Commit Graph

72 Commits

Author SHA1 Message Date
Michael
f32ed4a904 Rename High Res Shadows to Higher Quality Shadows 2017-05-25 20:33:28 -07:00
Michael
469f86ed26 Remove WW No Bloom pack, rename AA packs 2017-05-25 18:40:44 -07:00
Markus Kitsinger (SwooshyCueb)
39716392f3 [WWHD] Add ReducedBloom pack updated for 1.8 2017-05-25 14:40:01 -05:00
Markus Kitsinger (SwooshyCueb)
0889081bb8 Update Zelda AARemoval packs for 1.8 2017-05-25 14:39:00 -05:00
Michael
19bd76df1e 1.8.0 (#52)
* [DKCTF, BotW] Remove old shader edits, add TF 1.8 AA Removal

* [DKCTF] Actually remove old shaders

* EXZAP

* [DKCTF] version = 2

* [Shadows] version = 2

* [MK8] version = 2

* [Baeonetta] version = 2

* [XCX] version = 2

* [3D World] version = 2

* [Smash] version = 2

* [ROL] version = 2

* [Pikmin] version = 2

* [Tekken] version = 2

* [WindWaker] version = 2

* [TwilightPrincess] version = 2

* [NSMBU] version = 2
2017-05-24 15:55:55 -07:00
Michael
81e3592243 [DKCTF] Move AA Removal 1.8 to 1.8.0 branch 2017-05-23 16:26:58 -07:00
getdls
257984d752 [DKC - TF] AA removal Cemu 1.8 version
ADD Aa removal for cemu release 1.8
2017-05-23 22:50:59 +02:00
getdls
de661b9a40 [Misc fixes] Minor fixes, optional packs - Credit to GiTech, SunbroDave, Exzap
Mostly older stuff I hadn't gotten around to committing
* AA removal XCX, not really needed anymore, ground is no longer broken,
just for those who force AA through gfx drives
* XCX adjustable bloom, for those who didn't download the old fix
* BOTW, dark statue fix, cheers whoever msgd about this a while back
* DK TF, AA removal re-commit, issue was retracted after deleting shader
cache I guess..
2017-05-02 01:38:16 +02:00
getdls
7c89db8d70 Revert "[DC TF] Aa removal V2, edge fix"
This reverts commit 518b74c0f9.
2017-05-01 19:37:36 +02:00
getdls
518b74c0f9 [DC TF] Aa removal V2, edge fix
FIX  - Remove secondary edge AA, caused artifacts when up-res ing.
2017-05-01 17:58:59 +02:00
Michael
47449abb0e [Enhancement] Fix High Res gamepad making unnecessary error 2017-04-24 22:21:05 -07:00
getdls
693778d88a [Botw] DOF masking fix, AA v2 commit, perf scaling fix
Add - AA v2, no error comments so foar so should be safe to commit
Fix  - DOF masking (blur effects) w/o breaking bloom  by only scaling
depth for 320, 160, 80
Fix - Light breaking due to perf scaling not being scaled to TV res
2017-04-15 01:04:09 +02:00
Michael
6170ae92ab [BotW] Add the format of the shadows
Don't worry, I'll try to fix the bloom issues. Maybe in a little bit, maybe tomorrow. Who knows.
2017-04-02 22:22:05 -07:00
Michael
064ac56c88 [BotW] Add rules.txt to AA removal
For those who bothered to read this: Don't fucking bitch at me if you override the rules.txt of this pack with the main packs. It's your fault if you do so. Got it?
2017-04-02 09:50:49 -07:00
getdls
efd892228c [BOTW] AA removal PS
Add - AA removal PS
2017-04-02 13:28:05 +02:00
Michael
159c77a146 [BotW] apparently htose weren't shadow resolutions 2017-04-01 20:01:43 -07:00
Michael
253bdcae07 [BotW] add more shadow resolutions 2017-04-01 19:57:23 -07:00
Michael
d036327b92 ooops 2017-04-01 18:57:58 -07:00
Michael
8b9b2f0497 Cemu 1.7.4 Commit
-Smash 4 NVIDIA dark workaround (taken from 1.7.4 graphic packs)
-Reverse BotW April Fools Shadows
2017-04-01 18:47:19 -07:00
Darkemaste
a72f5560fa Master
Add missing rules to BotW Graphic Packs+Enhancement graphic packs.
2017-04-01 15:02:46 -05:00
Michael
64dae535c9 [Color Splash] JPN TitleID 2017-03-29 19:55:09 -07:00
Michael
442aa06ee4 Fix inconsistencies with naming 2017-03-28 22:12:01 -07:00