diff --git a/Enthusiast/BreathOfTheWild_2880p/rules.txt b/Enthusiast/BreathOfTheWild_2880p/rules.txt index 644b74b9..15b7e27c 100644 --- a/Enthusiast/BreathOfTheWild_2880p/rules.txt +++ b/Enthusiast/BreathOfTheWild_2880p/rules.txt @@ -25,7 +25,6 @@ formatsExcluded = 0x008 # exclude the intro background texture overwriteWidth = 5120 overwriteHeight = 2432 -<<<<<<< HEAD [TextureRedefine] #TV4 width = 1152 height = 648 @@ -33,10 +32,8 @@ formatsExcluded = 0x008 # exclude the intro background texture overwriteWidth = 4608 overwriteHeight = 2592 -======= #Breaks lighting effects when scaled. #Disabling this breaks heatwaves and shadow LODs ->>>>>>> origin/master [TextureRedefine] #half-res1 width = 640 height = 360 @@ -79,7 +76,6 @@ overwriteHeight = 576 width = 160 height = 90 overwriteWidth = 720 -<<<<<<< HEAD overwriteHeight = 360 [TextureRedefine] # O @@ -110,7 +106,4 @@ overwriteHeight = 1440 width = 854 height = 480 overwriteWidth = 2560 -overwriteHeight = 1440 -======= -overwriteHeight = 360 ->>>>>>> origin/master +overwriteHeight = 1440 \ No newline at end of file diff --git a/Enthusiast/BreathOfTheWild_4320p/rules.txt b/Enthusiast/BreathOfTheWild_4320p/rules.txt index 5339c6ca..2792033d 100644 --- a/Enthusiast/BreathOfTheWild_4320p/rules.txt +++ b/Enthusiast/BreathOfTheWild_4320p/rules.txt @@ -25,7 +25,6 @@ formatsExcluded = 0x008 # exclude the intro background texture overwriteWidth = 7680 overwriteHeight = 3648 -<<<<<<< HEAD [TextureRedefine] #TV4 width = 1152 height = 648 @@ -33,10 +32,8 @@ formatsExcluded = 0x008 # exclude the intro background texture overwriteWidth = 6912 overwriteHeight = 3888 -======= #Breaks lighting effects when scaled. #Disabling this breaks heatwaves and shadow LODs ->>>>>>> origin/master [TextureRedefine] #half-res1 width = 640 height = 360 @@ -79,7 +76,6 @@ overwriteHeight = 864 width = 160 height = 90 overwriteWidth = 960 -<<<<<<< HEAD overwriteHeight = 540 [TextureRedefine] # O @@ -111,6 +107,3 @@ width = 854 height = 480 overwriteWidth = 2560 overwriteHeight = 1440 -======= -overwriteHeight = 540 ->>>>>>> origin/master diff --git a/Enthusiast/BreathOfTheWild_5760p/rules.txt b/Enthusiast/BreathOfTheWild_5760p/rules.txt index fb72a56a..7861e367 100644 --- a/Enthusiast/BreathOfTheWild_5760p/rules.txt +++ b/Enthusiast/BreathOfTheWild_5760p/rules.txt @@ -25,7 +25,6 @@ formatsExcluded = 0x008 # exclude the intro background texture overwriteWidth = 10240 overwriteHeight = 4864 -<<<<<<< HEAD [TextureRedefine] #TV4 width = 1152 height = 648 @@ -33,10 +32,8 @@ formatsExcluded = 0x008 # exclude the intro background texture overwriteWidth = 9216 overwriteHeight = 5184 -======= #Breaks lighting effects when scaled. #Disabling this breaks heatwaves and shadow LODs ->>>>>>> origin/master [TextureRedefine] #half-res1 width = 640 height = 360 @@ -79,7 +76,6 @@ overwriteHeight = 1152 width = 160 height = 90 overwriteWidth = 1281 -<<<<<<< HEAD overwriteHeight = 721 [TextureRedefine] # O @@ -111,6 +107,3 @@ width = 854 height = 480 overwriteWidth = 2560 overwriteHeight = 1440 -======= -overwriteHeight = 721 ->>>>>>> origin/master diff --git a/Performance/BreathOfTheWild_360p/rules.txt b/Performance/BreathOfTheWild_360p/rules.txt index 72722848..6d6cd040 100644 --- a/Performance/BreathOfTheWild_360p/rules.txt +++ b/Performance/BreathOfTheWild_360p/rules.txt @@ -25,7 +25,6 @@ formatsExcluded = 0x008 # exclude the intro background texture overwriteWidth = 640 overwriteHeight = 304 -<<<<<<< HEAD [TextureRedefine] #TV4 width = 1152 height = 648 @@ -33,10 +32,8 @@ formatsExcluded = 0x008 # exclude the intro background texture overwriteWidth = 576 overwriteHeight = 324 -======= #Breaks lighting effects when scaled. #Disabling this breaks heatwaves and shadow LODs ->>>>>>> origin/master [TextureRedefine] #half-res1 width = 640 height = 360 diff --git a/Performance/BreathOfTheWild_540p/rules.txt b/Performance/BreathOfTheWild_540p/rules.txt index 69b86b81..c28f58f0 100644 --- a/Performance/BreathOfTheWild_540p/rules.txt +++ b/Performance/BreathOfTheWild_540p/rules.txt @@ -25,7 +25,6 @@ formatsExcluded = 0x008 # exclude the intro background texture overwriteWidth = 960 overwriteHeight = 456 -<<<<<<< HEAD [TextureRedefine] #TV4 width = 1152 height = 648 @@ -33,10 +32,8 @@ formatsExcluded = 0x008 # exclude the intro background texture overwriteWidth = 864 overwriteHeight = 486 -======= #Breaks lighting effects when scaled. #Disabling this breaks heatwaves and shadow LODs ->>>>>>> origin/master [TextureRedefine] #half-res1 width = 640 height = 360 diff --git a/Quality/BreathOfTheWild_1080p/rules.txt b/Quality/BreathOfTheWild_1080p/rules.txt index ecb8682a..bb19275e 100644 --- a/Quality/BreathOfTheWild_1080p/rules.txt +++ b/Quality/BreathOfTheWild_1080p/rules.txt @@ -25,7 +25,6 @@ formatsExcluded = 0x008 # exclude the intro background texture overwriteWidth = 1920 overwriteHeight = 912 -<<<<<<< HEAD [TextureRedefine] #TV4 width = 1152 height = 648 @@ -33,10 +32,8 @@ formatsExcluded = 0x008 # exclude the intro background texture overwriteWidth = 1728 overwriteHeight = 972 -======= #Breaks lighting effects when scaled. #Disabling this breaks heatwaves and shadow LODs ->>>>>>> origin/master [TextureRedefine] #half-res1 width = 640 height = 360 diff --git a/Quality/BreathOfTheWild_1440p/rules.txt b/Quality/BreathOfTheWild_1440p/rules.txt index bc87e6d1..5832aea5 100644 --- a/Quality/BreathOfTheWild_1440p/rules.txt +++ b/Quality/BreathOfTheWild_1440p/rules.txt @@ -25,7 +25,6 @@ formatsExcluded = 0x008 # exclude the intro background texture overwriteWidth = 2560 overwriteHeight = 1216 -<<<<<<< HEAD [TextureRedefine] #TV4 width = 1152 height = 648 @@ -33,10 +32,8 @@ formatsExcluded = 0x008 # exclude the intro background texture overwriteWidth = 2304 overwriteHeight = 1296 -======= #Breaks lighting effects when scaled. #Disabling this breaks heatwaves and shadow LODs ->>>>>>> origin/master [TextureRedefine] #half-res1 width = 640 height = 360 @@ -55,13 +52,9 @@ height = 288 overwriteWidth = 1280 overwriteHeight = 576 -<<<<<<< HEAD -[TextureRedefine] #q-res1 -======= #Makes bloom look "pixelated" when scaled. #Disabling this breaks ambient occlusion [TextureRedefine] #q-res1, main bloom, AO ->>>>>>> origin/master width = 320 height = 180 overwriteWidth = 641 diff --git a/Quality/BreathOfTheWild_2160p/rules.txt b/Quality/BreathOfTheWild_2160p/rules.txt index 6d4f0a58..7dc537eb 100644 --- a/Quality/BreathOfTheWild_2160p/rules.txt +++ b/Quality/BreathOfTheWild_2160p/rules.txt @@ -25,7 +25,6 @@ formatsExcluded = 0x008 # exclude the intro background texture overwriteWidth = 3840 overwriteHeight = 1824 -<<<<<<< HEAD [TextureRedefine] #TV4 width = 1152 height = 648 @@ -33,8 +32,6 @@ formatsExcluded = 0x008 # exclude the intro background texture overwriteWidth = 3456 overwriteHeight = 1944 -[TextureRedefine] #half-res1 -======= #Breaks lighting effects when scaled. #Disabling this breaks heatwaves and shadow LODs [TextureRedefine] #half-res1, soft pass toon shader, @@ -56,13 +53,9 @@ height = 288 overwriteWidth = 1920 overwriteHeight = 864 -<<<<<<< HEAD -[TextureRedefine] #q-res1 -======= #Makes bloom look "pixelated" when scaled. #Disabling this breaks ambient occlusion [TextureRedefine] #q-res1 Main bloom pass, AO ->>>>>>> origin/master width = 320 height = 180 overwriteWidth = 960 diff --git a/Quality/BreathOfTheWild_900p/rules.txt b/Quality/BreathOfTheWild_900p/rules.txt index 63b210a1..24658d88 100644 --- a/Quality/BreathOfTheWild_900p/rules.txt +++ b/Quality/BreathOfTheWild_900p/rules.txt @@ -25,7 +25,6 @@ formatsExcluded = 0x008 # exclude the intro background texture overwriteWidth = 1600 overwriteHeight = 760 -<<<<<<< HEAD [TextureRedefine] #TV4 width = 1152 height = 648 @@ -33,10 +32,8 @@ formatsExcluded = 0x008 # exclude the intro background texture overwriteWidth = 1440 overwriteHeight = 810 -======= #Breaks lighting effects when scaled. #Disabling this breaks heatwaves and shadow LODs ->>>>>>> origin/master [TextureRedefine] #half-res1 width = 640 height = 360