[TPHDv81] moduleMatches = 0x1A03E108 #Move some look tweaks to patches instead of shaders #rodata constants ###exp and haze settings 0x100C3EB8 = .float $nearExp ## Near world (over)exposure 0x100C36C4 = .float $bloomExp ## Bloom npc/object (over) " 0x100C3780 = .float $distExp ## Distant world (over)exposure 0x100C3774 = .float $distanceFog #0x100871C8 = .float 0.01 #100871C8:.float 0.00050000002 ###cloud float