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@ -75,15 +75,15 @@ formats = 0x0000041a
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width = 256
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height = 256
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formats = 0x0000001a
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#overwriteWidth = <?=round($scaleFactorY*256)?>
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#overwriteHeight = <?=round($scaleFactorY*256)?>
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#overwriteWidth = <?=round($scaleFactorY*256)?>
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#overwriteHeight = <?=round($scaleFactorY*256)?>
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[TextureRedefine] # player name - GL_RGBA8
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width = 128
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height = 32
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formats = 0x0000001a
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overwriteWidth = <?=round($scaleFactorX*128)?>
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overwriteHeight = <?=round($scaleFactorY*32)?>
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overwriteWidth = <?=round($scaleFactorX*128)?>
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overwriteHeight = <?=round($scaleFactorY*32)?>
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[TextureRedefine] # multiplayer
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width = 848
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