Commit Graph

5 Commits

Author SHA1 Message Date
Michael
f702425c60 clean up BotW resolution pack, reduce color banding with GUI 2018-12-31 01:44:33 -08:00
Skal Fate
5df59c72e3
Botw AA World/Inventory and FXAA Improved Further (#288)
* Update rules.txt

* Update 0f2b9ee517917425_00000000000003c9_ps.txt

botw Improved Inventory AA

* Update f14bb57cd5c9cb77_00000000000003c9_ps.txt

Improved World AA

* Update 0f2b9ee517917425_00000000000003c9_ps.txt

update resolution pack shader code inventory aa

* Update f14bb57cd5c9cb77_00000000000003c9_ps.txt

update botw world aa resolution pack
2018-12-03 21:42:04 -07:00
Skal Fate
3ff3c36a11
BOTW : Fixed up Inventory Native AA and FXAA World AA (#287)
* Update 0f2b9ee517917425_00000000000003c9_ps.txt
Resolution pack Inventory AA

* Update f14bb57cd5c9cb77_00000000000003c9_ps.txt
Resolution pack World AA

* Update 0f2b9ee517917425_00000000000003c9_ps.txt
AA Pack

* Update f14bb57cd5c9cb77_00000000000003c9_ps.txt
AA Pack

* Update rules.txt
AA Pack

Fixed up Inventory Native AA and FXAA World AA
2018-12-02 22:05:15 -07:00
Skal Fate
774b0a2fe7
Botw Inventory AA Fixup (#285)
* Delete disabled_58b8411478181d7f_0000000000000079_ps.txt

not needed

* Delete disabled_58b84124c01721ff_0000000000000079_ps.txt

not needed

* Update 0f2b9ee517917425_00000000000003c9_ps.txt

Inventory AA Fixup for 1080p by rounding up

. Anything between 720p-1080p (1.0-1.5) would get rounded down to 1.0 and therefore messy/fuzzy inventory especially in 1080p. The reason it got rounded down is because all the vector data types are initialized as integers instead of normal floats for accuracy.

* Update rules.txt

Added 1600x900 resolution per request, that resolution no longer glitches out due to cemu workaround. We may never know now lol.
2018-11-30 20:19:14 -07:00
Michael
a89f270565 rename graphics to resolutions 2018-11-30 17:53:53 -08:00