diff --git a/Performance/TokyoMirage_360p/rules.txt b/Performance/TokyoMirage_360p/rules.txt index 2f77b0a4..15e864d7 100644 --- a/Performance/TokyoMirage_360p/rules.txt +++ b/Performance/TokyoMirage_360p/rules.txt @@ -1,6 +1,6 @@ [Definition] titleIds = 00050000101ED700,0005000010131D00 -name = "Tokyo Mirage Sessions #FE - 360p" +name = "Tokyo Mirage Sessions FE - 360p" [TextureRedefine] # tv width = 1280 diff --git a/Performance/TokyoMirage_540p/rules.txt b/Performance/TokyoMirage_540p/rules.txt index 552502d0..bb5cec24 100644 --- a/Performance/TokyoMirage_540p/rules.txt +++ b/Performance/TokyoMirage_540p/rules.txt @@ -1,6 +1,6 @@ [Definition] titleIds = 00050000101ED700,0005000010131D00 -name = "Tokyo Mirage Sessions #FE - 540p" +name = "Tokyo Mirage Sessions FE - 540p" [TextureRedefine] # tv width = 1280 diff --git a/Quality/Scribblenauts_1440p/rules.txt b/Quality/Scribblenauts_1440p/rules.txt index b3c86912..9394c31f 100644 --- a/Quality/Scribblenauts_1440p/rules.txt +++ b/Quality/Scribblenauts_1440p/rules.txt @@ -1,11 +1,11 @@ -[Definition]# All titles # Set GPU buffer accuracy to High -titleIds = 0005000010132d00,000500001010b200,000500001010f900,0005000010111e00,0005000010132c00,0005000010132d00 # -name ="Scribblenauts Unlimited and Unmasked 1440p" +[Definition] +titleIds = 0005000010132d00,000500001010b200,000500001010f900,0005000010111e00,0005000010132c00,0005000010132d00 +name = "Scribblenauts Unlimited and Unmasked - 2160p (2K)" version = 2 - -[TextureRedefine] # game internal rendering resolution. x2 -width = 1280 -height = 720 -formatsExcluded = 0x001 #FMV -overwriteWidth = 2560 -overwriteHeight = 1440 \ No newline at end of file + +[TextureRedefine] +width = 1280 +height = 720 +formatsExcluded = 0x001 # FMV +overwriteWidth = 2560 +overwriteHeight = 1440 \ No newline at end of file diff --git a/Quality/Scribblenauts_2160p/rules.txt b/Quality/Scribblenauts_2160p/rules.txt index 2927e2f8..9a7688d6 100644 --- a/Quality/Scribblenauts_2160p/rules.txt +++ b/Quality/Scribblenauts_2160p/rules.txt @@ -1,13 +1,11 @@ -[Definition]# All titles # Set GPU buffer accuracy to High -titleIds = 0005000010132d00,000500001010b200,000500001010f900,0005000010111e00,0005000010132c00,0005000010132d00 # -name = "Scribblenauts Unlimited and Unmasked - 3x scale (2160p)" # -version = 2 - - -[TextureRedefine] # 2D games, clean upscaling and rotations -width = 1280 -height = 720 -formatsExcluded = 0x001 # FMV -overwriteWidth = 3840 -overwriteHeight = 2160 +[Definition] +titleIds = 0005000010132d00,000500001010b200,000500001010f900,0005000010111e00,0005000010132c00,0005000010132d00 +name = "Scribblenauts Unlimited and Unmasked - 2160p (4K)" +version = 2 +[TextureRedefine] +width = 1280 +height = 720 +formatsExcluded = 0x001 # FMV +overwriteWidth = 3840 +overwriteHeight = 2160 \ No newline at end of file diff --git a/Quality/TokyoMirage_1080p/rules.txt b/Quality/TokyoMirage_1080p/rules.txt index fe283e2c..5cda8d26 100644 --- a/Quality/TokyoMirage_1080p/rules.txt +++ b/Quality/TokyoMirage_1080p/rules.txt @@ -1,6 +1,6 @@ [Definition] titleIds = 00050000101ED700,0005000010131D00 -name = "Tokyo Mirage Sessions #FE - 1080p" +name = "Tokyo Mirage Sessions FE - 1080p" [TextureRedefine] # tv width = 1280 diff --git a/Quality/TokyoMirage_1440p/rules.txt b/Quality/TokyoMirage_1440p/rules.txt index 1929b452..089e97e9 100644 --- a/Quality/TokyoMirage_1440p/rules.txt +++ b/Quality/TokyoMirage_1440p/rules.txt @@ -1,6 +1,6 @@ [Definition] titleIds = 00050000101ED700,0005000010131D00 -name = "Tokyo Mirage Sessions #FE - 1440p (2K)" +name = "Tokyo Mirage Sessions FE - 1440p (2K)" [TextureRedefine] # tv width = 1280 diff --git a/Quality/TokyoMirage_1800p/rules.txt b/Quality/TokyoMirage_1800p/rules.txt index 30c14382..9a0b2622 100644 --- a/Quality/TokyoMirage_1800p/rules.txt +++ b/Quality/TokyoMirage_1800p/rules.txt @@ -1,6 +1,6 @@ [Definition] titleIds = 00050000101ED700,0005000010131D00 -name = "Tokyo Mirage Sessions #FE - 1800p (3K)" +name = "Tokyo Mirage Sessions FE - 1800p (3K)" [TextureRedefine] # tv width = 1280 diff --git a/Quality/TokyoMirage_2160p/rules.txt b/Quality/TokyoMirage_2160p/rules.txt index 2b61ebde..bf268d49 100644 --- a/Quality/TokyoMirage_2160p/rules.txt +++ b/Quality/TokyoMirage_2160p/rules.txt @@ -1,6 +1,6 @@ [Definition] titleIds = 00050000101ED700,0005000010131D00 -name = "Tokyo Mirage Sessions #FE - 2160p (4K)" +name = "Tokyo Mirage Sessions FE - 2160p (4K)" [TextureRedefine] # tv width = 1280 diff --git a/Quality/TwilightPrincess_2160p/rules.txt b/Quality/TwilightPrincess_2160p/rules.txt index 8a04fb98..458d4bc1 100644 --- a/Quality/TwilightPrincess_2160p/rules.txt +++ b/Quality/TwilightPrincess_2160p/rules.txt @@ -1,6 +1,6 @@ [Definition] titleIds = 000500001019C800,000500001019E600,000500001019E500 -name = "Twilight Princess HD - 2160p (2K)" +name = "Twilight Princess HD - 2160p (4K)" version = 2 [TextureRedefine] # game rendering resolution