[Definition] titleIds = 000500001019C800,000500001019E600,000500001019E500 name = Bloom (Glow) and Shadow World Color Grading path = The Legend of Zelda: Twilight Princess HD/Graphics/Bloom description = This pack allows you to adjust bloom and color grading in the shadow world.||It's not recommended to fully disable bloom, as it removes the intended tone of the game.|Bloom is particularly strong in the shadow world with a strong yellow tint, but is also used in the normal world.||Color grading only affects the shadow world. By default, the game darkens and desaturates the image in the shadow world to further distinguish it. version = 7 [Default] $bloom_custom = 0 $bloom_enabled = 1 $bloom_strength = 1.0 #$bloom_blur_strength = 1.0 $bloom_tint_strength = 1.0 $shadow_world_custom = 0 $shadow_world_darkening = 1.0 $shadow_world_desaturation = 1.0 # Bloom presets for dummies [Preset] category = Bloom name = Very High (Default) $bloom_custom = 0 $bloom_strength = 1.0 #$bloom_blur_strength = 1.0 $bloom_tint_strength = 1.0 [Preset] category = Bloom name = High $bloom_custom = 0 $bloom_strength = 0.8 #$bloom_blur_strength = 0.8 $bloom_tint_strength = 0.8 [Preset] category = Bloom name = Balanced (Recommended) $bloom_custom = 0 $bloom_strength = 0.5 #$bloom_blur_strength = 0.5 $bloom_tint_strength = 0.8 [Preset] category = Bloom name = Low $bloom_custom = 0 $bloom_strength = 0.4 #$bloom_blur_strength = 0.2 $bloom_tint_strength = 0.9 [Preset] category = Bloom name = Very Low $bloom_custom = 0 $bloom_strength = 0.2 #$bloom_blur_strength = 0.2 $bloom_tint_strength = 0.9 [Preset] category = Bloom name = Custom $bloom_custom = 1 # Overall Bloom Strength (6e2f31b2b2fcab1f) [Preset] category = Bloom Strength name = 0% (Disables bloom entirely, not recommended) condition = $bloom_custom $bloom_enabled = 0 $bloom_strength = 0.0 [Preset] category = Bloom Strength name = 10% condition = $bloom_custom $bloom_enabled = 1 $bloom_strength = 0.1 [Preset] category = Bloom Strength name = 20% condition = $bloom_custom $bloom_enabled = 1 $bloom_strength = 0.2 [Preset] category = Bloom Strength name = 30% condition = $bloom_custom $bloom_enabled = 1 $bloom_strength = 0.3 [Preset] category = Bloom Strength name = 40% condition = $bloom_custom $bloom_enabled = 1 $bloom_strength = 0.4 [Preset] category = Bloom Strength name = 50% (Recommended) condition = $bloom_custom $bloom_enabled = 1 $bloom_strength = 0.5 [Preset] category = Bloom Strength name = 60% condition = $bloom_custom $bloom_enabled = 1 $bloom_strength = 0.6 [Preset] category = Bloom Strength name = 70% condition = $bloom_custom $bloom_enabled = 1 $bloom_strength = 0.7 [Preset] category = Bloom Strength name = 80% condition = $bloom_custom $bloom_enabled = 1 $bloom_strength = 0.8 [Preset] category = Bloom Strength name = 90% condition = $bloom_custom $bloom_enabled = 1 $bloom_strength = 0.9 [Preset] category = Bloom Strength name = 100% (Default) default = 1 condition = $bloom_custom $bloom_enabled = 1 $bloom_strength = 1.0 [Preset] category = Bloom Strength name = 110% condition = $bloom_custom $bloom_enabled = 1 $bloom_strength = 1.1 [Preset] category = Bloom Strength name = 120% condition = $bloom_custom $bloom_enabled = 1 $bloom_strength = 1.2 [Preset] category = Bloom Strength name = 150% condition = $bloom_custom $bloom_enabled = 1 $bloom_strength = 1.5 [Preset] category = Bloom Strength name = 200% condition = $bloom_custom $bloom_enabled = 1 $bloom_strength = 2.0 ## Blur Strength (ToDo) ## Strength of the periodic blur would be most useful, some people feel nausatiated by it ## Would recommend to set bloom higher with this reduced ## Didn't figure out the shader yet. Most likely better solved via ASM # #[Preset] #category = Periodic Bloom Blur #name = 0% (Bloom will stay static) #condition = $bloom_enabled #$bloom_blur_strength = 0.0 # #[Preset] #category = Periodic Bloom Blur #name = 10% #condition = $bloom_enabled #$bloom_blur_strength = 0.1 # #[Preset] #category = Periodic Bloom Blur #name = 20% #condition = $bloom_enabled #$bloom_blur_strength = 0.2 # #[Preset] #category = Periodic Bloom Blur #name = 30% #condition = $bloom_enabled #$bloom_blur_strength = 0.3 # #[Preset] #category = Periodic Bloom Blur #name = 40% #condition = $bloom_enabled #$bloom_blur_strength = 0.4 # #[Preset] #category = Periodic Bloom Blur #name = 50% (Recommended) #condition = $bloom_enabled #$bloom_blur_strength = 0.5 # #[Preset] #category = Periodic Bloom Blur #name = 60% #condition = $bloom_enabled #$bloom_blur_strength = 0.6 # #[Preset] #category = Periodic Bloom Blur #name = 70% #condition = $bloom_enabled #$bloom_blur_strength = 0.7 # #[Preset] #category = Periodic Bloom Blur #name = 80% #condition = $bloom_enabled #$bloom_blur_strength = 0.8 # #[Preset] #category = Periodic Bloom Blur #name = 90% #condition = $bloom_enabled #$bloom_blur_strength = 0.9 # #[Preset] #category = Periodic Bloom Blur #name = 100% (Native) #condition = $bloom_enabled #default = 1 #$bloom_blur_strength = 1.0 # Area Specific Bloom Tint (49865bd2e62efda1) [Preset] category = Area-Specific Bloom Tint Strength name = 0% (Same white bloom color everywhere) condition = $bloom_enabled + $bloom_custom > 1 $bloom_tint_strength = 0.0 [Preset] category = Area-Specific Bloom Tint Strength name = 10% condition = $bloom_enabled + $bloom_custom > 1 $bloom_tint_strength = 0.1 [Preset] category = Area-Specific Bloom Tint Strength name = 20% condition = $bloom_enabled + $bloom_custom > 1 $bloom_tint_strength = 0.2 [Preset] category = Area-Specific Bloom Tint Strength name = 30% condition = $bloom_enabled + $bloom_custom > 1 $bloom_tint_strength = 0.3 [Preset] category = Area-Specific Bloom Tint Strength name = 40% condition = $bloom_enabled + $bloom_custom > 1 $bloom_tint_strength = 0.4 [Preset] category = Area-Specific Bloom Tint Strength name = 50% condition = $bloom_enabled + $bloom_custom > 1 $bloom_tint_strength = 0.5 [Preset] category = Area-Specific Bloom Tint Strength name = 60% condition = $bloom_enabled + $bloom_custom > 1 $bloom_tint_strength = 0.6 [Preset] category = Area-Specific Bloom Tint Strength name = 70% condition = $bloom_enabled + $bloom_custom > 1 $bloom_tint_strength = 0.7 [Preset] category = Area-Specific Bloom Tint Strength name = 80% (Recommended) condition = $bloom_enabled + $bloom_custom > 1 $bloom_tint_strength = 0.8 [Preset] category = Area-Specific Bloom Tint Strength name = 90% condition = $bloom_enabled + $bloom_custom > 1 $bloom_tint_strength = 0.9 [Preset] category = Area-Specific Bloom Tint Strength name = 100% (Default) condition = $bloom_enabled + $bloom_custom > 1 default = 1 $bloom_tint_strength = 1.0 # Shadow world color grading presets for dummies [Preset] category = Shadow World Color Grading name = Very Dark (Default) default = 1 $shadow_world_custom = 0 $shadow_world_darkening = 1.0 $shadow_world_desaturation = 1.0 [Preset] category = Shadow World Color Grading name = Dark $shadow_world_custom = 0 $shadow_world_darkening = 0.75 $shadow_world_desaturation = 0.75 [Preset] category = Shadow World Color Grading name = Balanced $shadow_world_custom = 0 $shadow_world_darkening = 0.5 $shadow_world_desaturation = 0.5 [Preset] category = Shadow World Color Grading name = Bright (Recommended) $shadow_world_custom = 0 $shadow_world_darkening = 0.25 $shadow_world_desaturation = 0.5 [Preset] category = Shadow World Color Grading name = Very Bright $shadow_world_custom = 0 $shadow_world_darkening = 0.0 $shadow_world_desaturation = 0.5 [Preset] category = Shadow World Color Grading name = Custom $shadow_world_custom = 1 # Shadow World Brightness (49865bd2e62efda1) # the alpha of the bloom color tint in the shadow world is used to darken the image # this is separated, because it is not affected by bloom strength at all [Preset] category = Shadow World Brightness name = 60% (Default) default = 1 condition = $shadow_world_custom $shadow_world_darkening = 1.0 [Preset] category = Shadow World Brightness name = 70% condition = $shadow_world_custom $shadow_world_darkening = 0.75 [Preset] category = Shadow World Brightness name = 80% condition = $shadow_world_custom $shadow_world_darkening = 0.5 [Preset] category = Shadow World Brightness name = 90% (Recommended) condition = $shadow_world_custom $shadow_world_darkening = 0.25 [Preset] category = Shadow World Brightness name = 100% (Shadow world as bright as normal world) condition = $shadow_world_custom $shadow_world_darkening = 0.0 # Shadow World Color Desaturation (5f422bf63e25be7f) # a custom shader is used exclusivly in the shadow world to desaturate its colors [Preset] category = Shadow World Saturation name = 60% (Default) default = 1 condition = $shadow_world_custom $shadow_world_desaturation = 1.0 [Preset] category = Shadow World Saturation name = 70% condition = $shadow_world_custom $shadow_world_desaturation = 0.75 [Preset] category = Shadow World Saturation name = 80% (Recommended) condition = $shadow_world_custom $shadow_world_desaturation = 0.5 [Preset] category = Shadow World Saturation name = 90% condition = $shadow_world_custom $shadow_world_desaturation = 0.25 [Preset] category = Shadow World Saturation name = 100% (Shadow world as saturated as normal world) condition = $shadow_world_custom $shadow_world_desaturation = 0.0