[Definition] titleIds = 000500001010EC00,000500001010ED00,000500001010EB00 name = "Mario Kart 8 - " version = 2 # Main Screen Resolution [TextureRedefine] width = 1280 height = 720 formatsExcluded = 0x41A,0x431 # exclude the intro background texture, race end background overwriteWidth = overwriteHeight = # Half Res Alpha (and DOF) [TextureRedefine] width = 640 height = 360 formatsExcluded = 0x41A # exclude obvious textures overwriteWidth = overwriteHeight = # Quarter Res Alpha (motion blur effect around edges of screen) [TextureRedefine] width = 320 height = 180 formatsExcluded = 0x41A # exclude obvious textures overwriteWidth = overwriteHeight = # Multiplayer-Mode Resolution (2p) [TextureRedefine] width = 640 height = 720 formatsExcluded = 0x41A # exclude obvious textures overwriteWidth = overwriteHeight = # Multiplayer-Mode Half Res Alpha (2p) [TextureRedefine] width = 320 height = 360 formatsExcluded = 0x41A # exclude obvious textures overwriteWidth = overwriteHeight = # Multiplayer-Mode Quarter Res Alpha (2p) [TextureRedefine] width = 160 height = 180 formatsExcluded = 0x41A # exclude obvious textures overwriteWidth = overwriteHeight = # MKTV screen [TextureRedefine] width = 960 height = 540 formatsExcluded = 0x41A # exclude obvious textures overwriteWidth = overwriteHeight = # MKTV internal render targets [TextureRedefine] width = 960 height = 536 formatsExcluded = 0x41A # exclude obvious textures overwriteWidth = overwriteHeight = # MKTV half res alpha [TextureRedefine] width = 480 height = 268 formatsExcluded = 0x41A # exclude obvious textures overwriteWidth = overwriteHeight = # MKTV quarter res alpha [TextureRedefine] width = 240 height = 134 formatsExcluded = 0x41A # exclude obvious textures overwriteWidth = overwriteHeight =