Commit Graph

4 Commits

Author SHA1 Message Date
NAVras-Z
6c05eebe65 [BotW] blur shaders updates and fixes
update this first before adding splatoon
caution: gpu taxing at high res, if get framerate drop, try replacing them with ones from lower res, bloom will appear smaller and brighter (concentrated)
hope cemu will get more specific texture exclude so we don't have to upscale the blurs...
any advice on optimization is appreciated
2017-10-13 11:48:39 +08:00
NAVras-Z
a3f25148b0 [BOTW] Update ZL focus blur (#89)
approximate circle point spread
add one line to decide if it's in the radius
no more squarish no more workaround
2017-10-01 22:40:58 +02:00
NAVras-Z
2c3d552cbf [BOTW] Add custom blur shaders (#86)
* Fix some pixelated blur in high res

* forgot to add rule

* double offset to get similar blur

more powah

* move into every res pack (excepth res<= 720)

credit to @JoelAlone for finding the what those values does.
ps: why github changes file hash...?
2017-09-30 00:01:54 +02:00
JoelAlone
ee77e0b504 [BOTW][2160p][1440p] Add shader edit to fix dof when focused on enemy
before:
https://cdn.discordapp.com/attachments/186102414317846529/362008127085871114/unknown.png
after:
https://cdn.discordapp.com/attachments/186102414317846529/362008294186811393/unknown.png
2017-09-26 01:06:29 +02:00