Xalphenos
cab63346dc
Create readme.txt
2018-02-06 21:07:29 -06:00
Michael
f1b19a36d4
[Smash 4] add 8-player results framebuffers from GX2 log
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i didn't bother finding formats for 160 and 135, let me know on discord if anything breaks
2018-02-06 17:58:06 -08:00
getdls
3840899252
[GBHD] - Updated rules
2018-02-04 23:13:06 +01:00
Michael
3954c9e243
[Rio] fix message background
2018-02-04 11:30:12 -08:00
Michael
0288012386
[RoL] fix loading screen
2018-02-04 11:15:44 -08:00
Michael
5c7859eeda
[Rio] Scale gamepad
2018-02-03 23:32:52 -08:00
Michael
46e193f8cb
[RoL/Rio] Add support
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Games don't currently boot in 1.11.4 but I'm adding back support for later versions
also sonic team why the fuck are you using -1 in rio
2018-02-03 23:29:32 -08:00
Michael
803e3ed3fc
[TokyoM] Add support
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Doesn't boot for me on 1.11.4 but boots for others, so I'm adding it. Got the resolutions via Cemu 1.6.4
2018-02-03 23:02:41 -08:00
Michael
7702becf96
[ACaF] Fix Intro Video
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too lazy to open up sourcetree for a single change
2018-02-03 21:30:49 -08:00
Michael
c57f15ca3a
[MCSM] Add support
2018-02-03 18:37:29 -08:00
Michael
da458f0af0
[WiiU] Add resolutions from menu
2018-02-03 18:13:01 -08:00
Michael
8dfa5e5d58
[CS, ACaF] Rename ACaF folder name, add more resolutions to CS thanks to rulesGen
2018-02-03 18:01:49 -08:00
Michael
63a447c923
[ACaF] Add limited support
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Game softlocks after you get on the train
2018-02-03 17:34:16 -08:00
Michael
d049b1218d
[MP10] Add resolutions from rulesGen with format exclusions in place, some things may break!
2018-02-03 15:30:39 -08:00
getdls
ca7c6521a4
[XCX] reduce fog shimmer
2018-02-03 12:44:48 +01:00
getdls
ec2d1be94b
[NSMBU] Colour depth n banding fix
2018-02-03 00:41:55 +01:00
getdls
c700b79c3f
[NSMBU] build fix - Wrong rules file commited
2018-02-03 00:09:02 +01:00
getdls
60614f47d0
[NSMBU] Scale all, fix AA, fix bloom, fix DOF
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Kiri's not around, guess it's safe to commit...
2018-02-02 23:52:49 +01:00
Michael
037c455e3b
Oops!
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hi from school
2018-02-02 12:42:55 -08:00
Rajko Stojadinovic
c5b95ece3a
Fix HW DoF removal patches.txt, calls to cave locations should always be absolute
2018-02-02 16:16:31 +01:00
Rajko Stojadinovic
ba7b265d8a
Port all FPS++ offsets for Botw 1.5.0
2018-02-01 12:14:15 +01:00
Rajko Stojadinovic
2b45c4095d
Update Botw patches.txt (except FPS++) for 1.5.0
2018-02-01 11:40:29 +01:00
Michael
34ab7cad69
Update patches.txt
2018-01-31 16:54:13 -08:00
MelonSpeedruns
14a673d193
Created Wind Waker HD FPS Slowdown Fix Pack! ( #175 )
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* Create rules.txt
* Create patches.txt
2018-01-31 16:53:20 -08:00
MelonSpeedruns
1ddc3d13de
Update patches.txt
2018-01-31 16:53:08 -08:00
Crementif
3e2b7db4ba
Add Mario Party 10 Resolution Packs
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Just to test the game before people will find the exact resolutions.
2018-01-30 22:17:20 +01:00
Xalphenos
3afcfaf687
Update patches.txt
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Updated v1.4.x code to not use a hard coded memory address. This will make it easier to port by anyone and will hopefully preemptively fix any problems caused by 1.11.4's updated rpl loading.
I really should back port the 1.4.x code to the older versions but I'm tired and most people are on 1.4.x anyway. But hopefully not too many people will complain about 1.11.4 breaking fps++ when it releases later today.
2018-01-30 04:09:30 -06:00
getdls
219799c586
[MK8] Fix texture corruption
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MKTV, Turbo pads etc 0x431 excluded
2018-01-29 23:01:53 +01:00
getdls
e193c4838d
[SMM] - Removing CRT, not good enough.
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Let's not encourage lazy commits.. If I ever get around to fixing
issues, I'll re-add CRT
MK8 -> clarification
2018-01-29 08:25:46 +01:00
Michael
2750964379
ll
2018-01-28 18:58:29 -08:00
getdls
f7bf9e451b
[MK8] Build fix OK - Kiri comments added
2018-01-28 21:29:12 +01:00
getdls
06f132a66e
[MK8] Buildfix ongoing...
2018-01-28 20:38:50 +01:00
getdls
d47f5a6172
[MK8] Bloom fix
2018-01-28 19:42:56 +01:00
Alex Kiri
d4c4569d23
[MK8] Fixed bloom grid artifact (constant blur radius)
2018-01-28 20:11:02 +02:00
Alex Kiri
4b51b5d346
[MK8] Fixed bloom and simple DoF effect
2018-01-28 19:41:34 +02:00
Jamie
3ae2504dc8
Clarity
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3 am Derptastic forgot adjustbloom
2018-01-27 04:04:34 -08:00
Jamie
5645417e34
Clarity
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AMD fix... This should hopefully elimate any issue.
2018-01-27 03:58:56 -08:00
Jamie
950f627360
Clarity
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Fixed DPX, also sould have fixed issue where AMD gpu reports input as a reserved value... (According to amd Shader Valadator.)
2018-01-27 02:06:24 -08:00
Jamie
47c3e6e991
Clarity
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Fixed ?
2018-01-26 18:19:25 -08:00
getdls
4c849d9d51
[SMM] CRT filter
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CRT filter, all credit to Timothy Lottes - PD
Just for fun to see if it could be adapted, I'm not planning on fixing
issues
2018-01-27 00:53:50 +01:00
getdls
631116e4ee
[SMM] - Scale, blur fix, AA fix
2018-01-26 21:09:15 +01:00
Milan
ee949c31c9
Add devils third to build.sh
2018-01-26 17:46:39 +01:00
Milan
0b82c38c3a
Added Devil's Third resolution pack
2018-01-26 16:50:44 +01:00
Jamie
21d8c9aa24
Clarity
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Fixed spelling , I am a horrable speller.
2018-01-25 23:44:51 -08:00
Jamie
a4fb6e11ec
Clarity
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Fixed linespace that always seems to move.
2018-01-25 22:36:56 -08:00
Jamie
b49c3deb48
Clarity
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Fixed Filmic Preset, removed old presets as they were all merged.
2018-01-25 22:33:28 -08:00
Michael
39c17494fb
Reorganize misc HW packs
2018-01-25 18:21:23 -08:00
nosklo
6c7ae06667
[HW] DLC Fix ( #173 )
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* [HW] DLC Fix
Allows the Hyrule Warriors DLC to be used
Credits to emoose
* [HW] DLC Fix
the actual patches to make DLC work... by emoose
2018-01-25 17:52:18 -08:00
nosklo
983c603386
[HW] Typos in the normal resolution file
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Fix some errors in the normal resolution file, that are affecting the ultrawide modes.
The original file uses scaleFactorY for width which shouldn't matter for normal scaling but makes some different values when using non-16:9 proportion.
2018-01-25 15:47:36 -08:00
nosklo
8790dddd83
Hyrule Warriors new enhancement packs ( #170 )
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* New 60FPS patch for HyruleWarriors
Credits go to emoose
* Added text for HyruleWarriors 60FPS patch
Credits go to emoose
* Added patches.txt for 60FPS HyruleWarriors
Credits to emoose
* Added death fix for enemies on HyruleWarriors
For nvidia cards. Credits to emoose.
* [HW] Shader editing for enemy deaths
Credits go to emoose
* [HGW
* [HW] Remove DOF
credits go to emoose
* [HW] Shadow Removal
credits to emoose
* [HW] patches to remove shadows
by emoose
* [HW] Fix large enemies death
Fixes death animation for larger enemies too
by emoose
2018-01-25 13:26:31 -08:00