[Captain Toad] Adding Shadows Resolution

I added shadow resolution for Captain Toad: Treasure Tracker.
This commit is contained in:
Ryce-Fast 2024-03-20 17:36:48 +01:00
parent 66c6594e06
commit f8a26fb074

View File

@ -0,0 +1,33 @@
[Definition]
titleIds = 0005000010180600,0005000010180700,0005000010180500
name = Shadow Resolution
path = "Captain Toad: Treasure Tracker/Graphics/Shadow Resolution"
description = Note: Increasing shadow resolution is known to increase VRAM usage directly. Lowering this might give you a good boost in performance if you're limited on VRAM but makes shadows blockier. Medium is the original resolution. Made by Ryce-Fast.
version = 4
[Preset]
name = Medium (100%, Default)
$shadowRes = 1
[Preset]
name = Low (50%)
$shadowRes = 0.5
[Preset]
name = High (200%)
$shadowRes = 2
[Preset]
name = Ultra (300%)
$shadowRes = 3
[Preset]
name = Extreme (400%, Unstable)
$shadowRes = 4
[TextureRedefine] # Shadows
width = 1024
height = 1024
formats = 0x005
overwriteWidth = $shadowRes * 1024
overwriteHeight = $shadowRes * 1024