getdls
3c8958ca35
[XCX] Fixed uneven resolution scaling. Optimized performance settings
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320x180 Not a single wasted shader pass.
2018-11-03 12:05:55 +01:00
getdls
88f8108a18
[XCX] source 1.4.x + issue fixes, Contrasty
2018-10-31 19:33:19 +01:00
Crementif
8433e2253c
Replace with 1.14.0 repository
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Also new website! We've got the version2 branch if people want to search in those files.
2018-10-31 11:03:04 +01:00
getdls
4bce482979
[XCX] copy paste fix
2018-03-31 02:58:33 +02:00
getdls
5dd2f2aed5
[XCX] Minor improvements - Shadows and AO
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Shadows - More values scaled, details
AO - Less banding
2018-03-31 02:37:06 +02:00
getdls
80f032414a
[XCX] Bloom pixelation and scale fix
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Smoother bloom
2017-12-07 00:19:27 +01:00
getdls
f53f4fdaeb
[XCX] XYZ capped not just X
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Fix - Scale R G B, not just R even if source is monochrome
2017-11-28 23:19:41 +01:00
getdls
05aa203ea5
Revert "[XCX] ... and cut-scenes"
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This reverts commit 00e785fde5
.
2017-11-28 01:09:19 +01:00
getdls
00e785fde5
[XCX] ... and cut-scenes
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Plz tell me I didn't **** up this one..
2017-11-28 01:02:30 +01:00
getdls
5039752b45
[CXC] Brightness improved, z tweak deprecated
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Brightness improved, acne tweak deprecated
[Add] Uses shadowmap to limit overall brightness. Since less of
shadowmap is used during night sequences (too dark) it doesn’t impact as
much as it does during daylight (too bright)
[Remove] Shadow acne fix is no longer needed, scaling of shadows
resolved the worst issues.
2017-11-17 16:43:20 +01:00
getdls
5ad576f57d
[XCX} Cut scene shadow scaling
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Scales shadows to resolution..
x2 scaling is a good compromise until extra edge smoothing has been
implemented
2017-11-14 01:25:45 +01:00