[Definition] titleIds = 000500001014DB00,0005000010157E00,0005000010157F00 name = "Bayonetta - " version = 2 [TextureRedefine] # tv width = 1280 height = 720 tileModesExcluded = 0x001 # Excludes FMV B&W layer (only viewable with rajkosto's implementation) overwriteWidth = overwriteHeight = [TextureRedefine]#half-res width = 640 height = 360 tileModesExcluded = 0x001 overwriteWidth = overwriteHeight = [TextureRedefine]#q-res1 width = 320 height = 176 formatsExcluded = 0x01a overwriteWidth = overwriteHeight = [TextureRedefine]#bloom workaround width = 320 height = 176 formats = 0x01a overwriteWidth = 0 overwriteHeight = 0 [TextureRedefine]#q-res2 width = 320 height = 180 overwriteWidth = overwriteHeight = [TextureRedefine] # gamepad width = 854 height = 480 #overwriteWidth = #overwriteHeight =