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https://github.com/cemu-project/cemu_graphic_packs.git
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Fix some formatting
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0c2bbcac2f
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@ -5,7 +5,7 @@ name = "Super Mario 3D World + Captain Toad: Treasure Tracker - 360p"
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[TextureRedefine] # tv
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width = 1280
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height = 720
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formatsExcluded = 0x008,0x41A,0x034,,0x035 # exclude the intro background texture,map
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formatsExcluded = 0x008,0x41A,0x034,0x035 # exclude obvious textures
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overwriteWidth = 640
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overwriteHeight = 360
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@ -20,4 +20,4 @@ overwriteHeight = 180
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width = 854
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height = 480
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overwriteWidth = 427
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overwriteHeight = 240
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overwriteHeight = 240
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@ -19,4 +19,10 @@ overwriteHeight = 540
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width = 854
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height = 480
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overwriteWidth = 427
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overwriteHeight = 240
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overwriteHeight = 240
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[TextureRedefine] # AMD GCN4 workaround
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width = 320
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height = 180
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overwriteWidth = 0
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overwriteHeight = 0
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@ -1,8 +0,0 @@
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titleIds = 0005000010116100,00050000101C4C00,00050000101C4D00
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name = "Xenoblade Chronicles X - AMD GCN4 Workaround"
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[TextureRedefine] # No artifacts
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width = 320
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height = 180
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overwriteWidth = 0
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overwriteHeight = 0
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@ -5,7 +5,7 @@ name = "Super Mario 3D World + Captain Toad: Treasure Tracker - 1080p (Gamepad)"
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[TextureRedefine] # tv
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width = 1280
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height = 720
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formatsExcluded = 0x008,0x41A,0x034 # exclude the intro background texture
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formatsExcluded = 0x008,0x41A,0x034,0x035 # exclude obvious textures
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overwriteWidth = 1920
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overwriteHeight = 1080
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@ -13,4 +13,11 @@ overwriteHeight = 1080
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width = 854
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height = 480
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overwriteWidth = 1920
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overwriteHeight = 1080
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overwriteHeight = 1080
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[TextureRedefine] # half-res alpha
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width = 640
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height = 360
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formatsExcluded = 0x41A,0x034,0x035 # exclude obvious textures
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overwriteWidth = 960
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overwriteHeight = 540
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@ -5,7 +5,7 @@ name = "Super Mario 3D World + Captain Toad: Treasure Tracker - 1440p (Gamepad)
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[TextureRedefine] # tv
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width = 1280
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height = 720
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formatsExcluded = 0x008,0x41A,0x034 # exclude the intro background texture
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formatsExcluded = 0x008,0x41A,0x034,0x035 # exclude obvious textures
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overwriteWidth = 2560
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overwriteHeight = 1440
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@ -13,4 +13,11 @@ overwriteHeight = 1440
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width = 854
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height = 480
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overwriteWidth = 2560
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overwriteHeight = 1440
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overwriteHeight = 1440
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[TextureRedefine] # half-res alpha
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width = 640
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height = 360
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formatsExcluded = 0x41A,0x034,0x035 # exclude obvious textures
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overwriteWidth = 1280
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overwriteHeight = 720
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@ -5,7 +5,7 @@ name = "Super Mario 3D World + Captain Toad: Treasure Tracker - 2160p (Gamepad)
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[TextureRedefine] # tv
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width = 1280
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height = 720
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formatsExcluded = 0x008,0x41A,0x034 # exclude the intro background texture
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formatsExcluded = 0x008,0x41A,0x034,0x035 # exclude obvious textures
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overwriteWidth = 3840
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overwriteHeight = 2160
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@ -13,4 +13,11 @@ overwriteHeight = 2160
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width = 854
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height = 480
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overwriteWidth = 3840
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overwriteHeight = 2160
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overwriteHeight = 2160
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[TextureRedefine] # half-res alpha
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width = 640
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height = 360
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formatsExcluded = 0x41A,0x034,0x035 # exclude obvious textures
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overwriteWidth = 1920
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overwriteHeight = 1080
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@ -5,7 +5,7 @@ name = "Super Mario 3D World + Captain Toad: Treasure Tracker - 1080p"
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[TextureRedefine] # tv
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width = 1280
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height = 720
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formatsExcluded = 0x008,0x41A,0x034,0x035 # exclude the intro background texture,map
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formatsExcluded = 0x008,0x41A,0x034,0x035 # exclude obvious textures
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overwriteWidth = 1920
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overwriteHeight = 1080
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@ -14,4 +14,4 @@ width = 640
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height = 360
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formatsExcluded = 0x41A,0x034,0x035 # exclude obvious textures
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overwriteWidth = 960
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overwriteHeight = 540
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overwriteHeight = 540
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@ -5,7 +5,7 @@ name = "Super Mario 3D World + Captain Toad: Treasure Tracker - 1440p (2K)"
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[TextureRedefine] # tv
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width = 1280
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height = 720
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formatsExcluded = 0x008,0x41A,0x034,0x035 # exclude the intro background texture,map
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formatsExcluded = 0x008,0x41A,0x034,0x035 # exclude obvious textures
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overwriteWidth = 2560
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overwriteHeight = 1440
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@ -14,4 +14,4 @@ width = 640
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height = 360
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formatsExcluded = 0x41A,0x034,0x035 # exclude obvious textures
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overwriteWidth = 1280
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overwriteHeight = 720
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overwriteHeight = 720
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@ -5,7 +5,7 @@ name = "Super Mario 3D World + Captain Toad: Treasure Tracker - 2160p (4K)"
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[TextureRedefine] # tv
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width = 1280
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height = 720
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formatsExcluded = 0x008,0x41A,0x034,0x035 # exclude the intro background texture,map
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formatsExcluded = 0x008,0x41A,0x034,0x035 # exclude obvious textures
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overwriteWidth = 3840
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overwriteHeight = 2160
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@ -14,4 +14,4 @@ width = 640
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height = 360
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formatsExcluded = 0x41A,0x034,0x035 # exclude obvious textures
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overwriteWidth = 1920
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overwriteHeight = 1080
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overwriteHeight = 1080
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