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https://github.com/cemu-project/cemu_graphic_packs.git
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update resolution resources formatting
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@ -1,4 +1,4 @@
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```
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```ini
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[Preset]
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name = 1920x1080 (Default)
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$width = 1920
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@ -6,7 +6,7 @@ $height = 1080
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$gameWidth = 1920
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$gameHeight = 1080
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// Performance
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# Performance
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[Preset]
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name = 320x180
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@ -36,7 +36,7 @@ $height = 720
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$gameWidth = 1920
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$gameHeight = 1080
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// Common HD Resolutions
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# Common HD Resolutions
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[Preset]
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name = 2560x1440
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@ -66,25 +66,25 @@ $height = 2880
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$gameWidth = 1920
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$gameHeight = 1080
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//// THE FOLLOWING REQUIRE A GAME PATCH (patches.txt) FOR CUSTOM ASPECT RATIOS ////
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## THE FOLLOWING REQUIRE A GAME PATCH (patches.txt) FOR CUSTOM ASPECT RATIOS
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// Common Ultrawide Resolutions
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# Common Ultrawide Resolutions
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[Preset]
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name = 2560x1080 ("21:9")
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name = 2560x1080 (Ultrawide)
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$width = 2560
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$height = 1080
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$gameWidth = 1920
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$gameHeight = 1080
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[Preset]
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name = 3440x1440 ("21:9")
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name = 3440x1440 (Ultrawide)
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$width = 3440
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$height = 1440
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$gameWidth = 1920
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$gameHeight = 1080
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// Common 16:10 Resolutions
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# Common 16:10 Resolutions
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[Preset]
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name = 1440x936 (16:10)
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@ -1,4 +1,4 @@
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```
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```ini
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[Preset]
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name = 1280x720 (Default)
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$width = 1280
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@ -6,7 +6,7 @@ $height = 720
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$gameWidth = 1280
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$gameHeight = 720
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// Performance
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# Performance
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[Preset]
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name = 320x180
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@ -29,7 +29,7 @@ $height = 540
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$gameWidth = 1280
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$gameHeight = 720
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// Common HD Resolutions
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# Common HD Resolutions
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[Preset]
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name = 1920x1080
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@ -66,25 +66,25 @@ $height = 2880
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$gameWidth = 1280
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$gameHeight = 720
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//// THE FOLLOWING REQUIRE A GAME PATCH (patches.txt) FOR CUSTOM ASPECT RATIOS ////
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## THE FOLLOWING REQUIRE A GAME PATCH (patches.txt) FOR CUSTOM ASPECT RATIOS
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// Common Ultrawide Resolutions
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# Common Ultrawide Resolutions
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[Preset]
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name = 2560x1080 ("21:9")
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name = 2560x1080 (Ultrawide)
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$width = 2560
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$height = 1080
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$gameWidth = 1280
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$gameHeight = 720
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[Preset]
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name = 3440x1440 ("21:9")
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name = 3440x1440 (Ultrawide)
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$width = 3440
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$height = 1440
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$gameWidth = 1280
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$gameHeight = 720
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// Common 16:10 Resolutions
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# Common 16:10 Resolutions
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[Preset]
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name = 1440x900 (16:10)
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