[Definition] titleIds = 50000101FEA00,50000101FE900,5000010199200,5000010199100,5000010199300,5000010199500,5000010199400,5000010199700,5000010199600,5000010199800,5000010199B00,5000010199A00,5000010199C00,50000101A0E00,50000101A0D00,50000101A1000,50000101A5900,50000101A5800,50000101A5B00,50000101A5A00,50000101AC400,50000101AC600,50000101AC500,50000101B4600,50000101B4500,50000101B4800,50000101B4700,50000101BAF00,50000101BAE00,50000101BB000,50000101BB200,50000101BB100,50000101C5D00,50000101C5C00,50000101C5E00,50000101DA800,50000101DA700,50000101DA900,50000101E6500,50000101E6400,50000101E6700,50000101E6600,50000101EBB00,50000101FE800,50000101FE700 name = "Resolution" path = Virtual Console/N64/Graphics/Resolution description = Changes the resolution of the game. version = 3 [Preset] name = 1920x1080 (Default) $width = 1920 $height = 1080 $gameWidth = 1920 $gameHeight = 1088 $GPgameWidth = 864 $GPgameHeight = 480 $VCPgameWidth = 640 N64 Resolutions---------------------------------- [Preset] name = ~~~Original N64 Resolutions~~~ (4:3) $width = 853 $height = 480 $gameWidth = 1920 $gameHeight = 1088 $GPgameWidth = 864 $GPgameHeight = 480 $VCPgameWidth = 640 [Preset] name = 640x480 (Original N64) (480i) $width = 853 $height = 480 $gameWidth = 1920 $gameHeight = 1088 $GPgameWidth = 864 $GPgameHeight = 480 $VCPgameWidth = 640 [Preset] name = 960x720 (720i) $width = 1280 $height = 720 $gameWidth = 1920 $gameHeight = 1088 $GPgameWidth = 864 $GPgameHeight = 480 $VCPgameWidth = 640 [Preset] name = 1280x960 2x $width = 1707 $height = 960 $gameWidth = 1920 $gameHeight = 1088 $GPgameWidth = 864 $GPgameHeight = 480 $VCPgameWidth = 640 [Preset] name = 1536x1152 (1080i) $width = 2048 $height = 1152 $gameWidth = 1920 $gameHeight = 1088 $GPgameWidth = 864 $GPgameHeight = 480 $VCPgameWidth = 640 [Preset] name = 1920x1440 3x (1440i) $width = 2560 $height = 1440 $gameWidth = 1920 $gameHeight = 1088 $GPgameWidth = 864 $GPgameHeight = 480 $VCPgameWidth = 640 [Preset] name = 2048x1536 $width = 2731 $height = 1536 $gameWidth = 1920 $gameHeight = 1088 $GPgameWidth = 864 $GPgameHeight = 480 $VCPgameWidth = 640 [Preset] name = 2560x1920 (1800i) $width = 3413 $height = 1920 $gameWidth = 1920 $gameHeight = 1088 $GPgameWidth = 864 $GPgameHeight = 480 $VCPgameWidth = 640 [Preset] name = 3200x2400 5x $width = 4267 $height = 2400 $gameWidth = 1920 $gameHeight = 1088 $GPgameWidth = 864 $GPgameHeight = 480 $VCPgameWidth = 640 [Preset] name = 3840x2880 6x (4k) $width = 5120 $height = 2880 $gameWidth = 1920 $gameHeight = 1088 $GPgameWidth = 864 $GPgameHeight = 480 $VCPgameWidth = 640 #Game Viewports------------------------------------------- [TextureRedefine] width = 1280 height = 720 formats = 0x01a,0x011 overwriteWidth = ($width/1280) * 1280 overwriteHeight = ($height/720) * 720 [TextureRedefine] width = 640 height = 480 formats = 0x01a,0x011 overwriteWidth = ($width/640) * 640 overwriteHeight = ($height/480) * 480 [TextureRedefine] width = 960 height = 720 formats = 0x01a overwriteWidth = ($width/960) * 960 overwriteHeight = ($height/720) * 720 #TV Viewports--------------------------------------------- [TextureRedefine] width = 1920 height = 1080 formats = 0x01a overwriteWidth = ($width/$gameWidth) * 1920 overwriteHeight = ($height/$gameHeight) * 1080 [TextureRedefine] width = 1920 height = 1088 formats = 0x01a overwriteWidth = ($width/$gameWidth) * 1920 overwriteHeight = ($height/$gameHeight) * 1088 #Gamepad Viewports----------------------------------------- [TextureRedefine] width = 864 height = 480 formats = 0x01a overwriteWidth = ($width/$GPgameWidth) * 864 overwriteHeight = ($height/$GPgameHeight) * 480 [TextureRedefine] width = 854 height = 480 formats = 0x01a overwriteWidth = ($width/$GPgameWidth) * 854 overwriteHeight = ($height/$GPgameHeight) * 480 #VC Menu------------------------------------------------- #please add it here if you figure out how to scale the menu seperate, so it can look good at low res