Commit Graph

5 Commits

Author SHA1 Message Date
Michele
9bc2df3fff Fix non-integer resolutions for certain packs 2020-01-01 12:03:05 -08:00
Michele
a90afc12d2 update SLW resolution pack to v4 2020-01-01 10:47:11 -08:00
Crementif
c1b904314d
Revert "Update every graphic pack to V4"
This reverts commit 306da0b802.
2019-11-29 05:20:11 +01:00
Crementif
306da0b802
Update every graphic pack to V4
Since it's not possible to update 300+ shaders manually and automation was possible, I thought that I'd take the honor and create a script that's able to automatically convert all of the shaders to be cross-compatible with Vulkan. And change the graphic pack versions to version 4 of course.

Also, the script has some nifty testing code which compiled every shader as OpenGL and Vulkan, but for that see the details that I've written below.

**Here's the script that I've made to do all of this. No manual edits were needed:**
https://gist.github.com/Crementif/8d98a855b95f219d95298fb3db99deae
2019-11-29 04:36:05 +01:00
Michael
a89f270565 rename graphics to resolutions 2018-11-30 17:53:53 -08:00