Commit Graph

1253 Commits

Author SHA1 Message Date
Joel
1eb76d2a9d [MK8] Restore multiplayer kart preview upscaling
before:
https://cdn.discordapp.com/attachments/292733452590120961/362580915198754827/Untitled.jpg
after:
https://cdn.discordapp.com/attachments/292733452590120961/362581086506844171/Untitled.jpg
2017-10-22 20:46:36 +02:00
NAVras-Z
8a17072910 [BotW] revert "contrasty happens before tone mapping"
credit Hrebo on discord. https://www.reddit.com/r/cemu/comments/77jxd2/botw_contrasty_graphic_pack_colortone_showcase/dopsvmb/
After futher investigation(?lol), found that shader bd8bb also does color tweaking itself, some part looks very similar to contrasty's saturation (lihe@bestminr.com, also updated credit).
So it's not worthwhile to re-adjust the current contrasty settings, might just revert it before figuring out the game's own color tweaking.
2017-10-23 01:16:40 +08:00
Michael
5faeac1f3e Don't compile tag releases
prevents duplicate builds
2017-10-22 01:00:22 -07:00
Michael
0e9a6575e1 only compile master branch 2017-10-22 00:56:36 -07:00
Michael
fb2cd6bae7 forgot to edit the description 2017-10-22 00:48:22 -07:00
Michael
839305982b fix appveyor build 2017-10-22 00:46:19 -07:00
Michael
eaae5be481 simplify tag 2017-10-22 00:40:48 -07:00
Michael
ad9628da44 Merge pull request #123 from Crementif/master
Multiple Releases
2017-10-22 00:39:30 -07:00
Milan
b0c137b7b2 Multiple Releases 2017-10-22 09:34:51 +02:00
Michael
f8b08579e6 remove gh pages 2017-10-22 00:07:24 -07:00
Michael
dc45af446c slashiee doesn't change underscore to dashes 2017-10-21 22:36:49 -07:00
Michael
8aa180f5f7 appveyor_project_name doesn't change underscore to dashes 2017-10-21 22:34:32 -07:00
Michael
cc5264fc8a some appveyor.yml modifications 2017-10-21 22:31:24 -07:00
Michael
13d6f83c19 Merge branch 'master' of https://github.com/slashiee/cemu_graphic_packs 2017-10-21 20:39:28 -07:00
Michael
3082f8c26f tfw no good forums 2017-10-21 20:39:26 -07:00
Michael
7f641f965f Update _config.yml 2017-10-21 17:47:00 -07:00
Michael
b2236bf65a add tileModesExcluded to MH3U
Looked at video files: they're 1920x1080
2017-10-21 15:29:37 -07:00
Michael
2e92c81461 Merge branch 'master' of https://github.com/slashiee/cemu_graphic_packs 2017-10-21 15:24:44 -07:00
Michael
bfc52674b0 Add Monster Hunter 3 Ultimate pack
Will get other resolutions once 1.11.0 releases
2017-10-21 15:24:20 -07:00
Jamie
2d1330d261 ClarityGFX
Clarity With Tone Mapping and Luma Sharpen , Cleaned up some of the code to make it more readable to humans.
2017-10-21 14:47:43 -07:00
Jamie
462a84e9d0 ClarityGFX
Added LumaSharpen to Clarity.
2017-10-21 13:48:54 -07:00
Jamie
81c99a1a1b Calrity + Luma
LumaSharpen now added to Clarity.
2017-10-21 13:43:58 -07:00
Jamie
221352fd6d Clarity + Luma
Clarity now with Luma Sharpen
2017-10-21 13:41:31 -07:00
Jamie
5440784a1a Clarity now with LumaSharp
Added Luma Sharpen to Clarity
2017-10-21 13:37:52 -07:00
Milan
af84a01bef Added UTC after the timestamp 2017-10-21 19:11:15 +02:00
Milan
6f38b640c5 Fixed timestamp 2017-10-21 18:32:26 +02:00
Milan
c4c36caeb5 Fixed build
Apparently it's fixed by adding another set quote's...
2017-10-21 12:32:10 +02:00
Milan
f980144072 Better Timestamp readability + Description Fallback
Time stamp will now be reported as
Updated to v2-84 at 10/21/2017 9:53:56 AM UTC
instead of the
Updated to v2-84 at 2017-10-21T09:53:56.0000000Z

Description fallback will make it so that if there's no commit description it'll put a message instead of the variable name.
Before:
$(appveyor_repo_commit_message_extended)
After:
No description was added to this commit
2017-10-21 12:10:46 +02:00
Michael
b9ccf1a96f Add timestamp to release description 2017-10-20 23:28:23 -07:00
Michael
57c9e815d7 Merge branch 'master' of https://github.com/slashiee/cemu_graphic_packs 2017-10-20 22:58:51 -07:00
Michael
26343a993c revert artifact name 2017-10-20 22:58:49 -07:00
Jamie
d7bda9ec34 Clarity Rewrite
Rewrote how color is caculated, fixed a few errors in the shader, cleaned up alot of unused code.
2017-10-20 20:49:24 -07:00
Michael
31fadd90b1 Update Github pages 2017-10-20 19:37:25 -07:00
Michael
7c4affbfd7 make tag consistent 2017-10-20 19:23:37 -07:00
Michael
59ba0283b6 Rename artifact file name back 2017-10-20 19:20:59 -07:00
Michael
5caf83b84f Merge pull request #121 from Crementif/master
Added Github Releases to host the artifacts
2017-10-20 19:14:41 -07:00
Milan
20579de860 Update Github Releases token to be set in UI
This will prepare it to be used for Slashiee's master, which will now make it another option to download the graphic packs. This will prepare it for some under the hood work that I've been making.
2017-10-20 22:16:20 +02:00
Milan
d2ceb67e00 Updated Github Releases with full description
Here's an example description. It contains some information, but just like a normal commit description doesn't support **markdown**.

It does support a few things like newlines.
2017-10-20 13:07:04 +02:00
Milan
348d136ef2 Added Github Releases
Added github releases with correct whitespace (in all of the files, blame Unix).
Added comments on the deployment.
Added suggested changes from Rajkosto.
2017-10-20 09:33:16 +02:00
NAVras-Z
fa2ff586bd [Botw] contrasty remove custom tone mapping
not mess with it before understanding what the original does
2017-10-20 12:23:51 +08:00
NAVras-Z
b2b3bbbb83 [BotW] fix contrasty...
credit SkalFate on discord
2017-10-20 11:16:15 +08:00
Michael
61e8b28ba7 revise github pages 2017-10-19 19:42:42 -07:00
Michael
05cd663321 Add the rest of the packs to build script 2017-10-19 19:28:36 -07:00
Michael
4026ecaabd Add One Piece to build script 2017-10-19 16:07:38 -07:00
Milan
2eb4360922 Shortened and Colorized Appveyor output (#120)
* Console output compacted and colorized
The installation info took too many lines and won't be revamped while working great as is, so I'd think that it's better to supress any logging. The quiet-mode of the installation doesn't really seem to work either.

The installation part that sometimes errors is irrelevant to the part I've suppressed.
2017-10-19 23:22:18 +02:00
NAVras-Z
b57325dee4 [BotW] contrasty with option to only adjust bloom
the side-effect of current high res bloom, is that it's too concentrated, thus the option for ppl(me :P) who want to only adjust bloom.
simply change #define only_adjustbloom to 1 to use this option
2017-10-20 01:37:24 +08:00
Milan
2df7de5f3e Reverting some of Slashiee's changes
Now that we have Rajkosto's check, removing the unnessecairy checks in the files themselves. Didn't change other changes that commit made.
2017-10-19 18:02:23 +02:00
Milan
b7edab12e2 Don't display file names while copying with Xcopy
Just hides the part with the file names, will show errors.
2017-10-19 17:21:53 +02:00
Michael
f7a14e03ad Merge pull request #119 from rajkosto/arraydel 2017-10-19 07:11:01 -07:00
Rajko Stojadinovic
4b6720526a Do not make packs for games' native resolution 2017-10-19 09:48:01 +02:00