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Gamepad heatwave fix
Preformance may be impossible to fix, since diving it didn't give an integer value
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0855bd8779
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@ -21,3 +21,10 @@ width = 854
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height = 480
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height = 480
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overwriteWidth = 427
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overwriteWidth = 427
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overwriteHeight = 240
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overwriteHeight = 240
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[TextureRedefine] # half-res (gamepad)
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width = 427
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height = 240
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formatsExcluded = 0x41A # exclude obvious textures
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overwriteWidth = 214
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overwriteHeight = 120
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@ -21,3 +21,10 @@ height = 360
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formatsExcluded = 0x41A # exclude obvious textures
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formatsExcluded = 0x41A # exclude obvious textures
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overwriteWidth = 960
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overwriteWidth = 960
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overwriteHeight = 540
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overwriteHeight = 540
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[TextureRedefine] # half-res (gamepad)
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width = 427
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height = 240
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formatsExcluded = 0x41A # exclude obvious textures
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overwriteWidth = 960
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overwriteHeight = 540
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@ -21,3 +21,10 @@ height = 360
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formatsExcluded = 0x41A # exclude obvious textures
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formatsExcluded = 0x41A # exclude obvious textures
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overwriteWidth = 1280
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overwriteWidth = 1280
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overwriteHeight = 720
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overwriteHeight = 720
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[TextureRedefine] # half-res (gamepad)
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width = 427
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height = 240
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formatsExcluded = 0x41A # exclude obvious textures
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overwriteWidth = 1280
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overwriteHeight = 720
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@ -21,3 +21,10 @@ height = 360
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formatsExcluded = 0x41A # exclude obvious textures
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formatsExcluded = 0x41A # exclude obvious textures
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overwriteWidth = 1920
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overwriteWidth = 1920
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overwriteHeight = 1080
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overwriteHeight = 1080
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[TextureRedefine] # half-res (gamepad)
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width = 427
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height = 240
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formatsExcluded = 0x41A # exclude obvious textures
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overwriteWidth = 1920
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overwriteHeight = 1080
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