[Definition] titleIds = 0005000010176900,0005000010176A00,0005000010162B00 name = "Splatoon - 3840x2160" version = 2 [TextureRedefine] # tv width = 1280 height = 720 formatsExcluded = 0x816,0x19,0x1a overwriteWidth = 3840 overwriteHeight = 2160 [TextureRedefine] #TV width = 1280 height = 720 formats = 0x19,0x1a overwriteFormat = 0x1f tileModesExcluded = 0x001 overwriteWidth = 3840 overwriteHeight = 2160 [TextureRedefine] # tv (increased depth) width = 1280 height = 720 formats = 0x816 overwriteFormat = 0x823 overwriteWidth = 3840 overwriteHeight = 2160 [TextureRedefine] # half-res alpha width = 640 height = 360 formatsExcluded = 0x41A,0x431,0x816 # exclude obvious textures overwriteWidth = 1920 overwriteHeight = 1080 [TextureRedefine] # half-res alpha (increased depth) width = 640 height = 360 formats = 0x816 overwriteFormat = 0x823 overwriteWidth = 1920 overwriteHeight = 1080 [TextureRedefine] # quarter-res alpha width = 320 height = 180 formatsExcluded = 0x41A,0x431,0x816 # exclude obvious textures overwriteWidth = 960 overwriteHeight = 540 [TextureRedefine] # quarter-res alpha (increased depth) width = 320 height = 180 formats = 0x816 overwriteFormat = 0x823 overwriteWidth = 960 overwriteHeight = 540 [TextureRedefine] # squid sisters width = 1024 height = 576 overwriteWidth = 3072 overwriteHeight = 1728 [TextureRedefine] # gamepad width = 854 height = 480 overwriteWidth = 3840 overwriteHeight = 2160 [TextureRedefine] # multiplayer width = 848 height = 480 overwriteWidth = 3840 overwriteHeight = 2160 [TextureRedefine] # half-res alpha (multiplayer) width = 424 height = 240 overwriteWidth = 1920 overwriteHeight = 1080