------ ### Tokyo mirage sessions FE # ------ ### Graphic options 3840x4320 vert x2 SSAA - Runs the game at double vertical res balancing look and performance when super sampling. Aspect is still 16:9 so run full screen scaling in stretched and bilinear when activating this option. By default game scales GUI and pillar boxes video. Example: ``` [Preset] name = 2560x2160 ("21:9") $width = 2560 $height = 2160 <- double vertical res $gameWidth = 1280 $gameHeight = 720 $UIAspectX = (1280.0/720.0) / (2560.0 / 1080.0) <- UI aspect 21:9 scale $UIAspectY = 1.0 $GameAspect = (2560.0 / 1080.0) <- 3d aspect 21:9 scale ``` Known issues Cemu 15:11.x Shadows are broken Touchpad seonsor aspect doesnt scale ie 21:9 graphics still has 16:9 sensor size Portraits are missing due to gfx pack scaling similar values in-game