Michael
f32ed4a904
Rename High Res Shadows to Higher Quality Shadows
2017-05-25 20:33:28 -07:00
Michael
469f86ed26
Remove WW No Bloom pack, rename AA packs
2017-05-25 18:40:44 -07:00
Markus Kitsinger (SwooshyCueb)
39716392f3
[WWHD] Add ReducedBloom pack updated for 1.8
2017-05-25 14:40:01 -05:00
Markus Kitsinger (SwooshyCueb)
0889081bb8
Update Zelda AARemoval packs for 1.8
2017-05-25 14:39:00 -05:00
Michael
19bd76df1e
1.8.0 ( #52 )
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* [DKCTF, BotW] Remove old shader edits, add TF 1.8 AA Removal
* [DKCTF] Actually remove old shaders
* EXZAP
* [DKCTF] version = 2
* [Shadows] version = 2
* [MK8] version = 2
* [Baeonetta] version = 2
* [XCX] version = 2
* [3D World] version = 2
* [Smash] version = 2
* [ROL] version = 2
* [Pikmin] version = 2
* [Tekken] version = 2
* [WindWaker] version = 2
* [TwilightPrincess] version = 2
* [NSMBU] version = 2
2017-05-24 15:55:55 -07:00
Michael
81e3592243
[DKCTF] Move AA Removal 1.8 to 1.8.0 branch
2017-05-23 16:26:58 -07:00
getdls
257984d752
[DKC - TF] AA removal Cemu 1.8 version
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ADD Aa removal for cemu release 1.8
2017-05-23 22:50:59 +02:00
getdls
de661b9a40
[Misc fixes] Minor fixes, optional packs - Credit to GiTech, SunbroDave, Exzap
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Mostly older stuff I hadn't gotten around to committing
* AA removal XCX, not really needed anymore, ground is no longer broken,
just for those who force AA through gfx drives
* XCX adjustable bloom, for those who didn't download the old fix
* BOTW, dark statue fix, cheers whoever msgd about this a while back
* DK TF, AA removal re-commit, issue was retracted after deleting shader
cache I guess..
2017-05-02 01:38:16 +02:00
getdls
7c89db8d70
Revert "[DC TF] Aa removal V2, edge fix"
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This reverts commit 518b74c0f9
.
2017-05-01 19:37:36 +02:00
getdls
518b74c0f9
[DC TF] Aa removal V2, edge fix
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FIX - Remove secondary edge AA, caused artifacts when up-res ing.
2017-05-01 17:58:59 +02:00
Michael
47449abb0e
[Enhancement] Fix High Res gamepad making unnecessary error
2017-04-24 22:21:05 -07:00
getdls
693778d88a
[Botw] DOF masking fix, AA v2 commit, perf scaling fix
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Add - AA v2, no error comments so foar so should be safe to commit
Fix - DOF masking (blur effects) w/o breaking bloom by only scaling
depth for 320, 160, 80
Fix - Light breaking due to perf scaling not being scaled to TV res
2017-04-15 01:04:09 +02:00
Michael
6170ae92ab
[BotW] Add the format of the shadows
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Don't worry, I'll try to fix the bloom issues. Maybe in a little bit, maybe tomorrow. Who knows.
2017-04-02 22:22:05 -07:00
Michael
064ac56c88
[BotW] Add rules.txt to AA removal
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For those who bothered to read this: Don't fucking bitch at me if you override the rules.txt of this pack with the main packs. It's your fault if you do so. Got it?
2017-04-02 09:50:49 -07:00
getdls
efd892228c
[BOTW] AA removal PS
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Add - AA removal PS
2017-04-02 13:28:05 +02:00
Michael
159c77a146
[BotW] apparently htose weren't shadow resolutions
2017-04-01 20:01:43 -07:00
Michael
253bdcae07
[BotW] add more shadow resolutions
2017-04-01 19:57:23 -07:00
Michael
d036327b92
ooops
2017-04-01 18:57:58 -07:00
Michael
8b9b2f0497
Cemu 1.7.4 Commit
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-Smash 4 NVIDIA dark workaround (taken from 1.7.4 graphic packs)
-Reverse BotW April Fools Shadows
2017-04-01 18:47:19 -07:00
Darkemaste
a72f5560fa
Master
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Add missing rules to BotW Graphic Packs+Enhancement graphic packs.
2017-04-01 15:02:46 -05:00
Michael
64dae535c9
[Color Splash] JPN TitleID
2017-03-29 19:55:09 -07:00
Michael
442aa06ee4
Fix inconsistencies with naming
2017-03-28 22:12:01 -07:00