Commit Graph

5 Commits

Author SHA1 Message Date
Crementif
306da0b802
Update every graphic pack to V4
Since it's not possible to update 300+ shaders manually and automation was possible, I thought that I'd take the honor and create a script that's able to automatically convert all of the shaders to be cross-compatible with Vulkan. And change the graphic pack versions to version 4 of course.

Also, the script has some nifty testing code which compiled every shader as OpenGL and Vulkan, but for that see the details that I've written below.

**Here's the script that I've made to do all of this. No manual edits were needed:**
https://gist.github.com/Crementif/8d98a855b95f219d95298fb3db99deae
2019-11-29 04:36:05 +01:00
Crementif
b95bd222d2
[Bayonetta 2] Add portal workaround pack
Also removed the version indicator in Windwaker's contrasty file since any updates to that number would remove all the configuration set by the user for that pack.
2019-05-26 17:12:48 +02:00
getdls
85d267b88d [WWHD] - Fix flashing horizon and AO workaround 2019-02-24 03:15:03 +01:00
Michael
5c30bd152b Add WWHD GameCube Color Grading preset to Contrasty pack
This is just using the values from the old pack. from what i can tell, most of the pack does the job anyway; adding this preset ends up making the game a little darker

Also made some bug fixes with it.
2018-12-18 17:38:47 -08:00
getdls
8025b55cb2 [WWHD] GC colour replaced by contrasty
GC colour setting will be added, need to sort out local WIP and merge
first
2018-10-31 19:28:59 +01:00