diff --git a/Source/MarioKart8_Resolution/rules.txt b/Source/MarioKart8_Resolution/rules.txt index e352cb06..fa42f84b 100644 --- a/Source/MarioKart8_Resolution/rules.txt +++ b/Source/MarioKart8_Resolution/rules.txt @@ -2,7 +2,7 @@ titleIds = 000500001010ec00,000500001010ed00,000500001010eb00 name = Resolution path = "Mario Kart 8/Graphics/Resolution" -description = Changes the resolution of the game. Known issues: 3-4P upscaling works but is missing shadows. +description = Changes the resolution of the game. version = 3 [Preset] @@ -213,7 +213,6 @@ overwriteHeight = ($height/$gameHeight) * 720 [TextureRedefine] width = 640 height = 368 -tileModesExcluded = 0x001 formats = 0x019,0x816,0x806,0x80e overwriteWidth = ($width/$gameWidth) * 640 overwriteHeight = ($height/$gameHeight) * 368 @@ -221,7 +220,7 @@ overwriteHeight = ($height/$gameHeight) * 368 [TextureRedefine] width = 640 height = 360 -formats = 0x816 +formats = 0x19,0x806,0x816,0x80e tileModesExcluded = 0x001 overwriteWidth = ($width/$gameWidth) * 640 overwriteHeight = ($height/$gameHeight) * 360 @@ -252,14 +251,14 @@ overwriteHeight = ($height/$gameHeight) * 192 [TextureRedefine] width = 320 height = 180 -formats = 0x816 +formats = 0x1a,0x816 overwriteWidth = ($width/$gameWidth) * 320 overwriteHeight = ($height/$gameHeight) * 180 [TextureRedefine] width = 320 height = 192 -formats = 0x816 +formats = 0x1a,0x816 overwriteWidth = ($width/$gameWidth) * 320 overwriteHeight = ($height/$gameHeight) * 192