diff --git a/Resolutions/Bayonetta2_Resolution/rules.txt b/Resolutions/Bayonetta2_Resolution/rules.txt index 11f5e881..16fe56c6 100644 --- a/Resolutions/Bayonetta2_Resolution/rules.txt +++ b/Resolutions/Bayonetta2_Resolution/rules.txt @@ -37,6 +37,13 @@ $gameHeight = 720 // Common HD Resolutions +[Preset] +name = 1600x900 +$width = 1600 +$height = 900 +$gameWidth = 1280 +$gameHeight = 720 + [Preset] name = 1920x1080 $width = 1920 diff --git a/Resolutions/Bayonetta_Resolution/rules.txt b/Resolutions/Bayonetta_Resolution/rules.txt index d8473f70..0c760edb 100644 --- a/Resolutions/Bayonetta_Resolution/rules.txt +++ b/Resolutions/Bayonetta_Resolution/rules.txt @@ -37,6 +37,13 @@ $gameHeight = 720 // Common HD Resolutions +[Preset] +name = 1600x900 +$width = 1600 +$height = 900 +$gameWidth = 1280 +$gameHeight = 720 + [Preset] name = 1920x1080 $width = 1920 diff --git a/Resolutions/CaptainToad_Resolution/rules.txt b/Resolutions/CaptainToad_Resolution/rules.txt index 098b8233..f348928a 100644 --- a/Resolutions/CaptainToad_Resolution/rules.txt +++ b/Resolutions/CaptainToad_Resolution/rules.txt @@ -37,6 +37,13 @@ $gameHeight = 720 // Common HD Resolutions +[Preset] +name = 1600x900 +$width = 1600 +$height = 900 +$gameWidth = 1280 +$gameHeight = 720 + [Preset] name = 1920x1080 $width = 1920 @@ -548,4 +555,4 @@ overwriteHeight = ($height/$gameHeight) * 9 #height = 8 #formats = 0x816 #,0x823 #overwriteWidth = ($width/$gameWidth) * 8 -#overwriteHeight = ($height/$gameHeight) * 8 \ No newline at end of file +#overwriteHeight = ($height/$gameHeight) * 8 diff --git a/Resolutions/ColorSplash_Resolution/rules.txt b/Resolutions/ColorSplash_Resolution/rules.txt index ce63fb36..3e8ad541 100644 --- a/Resolutions/ColorSplash_Resolution/rules.txt +++ b/Resolutions/ColorSplash_Resolution/rules.txt @@ -37,6 +37,13 @@ $gameHeight = 720 // Common HD Resolutions +[Preset] +name = 1600x900 +$width = 1600 +$height = 900 +$gameWidth = 1280 +$gameHeight = 720 + [Preset] name = 1920x1080 $width = 1920 @@ -137,4 +144,4 @@ width = 854 height = 480 formats = 0x011,0x816,0x41a,0x81e,0x810,0x21a,0x01a overwriteWidth = ($width/$gameWidth) * 854 -overwriteHeight = ($height/$gameHeight) * 480 \ No newline at end of file +overwriteHeight = ($height/$gameHeight) * 480 diff --git a/Resolutions/FASTRacingNEO_Resolution/rules.txt b/Resolutions/FASTRacingNEO_Resolution/rules.txt index dcd9413b..73b00f5b 100644 --- a/Resolutions/FASTRacingNEO_Resolution/rules.txt +++ b/Resolutions/FASTRacingNEO_Resolution/rules.txt @@ -49,6 +49,16 @@ $textureFormat = 0x01a // Common HD Resolutions +[Preset] +name = 1600x900 +$width = 1600 +$height = 900 +$gameWidth = 1280 +$gameHeight = 720 +$internalRes = 1.0 +$scaleShader = 1.0 +$textureFormat = 0x01a + [Preset] name = 1920x1080 $width = 1920 diff --git a/Resolutions/FatalFrameProjectZero_Resolution/rules.txt b/Resolutions/FatalFrameProjectZero_Resolution/rules.txt index 1494a452..68940f68 100644 --- a/Resolutions/FatalFrameProjectZero_Resolution/rules.txt +++ b/Resolutions/FatalFrameProjectZero_Resolution/rules.txt @@ -37,6 +37,13 @@ $gameHeight = 720 // Common HD Resolutions +[Preset] +name = 1600x900 +$width = 1600 +$height = 900 +$gameWidth = 1280 +$gameHeight = 720 + [Preset] name = 1920x1080 $width = 1920 @@ -205,4 +212,4 @@ width = 64 height = 32 formats = 0x816 overwriteWidth = ($width/$gameWidth) * 64 -overwriteHeight = ($height/$gameHeight) * 32 \ No newline at end of file +overwriteHeight = ($height/$gameHeight) * 32 diff --git a/Resolutions/M&SRio2016_Resolution/rules.txt b/Resolutions/M&SRio2016_Resolution/rules.txt index 88702037..715aad08 100644 --- a/Resolutions/M&SRio2016_Resolution/rules.txt +++ b/Resolutions/M&SRio2016_Resolution/rules.txt @@ -37,6 +37,13 @@ $gameHeight = 720 // Common HD Resolutions +[Preset] +name = 1600x900 +$width = 1600 +$height = 900 +$gameWidth = 1280 +$gameHeight = 720 + [Preset] name = 1920x1080 $width = 1920 diff --git a/Resolutions/MarioKart8_Resolution/rules.txt b/Resolutions/MarioKart8_Resolution/rules.txt index 489f4cda..c4561936 100644 --- a/Resolutions/MarioKart8_Resolution/rules.txt +++ b/Resolutions/MarioKart8_Resolution/rules.txt @@ -37,6 +37,13 @@ $gameHeight = 720 // Common HD Resolutions +[Preset] +name = 1600x900 +$width = 1600 +$height = 900 +$gameWidth = 1280 +$gameHeight = 720 + [Preset] name = 1920x1080 $width = 1920 diff --git a/Resolutions/MarioParty10_Resolution/rules.txt b/Resolutions/MarioParty10_Resolution/rules.txt index 604e138c..505ce895 100644 --- a/Resolutions/MarioParty10_Resolution/rules.txt +++ b/Resolutions/MarioParty10_Resolution/rules.txt @@ -37,6 +37,13 @@ $gameHeight = 720 // Common HD Resolutions +[Preset] +name = 1600x900 +$width = 1600 +$height = 900 +$gameWidth = 1280 +$gameHeight = 720 + [Preset] name = 1920x1080 $width = 1920 diff --git a/Resolutions/MarioTennis_Resolution/rules.txt b/Resolutions/MarioTennis_Resolution/rules.txt index c3c813cc..de2f7a2a 100644 --- a/Resolutions/MarioTennis_Resolution/rules.txt +++ b/Resolutions/MarioTennis_Resolution/rules.txt @@ -37,6 +37,13 @@ $gameHeight = 720 // Common HD Resolutions +[Preset] +name = 1600x900 +$width = 1600 +$height = 900 +$gameWidth = 1280 +$gameHeight = 720 + [Preset] name = 1920x1080 $width = 1920 diff --git a/Resolutions/MemeRun_Resolution/rules.txt b/Resolutions/MemeRun_Resolution/rules.txt index 8c1f5010..30a391f5 100644 --- a/Resolutions/MemeRun_Resolution/rules.txt +++ b/Resolutions/MemeRun_Resolution/rules.txt @@ -37,6 +37,13 @@ $gameHeight = 720 // Common HD Resolutions +[Preset] +name = 1600x900 +$width = 1600 +$height = 900 +$gameWidth = 1280 +$gameHeight = 720 + [Preset] name = 1920x1080 $width = 1920 @@ -82,4 +89,4 @@ overwriteHeight = ($height/$gameHeight) * 720 width = 854 height = 480 overwriteWidth = ($width/$gameWidth) * 854 -overwriteHeight = ($height/$gameHeight) * 480 \ No newline at end of file +overwriteHeight = ($height/$gameHeight) * 480 diff --git a/Resolutions/MonsterHunter3Ultimate_Resolution/rules.txt b/Resolutions/MonsterHunter3Ultimate_Resolution/rules.txt index 3d834042..e8e943e8 100644 --- a/Resolutions/MonsterHunter3Ultimate_Resolution/rules.txt +++ b/Resolutions/MonsterHunter3Ultimate_Resolution/rules.txt @@ -42,6 +42,13 @@ $height = 720 $gameWidth = 1920 $gameHeight = 1080 +[Preset] +name = 1600x900 +$width = 1600 +$height = 900 +$gameWidth = 1920 +$gameHeight = 1080 + // Common HD Resolutions [Preset] diff --git a/Resolutions/NinjaGaiden3_Resolution/rules.txt b/Resolutions/NinjaGaiden3_Resolution/rules.txt index eff58a5c..06d467aa 100644 --- a/Resolutions/NinjaGaiden3_Resolution/rules.txt +++ b/Resolutions/NinjaGaiden3_Resolution/rules.txt @@ -37,6 +37,13 @@ $gameHeight = 720 // Common HD Resolutions +[Preset] +name = 1600x900 +$width = 1600 +$height = 900 +$gameWidth = 1280 +$gameHeight = 720 + [Preset] name = 1920x1080 $width = 1920 diff --git a/Resolutions/NintendoLand_Resolution/rules.txt b/Resolutions/NintendoLand_Resolution/rules.txt index 27e48505..7e144ca1 100644 --- a/Resolutions/NintendoLand_Resolution/rules.txt +++ b/Resolutions/NintendoLand_Resolution/rules.txt @@ -37,6 +37,13 @@ $gameHeight = 720 // Common HD Resolutions +[Preset] +name = 1600x900 +$width = 1600 +$height = 900 +$gameWidth = 1280 +$gameHeight = 720 + [Preset] name = 1920x1080 $width = 1920 diff --git a/Resolutions/OnePiece_Resolution/rules.txt b/Resolutions/OnePiece_Resolution/rules.txt index 175c01ee..7ea92469 100644 --- a/Resolutions/OnePiece_Resolution/rules.txt +++ b/Resolutions/OnePiece_Resolution/rules.txt @@ -37,6 +37,13 @@ $gameHeight = 720 // Common HD Resolutions +[Preset] +name = 1600x900 +$width = 1600 +$height = 900 +$gameWidth = 1280 +$gameHeight = 720 + [Preset] name = 1920x1080 $width = 1920 @@ -138,4 +145,4 @@ overwriteHeight = ($height/$gameHeight) * 480 width = 854 height = 480 overwriteWidth = ($width/$gameWidth) * 854 -overwriteHeight = ($height/$gameHeight) * 480 \ No newline at end of file +overwriteHeight = ($height/$gameHeight) * 480 diff --git a/Resolutions/PokkenTournament_Resolution/rules.txt b/Resolutions/PokkenTournament_Resolution/rules.txt index da0065c8..38a67a5f 100644 --- a/Resolutions/PokkenTournament_Resolution/rules.txt +++ b/Resolutions/PokkenTournament_Resolution/rules.txt @@ -37,6 +37,13 @@ $gameHeight = 720 // Common HD Resolutions +[Preset] +name = 1600x900 +$width = 1600 +$height = 900 +$gameWidth = 1280 +$gameHeight = 720 + [Preset] name = 1920x1080 $width = 1920 diff --git a/Resolutions/RiseOfLyric_Resolution/rules.txt b/Resolutions/RiseOfLyric_Resolution/rules.txt index d967bda6..49b7dfbc 100644 --- a/Resolutions/RiseOfLyric_Resolution/rules.txt +++ b/Resolutions/RiseOfLyric_Resolution/rules.txt @@ -37,6 +37,13 @@ $gameHeight = 720 // Common HD Resolutions +[Preset] +name = 1600x900 +$width = 1600 +$height = 900 +$gameWidth = 1280 +$gameHeight = 720 + [Preset] name = 1920x1080 $width = 1920 diff --git a/Resolutions/SonicLostWorld_Resolution/rules.txt b/Resolutions/SonicLostWorld_Resolution/rules.txt index f26aa1a0..b9c9129d 100644 --- a/Resolutions/SonicLostWorld_Resolution/rules.txt +++ b/Resolutions/SonicLostWorld_Resolution/rules.txt @@ -37,6 +37,13 @@ $gameHeight = 720 // Common HD Resolutions +[Preset] +name = 1600x900 +$width = 1600 +$height = 900 +$gameWidth = 1280 +$gameHeight = 720 + [Preset] name = 1920x1080 $width = 1920 diff --git a/Resolutions/Splatoon_Resolution/rules.txt b/Resolutions/Splatoon_Resolution/rules.txt index 06f3af7d..375e2234 100644 --- a/Resolutions/Splatoon_Resolution/rules.txt +++ b/Resolutions/Splatoon_Resolution/rules.txt @@ -37,6 +37,13 @@ $gameHeight = 720 // Common HD Resolutions +[Preset] +name = 1600x900 +$width = 1600 +$height = 900 +$gameWidth = 1280 +$gameHeight = 720 + [Preset] name = 1920x1080 $width = 1920 diff --git a/Resolutions/SuperMario3DWorld_Resolution/rules.txt b/Resolutions/SuperMario3DWorld_Resolution/rules.txt index 4fb089d2..9dbb17f4 100644 --- a/Resolutions/SuperMario3DWorld_Resolution/rules.txt +++ b/Resolutions/SuperMario3DWorld_Resolution/rules.txt @@ -37,6 +37,13 @@ $gameHeight = 720 // Common HD Resolutions +[Preset] +name = 1600x900 +$width = 1600 +$height = 900 +$gameWidth = 1280 +$gameHeight = 720 + [Preset] name = 1920x1080 $width = 1920 diff --git a/Resolutions/SuperMarioMaker_Resolution/rules.txt b/Resolutions/SuperMarioMaker_Resolution/rules.txt index 48998934..b9a8b2fd 100644 --- a/Resolutions/SuperMarioMaker_Resolution/rules.txt +++ b/Resolutions/SuperMarioMaker_Resolution/rules.txt @@ -37,6 +37,13 @@ $gameHeight = 720 // Common HD Resolutions +[Preset] +name = 1600x900 +$width = 1600 +$height = 900 +$gameWidth = 1280 +$gameHeight = 720 + [Preset] name = 1920x1080 $width = 1920 diff --git a/Resolutions/SuperSmashBros_Resolution/rules.txt b/Resolutions/SuperSmashBros_Resolution/rules.txt index c5f9d81a..80b4170c 100644 --- a/Resolutions/SuperSmashBros_Resolution/rules.txt +++ b/Resolutions/SuperSmashBros_Resolution/rules.txt @@ -42,6 +42,13 @@ $height = 720 $gameWidth = 1920 $gameHeight = 1080 +[Preset] +name = 1600x900 +$width = 1600 +$height = 900 +$gameWidth = 1920 +$gameHeight = 1080 + // Common HD Resolutions [Preset] diff --git a/Resolutions/TokyoMirage_Resolution/rules.txt b/Resolutions/TokyoMirage_Resolution/rules.txt index f1d8d14a..2cdc8901 100644 --- a/Resolutions/TokyoMirage_Resolution/rules.txt +++ b/Resolutions/TokyoMirage_Resolution/rules.txt @@ -5,8 +5,6 @@ path = "Tokyo Mirage Sessions FE/Graphics/Resolution" description = Changes the resolution of the game. version = 3 -// Performance - [Preset] name = 1280x720 (Default) $width = 1280 @@ -39,6 +37,13 @@ $gameHeight = 720 // Common HD Resolutions +[Preset] +name = 1600x900 +$width = 1600 +$height = 900 +$gameWidth = 1280 +$gameHeight = 720 + [Preset] name = 1920x1080 $width = 1920 @@ -276,4 +281,4 @@ width = 160 height = 120 formats = 0x816 overwriteWidth = ($width/$gameWidth) * 160 -overwriteHeight = ($height/$gameHeight) * 120 \ No newline at end of file +overwriteHeight = ($height/$gameHeight) * 120 diff --git a/Resolutions/TropicalFreeze_Resolution/rules.txt b/Resolutions/TropicalFreeze_Resolution/rules.txt index 65ed0cf8..f3e0d3a8 100644 --- a/Resolutions/TropicalFreeze_Resolution/rules.txt +++ b/Resolutions/TropicalFreeze_Resolution/rules.txt @@ -37,6 +37,13 @@ $gameHeight = 720 // Common HD Resolutions +[Preset] +name = 1600x900 +$width = 1600 +$height = 900 +$gameWidth = 1280 +$gameHeight = 720 + [Preset] name = 1920x1080 $width = 1920 @@ -253,4 +260,4 @@ width = 64 height = 64 formats = 0x01a overwriteWidth = ($width/$gameWidth) * 64 -overwriteHeight = ($height/$gameHeight) * 64 \ No newline at end of file +overwriteHeight = ($height/$gameHeight) * 64 diff --git a/Resolutions/Wonderful101_Resolution/rules.txt b/Resolutions/Wonderful101_Resolution/rules.txt index cb462b3b..b16c791a 100644 --- a/Resolutions/Wonderful101_Resolution/rules.txt +++ b/Resolutions/Wonderful101_Resolution/rules.txt @@ -37,6 +37,13 @@ $gameHeight = 720 // Common HD Resolutions +[Preset] +name = 1600x900 +$width = 1600 +$height = 900 +$gameWidth = 1280 +$gameHeight = 720 + [Preset] name = 1920x1080 $width = 1920 diff --git a/Resolutions/WorldOfKeflings_Resolution/rules.txt b/Resolutions/WorldOfKeflings_Resolution/rules.txt index 141b6969..eec2f10b 100644 --- a/Resolutions/WorldOfKeflings_Resolution/rules.txt +++ b/Resolutions/WorldOfKeflings_Resolution/rules.txt @@ -37,6 +37,13 @@ $gameHeight = 720 // Common HD Resolutions +[Preset] +name = 1600x900 +$width = 1600 +$height = 900 +$gameWidth = 1280 +$gameHeight = 720 + [Preset] name = 1920x1080 $width = 1920 diff --git a/Resolutions/ZombieU_Resolution/rules.txt b/Resolutions/ZombieU_Resolution/rules.txt index b45029ef..1a5ecffe 100644 --- a/Resolutions/ZombieU_Resolution/rules.txt +++ b/Resolutions/ZombieU_Resolution/rules.txt @@ -47,6 +47,16 @@ $textureFormat = 0x01a // Common HD Resolutions +[Preset] +name = 1600x900 +$width = 1600 +$height = 900 +$gameWidth = 1280 +$gameHeight = 720 +$internalRes = 1.0 +$scaleShader = (1440.0/1080.0) +$textureFormat = 0x01a + [Preset] name = 1920x1080 $width = 1920