diff --git a/Resolutions/Bayonetta2_Resolution/rules.txt b/Resolutions/Bayonetta2_Resolution/rules.txt index b67fa076..99b24cbf 100644 --- a/Resolutions/Bayonetta2_Resolution/rules.txt +++ b/Resolutions/Bayonetta2_Resolution/rules.txt @@ -131,6 +131,13 @@ height = 176 overwriteWidth = ($width / $gameWidth) * 320 overwriteHeight = ($height / $gameHeight) * 176 +[TextureRedefine] # depth loading etc +width = 256 +height = 256 +formats = 0x011 +overwriteWidth = ($width / $gameWidth) * 256 +overwriteHeight = ($height / $gameHeight) * 256 + [TextureRedefine] # Bloom Mip width = 96 height = 48 @@ -155,3 +162,17 @@ width = 48 height = 32 overwriteWidth = ($width / $gameWidth) * 48 overwriteHeight = ($height / $gameHeight) * 32 + +[TextureRedefine] # particles +width = 8 +height = 8 +formats = 0x01a +overwriteWidth = ($width / $gameWidth) * 8 +overwriteHeight = ($height / $gameHeight) * 8 + +[TextureRedefine] # grading? +width = 4 +height = 4 +formats = 0x80e +overwriteWidth = ($width / $gameWidth) * 4 +overwriteHeight = ($height / $gameHeight) * 4 \ No newline at end of file