Michael
0d7d7b9796
Uncomment player icons
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They don't scale properly, but it's something that I hope gets fixed sooner or later.
2017-10-25 16:24:36 -07:00
Michael
f566b74b12
Oops.
2017-10-25 16:08:57 -07:00
Michael
f6b3065491
Update comments on Splatoon GFX Pack
2017-10-25 14:36:13 -07:00
NAVras-Z
bcd8faae76
[BotW] shadow blur removal
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Credit Kiri
This workaround removes broken shadow blur, temporary solution
Mainly for 4k and up
2017-10-25 22:00:23 +08:00
Jamie
4723cbddd6
ClarityGfx
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Cleaned up Language for people to understand values , file looks more uniform.
2017-10-24 21:55:48 -07:00
Jamie
07d27d0167
ClarityGfx
...
Fixed Gamma, Brightness and Contrast to work as intended. Exposure should only affect tone map now nothing else.
2017-10-24 17:01:33 -07:00
NAVras-Z
d5e27d2cad
[BotW] shadow blur removal
2017-10-25 05:05:59 +08:00
NAVras-Z
0eb4cbda21
[BotW] contrasty also revert rules.txt
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forgot this sry ...
credit SkalFate on discord
2017-10-25 03:09:17 +08:00
Michael
818f65fee8
rename bomb arrow smoke fix pack
2017-10-23 19:27:37 -07:00
Michael
8135879b9e
add which lines to comment out in fps++ patches.txt
2017-10-23 19:17:35 -07:00
Michael
fb43806822
30fps lock requires fps++, need to clarify this
2017-10-23 19:02:20 -07:00
Michael
f7da4fceb6
add 1366x768 (683:384) to functions.php
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no packs related to this resolution will be made, but it's there of anyone wants to scale up to this resolution
2017-10-23 18:53:09 -07:00
Michael
d3a02d1ff8
add credits for AMD workaround
2017-10-23 18:38:43 -07:00
Michael
2599bb0c03
[BotW] add that AMD Shadow workaround
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I have no clue who created the pack. Can someone please let me know who?
2017-10-23 17:25:20 -07:00
Alex Chirila
841270035f
[BotW] Added NoLaserBeams pack to hide the laser beams
2017-10-23 22:36:55 +03:00
Alex Chirila
99db09eb98
[BotW] Fixed some extra antialiasing artifacts
2017-10-23 22:33:43 +03:00
NAVras-Z
d07d537ce3
[BotW] fix potential bug in contrasty
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credit @alexkiri
2017-10-23 06:12:42 +08:00
Jamie
2591dfd3ef
ClarityGFX
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Reversion tell I can fix a few bugs that break the shader.
2017-10-22 12:45:32 -07:00
Alex Chirila
ac68d54e4a
[BotW] Removed Contrasty leftover from AARemoval
2017-10-22 22:04:20 +03:00
Joel
1eb76d2a9d
[MK8] Restore multiplayer kart preview upscaling
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before:
https://cdn.discordapp.com/attachments/292733452590120961/362580915198754827/Untitled.jpg
after:
https://cdn.discordapp.com/attachments/292733452590120961/362581086506844171/Untitled.jpg
2017-10-22 20:46:36 +02:00
NAVras-Z
8a17072910
[BotW] revert "contrasty happens before tone mapping"
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credit Hrebo on discord. https://www.reddit.com/r/cemu/comments/77jxd2/botw_contrasty_graphic_pack_colortone_showcase/dopsvmb/
After futher investigation(?lol), found that shader bd8bb also does color tweaking itself, some part looks very similar to contrasty's saturation (lihe@bestminr.com , also updated credit).
So it's not worthwhile to re-adjust the current contrasty settings, might just revert it before figuring out the game's own color tweaking.
2017-10-23 01:16:40 +08:00
Michael
5faeac1f3e
Don't compile tag releases
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prevents duplicate builds
2017-10-22 01:00:22 -07:00
Michael
0e9a6575e1
only compile master branch
2017-10-22 00:56:36 -07:00
Michael
fb2cd6bae7
forgot to edit the description
2017-10-22 00:48:22 -07:00
Michael
839305982b
fix appveyor build
2017-10-22 00:46:19 -07:00
Michael
eaae5be481
simplify tag
2017-10-22 00:40:48 -07:00
Michael
ad9628da44
Merge pull request #123 from Crementif/master
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Multiple Releases
2017-10-22 00:39:30 -07:00
Milan
b0c137b7b2
Multiple Releases
2017-10-22 09:34:51 +02:00
Michael
f8b08579e6
remove gh pages
2017-10-22 00:07:24 -07:00
Michael
dc45af446c
slashiee doesn't change underscore to dashes
2017-10-21 22:36:49 -07:00
Michael
8aa180f5f7
appveyor_project_name doesn't change underscore to dashes
2017-10-21 22:34:32 -07:00
Michael
cc5264fc8a
some appveyor.yml modifications
2017-10-21 22:31:24 -07:00
Michael
13d6f83c19
Merge branch 'master' of https://github.com/slashiee/cemu_graphic_packs
2017-10-21 20:39:28 -07:00
Michael
3082f8c26f
tfw no good forums
2017-10-21 20:39:26 -07:00
Michael
7f641f965f
Update _config.yml
2017-10-21 17:47:00 -07:00
Michael
b2236bf65a
add tileModesExcluded to MH3U
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Looked at video files: they're 1920x1080
2017-10-21 15:29:37 -07:00
Michael
2e92c81461
Merge branch 'master' of https://github.com/slashiee/cemu_graphic_packs
2017-10-21 15:24:44 -07:00
Michael
bfc52674b0
Add Monster Hunter 3 Ultimate pack
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Will get other resolutions once 1.11.0 releases
2017-10-21 15:24:20 -07:00
Jamie
2d1330d261
ClarityGFX
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Clarity With Tone Mapping and Luma Sharpen , Cleaned up some of the code to make it more readable to humans.
2017-10-21 14:47:43 -07:00
Jamie
462a84e9d0
ClarityGFX
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Added LumaSharpen to Clarity.
2017-10-21 13:48:54 -07:00
Jamie
81c99a1a1b
Calrity + Luma
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LumaSharpen now added to Clarity.
2017-10-21 13:43:58 -07:00
Jamie
221352fd6d
Clarity + Luma
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Clarity now with Luma Sharpen
2017-10-21 13:41:31 -07:00
Jamie
5440784a1a
Clarity now with LumaSharp
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Added Luma Sharpen to Clarity
2017-10-21 13:37:52 -07:00
Milan
af84a01bef
Added UTC after the timestamp
2017-10-21 19:11:15 +02:00
Milan
6f38b640c5
Fixed timestamp
2017-10-21 18:32:26 +02:00
Milan
c4c36caeb5
Fixed build
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Apparently it's fixed by adding another set quote's...
2017-10-21 12:32:10 +02:00
Milan
f980144072
Better Timestamp readability + Description Fallback
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Time stamp will now be reported as
Updated to v2-84 at 10/21/2017 9:53:56 AM UTC
instead of the
Updated to v2-84 at 2017-10-21T09:53:56.0000000Z
Description fallback will make it so that if there's no commit description it'll put a message instead of the variable name.
Before:
$(appveyor_repo_commit_message_extended)
After:
No description was added to this commit
2017-10-21 12:10:46 +02:00
Michael
b9ccf1a96f
Add timestamp to release description
2017-10-20 23:28:23 -07:00
Michael
57c9e815d7
Merge branch 'master' of https://github.com/slashiee/cemu_graphic_packs
2017-10-20 22:58:51 -07:00
Michael
26343a993c
revert artifact name
2017-10-20 22:58:49 -07:00