M&M
22ac6547c7
Merge branch 'master' of https://github.com/ActualMandM/cemu_graphic_packs
2020-12-06 15:57:29 -08:00
M&M
7f3ef4a624
[MK8] add back 32:9 resolutions
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Fixed #480
2020-12-06 15:57:07 -08:00
Crementif
908654ee8c
[docs] Update versions listed
2020-11-30 01:24:35 +01:00
M&M
4ec0563711
[GitHub] Update readme and pages for new username
2020-11-29 15:53:51 -08:00
M&M
2b3ab6f061
[Credits] Rename Slashiee to M&M
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I go by M&M now in most places, so it makes sense to change the crediting.
2020-11-29 15:30:58 -08:00
M&M
e450690b11
[Rio 2016] Update to version 6 packs
2020-11-29 15:28:40 -08:00
M&M
056d9b05f0
[Rio 2016] Make it load mods from mod directory instead of raw directory
2020-11-29 14:33:56 -08:00
M&M
3d20892389
[MK8] Fix some description errors
2020-11-23 22:41:52 -08:00
M&M
fd087de915
[Splatoon] Move Bloom Amount to Graphics
2020-11-23 15:05:07 -08:00
M&M
71982fb197
[MK8] Update to version 6 packs
2020-11-23 15:01:57 -08:00
M&M
a9e44731f9
[Smash] Remove gamepad scaling
2020-11-22 19:27:15 -08:00
M&M
43a83f0756
[Smash] Update to version 6 packs
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Unfortunately due to issue #347 the TV resolution options have been severely limited. The full list will come back once we fix that issue.
2020-11-22 19:22:13 -08:00
M&M
9c39528d4a
[Bayonetta 2] Remove excluded format from AF
2020-11-22 19:22:08 -08:00
M&M
3ef4f6f86c
[Splatoon] rename pack to Graphic Options
2020-11-22 16:57:06 -08:00
M&M
b6a7e0b5dd
[Bayonetta 2] Update to version 6 packs
2020-11-22 16:56:43 -08:00
M&M
172026f16e
[BotW] Make AF pack more customizable and effective
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Please yell at me if I broke anything pls
2020-11-21 19:46:23 -08:00
M&M
31a7062b4f
[Splatoon] Fix BC3 format being part of AF exclusion
2020-11-21 19:45:36 -08:00
M&M
e0ac8a1bdb
[Splatoon] Update to version 6 graphic packs
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This is the first graphics pack that uses categories with graphics adjustment! TV resolution, gamepad resolution, shadow quality, and anisotrophic filtering quality settings have all been merged into one pack.
2020-11-21 18:11:16 -08:00
M&M
78a1a134be
[GitHub] add src folder to workflow
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Preparation for v6 packs
2020-11-21 17:02:15 -08:00
M&M
c5d4820a9b
[Wind Waker HD] Add other resolutions
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Fixes #353 , copied directly from #374 . Credit was given for the changes
2020-11-21 16:05:04 -08:00
M&M
552e8a0133
[Splatoon] Add Antistrophic Filtering pack
2020-10-10 09:47:17 -07:00
M&M
2671d98491
Fix Bayo 2 60fps patch
2020-10-06 20:08:26 -07:00
M&M
f4167c179d
[Bayo2] optimize rules.txt for shadow pack
2020-10-03 16:17:58 -07:00
Crementif
1c3a2157ff
[Bayo2] Update shadow resolution and add AF pack
2020-10-03 16:53:36 +02:00
Crementif
00974b539c
[XCX] Add AF pack
2020-10-03 15:47:27 +02:00
Crementif
c8a07c9a4e
[Mario Kart 8] Add AF pack
2020-10-03 15:04:16 +02:00
Crementif
4f78c5b377
Add AF pack for BotW and shadow workaround pack for Bayonetta 2
2020-10-03 00:30:47 +02:00
Crementif
437a249be1
[BotW] Fix weather pack for legacy code patching
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This uses a workaround for Cemu's legacy patching (so the backwards compatibility that Cemu provides for patches.txt file, and now defaults too even if Cemuhook is found) not allowing one to have symbols that refer to a memory address that's outside of the game's own executable memory.
2020-09-19 11:09:59 +02:00
Alpha-Lin
d436a89494
Add a resolution pack for Skylanders Giants ( #466 )
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* Add a resolution pack for Skylanders Giants
* Update rules.txt
* Add space between the comma and the next title id
2020-09-06 15:40:49 -07:00
Crementif
ca026d2c9e
[BotW] Add Extended Memory pack
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Also the first V6 graphic pack!
2020-08-22 01:42:54 +02:00
Crementif
3b265520fd
[BotW] More proper faster arrow fix
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Since 1.0 floats are very common, this float was likely used in other game code as well. Changing it to 3.0 could be bad, so it's better to just change the instruction that loads it and does the arrow loading.
The fix here is to just have a symbol available to load the lower half from, instead of hardcoding it which Cemu's backwards compatible patcher doesn't like and softlocks.
2020-07-27 00:45:52 +02:00
Crementif
3c20ea5e5f
[BotW] Temporary fix for faster arrow draw distance mod
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Full fix will be in the V5 pack, since this might cause side effects due to the float being loaded by other things.
2020-07-26 22:45:33 +02:00
Crementif
4d3d9bebf8
[BotW] Update shadow pack for Cemu 1.20.1
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The shadow resolution pack has some old shaders that need a small workaround to also not have this issue.
2020-07-25 02:18:00 +02:00
getdls
82b652ef83
[SM3DW] Fix #426
2020-07-20 01:43:51 +02:00
M&M
d78a1808c0
fix stray [Default]
2020-07-17 15:13:22 -07:00
hharvis
18a0829d1c
Update rules.txt ( #453 )
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when change the version to 5 it stopped working on cemu 1.19.3.
getting it back to 4 fix it.
2020-07-13 14:42:04 -07:00
lasyan3
13ac0eb6d9
[XCX] Adds help message to reddit in description of my mods.
2020-07-13 22:10:30 +02:00
Crementif
82f50f8226
[MK8] Fix FXAA further
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Previously it still had some unscaled parts, causing https://cdn.discordapp.com/attachments/378294926397538325/729461113661554809/unknown.png
Now it's fixed and looks like https://cdn.discordapp.com/attachments/378294926397538325/729470410940350504/unknown.png
Also added credits to the 60FPS pack
2020-07-06 01:04:26 +02:00
M&M
5bd7cbb8fd
try to fix MK8 FXAA scaling with in-game mod
2020-07-04 20:46:21 -07:00
M&M
44cdb15aa9
fix a few things with MK8 packs
2020-07-04 20:26:12 -07:00
M&M
ded5076143
Add theboy181 MK8 patches
2020-07-04 17:54:47 -07:00
JuanCarlosM1
28a314507a
Pictograph fix ( #440 )
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* Pictograph fix
Using only this part of the code the camera returned to work correctly.
On ultrawide resolutions it remains the same before this fix
Video showing the fix:https://streamable.com/ovtvvg
* Update rules.txt
Co-authored-by: M&M <goldtextwitch@outlook.com>
2020-06-16 15:37:02 -07:00
getdls
37789481fb
[SM3DW] - Fix large mirror
2020-06-06 02:23:55 +02:00
getdls
1caa114b03
Hyrule warriors - Balance drawdistance
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Switches focus from long draw distance to detailed current zone
2020-06-06 02:01:20 +02:00
M&M
4c4ce94a89
Update grass workaround pack
2020-06-01 17:48:42 -07:00
getdls
678564d687
Hyrule Warriors - Dyn object shadows, debris improved
2020-05-31 13:49:08 +02:00
icup321
ddcc38bc3e
Minor text formatting and text changes ( #448 )
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Made by @icup321
2020-05-29 13:51:05 +02:00
Xalphenos
e3136a936e
Add NSMBU+LU EU crash fix.
2020-05-27 02:21:45 -05:00
icup321
fd5e6cb0f5
Re-add Pac-Man resolutions pack and Rayman Legends improvements ( #447 )
2020-05-26 14:31:58 -07:00
getdls
03cfbd5024
Hyrule warriors - Shadow draw distance
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To be more precise, improves the fade distance. Is still limited by projection area and hard-coded sequences.
2020-05-25 19:27:19 +02:00