ -201,11 +241,11 @@ $heightfix = 1 [Preset] name = ----------------------------------- -$width = 640 -$height = 480 +$width = 1280 +$height = 720 $gameWidth = 1280 $gameHeight = 720 -$heightfix = 1 +$heightfix = 0 [Preset] name = 640x480 (4:3) @@ -287,7 +327,6 @@ $gameWidth = 1280 $gameHeight = 720 $heightfix = 0 - # All 720p textures: # - 0x001=World Lighting Red8 # - 0x005=Link and Objects Depth @@ -307,8 +346,8 @@ height = 720 formats = 0x001,0x005,0x007,0x019,0x01a,0x41a,0x80e,0x806,0x816,0x820 # formatsExcluded = 0x008 # Game Load Opening Background Image tileModesExcluded = 0x001 # For Video Playback -overwriteWidth = ($width/$gameWidth)* 1280 -overwriteHeight = ($height/$gameHeight)* 720 +overwriteWidth = ($width/$gameWidth) * 1280 +overwriteHeight = ($height/$gameHeight) * 720 # Gamepad - background [TextureRedefine] @@ -316,8 +355,8 @@ width = 864 height = 480 formats = 0x019 # formatsExcluded = 0x034 # Exclude 0x034 which is used for large album thumbnails -overwriteWidth = ($width/$gameWidth)* 864 -overwriteHeight = ($height/$gameHeight)* 480 +overwriteWidth = ($width/$gameWidth) * 864 +overwriteHeight = ($height/$gameHeight) * 480 # Gamepad - game render size [TextureRedefine] @@ -325,8 +364,8 @@ width = 854 height = 480 formats = 0x019 # formatsExcluded = 0x034 # Exclude 0x034 which is used for large album thumbnails -overwriteWidth = ($width/$gameWidth)* 854 -overwriteHeight = ($height/$gameHeight)* 480 +overwriteWidth = ($width/$gameWidth) * 854 +overwriteHeight = ($height/$gameHeight) * 480 # All 1/2, 1/4 textures: # - 0x001=World Lighting - Red