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[mario tennis] 4k
not feeling like upscaling this pack to other resolutions sorry
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132
Quality/MarioTennis_2160p/rules.txt
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132
Quality/MarioTennis_2160p/rules.txt
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[Definition]
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titleIds = 00050000101A3500,00050000101A3600,0005000010199000
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name = "Mario Tennis: Ultra Smash - 2160p (4K)"
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version = 2
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[TextureRedefine]
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width = 1280
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height = 720
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formatsExcluded = 0x431
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overwriteWidth = 3840
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overwriteHeight = 2160
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[TextureRedefine]
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width = 800
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height = 720
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overwriteWidth = 2400
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overwriteHeight = 2160
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[TextureRedefine]
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width = 640
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height = 360
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formatsExcluded = 0x41a
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overwriteWidth = 1920
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overwriteHeight = 1080
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[TextureRedefine]
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width = 400
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height = 360
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overwriteWidth = 1200
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overwriteHeight = 1080
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[TextureRedefine]
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width = 320
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height = 180
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overwriteWidth = 960
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overwriteHeight = 540
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[TextureRedefine]
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width = 400
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height = 180
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overwriteWidth = 600
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overwriteHeight = 540
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[TextureRedefine]
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width = 160
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height = 90
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overwriteWidth = 480
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overwriteHeight = 270
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[TextureRedefine]
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width = 100
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height = 90
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overwriteWidth = 300
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overwriteHeight = 270
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[TextureRedefine]
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width = 80
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height = 45
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overwriteWidth = 240
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overwriteHeight = 135
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[TextureRedefine]
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width = 50
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height = 45
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overwriteWidth = 150
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overwriteHeight = 135
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[TextureRedefine]
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width = 40
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height = 22
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overwriteWidth = 120
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overwriteHeight = 68
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[TextureRedefine]
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width = 25
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height = 22
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overwriteWidth = 75
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overwriteHeight = 68
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[TextureRedefine]
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width = 854
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height = 480
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overwriteWidth = 3840
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overwriteHeight = 2160
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[TextureRedefine]
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width = 856
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height = 480
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overwriteWidth = 3848
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overwriteHeight = 2160
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[TextureRedefine]
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width = 428
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height = 240
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overwriteWidth = 1924
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overwriteHeight = 1080
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[TextureRedefine]
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width = 360
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height = 448
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overwriteWidth = 1080
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overwriteHeight = 1344
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[TextureRedefine]
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width = 180
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height = 224
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overwriteWidth = 540
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overwriteHeight = 672
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[TextureRedefine]
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width = 90
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height = 112
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overwriteWidth = 270
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overwriteHeight = 336
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[TextureRedefine]
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width = 45
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height = 56
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overwriteWidth = 135
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overwriteHeight = 168
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[TextureRedefine]
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width = 22
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height = 28
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overwriteWidth = 66
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overwriteHeight = 84
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[TextureRedefine]
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width = 11
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height = 14
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overwriteWidth = 33
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overwriteHeight = 42
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