mirror of
https://github.com/cemu-project/cemu_graphic_packs.git
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[Splatoon] Switch to using Aspect Ratio presets
Added Crementif to the credits since they did this for the BotW pack and I took it from there
This commit is contained in:
parent
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@ -2,297 +2,801 @@
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titleIds = 0005000010176900,0005000010176A00,0005000010162B00
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titleIds = 0005000010176900,0005000010176A00,0005000010162B00
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name = Graphic Options
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name = Graphic Options
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path = "Splatoon/Graphics"
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path = "Splatoon/Graphics"
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description = Allows you to change the game's TV resolution, gamepad resolution, shadow quality, bloom intensity and anisotropic filtering quality.|Made by M&&M and Xalphenos.
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description = Allows you to change the game's TV resolution, gamepad resolution, shadow quality, bloom intensity and anisotropic filtering quality.|Made by M&&M, Xalphenos and Crementif.
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version = 6
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version = 6
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[Default]
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[Default]
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$width = 1280
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$width = 1280
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$height = 720
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$height = 720
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$padWidth = 854
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$padHeight = 480
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$gameWidth = 1280
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$gameWidth = 1280
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$gameHeight = 720
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$gameHeight = 720
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$aspectRatioWidth = 16
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$aspectRatioHeight = 9
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$ultrawideHUD:int = 1
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$padWidth = 854
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$padHeight = 480
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$gamePadWidth = 854
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$gamePadWidth = 854
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$gamePadHeight = 480
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$gamePadHeight = 480
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$shadowQuality = 1
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$shadowQuality = 1
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$anisotropy = 1
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$anisotropy = 1
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$bloom = 1
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$bloom = 1
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$ultrawideHUD:int = 1
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# Aspect Ratio
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[Preset]
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name = 16:9 (Default)
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category = Aspect Ratio
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$aspectRatioWidth = 16
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$aspectRatioHeight = 9
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[Preset]
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name = 16:10
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category = Aspect Ratio
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$aspectRatioWidth = 16
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$aspectRatioHeight = 10
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$ultrawideHUD:int = 0
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[Preset]
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name = 21:9
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category = Aspect Ratio
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$aspectRatioWidth = 21
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$aspectRatioHeight = 9
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[Preset]
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name = 32:9
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category = Aspect Ratio
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$aspectRatioWidth = 32
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$aspectRatioHeight = 9
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[Preset]
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name = 32:10
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category = Aspect Ratio
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$aspectRatioWidth = 32
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$aspectRatioHeight = 10
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[Preset]
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name = 48:9
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category = Aspect Ratio
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$aspectRatioWidth = 48
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$aspectRatioHeight = 9
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[Preset]
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name = 4:3
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category = Aspect Ratio
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$aspectRatioWidth = 4
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$aspectRatioHeight = 3
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$ultrawideHUD:int = 0
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[Preset]
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name = 5:4
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category = Aspect Ratio
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$aspectRatioWidth = 5
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$aspectRatioHeight = 4
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$ultrawideHUD:int = 0
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# TV Resolution
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# TV Resolution
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# 16:9 Resolutions
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[Preset]
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[Preset]
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name = 320x180
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name = 320x180
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category = TV Resolution
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category = TV Resolution
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condition = ((($aspectRatioWidth - 16) == 0) + (($aspectRatioHeight - 9) == 0)) == 2
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$width = 320
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$width = 320
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$height = 180
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$height = 180
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[Preset]
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[Preset]
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name = 640x360
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name = 640x360
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category = TV Resolution
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category = TV Resolution
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condition = ((($aspectRatioWidth - 16) == 0) + (($aspectRatioHeight - 9) == 0)) == 2
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$width = 640
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$width = 640
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$height = 360
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$height = 360
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[Preset]
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[Preset]
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name = 854x480
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name = 854x480
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category = TV Resolution
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category = TV Resolution
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condition = ((($aspectRatioWidth - 16) == 0) + (($aspectRatioHeight - 9) == 0)) == 2
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$width = 854
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$width = 854
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$height = 480
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$height = 480
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[Preset]
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[Preset]
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name = 960x540
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name = 960x540
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category = TV Resolution
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category = TV Resolution
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condition = ((($aspectRatioWidth - 16) == 0) + (($aspectRatioHeight - 9) == 0)) == 2
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$width = 960
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$width = 960
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$height = 540
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$height = 540
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[Preset]
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[Preset]
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name = 1280x720
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name = 1280x720 (HD, Default)
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category = TV Resolution
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category = TV Resolution
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condition = ((($aspectRatioWidth - 16) == 0) + (($aspectRatioHeight - 9) == 0)) == 2
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default = 1
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default = 1
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[Preset]
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[Preset]
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name = 1600x900
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name = 1600x900 (HD+)
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category = TV Resolution
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category = TV Resolution
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condition = ((($aspectRatioWidth - 16) == 0) + (($aspectRatioHeight - 9) == 0)) == 2
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$width = 1600
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$width = 1600
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$height = 900
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$height = 900
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[Preset]
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[Preset]
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name = 1920x1080
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name = 1920x1080 (Full HD)
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category = TV Resolution
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category = TV Resolution
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condition = ((($aspectRatioWidth - 16) == 0) + (($aspectRatioHeight - 9) == 0)) == 2
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$width = 1920
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$width = 1920
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$height = 1080
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$height = 1080
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[Preset]
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[Preset]
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name = 2560x1440
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name = 2560x1440 (2K)
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category = TV Resolution
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category = TV Resolution
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condition = ((($aspectRatioWidth - 16) == 0) + (($aspectRatioHeight - 9) == 0)) == 2
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$width = 2560
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$width = 2560
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$height = 1440
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$height = 1440
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[Preset]
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[Preset]
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name = 3200x1800
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name = 3200x1800
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category = TV Resolution
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category = TV Resolution
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condition = ((($aspectRatioWidth - 16) == 0) + (($aspectRatioHeight - 9) == 0)) == 2
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$width = 3200
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$width = 3200
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$height = 1800
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$height = 1800
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[Preset]
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[Preset]
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name = 3840x2160
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name = 3840x2160 (4K)
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category = TV Resolution
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category = TV Resolution
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condition = ((($aspectRatioWidth - 16) == 0) + (($aspectRatioHeight - 9) == 0)) == 2
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$width = 3840
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$width = 3840
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$height = 2160
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$height = 2160
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[Preset]
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[Preset]
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name = 5120x2880
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name = 5120x2880 (5K)
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category = TV Resolution
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category = TV Resolution
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condition = ((($aspectRatioWidth - 16) == 0) + (($aspectRatioHeight - 9) == 0)) == 2
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$width = 5120
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$width = 5120
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$height = 2880
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$height = 2880
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[Preset]
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[Preset]
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name = 7680x4320
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name = 7680x4320 (8K)
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category = TV Resolution
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category = TV Resolution
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condition = ((($aspectRatioWidth - 16) == 0) + (($aspectRatioHeight - 9) == 0)) == 2
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$width = 7680
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$width = 7680
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$height = 4320
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$height = 4320
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[Preset]
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[Preset]
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name = 2560x1080 (21:9)
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name = 10240x5760 (10K)
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category = TV Resolution
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category = TV Resolution
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condition = ((($aspectRatioWidth - 16) == 0) + (($aspectRatioHeight - 9) == 0)) == 2
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$width = 10240
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$height = 5760
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# 16:10 Resolutions
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[Preset]
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name = 1280x800
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category = TV Resolution
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condition = ((($aspectRatioWidth - 16) == 0) + (($aspectRatioHeight - 10) == 0)) == 2
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$width = 1280
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$height = 800
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[Preset]
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name = 1440x900
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category = TV Resolution
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condition = ((($aspectRatioWidth - 16) == 0) + (($aspectRatioHeight - 10) == 0)) == 2
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$width = 1440
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$height = 900
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[Preset]
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name = 1680x1050
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category = TV Resolution
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condition = ((($aspectRatioWidth - 16) == 0) + (($aspectRatioHeight - 10) == 0)) == 2
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$width = 1680
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$height = 1050
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[Preset]
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name = 1920x1200
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category = TV Resolution
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condition = ((($aspectRatioWidth - 16) == 0) + (($aspectRatioHeight - 10) == 0)) == 2
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$width = 1920
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$height = 1200
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[Preset]
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name = 2560x1600
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category = TV Resolution
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condition = ((($aspectRatioWidth - 16) == 0) + (($aspectRatioHeight - 10) == 0)) == 2
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$width = 2560
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$height = 1600
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[Preset]
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name = 2880x1800
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category = TV Resolution
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condition = ((($aspectRatioWidth - 16) == 0) + (($aspectRatioHeight - 10) == 0)) == 2
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$width = 2880
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$height = 1800
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[Preset]
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name = 3840x2400
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category = TV Resolution
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condition = ((($aspectRatioWidth - 16) == 0) + (($aspectRatioHeight - 10) == 0)) == 2
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$width = 3840
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$height = 2400
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[Preset]
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name = 5120x3200
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category = TV Resolution
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condition = ((($aspectRatioWidth - 16) == 0) + (($aspectRatioHeight - 10) == 0)) == 2
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$width = 5120
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$height = 3200
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# 21:9 Resolutions
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[Preset]
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name = 1720x720
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category = TV Resolution
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condition = ((($aspectRatioWidth - 21) == 0) + (($aspectRatioHeight - 9) == 0)) == 2
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$width = 1720
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$height = 720
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[Preset]
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name = 2100x900
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category = TV Resolution
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condition = ((($aspectRatioWidth - 21) == 0) + (($aspectRatioHeight - 9) == 0)) == 2
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$width = 2100
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$height = 900
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[Preset]
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name = 2560x1080
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category = TV Resolution
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condition = ((($aspectRatioWidth - 21) == 0) + (($aspectRatioHeight - 9) == 0)) == 2
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$width = 2560
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$width = 2560
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$height = 1080
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$height = 1080
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[Preset]
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[Preset]
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name = 3440x1440 (21:9)
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name = 3440x1440
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category = TV Resolution
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category = TV Resolution
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condition = ((($aspectRatioWidth - 21) == 0) + (($aspectRatioHeight - 9) == 0)) == 2
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$width = 3440
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$width = 3440
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$height = 1440
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$height = 1440
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[Preset]
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[Preset]
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name = 1280x800 (16:10)
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name = 3840x1600
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category = TV Resolution
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$width = 1280
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$height = 800
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$ultrawideHUD:int = 0
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[Preset]
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name = 1440x900 (16:10)
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category = TV Resolution
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$width = 1440
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$height = 900
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$ultrawideHUD:int = 0
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[Preset]
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name = 1680x1050 (16:10)
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category = TV Resolution
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$width = 1680
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$height = 1050
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$ultrawideHUD:int = 0
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[Preset]
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name = 1920x1200 (16:10)
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category = TV Resolution
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$width = 1920
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$height = 1200
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$ultrawideHUD:int = 0
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[Preset]
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name = 2560x1600 (16:10)
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category = TV Resolution
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$width = 2560
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$height = 1600
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$ultrawideHUD:int = 0
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[Preset]
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name = 2880x1800 (16:10)
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category = TV Resolution
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$width = 2880
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$height = 1800
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$ultrawideHUD:int = 0
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[Preset]
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name = 3840x2400 (16:10)
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category = TV Resolution
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category = TV Resolution
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condition = ((($aspectRatioWidth - 21) == 0) + (($aspectRatioHeight - 9) == 0)) == 2
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$width = 3840
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$width = 3840
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$height = 2400
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$height = 1600
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$ultrawideHUD:int = 0
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[Preset]
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[Preset]
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name = 5120x3200 (16:10)
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name = 4300x1800
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category = TV Resolution
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category = TV Resolution
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condition = ((($aspectRatioWidth - 21) == 0) + (($aspectRatioHeight - 9) == 0)) == 2
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$width = 4300
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$height = 1800
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[Preset]
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name = 5120x2160
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category = TV Resolution
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condition = ((($aspectRatioWidth - 21) == 0) + (($aspectRatioHeight - 9) == 0)) == 2
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$width = 5120
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$width = 5120
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$height = 3200
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$height = 2160
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$ultrawideHUD:int = 0
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[Preset]
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name = 6880x2880
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category = TV Resolution
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condition = ((($aspectRatioWidth - 21) == 0) + (($aspectRatioHeight - 9) == 0)) == 2
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$width = 6880
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$height = 2880
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[Preset]
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name = 10240x4320
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category = TV Resolution
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condition = ((($aspectRatioWidth - 21) == 0) + (($aspectRatioHeight - 9) == 0)) == 2
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$width = 10240
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$height = 4320
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# 32:9 Resolutions
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[Preset]
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name = 3840x1080
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category = TV Resolution
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condition = ((($aspectRatioWidth - 32) == 0) + (($aspectRatioHeight - 9) == 0)) == 2
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$width = 3840
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$height = 1080
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[Preset]
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name = 5120x1440
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category = TV Resolution
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condition = ((($aspectRatioWidth - 32) == 0) + (($aspectRatioHeight - 9) == 0)) == 2
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$width = 5120
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$height = 1440
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[Preset]
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name = 7680x2160
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category = TV Resolution
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condition = ((($aspectRatioWidth - 32) == 0) + (($aspectRatioHeight - 9) == 0)) == 2
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$width = 7680
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$height = 2160
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[Preset]
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name = 10240x2880
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category = TV Resolution
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condition = ((($aspectRatioWidth - 32) == 0) + (($aspectRatioHeight - 9) == 0)) == 2
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$width = 10240
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$height = 2880
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# 31:10 Resolutions
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[Preset]
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name = 3840x1200
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category = TV Resolution
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||||||
|
condition = ((($aspectRatioWidth - 32) == 0) + (($aspectRatioHeight - 10) == 0)) == 2
|
||||||
|
$width = 3840
|
||||||
|
$height = 1200
|
||||||
|
|
||||||
|
[Preset]
|
||||||
|
name = 5760x1800
|
||||||
|
category = TV Resolution
|
||||||
|
condition = ((($aspectRatioWidth - 32) == 0) + (($aspectRatioHeight - 10) == 0)) == 2
|
||||||
|
$width = 5760
|
||||||
|
$height = 1800
|
||||||
|
|
||||||
|
[Preset]
|
||||||
|
name = 7680x2400
|
||||||
|
category = TV Resolution
|
||||||
|
condition = ((($aspectRatioWidth - 32) == 0) + (($aspectRatioHeight - 10) == 0)) == 2
|
||||||
|
$width = 7680
|
||||||
|
$height = 2400
|
||||||
|
|
||||||
|
# 48:9 Resolutions
|
||||||
|
|
||||||
|
[Preset]
|
||||||
|
name = 5760x1080
|
||||||
|
category = TV Resolution
|
||||||
|
condition = ((($aspectRatioWidth - 48) == 0) + (($aspectRatioHeight - 9) == 0)) == 2
|
||||||
|
$width = 5760
|
||||||
|
$height = 1080
|
||||||
|
|
||||||
|
[Preset]
|
||||||
|
name = 7680x1440
|
||||||
|
category = TV Resolution
|
||||||
|
condition = ((($aspectRatioWidth - 48) == 0) + (($aspectRatioHeight - 9) == 0)) == 2
|
||||||
|
$width = 7680
|
||||||
|
$height = 1440
|
||||||
|
|
||||||
|
[Preset]
|
||||||
|
name = 11520x2160
|
||||||
|
category = TV Resolution
|
||||||
|
condition = ((($aspectRatioWidth - 48) == 0) + (($aspectRatioHeight - 9) == 0)) == 2
|
||||||
|
$width = 11520
|
||||||
|
$height = 2160
|
||||||
|
|
||||||
|
# 4:3 Resolutions
|
||||||
|
|
||||||
|
[Preset]
|
||||||
|
name = 800x600
|
||||||
|
category = TV Resolution
|
||||||
|
condition = ((($aspectRatioWidth - 4) == 0) + (($aspectRatioHeight - 3) == 0)) == 2
|
||||||
|
$width = 800
|
||||||
|
$height = 600
|
||||||
|
|
||||||
|
[Preset]
|
||||||
|
name = 1024x768
|
||||||
|
category = TV Resolution
|
||||||
|
condition = ((($aspectRatioWidth - 4) == 0) + (($aspectRatioHeight - 3) == 0)) == 2
|
||||||
|
$width = 1024
|
||||||
|
$height = 768
|
||||||
|
|
||||||
|
[Preset]
|
||||||
|
name = 1280x960
|
||||||
|
category = TV Resolution
|
||||||
|
condition = ((($aspectRatioWidth - 4) == 0) + (($aspectRatioHeight - 3) == 0)) == 2
|
||||||
|
$width = 1280
|
||||||
|
$height = 960
|
||||||
|
|
||||||
|
[Preset]
|
||||||
|
name = 1600x1200
|
||||||
|
category = TV Resolution
|
||||||
|
condition = ((($aspectRatioWidth - 4) == 0) + (($aspectRatioHeight - 3) == 0)) == 2
|
||||||
|
$width = 1600
|
||||||
|
$height = 1200
|
||||||
|
|
||||||
|
[Preset]
|
||||||
|
name = 1920x1440
|
||||||
|
category = TV Resolution
|
||||||
|
condition = ((($aspectRatioWidth - 4) == 0) + (($aspectRatioHeight - 3) == 0)) == 2
|
||||||
|
$width = 1920
|
||||||
|
$height = 1440
|
||||||
|
|
||||||
|
# 5:4 Resolutions
|
||||||
|
|
||||||
|
[Preset]
|
||||||
|
name = 1280x1024
|
||||||
|
category = TV Resolution
|
||||||
|
condition = ((($aspectRatioWidth - 5) == 0) + (($aspectRatioHeight - 4) == 0)) == 2
|
||||||
|
$width = 1280
|
||||||
|
$height = 1024
|
||||||
|
|
||||||
|
[Preset]
|
||||||
|
name = 5760x1080 (3 Full HD )
|
||||||
|
category = TV Resolution
|
||||||
|
condition = ((($aspectRatioWidth - 5) == 0) + (($aspectRatioHeight - 4) == 0)) == 2
|
||||||
|
$width = 5760
|
||||||
|
$height = 1080
|
||||||
|
|
||||||
|
[Preset]
|
||||||
|
name = 8640x1620
|
||||||
|
category = TV Resolution
|
||||||
|
condition = ((($aspectRatioWidth - 5) == 0) + (($aspectRatioHeight - 4) == 0)) == 2
|
||||||
|
$width = 8640
|
||||||
|
$height = 1620
|
||||||
|
|
||||||
|
[Preset]
|
||||||
|
name = 14400x2700
|
||||||
|
category = TV Resolution
|
||||||
|
condition = ((($aspectRatioWidth - 5) == 0) + (($aspectRatioHeight - 4) == 0)) == 2
|
||||||
|
$width = 14400
|
||||||
|
$height = 2700
|
||||||
|
|
||||||
|
|
||||||
# Gamepad Resolution
|
# Gamepad Resolution
|
||||||
|
|
||||||
|
# 16:9 Resolutions
|
||||||
|
|
||||||
[Preset]
|
[Preset]
|
||||||
name = 320x180
|
name = 320x180
|
||||||
category = Gamepad Resolution
|
category = Gamepad Resolution
|
||||||
|
condition = ((($aspectRatioWidth - 16) == 0) + (($aspectRatioHeight - 9) == 0)) == 2
|
||||||
$padWidth = 320
|
$padWidth = 320
|
||||||
$padHeight = 180
|
$padHeight = 180
|
||||||
|
|
||||||
[Preset]
|
[Preset]
|
||||||
name = 640x360
|
name = 640x360
|
||||||
category = Gamepad Resolution
|
category = Gamepad Resolution
|
||||||
|
condition = ((($aspectRatioWidth - 16) == 0) + (($aspectRatioHeight - 9) == 0)) == 2
|
||||||
$padWidth = 640
|
$padWidth = 640
|
||||||
$padHeight = 360
|
$padHeight = 360
|
||||||
|
|
||||||
[Preset]
|
[Preset]
|
||||||
name = 854x480
|
name = 854x480 (Default)
|
||||||
category = Gamepad Resolution
|
category = Gamepad Resolution
|
||||||
|
condition = ((($aspectRatioWidth - 16) == 0) + (($aspectRatioHeight - 9) == 0)) == 2
|
||||||
default = 1
|
default = 1
|
||||||
|
|
||||||
[Preset]
|
[Preset]
|
||||||
name = 960x540
|
name = 960x540
|
||||||
category = Gamepad Resolution
|
category = Gamepad Resolution
|
||||||
|
condition = ((($aspectRatioWidth - 16) == 0) + (($aspectRatioHeight - 9) == 0)) == 2
|
||||||
$padWidth = 960
|
$padWidth = 960
|
||||||
$padHeight = 540
|
$padHeight = 540
|
||||||
|
|
||||||
[Preset]
|
[Preset]
|
||||||
name = 1280x720
|
name = 1280x720 (HD)
|
||||||
category = Gamepad Resolution
|
category = Gamepad Resolution
|
||||||
|
condition = ((($aspectRatioWidth - 16) == 0) + (($aspectRatioHeight - 9) == 0)) == 2
|
||||||
$padWidth = 1280
|
$padWidth = 1280
|
||||||
$padHeight = 720
|
$padHeight = 720
|
||||||
|
|
||||||
[Preset]
|
[Preset]
|
||||||
name = 1600x900
|
name = 1600x900 (HD+)
|
||||||
category = Gamepad Resolution
|
category = Gamepad Resolution
|
||||||
|
condition = ((($aspectRatioWidth - 16) == 0) + (($aspectRatioHeight - 9) == 0)) == 2
|
||||||
$padWidth = 1600
|
$padWidth = 1600
|
||||||
$padHeight = 900
|
$padHeight = 900
|
||||||
|
|
||||||
[Preset]
|
[Preset]
|
||||||
name = 1920x1080
|
name = 1920x1080 (Full HD)
|
||||||
category = Gamepad Resolution
|
category = Gamepad Resolution
|
||||||
|
condition = ((($aspectRatioWidth - 16) == 0) + (($aspectRatioHeight - 9) == 0)) == 2
|
||||||
$padWidth = 1920
|
$padWidth = 1920
|
||||||
$padHeight = 1080
|
$padHeight = 1080
|
||||||
|
|
||||||
[Preset]
|
[Preset]
|
||||||
name = 2560x1440
|
name = 2560x1440 (2K)
|
||||||
category = Gamepad Resolution
|
category = Gamepad Resolution
|
||||||
|
condition = ((($aspectRatioWidth - 16) == 0) + (($aspectRatioHeight - 9) == 0)) == 2
|
||||||
$padWidth = 2560
|
$padWidth = 2560
|
||||||
$padHeight = 1440
|
$padHeight = 1440
|
||||||
|
|
||||||
[Preset]
|
[Preset]
|
||||||
name = 3200x1800
|
name = 3200x1800
|
||||||
category = Gamepad Resolution
|
category = Gamepad Resolution
|
||||||
|
condition = ((($aspectRatioWidth - 16) == 0) + (($aspectRatioHeight - 9) == 0)) == 2
|
||||||
$padWidth = 3200
|
$padWidth = 3200
|
||||||
$padHeight = 1800
|
$padHeight = 1800
|
||||||
|
|
||||||
[Preset]
|
[Preset]
|
||||||
name = 3840x2160
|
name = 3840x2160 (4K)
|
||||||
category = Gamepad Resolution
|
category = Gamepad Resolution
|
||||||
|
condition = ((($aspectRatioWidth - 16) == 0) + (($aspectRatioHeight - 9) == 0)) == 2
|
||||||
$padWidth = 3840
|
$padWidth = 3840
|
||||||
$padHeight = 2160
|
$padHeight = 2160
|
||||||
|
|
||||||
[Preset]
|
[Preset]
|
||||||
name = 5120x2880
|
name = 5120x2880 (5K)
|
||||||
category = Gamepad Resolution
|
category = Gamepad Resolution
|
||||||
|
condition = ((($aspectRatioWidth - 16) == 0) + (($aspectRatioHeight - 9) == 0)) == 2
|
||||||
$padWidth = 5120
|
$padWidth = 5120
|
||||||
$padHeight = 2880
|
$padHeight = 2880
|
||||||
|
|
||||||
[Preset]
|
[Preset]
|
||||||
name = 7680x4320
|
name = 7680x4320 (8K)
|
||||||
category = Gamepad Resolution
|
category = Gamepad Resolution
|
||||||
|
condition = ((($aspectRatioWidth - 16) == 0) + (($aspectRatioHeight - 9) == 0)) == 2
|
||||||
$padWidth = 7680
|
$padWidth = 7680
|
||||||
$padHeight = 4320
|
$padHeight = 4320
|
||||||
|
|
||||||
[Preset]
|
[Preset]
|
||||||
name = 2560x1080 (21:9)
|
name = 10240x5760 (10K)
|
||||||
category = Gamepad Resolution
|
category = Gamepad Resolution
|
||||||
$padWidth = 2560
|
condition = ((($aspectRatioWidth - 16) == 0) + (($aspectRatioHeight - 9) == 0)) == 2
|
||||||
$padHeight = 1080
|
$padWidth = 10240
|
||||||
|
$padHeight = 5760
|
||||||
|
|
||||||
|
# 16:10 Resolutions
|
||||||
|
|
||||||
[Preset]
|
[Preset]
|
||||||
name = 3440x1440 (21:9)
|
name = 1280x800
|
||||||
category = Gamepad Resolution
|
|
||||||
$padWidth = 3440
|
|
||||||
$padHeight = 1440
|
|
||||||
|
|
||||||
[Preset]
|
|
||||||
name = 1280x800 (16:10)
|
|
||||||
category = Gamepad Resolution
|
category = Gamepad Resolution
|
||||||
|
condition = ((($aspectRatioWidth - 16) == 0) + (($aspectRatioHeight - 10) == 0)) == 2
|
||||||
$padWidth = 1280
|
$padWidth = 1280
|
||||||
$padHeight = 800
|
$padHeight = 800
|
||||||
|
|
||||||
[Preset]
|
[Preset]
|
||||||
name = 1440x900 (16:10)
|
name = 1440x900
|
||||||
category = Gamepad Resolution
|
category = Gamepad Resolution
|
||||||
|
condition = ((($aspectRatioWidth - 16) == 0) + (($aspectRatioHeight - 10) == 0)) == 2
|
||||||
$padWidth = 1440
|
$padWidth = 1440
|
||||||
$padHeight = 900
|
$padHeight = 900
|
||||||
|
|
||||||
[Preset]
|
[Preset]
|
||||||
name = 1680x1050 (16:10)
|
name = 1680x1050
|
||||||
category = Gamepad Resolution
|
category = Gamepad Resolution
|
||||||
|
condition = ((($aspectRatioWidth - 16) == 0) + (($aspectRatioHeight - 10) == 0)) == 2
|
||||||
$padWidth = 1680
|
$padWidth = 1680
|
||||||
$padHeight = 1050
|
$padHeight = 1050
|
||||||
|
|
||||||
[Preset]
|
[Preset]
|
||||||
name = 1920x1200 (16:10)
|
name = 1920x1200
|
||||||
category = Gamepad Resolution
|
category = Gamepad Resolution
|
||||||
|
condition = ((($aspectRatioWidth - 16) == 0) + (($aspectRatioHeight - 10) == 0)) == 2
|
||||||
$padWidth = 1920
|
$padWidth = 1920
|
||||||
$padHeight = 1200
|
$padHeight = 1200
|
||||||
|
|
||||||
[Preset]
|
[Preset]
|
||||||
name = 2560x1600 (16:10)
|
name = 2560x1600
|
||||||
category = Gamepad Resolution
|
category = Gamepad Resolution
|
||||||
|
condition = ((($aspectRatioWidth - 16) == 0) + (($aspectRatioHeight - 10) == 0)) == 2
|
||||||
$padWidth = 2560
|
$padWidth = 2560
|
||||||
$padHeight = 1600
|
$padHeight = 1600
|
||||||
|
|
||||||
[Preset]
|
[Preset]
|
||||||
name = 2880x1800 (16:10)
|
name = 2880x1800
|
||||||
category = Gamepad Resolution
|
category = Gamepad Resolution
|
||||||
|
condition = ((($aspectRatioWidth - 16) == 0) + (($aspectRatioHeight - 10) == 0)) == 2
|
||||||
$padWidth = 2880
|
$padWidth = 2880
|
||||||
$padHeight = 1800
|
$padHeight = 1800
|
||||||
|
|
||||||
[Preset]
|
[Preset]
|
||||||
name = 3840x2400 (16:10)
|
name = 3840x2400
|
||||||
category = Gamepad Resolution
|
category = Gamepad Resolution
|
||||||
|
condition = ((($aspectRatioWidth - 16) == 0) + (($aspectRatioHeight - 10) == 0)) == 2
|
||||||
$padWidth = 3840
|
$padWidth = 3840
|
||||||
$padHeight = 2400
|
$padHeight = 2400
|
||||||
|
|
||||||
[Preset]
|
[Preset]
|
||||||
name = 5120x3200 (16:10)
|
name = 5120x3200
|
||||||
category = Gamepad Resolution
|
category = Gamepad Resolution
|
||||||
|
condition = ((($aspectRatioWidth - 16) == 0) + (($aspectRatioHeight - 10) == 0)) == 2
|
||||||
$padWidth = 5120
|
$padWidth = 5120
|
||||||
$padHeight = 3200
|
$padHeight = 3200
|
||||||
|
|
||||||
|
# 21:9 Resolutions
|
||||||
|
|
||||||
|
[Preset]
|
||||||
|
name = 1720x720
|
||||||
|
category = Gamepad Resolution
|
||||||
|
condition = ((($aspectRatioWidth - 21) == 0) + (($aspectRatioHeight - 9) == 0)) == 2
|
||||||
|
$padWidth = 1720
|
||||||
|
$padHeight = 720
|
||||||
|
|
||||||
|
[Preset]
|
||||||
|
name = 2100x900
|
||||||
|
category = Gamepad Resolution
|
||||||
|
condition = ((($aspectRatioWidth - 21) == 0) + (($aspectRatioHeight - 9) == 0)) == 2
|
||||||
|
$padWidth = 2100
|
||||||
|
$padHeight = 900
|
||||||
|
|
||||||
|
[Preset]
|
||||||
|
name = 2560x1080
|
||||||
|
category = Gamepad Resolution
|
||||||
|
condition = ((($aspectRatioWidth - 21) == 0) + (($aspectRatioHeight - 9) == 0)) == 2
|
||||||
|
$padWidth = 2560
|
||||||
|
$padHeight = 1080
|
||||||
|
|
||||||
|
[Preset]
|
||||||
|
name = 3440x1440
|
||||||
|
category = Gamepad Resolution
|
||||||
|
condition = ((($aspectRatioWidth - 21) == 0) + (($aspectRatioHeight - 9) == 0)) == 2
|
||||||
|
$padWidth = 3440
|
||||||
|
$padHeight = 1440
|
||||||
|
|
||||||
|
[Preset]
|
||||||
|
name = 3840x1600
|
||||||
|
category = Gamepad Resolution
|
||||||
|
condition = ((($aspectRatioWidth - 21) == 0) + (($aspectRatioHeight - 9) == 0)) == 2
|
||||||
|
$padWidth = 3840
|
||||||
|
$padHeight = 1600
|
||||||
|
|
||||||
|
[Preset]
|
||||||
|
name = 4300x1800
|
||||||
|
category = Gamepad Resolution
|
||||||
|
condition = ((($aspectRatioWidth - 21) == 0) + (($aspectRatioHeight - 9) == 0)) == 2
|
||||||
|
$padWidth = 4300
|
||||||
|
$padHeight = 1800
|
||||||
|
|
||||||
|
[Preset]
|
||||||
|
name = 5120x2160
|
||||||
|
category = Gamepad Resolution
|
||||||
|
condition = ((($aspectRatioWidth - 21) == 0) + (($aspectRatioHeight - 9) == 0)) == 2
|
||||||
|
$padWidth = 5120
|
||||||
|
$padHeight = 2160
|
||||||
|
|
||||||
|
[Preset]
|
||||||
|
name = 6880x2880
|
||||||
|
category = Gamepad Resolution
|
||||||
|
condition = ((($aspectRatioWidth - 21) == 0) + (($aspectRatioHeight - 9) == 0)) == 2
|
||||||
|
$padWidth = 6880
|
||||||
|
$padHeight = 2880
|
||||||
|
|
||||||
|
[Preset]
|
||||||
|
name = 10240x4320
|
||||||
|
category = Gamepad Resolution
|
||||||
|
condition = ((($aspectRatioWidth - 21) == 0) + (($aspectRatioHeight - 9) == 0)) == 2
|
||||||
|
$padWidth = 10240
|
||||||
|
$padHeight = 4320
|
||||||
|
|
||||||
|
# 32:9 Resolutions
|
||||||
|
|
||||||
|
[Preset]
|
||||||
|
name = 3840x1080
|
||||||
|
category = Gamepad Resolution
|
||||||
|
condition = ((($aspectRatioWidth - 32) == 0) + (($aspectRatioHeight - 9) == 0)) == 2
|
||||||
|
$padWidth = 3840
|
||||||
|
$padHeight = 1080
|
||||||
|
|
||||||
|
[Preset]
|
||||||
|
name = 5120x1440
|
||||||
|
category = Gamepad Resolution
|
||||||
|
condition = ((($aspectRatioWidth - 32) == 0) + (($aspectRatioHeight - 9) == 0)) == 2
|
||||||
|
$padWidth = 5120
|
||||||
|
$padHeight = 1440
|
||||||
|
|
||||||
|
[Preset]
|
||||||
|
name = 7680x2160
|
||||||
|
category = Gamepad Resolution
|
||||||
|
condition = ((($aspectRatioWidth - 32) == 0) + (($aspectRatioHeight - 9) == 0)) == 2
|
||||||
|
$padWidth = 7680
|
||||||
|
$padHeight = 2160
|
||||||
|
|
||||||
|
[Preset]
|
||||||
|
name = 10240x2880
|
||||||
|
category = Gamepad Resolution
|
||||||
|
condition = ((($aspectRatioWidth - 32) == 0) + (($aspectRatioHeight - 9) == 0)) == 2
|
||||||
|
$padWidth = 10240
|
||||||
|
$padHeight = 2880
|
||||||
|
|
||||||
|
# 31:10 Resolutions
|
||||||
|
|
||||||
|
[Preset]
|
||||||
|
name = 3840x1200
|
||||||
|
category = Gamepad Resolution
|
||||||
|
condition = ((($aspectRatioWidth - 32) == 0) + (($aspectRatioHeight - 10) == 0)) == 2
|
||||||
|
$padWidth = 3840
|
||||||
|
$padHeight = 1200
|
||||||
|
|
||||||
|
[Preset]
|
||||||
|
name = 5760x1800
|
||||||
|
category = Gamepad Resolution
|
||||||
|
condition = ((($aspectRatioWidth - 32) == 0) + (($aspectRatioHeight - 10) == 0)) == 2
|
||||||
|
$padWidth = 5760
|
||||||
|
$padHeight = 1800
|
||||||
|
|
||||||
|
[Preset]
|
||||||
|
name = 7680x2400
|
||||||
|
category = Gamepad Resolution
|
||||||
|
condition = ((($aspectRatioWidth - 32) == 0) + (($aspectRatioHeight - 10) == 0)) == 2
|
||||||
|
$padWidth = 7680
|
||||||
|
$padHeight = 2400
|
||||||
|
|
||||||
|
# 48:9 Resolutions
|
||||||
|
|
||||||
|
[Preset]
|
||||||
|
name = 5760x1080
|
||||||
|
category = Gamepad Resolution
|
||||||
|
condition = ((($aspectRatioWidth - 48) == 0) + (($aspectRatioHeight - 9) == 0)) == 2
|
||||||
|
$padWidth = 5760
|
||||||
|
$padHeight = 1080
|
||||||
|
|
||||||
|
[Preset]
|
||||||
|
name = 7680x1440
|
||||||
|
category = Gamepad Resolution
|
||||||
|
condition = ((($aspectRatioWidth - 48) == 0) + (($aspectRatioHeight - 9) == 0)) == 2
|
||||||
|
$padWidth = 7680
|
||||||
|
$padHeight = 1440
|
||||||
|
|
||||||
|
[Preset]
|
||||||
|
name = 11520x2160
|
||||||
|
category = Gamepad Resolution
|
||||||
|
condition = ((($aspectRatioWidth - 48) == 0) + (($aspectRatioHeight - 9) == 0)) == 2
|
||||||
|
$padWidth = 11520
|
||||||
|
$padHeight = 2160
|
||||||
|
|
||||||
|
# 4:3 Resolutions
|
||||||
|
|
||||||
|
[Preset]
|
||||||
|
name = 800x600
|
||||||
|
category = Gamepad Resolution
|
||||||
|
condition = ((($aspectRatioWidth - 4) == 0) + (($aspectRatioHeight - 3) == 0)) == 2
|
||||||
|
$padWidth = 800
|
||||||
|
$padHeight = 600
|
||||||
|
|
||||||
|
[Preset]
|
||||||
|
name = 1024x768
|
||||||
|
category = Gamepad Resolution
|
||||||
|
condition = ((($aspectRatioWidth - 4) == 0) + (($aspectRatioHeight - 3) == 0)) == 2
|
||||||
|
$padWidth = 1024
|
||||||
|
$padHeight = 768
|
||||||
|
|
||||||
|
[Preset]
|
||||||
|
name = 1280x960
|
||||||
|
category = Gamepad Resolution
|
||||||
|
condition = ((($aspectRatioWidth - 4) == 0) + (($aspectRatioHeight - 3) == 0)) == 2
|
||||||
|
$padWidth = 1280
|
||||||
|
$padHeight = 960
|
||||||
|
|
||||||
|
[Preset]
|
||||||
|
name = 1600x1200
|
||||||
|
category = Gamepad Resolution
|
||||||
|
condition = ((($aspectRatioWidth - 4) == 0) + (($aspectRatioHeight - 3) == 0)) == 2
|
||||||
|
$padWidth = 1600
|
||||||
|
$padHeight = 1200
|
||||||
|
|
||||||
|
[Preset]
|
||||||
|
name = 1920x1440
|
||||||
|
category = Gamepad Resolution
|
||||||
|
condition = ((($aspectRatioWidth - 4) == 0) + (($aspectRatioHeight - 3) == 0)) == 2
|
||||||
|
$padWidth = 1920
|
||||||
|
$padHeight = 1440
|
||||||
|
|
||||||
|
# 5:4 Resolutions
|
||||||
|
|
||||||
|
[Preset]
|
||||||
|
name = 1280x1024
|
||||||
|
category = Gamepad Resolution
|
||||||
|
condition = ((($aspectRatioWidth - 5) == 0) + (($aspectRatioHeight - 4) == 0)) == 2
|
||||||
|
$padWidth = 1280
|
||||||
|
$padHeight = 1024
|
||||||
|
|
||||||
|
[Preset]
|
||||||
|
name = 5760x1080 (3 Full HD )
|
||||||
|
category = Gamepad Resolution
|
||||||
|
condition = ((($aspectRatioWidth - 5) == 0) + (($aspectRatioHeight - 4) == 0)) == 2
|
||||||
|
$padWidth = 5760
|
||||||
|
$padHeight = 1080
|
||||||
|
|
||||||
|
[Preset]
|
||||||
|
name = 8640x1620
|
||||||
|
category = Gamepad Resolution
|
||||||
|
condition = ((($aspectRatioWidth - 5) == 0) + (($aspectRatioHeight - 4) == 0)) == 2
|
||||||
|
$padWidth = 8640
|
||||||
|
$padHeight = 1620
|
||||||
|
|
||||||
|
[Preset]
|
||||||
|
name = 14400x2700
|
||||||
|
category = Gamepad Resolution
|
||||||
|
condition = ((($aspectRatioWidth - 5) == 0) + (($aspectRatioHeight - 4) == 0)) == 2
|
||||||
|
$padWidth = 14400
|
||||||
|
$padHeight = 2700
|
||||||
|
|
||||||
# Shadow Quality
|
# Shadow Quality
|
||||||
|
|
||||||
[Preset]
|
[Preset]
|
||||||
@ -320,6 +824,7 @@ name = Extreme
|
|||||||
category = Shadow Quality
|
category = Shadow Quality
|
||||||
$shadowQuality = 4
|
$shadowQuality = 4
|
||||||
|
|
||||||
|
|
||||||
# Bloom Intensity
|
# Bloom Intensity
|
||||||
|
|
||||||
[Preset]
|
[Preset]
|
||||||
@ -347,6 +852,7 @@ name = 150%
|
|||||||
category = Bloom Intensity
|
category = Bloom Intensity
|
||||||
$bloom = 1.5
|
$bloom = 1.5
|
||||||
|
|
||||||
|
|
||||||
# Anisotropic Filtering Quality
|
# Anisotropic Filtering Quality
|
||||||
|
|
||||||
[Preset]
|
[Preset]
|
||||||
@ -374,6 +880,8 @@ name = 16x
|
|||||||
category = Anisotropic Filtering Quality
|
category = Anisotropic Filtering Quality
|
||||||
$anisotropy = 16
|
$anisotropy = 16
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
# Anisotropic Filtering
|
# Anisotropic Filtering
|
||||||
|
|
||||||
[TextureRedefine]
|
[TextureRedefine]
|
||||||
|
Loading…
x
Reference in New Issue
Block a user