[TPHDv81] moduleMatches = 0x1A03E108 #rodata constants 0x1005AAD8 = .float $aspectRatio _aspectAddr = 0x1006AAD8 #code changes 0x028D75B8 = lis r11, _aspectAddr@h 0x028D75C0 = lfs f0, _aspectAddr@l(r11) ; Main 3d Aspect 0x029BB184 = lis r12, _aspectAddr@h 0x029BB188 = lfs f2, _aspectAddr@l(r12) ; may just be the intro zelda graphic