diff --git a/Quality/Scribblenauts_2160p/rules.txt b/Quality/Scribblenauts_2160p/rules.txt new file mode 100644 index 00000000..b0a4b4bf --- /dev/null +++ b/Quality/Scribblenauts_2160p/rules.txt @@ -0,0 +1,12 @@ +[Definition]# All titles # Set GPU buffer accuracy to High +titleIds = 0005000010132d00,000500001010b200,000500001010f900,0005000010111e00,0005000010132c00,0005000010132d00 # +name = "Scribblenauts Unlimited and Unmasked - 3x scale (2160p)" # + + +[TextureRedefine] # 2D games, clean upscaling and rotations +width = 1280 +height = 720 +formatsExcluded = 0x001 # FMV +overwriteWidth = 3840 +overwriteHeight = 2160 +