Jamie
2d1330d261
ClarityGFX
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Clarity With Tone Mapping and Luma Sharpen , Cleaned up some of the code to make it more readable to humans.
2017-10-21 14:47:43 -07:00
Jamie
462a84e9d0
ClarityGFX
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Added LumaSharpen to Clarity.
2017-10-21 13:48:54 -07:00
Jamie
81c99a1a1b
Calrity + Luma
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LumaSharpen now added to Clarity.
2017-10-21 13:43:58 -07:00
Jamie
221352fd6d
Clarity + Luma
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Clarity now with Luma Sharpen
2017-10-21 13:41:31 -07:00
Jamie
5440784a1a
Clarity now with LumaSharp
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Added Luma Sharpen to Clarity
2017-10-21 13:37:52 -07:00
Milan
af84a01bef
Added UTC after the timestamp
2017-10-21 19:11:15 +02:00
Milan
6f38b640c5
Fixed timestamp
2017-10-21 18:32:26 +02:00
Milan
c4c36caeb5
Fixed build
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Apparently it's fixed by adding another set quote's...
2017-10-21 12:32:10 +02:00
Milan
f980144072
Better Timestamp readability + Description Fallback
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Time stamp will now be reported as
Updated to v2-84 at 10/21/2017 9:53:56 AM UTC
instead of the
Updated to v2-84 at 2017-10-21T09:53:56.0000000Z
Description fallback will make it so that if there's no commit description it'll put a message instead of the variable name.
Before:
$(appveyor_repo_commit_message_extended)
After:
No description was added to this commit
2017-10-21 12:10:46 +02:00
Michael
b9ccf1a96f
Add timestamp to release description
2017-10-20 23:28:23 -07:00
Michael
57c9e815d7
Merge branch 'master' of https://github.com/slashiee/cemu_graphic_packs
2017-10-20 22:58:51 -07:00
Michael
26343a993c
revert artifact name
2017-10-20 22:58:49 -07:00
Jamie
d7bda9ec34
Clarity Rewrite
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Rewrote how color is caculated, fixed a few errors in the shader, cleaned up alot of unused code.
2017-10-20 20:49:24 -07:00
Michael
31fadd90b1
Update Github pages
2017-10-20 19:37:25 -07:00
Michael
7c4affbfd7
make tag consistent
2017-10-20 19:23:37 -07:00
Michael
59ba0283b6
Rename artifact file name back
2017-10-20 19:20:59 -07:00
Michael
5caf83b84f
Merge pull request #121 from Crementif/master
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Added Github Releases to host the artifacts
2017-10-20 19:14:41 -07:00
Milan
20579de860
Update Github Releases token to be set in UI
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This will prepare it to be used for Slashiee's master, which will now make it another option to download the graphic packs. This will prepare it for some under the hood work that I've been making.
2017-10-20 22:16:20 +02:00
Milan
d2ceb67e00
Updated Github Releases with full description
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Here's an example description. It contains some information, but just like a normal commit description doesn't support **markdown**.
It does support a few things like newlines.
2017-10-20 13:07:04 +02:00
Milan
348d136ef2
Added Github Releases
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Added github releases with correct whitespace (in all of the files, blame Unix).
Added comments on the deployment.
Added suggested changes from Rajkosto.
2017-10-20 09:33:16 +02:00
NAVras-Z
fa2ff586bd
[Botw] contrasty remove custom tone mapping
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not mess with it before understanding what the original does
2017-10-20 12:23:51 +08:00
NAVras-Z
b2b3bbbb83
[BotW] fix contrasty...
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credit SkalFate on discord
2017-10-20 11:16:15 +08:00
Michael
61e8b28ba7
revise github pages
2017-10-19 19:42:42 -07:00
Michael
05cd663321
Add the rest of the packs to build script
2017-10-19 19:28:36 -07:00
Michael
4026ecaabd
Add One Piece to build script
2017-10-19 16:07:38 -07:00
Milan
2eb4360922
Shortened and Colorized Appveyor output ( #120 )
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* Console output compacted and colorized
The installation info took too many lines and won't be revamped while working great as is, so I'd think that it's better to supress any logging. The quiet-mode of the installation doesn't really seem to work either.
The installation part that sometimes errors is irrelevant to the part I've suppressed.
2017-10-19 23:22:18 +02:00
NAVras-Z
b57325dee4
[BotW] contrasty with option to only adjust bloom
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the side-effect of current high res bloom, is that it's too concentrated, thus the option for ppl(me :P) who want to only adjust bloom.
simply change #define only_adjustbloom to 1 to use this option
2017-10-20 01:37:24 +08:00
Milan
2df7de5f3e
Reverting some of Slashiee's changes
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Now that we have Rajkosto's check, removing the unnessecairy checks in the files themselves. Didn't change other changes that commit made.
2017-10-19 18:02:23 +02:00
Milan
b7edab12e2
Don't display file names while copying with Xcopy
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Just hides the part with the file names, will show errors.
2017-10-19 17:21:53 +02:00
Michael
f7a14e03ad
Merge pull request #119 from rajkosto/arraydel
2017-10-19 07:11:01 -07:00
Rajko Stojadinovic
4b6720526a
Do not make packs for games' native resolution
2017-10-19 09:48:01 +02:00
Michael
f47e634122
don't make native res packs, fix most naming issues
2017-10-19 00:22:38 -07:00
Alex Chirila
faa75b6c5b
Updated functions to display 32:9 ratios
2017-10-19 09:23:02 +03:00
Michael
9efbda08f4
[Color Splash] add gamepad
2017-10-18 23:00:02 -07:00
Michael
444bcdf70c
Fix 427:240 aspect ratio naming
2017-10-18 22:32:42 -07:00
Michael
1837b48648
Add 854x480 graphic packs
2017-10-18 22:28:10 -07:00
Michael
284adc185e
Add Guacamelee to build script
2017-10-18 22:15:59 -07:00
Michael
6d6be19f5d
Move readme.txt and Performance to AppVeyor folder
2017-10-18 22:10:20 -07:00
Michael
715ef0f793
Add Pac-Man to build script
2017-10-18 22:07:06 -07:00
Michael
efe74137c0
Add Spongebob to build script
2017-10-18 21:59:50 -07:00
Michael
82c9206f73
Add Nintendo Land to build script
2017-10-18 21:53:26 -07:00
Michael
9526f52f20
Add Tekken and Star Fox to build script
2017-10-18 21:39:20 -07:00
Michael
061f14f444
Add Better Than Nothing to build script
2017-10-18 21:31:14 -07:00
Michael
8f5ec92a85
Add Fist of the North Star to build script
2017-10-18 21:29:03 -07:00
Michael
a6fc6ddda4
Add Wonderful 101 to build script
2017-10-18 21:22:22 -07:00
Michael
cfa8a1820d
Add Warriors Orochi 3 to build script
2017-10-18 21:05:06 -07:00
Michael
ae58c5dccc
Add Tropical Freeze to build script
2017-10-18 21:00:09 -07:00
Michael
364ed565da
Add Twilight Princess to build script
2017-10-18 20:55:21 -07:00
Michael
919c17eac4
Add Pokkén, Woolly, and XCX to build script
2017-10-18 20:49:18 -07:00
Michael
ce17d29071
Add Wind Waker to build script
2017-10-18 20:35:32 -07:00