getdls
aeb0234c20
[XCX] Copy paste fix
2017-12-17 20:14:09 +01:00
getdls
e1cda328f8
[XCX] Move shadow scaling to main source
...
As discussed in issue #143
2017-12-17 20:04:43 +01:00
getdls
17c3070a04
[XCX] XCX logo screen shows after flyover
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Fix - NLA fly over logo screen - Cheers GITech
2017-12-02 11:32:23 +01:00
getdls
6331abdc50
[XCX] Colour banding fix, godray stencil, AA and brightness tweaks
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Add - God ray stencil scaling. Actually does improve quality.. just hard
to notice
Fix - Sky colour banding, increase depth + dithering
Improve - Brightness truncation banding, increase depth + dithering
Improve - AA "fix" edges was still using old logic
2017-11-27 23:05:06 +01:00
getdls
c130421f7a
[XCX] Aligment tweak
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[fix] Rule aligment fix. Game uses 16:9 logic for aligment, but had to
scale smallest buffer to even. So upscaling from even multiplied the
error.
2017-11-21 21:25:15 +01:00
Michael
fa05f6e2dc
Fix Lego not appearing & XCX gamepad scaling
2017-11-20 10:13:10 -08:00
getdls
61bf0415c7
[XCX} Probe view, Blur fix
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Fix - Scale map view so probe doesn't break
Fix - Inital commit of blur fix
2017-11-20 01:53:39 +01:00
getdls
918d447755
[XCX] Movies, shadows, dof, bloom is now fixed in shaders
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Add - Fix for stasis move
Add - Remove undomment fpr bloom and DOF resolution fixed in shades
2017-11-12 12:34:56 +01:00
Milan
2df7de5f3e
Reverting some of Slashiee's changes
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Now that we have Rajkosto's check, removing the unnessecairy checks in the files themselves. Didn't change other changes that commit made.
2017-10-19 18:02:23 +02:00
Michael
f47e634122
don't make native res packs, fix most naming issues
2017-10-19 00:22:38 -07:00
Michael
919c17eac4
Add Pokkén, Woolly, and XCX to build script
2017-10-18 20:49:18 -07:00