[XCX_CLASSEXPX] moduleMatches = 0xF882D5CF, 0x30B6E091, 0xAB97DE6B ; 1.0.1E, 1.0.2U, 1.0.1U codeCaveSize = 0x50 0x00000000 = .byte $mod _mod = 0x00000000 _expBattle = 0x00000004 0x00000004 = lis r12, _mod@ha 0x00000008 = lbz r12, _mod@l(r12) 0x0000000C = mullw r31, r3, r12 0x00000010 = blr ; ---------------------------------------------------------------------------- ; WHO : addClassExpChara__Q2_6Battle14CBattleManagerFUiT1 ; WHAT : Multiply the class experience given during combat 0x020C4A28 = bla _expBattle ; ---------------------------------------------------------------------------- ; WHO : menu::MenuMultiQuestInfoSub::displayInfoDL((menu::MenuObject *)) ; WHAT : _dispBefore = 0x00000014 0x00000014 = lis r5, _mod@ha 0x00000018 = lbz r5, _mod@l(r5) 0x0000001C = mullw r3, r3, r5 0x00000020 = stw r3, 0x34(r1) 0x00000024 = blr 0x02B91324 = bla _dispBefore ; ---------------------------------------------------------------------------- ; WHO : menu::MenuMultiQuestResult::setup((void)) ; WHAT : _dispAfter = 0x00000028 0x00000028 = lis r5, _mod@ha 0x0000002C = lbz r5, _mod@l(r5) 0x00000030 = mullw r3, r3, r5 0x00000034 = stw r3, 0x80(r1) 0x00000038 = blr 0x02B9FF44 = bla _dispAfter ; ---------------------------------------------------------------------------- ; WHO : addReward__Q2_3cfs11CfSquadUtilSFUiT1 ; WHAT : Multiply the experience points given by Squad missions _expSquadValue = 0x0000003C 0x0000003C = lis r4, _mod@ha 0x00000040 = lbz r4, _mod@l(r4) 0x00000044 = mullw r3, r3, r4 0x00000048 = stw r3, 0x18(r1) 0x0000004C = blr 0x023CC750 = bla _expSquadValue 0x023CC814 = bla _expSquadValue