From fe6a272876672c79612d99f5e273f91a4c21ed3c Mon Sep 17 00:00:00 2001 From: Michael Date: Thu, 6 Dec 2018 16:22:22 -0800 Subject: [PATCH] [Pikmin 3] Scale more half-res formats, fix q-res scaling --- Resolutions/Pikmin3_Resolution/rules.txt | 13 ++++++++++--- 1 file changed, 10 insertions(+), 3 deletions(-) diff --git a/Resolutions/Pikmin3_Resolution/rules.txt b/Resolutions/Pikmin3_Resolution/rules.txt index 06e24c37..ac0c8695 100644 --- a/Resolutions/Pikmin3_Resolution/rules.txt +++ b/Resolutions/Pikmin3_Resolution/rules.txt @@ -90,14 +90,14 @@ overwriteHeight = ($height / $gameHeight) * 720 [TextureRedefine] # Blur Map width = 640 height = 368 -formats = 0x1,0x5,0x19,0x1a,0x816 +formats = 0x1,0x5,0x19,0x1a,0x80e,0x816,0x820 overwriteWidth = ($width / $gameWidth) * 640 overwriteHeight = ($height / $gameHeight) * 368 [TextureRedefine] # Blur Map width = 640 height = 360 -formats = 0x1,0x19,0x816,0x820 +formats = 0x1,0x5,0x19,0x1a,0x80e,0x816,0x820 tileModesExcluded = 0x001 overwriteWidth = ($width / $gameWidth) * 640 overwriteHeight = ($height / $gameHeight) * 360 @@ -116,10 +116,17 @@ formats = 0x1,0x816 overwriteWidth = ($width / $gameWidth) * 256 overwriteHeight = ($height / $gameHeight) * 128 +[TextureRedefine] # Bloom Map +width = 320 +height = 192 +formats = 0x1a,0x816 +overwriteWidth = ($width / $gameWidth) * 320 +overwriteHeight = ($height / $gameHeight) * 192 + [TextureRedefine] # Bloom Map width = 320 height = 180 -formats = 0x816,0x820 +formats = 0x1a,0x816,0x820 overwriteWidth = ($width / $gameWidth) * 320 overwriteHeight = ($height / $gameHeight) * 180