[Definition] titleIds = 000500101004b100,000500301006d10a,000500101004c100,000500301001810a,000500301001510a,000500301001210a,000500101004a100,000500301001610a,000500301001910a,000500301001410a,000500301001310a,000500101004d100,0005001010048100,0005001010047100,0005001010062100,0005001010045100,0005001010049100,000500101005a100,000500301001710a,0005001010040100 name = "Wii U BIOS - " version = 2 [TextureRedefine] # tv 1080p width = 1920 height = 1080 overwriteWidth = overwriteHeight = [TextureRedefine] # tv full width = 1280 height = 720 formatsExcluded = 0x31,0x1a overwriteWidth = overwriteHeight = [TextureRedefine] width = 1280 height = 504 #formatsExcluded = overwriteWidth = overwriteHeight = [TextureRedefine] # tv half width = 640 height = 360 overwriteWidth = overwriteHeight = [TextureRedefine] width = 640 height = 252 #formatsExcluded = overwriteWidth = overwriteHeight = [TextureRedefine] # tv quarter width = 320 height = 180 overwriteWidth = overwriteHeight = #[TextureRedefine] #May unintentionally scale textures, check formatsExcluded #width = 256 #height = 256 #formatsExcluded = #overwriteWidth = #overwriteHeight = [TextureRedefine] width = 160 height = 90 #formatsExcluded = overwriteWidth = overwriteHeight = [TextureRedefine] width = 106 height = 60 #formatsExcluded = overwriteWidth = overwriteHeight = [TextureRedefine] width = 80 height = 45 #formatsExcluded = overwriteWidth = overwriteHeight = #[TextureRedefine] #May unintentionally scale textures, check formatsExcluded #width = 48 #height = 48 #formatsExcluded = #overwriteWidth = #overwriteHeight = #[TextureRedefine] #May unintentionally scale textures, check formatsExcluded #width = 32 #height = 32 #formatsExcluded = #overwriteWidth = #overwriteHeight = #[TextureRedefine] #May unintentionally scale textures, check formatsExcluded #width = 24 #height = 24 #formatsExcluded = #overwriteWidth = #overwriteHeight = #[TextureRedefine] #May unintentionally scale textures, check formatsExcluded #width = 16 #height = 16 #formatsExcluded = #overwriteWidth = #overwriteHeight = #[TextureRedefine] #May unintentionally scale textures, check formatsExcluded #width = 8 #height = 8 #formatsExcluded = #overwriteWidth = #overwriteHeight = [TextureRedefine] # gamepad full width = 854 height = 480 formatsExcluded = 0x33 overwriteWidth = overwriteHeight = [TextureRedefine] # gamepad half width = 427 height = 240 overwriteWidth = overwriteHeight = [TextureRedefine] # browser width = 2176 height = 1248 #overwriteWidth = #overwriteHeight =