diff --git a/Quality/NintendoLand_1080p/rules.txt b/Quality/NintendoLand_1080p/rules.txt index cc18ae1e..33e1025e 100644 --- a/Quality/NintendoLand_1080p/rules.txt +++ b/Quality/NintendoLand_1080p/rules.txt @@ -7,4 +7,16 @@ width = 1280 height = 720 textures = 0x1f712000 overwriteWidth = 1920 +overwriteHeight = 1080 + +[TextureRedefine] # gamepad +width = 854 +height = 480 +overwriteWidth = 1920 +overwriteHeight = 1080 + +[TextureRedefine] # gamepad +width = 848 +height = 480 +overwriteWidth = 1920 overwriteHeight = 1080 \ No newline at end of file diff --git a/Quality/NintendoLand_1440p/rules.txt b/Quality/NintendoLand_1440p/rules.txt index d392fa5b..b51aa492 100644 --- a/Quality/NintendoLand_1440p/rules.txt +++ b/Quality/NintendoLand_1440p/rules.txt @@ -7,4 +7,16 @@ width = 1280 height = 720 textures = 0x1f712000 overwriteWidth = 2560 +overwriteHeight = 1440 + +[TextureRedefine] # gamepad +width = 854 +height = 480 +overwriteWidth = 2560 +overwriteHeight = 1440 + +[TextureRedefine] # gamepad +width = 848 +height = 480 +overwriteWidth = 2560 overwriteHeight = 1440 \ No newline at end of file diff --git a/Quality/NintendoLand_2160p/rules.txt b/Quality/NintendoLand_2160p/rules.txt index a80c3717..4e042b92 100644 --- a/Quality/NintendoLand_2160p/rules.txt +++ b/Quality/NintendoLand_2160p/rules.txt @@ -7,4 +7,16 @@ width = 1280 height = 720 textures = 0x1f712000 overwriteWidth = 3840 +overwriteHeight = 2160 + +[TextureRedefine] # gamepad +width = 854 +height = 480 +overwriteWidth = 3840 +overwriteHeight = 2160 + +[TextureRedefine] # gamepad +width = 848 +height = 480 +overwriteWidth = 3840 overwriteHeight = 2160 \ No newline at end of file diff --git a/Quality/NintendoLand_900p/rules.txt b/Quality/NintendoLand_900p/rules.txt index d78e3a22..8a000a08 100644 --- a/Quality/NintendoLand_900p/rules.txt +++ b/Quality/NintendoLand_900p/rules.txt @@ -7,4 +7,16 @@ width = 1280 height = 720 textures = 0x1f712000 overwriteWidth = 1600 +overwriteHeight = 900 + +[TextureRedefine] # gamepad +width = 854 +height = 480 +overwriteWidth = 1600 +overwriteHeight = 900 + +[TextureRedefine] # gamepad +width = 848 +height = 480 +overwriteWidth = 1600 overwriteHeight = 900 \ No newline at end of file