Michael
c374533ac0
[BotW] re-enable shadow scaling in resolution packs
...
defeats the purpose of them being there if commented out
2017-10-08 08:28:32 -07:00
Michael
3e5849384c
[BotW] shadow stuff
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-disable shadows in resolution packs
-anything past 1800p is 2.5 scale
-high res shadows makes a return, at 4x scale
2017-10-08 08:24:25 -07:00
Michael
ddae73d4e2
Merge branch 'master' into BLOOM
2017-10-07 16:57:22 -07:00
Michael
0a76fbeb27
[BotW] scale shadows automatically in packs
...
Since shadow resolution is limited by 640x360, might as well put them in the packs and scale them by the pack factor
2017-10-07 16:56:25 -07:00
Michael
a7da90fb8b
[BotW] apply SM3DW bloom fix
...
Renamed shaders, but it does fix the bloom.
2017-10-07 09:49:32 -07:00
JoelAlone
31dacea9ca
[BOTW] Add shader edits with blur rules and menu bloom rules from 2160p to the other resolution
2017-09-25 13:57:15 +02:00
JoelAlone
0ef4de084c
[BOTW] Add action blur upscaling
...
before:
https://cdn.discordapp.com/attachments/292733452590120961/361667088420438016/unknown.png
after:
https://cdn.discordapp.com/attachments/292733452590120961/361681695998738433/unknown.png
2017-09-25 03:14:46 +02:00
JoelAlone
1ae263b01f
[BOTW] [1440p] Add shader edits to fix background blur upscaling
...
before:
https://cdn.discordapp.com/attachments/292733452590120961/361625689713147904/unknown.png
after:
https://cdn.discordapp.com/attachments/292733452590120961/361625703575453708/unknown.png
2017-09-25 00:41:30 +02:00
Jorl
d03977f094
Better color depth on blurred menu and inventory backgrounds, and added format exclusion to 1080uw at 640x360 ( #84 )
...
* [BOTW] Added format exclusion to 1080uw at 640x360
* [BOTW] Better color depth on blurred menu and inventory backgrounds
2017-09-24 10:51:02 -07:00
Jorl
cfbc0e63b7
[BOTW] Update quality and enthusiast packs ( #83 )
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* [BOTW] Update quality packs
Updated BOTW graphic packs, list of fixes:
-resolution is now upscaled in:
• dyeing ingredients inventory
• blur behind stable and shop menu
• dialog box
• campfire ui box
• selection boxes
• new item box
• some blur related shit (visible in some menus)
• 3d minimap model of divine beasts and hyrule castle
• hero's path mode
• tutorial popups - open inventory, choose weapon, change bow...
-videos thumbnails are now visible
-color depth has been increased, so there is far less banding now
-map and minimap are now in better quality
Gallery of changes: https://imgur.com/a/XNYb4
* [BOTW] Update Enthusiast packs
list of fixes:
-resolution is now upscaled in:
• dyeing ingredients inventory
• blur behind stable and shop menu
• dialog box
• campfire ui box
• selection boxes
• new item box
• some blur related shit (visible in some menus)
• 3d minimap model of divine beasts and hyrule castle
• hero's path mode
• tutorial popups - open inventory, choose weapon, change bow...
-videos thumbnails are now visible
-color depth has been increased, so there is far less banding now
-map and minimap are now in better quality
Gallery of changes: https://imgur.com/a/XNYb4
* Update rules.txt
* [BOTW] removed unnecessary empy lines from gamepad rules
* [BOTW] Fixed texture format overwrite
2017-09-23 13:09:30 -07:00
Michael
6eef6e0836
Rename Graphic Pack names to show full resolution instead
2017-09-11 19:13:38 -07:00
Michael
787eb73abd
Breath of the Wild: Everything's Fucking Broken Edition
2017-08-03 14:51:31 -07:00
Michael
bb277fb366
Fix BotW's title screen bloom
...
only bloom that's incorrect is in-game bloom now.
2017-07-29 19:54:45 -07:00
Michael
04ebec34fe
Fix one thing, break another thing
...
Fixes broken cinematic Depth of Field and red filter, but breaks bloom. Time for people to start using the reduced bloom pack.
2017-07-29 19:41:48 -07:00
Michael
8c6f5ee8b9
HOLY SHIT TILEMODES
2017-07-20 00:17:27 -07:00
Darkemaste
f3e9672233
Vicious Update
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Add graphic packs for Vicious Engine titles+several others, update
existing graphic packs, re-add gamepad rules to all graphic packs.
2017-07-13 02:19:36 -05:00
Michael
8ce7a74398
[BotW] Fix heatwaves
2017-06-30 09:42:40 -07:00
Michael
19bd76df1e
1.8.0 ( #52 )
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* [DKCTF, BotW] Remove old shader edits, add TF 1.8 AA Removal
* [DKCTF] Actually remove old shaders
* EXZAP
* [DKCTF] version = 2
* [Shadows] version = 2
* [MK8] version = 2
* [Baeonetta] version = 2
* [XCX] version = 2
* [3D World] version = 2
* [Smash] version = 2
* [ROL] version = 2
* [Pikmin] version = 2
* [Tekken] version = 2
* [WindWaker] version = 2
* [TwilightPrincess] version = 2
* [NSMBU] version = 2
2017-05-24 15:55:55 -07:00
getdls
353e06d60f
[Botw] 144op rounding error fix
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FIx - 2+2 != 5 , even for very large numbers of 2
2017-04-15 01:51:12 +02:00
getdls
aa9920d9ee
[Botw] 1440p correction
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640 was scaled wrong, rounding looks wrong as well?
2017-04-15 01:36:59 +02:00
getdls
693778d88a
[Botw] DOF masking fix, AA v2 commit, perf scaling fix
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Add - AA v2, no error comments so foar so should be safe to commit
Fix - DOF masking (blur effects) w/o breaking bloom by only scaling
depth for 320, 160, 80
Fix - Light breaking due to perf scaling not being scaled to TV res
2017-04-15 01:04:09 +02:00
Michael
f9af4463f0
[BotW] Comment out several lines, recommended by MaxG3D
2017-04-03 17:51:06 -07:00
Michael
fd261855b1
[BotW] Fix Title Screen Blur
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In-Game blur still pixelated, May just end up commenting out the damn thing..
2017-04-03 17:41:11 -07:00
Michael
d424b1fa98
Revert "[BotW] Fix Bloom."
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This reverts commit f869957a25
.
2017-04-02 22:14:17 -07:00
Michael
f869957a25
[BotW] Fix Bloom.
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Turns out going into a shrine and leaving makes it work. Odd.
2017-04-02 21:26:14 -07:00
Michael
ce8f5f7127
[BotW] Guess we can't do that then.
2017-04-02 20:20:26 -07:00
Michael
5aeefcf7dd
Revert "Revert "[BotW] Revert Bloom format exclusion""
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This reverts commit 266024f80d
.
2017-04-02 20:02:47 -07:00
Michael
266024f80d
Revert "[BotW] Revert Bloom format exclusion"
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This reverts commit 7a75c5fa02
.
2017-04-02 19:56:44 -07:00
Michael
7a75c5fa02
[BotW] Revert Bloom format exclusion
2017-04-02 19:45:53 -07:00
Michael
3729a56b1b
[BotW] Fix Title Screen Bloom
2017-04-02 18:28:28 -07:00
Michael
d9e31894ee
[BotW] Couple edits
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-Remove comments
-Add formatsExcluded for bloom..saw getdls add this format earlier but it was always commented out, don't know why
-Add "32 bit" mode, it actually limits the colors. It does include shader edits + no AA
2017-04-02 17:19:01 -07:00
Michael
f54f220a78
[BotW] Fix Merging Conflicts.
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Guess it's time for me to fire Darkemaste
2017-04-01 13:31:31 -07:00
Darkemaste
a72f5560fa
Master
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Add missing rules to BotW Graphic Packs+Enhancement graphic packs.
2017-04-01 15:02:46 -05:00
Michael
ceba540291
[BotW] I hope people actually read the rules.txt files
2017-03-29 18:24:18 -07:00
Michael
e48bc7a987
[BotW] remove 0x001
2017-03-26 12:38:47 -07:00
Michael
fd67325c27
Fixing one thing in BotW breaks another thing
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Yeah, please don't report any issues that come with this update. I'm sick of it. It'll all be fixed at a later date.
2017-03-26 10:13:26 -07:00
Michael
329f750e01
[BotW] comment out q-res
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fixes this issue: https://cdn.discordapp.com/attachments/292706660877860865/295591157574926338/Unbenannt.png
2017-03-26 09:18:34 -07:00
Michael
be0b654660
[BotW] Remove 0x001
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0x001 broke link on the menu
2017-03-26 08:45:30 -07:00
Michael
c93be41bed
Fix FMVs. Only viewable with rajkosto's implementation atm
2017-03-25 23:57:28 -07:00
Michael
967bfd23be
[BotW] Temp Removal of half-res alpha
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fixes graphical issues: http://i.imgur.com/np7ohCY.png
2017-03-18 12:41:44 -07:00
getdls
440c06a9c8
[BOTW] Bloom 40x22, integer rounding, descriptions
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Add - 40x22 Bloom
Add - Descptions
Change - 1440p Rounding resolution to nearest integer
2017-03-18 17:31:04 +01:00
Darkemaste
a79584e4eb
Master
2017-03-17 19:16:06 -05:00
Michael
d178d7101f
[PLACEHOLDER] Add potential JPN/EUR region TIDs for BotW
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Got these from here: http://wiiubrew.org/wiki/Title_database
2017-02-21 18:51:08 -08:00
Michael
18d4808250
add PLACEHOLDER BotW graphic packs
2017-02-21 18:48:12 -08:00