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[Nintendo Land] Enthusiast Packs
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36
Enthusiast/NintendoLand_2880p/rules.txt
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36
Enthusiast/NintendoLand_2880p/rules.txt
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[Definition]
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titleIds = 0005000010101F00,0005000010102000,0005000010102100
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name = "Nintendo Land - 2880p (5K)"
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[TextureRedefine] # tv
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width = 1280
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height = 720
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textures = 0x1f712000
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overwriteWidth = 5120
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overwriteHeight = 2880
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[TextureRedefine] # gamepad
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width = 854
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height = 480
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overwriteWidth = 5120
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overwriteHeight = 2880
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[TextureRedefine] # gamepad
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width = 848
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height = 480
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overwriteWidth = 5120
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overwriteHeight = 2880
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[TextureRedefine] # half-res alpha
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width = 640
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height = 360
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formatsExcluded = 0x41A,0x431 # exclude obvious textures
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overwriteWidth = 2560
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overwriteHeight = 1440
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[TextureRedefine] # half-res alpha (gamepad)
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width = 424
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height = 240
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formatsExcluded = 0x41A,0x431 # exclude obvious textures
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overwriteWidth = 2560
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overwriteHeight = 1440
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36
Enthusiast/NintendoLand_4320p/rules.txt
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36
Enthusiast/NintendoLand_4320p/rules.txt
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[Definition]
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titleIds = 0005000010101F00,0005000010102000,0005000010102100
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name = "Nintendo Land - 4320p (8K)"
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[TextureRedefine] # tv
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width = 1280
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height = 720
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textures = 0x1f712000
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overwriteWidth = 7680
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overwriteHeight = 4320
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[TextureRedefine] # gamepad
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width = 854
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height = 480
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overwriteWidth = 7680
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overwriteHeight = 4320
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[TextureRedefine] # gamepad
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width = 848
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height = 480
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overwriteWidth = 7680
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overwriteHeight = 4320
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[TextureRedefine] # half-res alpha
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width = 640
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height = 360
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formatsExcluded = 0x41A,0x431 # exclude obvious textures
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overwriteWidth = 3840
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overwriteHeight = 2160
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[TextureRedefine] # half-res alpha (gamepad)
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width = 424
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height = 240
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formatsExcluded = 0x41A,0x431 # exclude obvious textures
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overwriteWidth = 3840
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overwriteHeight = 2160
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36
Enthusiast/NintendoLand_5760p/rules.txt
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36
Enthusiast/NintendoLand_5760p/rules.txt
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[Definition]
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titleIds = 0005000010101F00,0005000010102000,0005000010102100
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name = "Nintendo Land - 5760p (10K)"
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[TextureRedefine] # tv
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width = 1280
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height = 720
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textures = 0x1f712000
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overwriteWidth = 10240
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overwriteHeight = 5760
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[TextureRedefine] # gamepad
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width = 854
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height = 480
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overwriteWidth = 10240
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overwriteHeight = 5760
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[TextureRedefine] # gamepad
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width = 848
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height = 480
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overwriteWidth = 10240
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overwriteHeight = 5760
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[TextureRedefine] # half-res alpha
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width = 640
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height = 360
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formatsExcluded = 0x41A,0x431 # exclude obvious textures
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overwriteWidth = 5120
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overwriteHeight = 2880
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[TextureRedefine] # half-res alpha (gamepad)
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width = 424
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height = 240
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formatsExcluded = 0x41A,0x431 # exclude obvious textures
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overwriteWidth = 5120
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overwriteHeight = 2880
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