#version 420 #extension GL_ARB_texture_gather : enable #extension GL_ARB_shading_language_packing : enable #ifdef VULKAN #define ATTR_LAYOUT(__vkSet, __location) layout(set = __vkSet, location = __location) #define UNIFORM_BUFFER_LAYOUT(__glLocation, __vkSet, __vkLocation) layout(set = __vkSet, binding = __vkLocation, std140) #define TEXTURE_LAYOUT(__glLocation, __vkSet, __vkLocation) layout(set = __vkSet, binding = __vkLocation) #define SET_POSITION(_v) gl_Position = _v; gl_Position.z = (gl_Position.z + gl_Position.w) / 2.0 #define GET_FRAGCOORD() vec4(gl_FragCoord.xy*uf_fragCoordScale.xy,gl_FragCoord.zw) #define gl_VertexID gl_VertexIndex #define gl_InstanceID gl_InstanceIndex #else #define ATTR_LAYOUT(__vkSet, __location) layout(location = __location) #define UNIFORM_BUFFER_LAYOUT(__glLocation, __vkSet, __vkLocation) layout(binding = __glLocation, std140) #define TEXTURE_LAYOUT(__glLocation, __vkSet, __vkLocation) layout(binding = __glLocation) #define SET_POSITION(_v) gl_Position = _v #define GET_FRAGCOORD() vec4(gl_FragCoord.xy*uf_fragCoordScale,gl_FragCoord.zw) #endif // This shaders was auto-converted from OpenGL to Cemu so expect weird code and possible errors. // shader a4f029f0b16e3776 UNIFORM_BUFFER_LAYOUT(6, 0, 3) uniform uniformBlockVS6 { vec4 uf_blockVS6[1024]; }; UNIFORM_BUFFER_LAYOUT(7, 0, 4) uniform uniformBlockVS7 { vec4 uf_blockVS7[1024]; }; UNIFORM_BUFFER_LAYOUT(8, 0, 5) uniform uniformBlockVS8 { vec4 uf_blockVS8[1024]; }; UNIFORM_BUFFER_LAYOUT(11, 0, 6) uniform uniformBlockVS11 { vec4 uf_blockVS11[1024]; }; UNIFORM_BUFFER_LAYOUT(13, 0, 7) uniform uniformBlockVS13 { vec4 uf_blockVS13[1024]; }; #ifdef VULKAN layout(set = 0, binding = 2) uniform ufBlock { uniform vec2 uf_windowSpaceToClipSpaceTransform; uniform float uf_alphaTestRef; }; #else uniform vec2 uf_windowSpaceToClipSpaceTransform; uniform float uf_alphaTestRef; #endif TEXTURE_LAYOUT(40, 0, 0) uniform sampler2D textureUnitVS8;// Tex8 addr 0x3da26000 res 256x256x1 dim 1 tm: 4 format 0820 compSel: 0 1 2 3 mipView: 0x0 (num 0x1 TEXTURE_LAYOUT(45, 0, 1) uniform sampler2D textureUnitVS13;// Tex13 addr 0x3db8b000 res 12x1x1 dim 1 tm: 2 format 0816 compSel: 0 1 2 5 mipView: 0x0 (num 0x1 ATTR_LAYOUT(0, 0) in uvec4 attrDataSem0; ATTR_LAYOUT(0, 1) in uvec4 attrDataSem1; ATTR_LAYOUT(0, 2) in uvec4 attrDataSem2; ATTR_LAYOUT(0, 3) in uvec4 attrDataSem3; ATTR_LAYOUT(0, 4) in uvec4 attrDataSem4; ATTR_LAYOUT(0, 5) in uvec4 attrDataSem5; ATTR_LAYOUT(0, 6) in uvec4 attrDataSem6; ATTR_LAYOUT(0, 7) in uvec4 attrDataSem7; ATTR_LAYOUT(0, 8) in uvec4 attrDataSem8; ATTR_LAYOUT(0, 9) in uvec4 attrDataSem9; ATTR_LAYOUT(0, 10) in uvec4 attrDataSem10; out gl_PerVertex { vec4 gl_Position; float gl_PointSize; }; layout(location = 0) out vec4 passParameterSem0; layout(location = 1) out vec4 passParameterSem1; layout(location = 2) out vec4 passParameterSem3; layout(location = 4) out vec4 passParameterSem8; layout(location = 6) out vec4 passParameterSem11; layout(location = 7) out vec4 passParameterSem14; layout(location = 8) out vec4 passParameterSem15; layout(location = 9) out vec4 passParameterSem16; layout(location = 3) out vec4 passParameterSem4; layout(location = 5) out vec4 passParameterSem9; int clampFI32(int v) { if( v == 0x7FFFFFFF ) return floatBitsToInt(1.0); else if( v == 0xFFFFFFFF ) return floatBitsToInt(0.0); return floatBitsToInt(clamp(intBitsToFloat(v), 0.0, 1.0)); } float mul_nonIEEE(float a, float b){ return min(a*b,min(abs(a)*3.40282347E+38F,abs(b)*3.40282347E+38F)); } void main() { ivec4 R0i = ivec4(0); ivec4 R1i = ivec4(0); ivec4 R2i = ivec4(0); ivec4 R3i = ivec4(0); ivec4 R4i = ivec4(0); ivec4 R5i = ivec4(0); ivec4 R6i = ivec4(0); ivec4 R7i = ivec4(0); ivec4 R8i = ivec4(0); ivec4 R9i = ivec4(0); ivec4 R10i = ivec4(0); ivec4 R11i = ivec4(0); ivec4 R12i = ivec4(0); ivec4 R13i = ivec4(0); ivec4 R14i = ivec4(0); ivec4 R15i = ivec4(0); ivec4 R16i = ivec4(0); ivec4 R17i = ivec4(0); ivec4 R18i = ivec4(0); ivec4 R19i = ivec4(0); ivec4 R20i = ivec4(0); ivec4 R21i = ivec4(0); ivec4 R22i = ivec4(0); ivec4 R23i = ivec4(0); ivec4 R122i = ivec4(0); ivec4 R123i = ivec4(0); ivec4 R124i = ivec4(0); ivec4 R125i = ivec4(0); ivec4 R126i = ivec4(0); ivec4 R127i = ivec4(0); uvec4 attrDecoder; int backupReg0i, backupReg1i, backupReg2i, backupReg3i, backupReg4i; ivec4 PV0i = ivec4(0), PV1i = ivec4(0); int PS0i = 0, PS1i = 0; ivec4 tempi = ivec4(0); float tempResultf; int tempResulti; ivec4 ARi = ivec4(0); bool predResult = true; bool activeMaskStack[3]; bool activeMaskStackC[4]; activeMaskStack[0] = false; activeMaskStack[1] = false; activeMaskStackC[0] = false; activeMaskStackC[1] = false; activeMaskStackC[2] = false; activeMaskStack[0] = true; activeMaskStackC[0] = true; activeMaskStackC[1] = true; vec3 cubeMapSTM; int cubeMapFaceId; R0i = ivec4(gl_VertexID, 0, 0, gl_InstanceID); attrDecoder = attrDataSem5; attrDecoder = (attrDecoder>>24)|((attrDecoder>>8)&0xFF00)|((attrDecoder<<8)&0xFF0000)|((attrDecoder<<24)); R5i = ivec4(int(attrDecoder.x), int(attrDecoder.y), int(attrDecoder.z), int(attrDecoder.w)); attrDecoder.xyz = attrDataSem4.xyz; attrDecoder.xyz = (attrDecoder.xyz>>24)|((attrDecoder.xyz>>8)&0xFF00)|((attrDecoder.xyz<<8)&0xFF0000)|((attrDecoder.xyz<<24)); attrDecoder.w = 0; R4i = ivec4(int(attrDecoder.x), int(attrDecoder.y), int(attrDecoder.z), floatBitsToInt(1.0)); attrDecoder = attrDataSem9; attrDecoder = (attrDecoder>>24)|((attrDecoder>>8)&0xFF00)|((attrDecoder<<8)&0xFF0000)|((attrDecoder<<24)); R8i = ivec4(int(attrDecoder.x), int(attrDecoder.y), int(attrDecoder.z), int(attrDecoder.w)); attrDecoder = attrDataSem0; R1i = ivec4(int(attrDecoder.x), int(attrDecoder.y), int(attrDecoder.z), int(attrDecoder.w)); attrDecoder = attrDataSem2; attrDecoder = (attrDecoder>>24)|((attrDecoder>>8)&0xFF00)|((attrDecoder<<8)&0xFF0000)|((attrDecoder<<24)); R2i = ivec4(int(attrDecoder.x), int(attrDecoder.y), int(attrDecoder.z), int(attrDecoder.w)); attrDecoder = attrDataSem3; attrDecoder = (attrDecoder>>24)|((attrDecoder>>8)&0xFF00)|((attrDecoder<<8)&0xFF0000)|((attrDecoder<<24)); R3i = ivec4(int(attrDecoder.x), int(attrDecoder.y), int(attrDecoder.z), int(attrDecoder.w)); attrDecoder = attrDataSem7; attrDecoder = (attrDecoder>>24)|((attrDecoder>>8)&0xFF00)|((attrDecoder<<8)&0xFF0000)|((attrDecoder<<24)); R7i = ivec4(int(attrDecoder.x), int(attrDecoder.y), int(attrDecoder.z), int(attrDecoder.w)); attrDecoder = attrDataSem6; attrDecoder = (attrDecoder>>24)|((attrDecoder>>8)&0xFF00)|((attrDecoder<<8)&0xFF0000)|((attrDecoder<<24)); R6i = ivec4(int(attrDecoder.x), int(attrDecoder.y), int(attrDecoder.z), int(attrDecoder.w)); if( activeMaskStackC[1] == true ) { activeMaskStack[1] = activeMaskStack[0]; activeMaskStackC[2] = activeMaskStackC[1]; // 0 R15i.z = floatBitsToInt(-(intBitsToFloat(R8i.y)) + 1.0); R4i.w = 0; R5i.w = floatBitsToInt(1.0); PS0i = R5i.w; // 1 R15i.w = floatBitsToInt(-(intBitsToFloat(R3i.w)) + uf_blockVS8[2].x); R16i.w = floatBitsToInt(-(intBitsToFloat(R8i.x)) + 1.0); PS1i = R16i.w; // 2 predResult = (0.0 > intBitsToFloat(R15i.w)); activeMaskStack[1] = predResult; activeMaskStackC[2] = predResult == true && activeMaskStackC[1] == true; } else { activeMaskStack[1] = false; activeMaskStackC[2] = false; } if( activeMaskStackC[2] == true ) { // 0 R21i.x = 0; R21i.y = 0; R21i.z = floatBitsToInt(uf_blockVS6[18].y * intBitsToFloat(0x40a00000)); R22i.x = 0; PS0i = R22i.x; // 1 R3i.w = R5i.w; } activeMaskStack[1] = activeMaskStack[1] == false; activeMaskStackC[2] = activeMaskStack[1] == true && activeMaskStackC[1] == true; if( activeMaskStackC[2] == true ) { // 0 R3i.w = R4i.w; } activeMaskStackC[1] = activeMaskStack[0] == true && activeMaskStackC[0] == true; if( activeMaskStackC[1] == true ) { activeMaskStack[1] = activeMaskStack[0]; activeMaskStackC[2] = activeMaskStackC[1]; // 0 predResult = (R3i.w == 0); activeMaskStack[1] = predResult; activeMaskStackC[2] = predResult == true && activeMaskStackC[1] == true; } else { activeMaskStack[1] = false; activeMaskStackC[2] = false; } if( activeMaskStackC[2] == true ) { activeMaskStack[2] = activeMaskStack[1]; activeMaskStackC[3] = activeMaskStackC[2]; // 0 PS0i = int(intBitsToFloat(R2i.w)); // 1 R3i.x = floatBitsToInt(float(PS0i)); PS1i = R3i.x; // 2 predResult = (intBitsToFloat(R15i.w) >= intBitsToFloat(R3i.x)); activeMaskStack[2] = predResult; activeMaskStackC[3] = predResult == true && activeMaskStackC[2] == true; } else { activeMaskStack[2] = false; activeMaskStackC[3] = false; } if( activeMaskStackC[3] == true ) { // 0 R21i.x = 0; R21i.y = 0; R21i.z = floatBitsToInt(uf_blockVS6[18].y * intBitsToFloat(0x40a00000)); R22i.x = 0; PS0i = R22i.x; // 1 R4i.w = R5i.w; } activeMaskStackC[2] = activeMaskStack[1] == true && activeMaskStackC[1] == true; if( activeMaskStackC[2] == true ) { activeMaskStack[2] = activeMaskStack[1]; activeMaskStackC[3] = activeMaskStackC[2]; // 0 predResult = (R4i.w == 0); activeMaskStack[2] = predResult; activeMaskStackC[3] = predResult == true && activeMaskStackC[2] == true; } else { activeMaskStack[2] = false; activeMaskStackC[3] = false; } if( activeMaskStackC[3] == true ) { // 0 PV0i.x = floatBitsToInt((0.0 > uf_blockVS7[9].x)?1.0:0.0); PV0i.y = floatBitsToInt((uf_blockVS7[9].x > 0.0)?1.0:0.0); R127i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R6i.x), uf_blockVS7[10].y)); PV0i.w = floatBitsToInt(max(intBitsToFloat(R6i.x), 0.0)); PS0i = floatBitsToInt(1.0 / uf_blockVS7[9].x); // 1 PV1i.x = floatBitsToInt(intBitsToFloat(R15i.w) * intBitsToFloat(PS0i)); R127i.y = floatBitsToInt(-(uf_blockVS7[96].x) + uf_blockVS7[97].x); PV1i.z = floatBitsToInt(min(intBitsToFloat(PV0i.w), 0.0)); R127i.w = floatBitsToInt(intBitsToFloat(PV0i.y) + -(intBitsToFloat(PV0i.x))); PV1i.w = R127i.w; R10i.y = floatBitsToInt(1.0 / intBitsToFloat(R3i.x)); PS1i = R10i.y; // 2 R0i.x = floatBitsToInt(intBitsToFloat(R7i.x) + intBitsToFloat(PV1i.z)); R11i.y = floatBitsToInt(intBitsToFloat(R15i.w) * intBitsToFloat(PS1i)); PV0i.y = R11i.y; PV0i.z = floatBitsToInt(-(intBitsToFloat(PV1i.w)) + 1.0); PV0i.w = floatBitsToInt(intBitsToFloat(R127i.z) + intBitsToFloat(PV1i.x)); R126i.y = floatBitsToInt(-(uf_blockVS7[96].y) + uf_blockVS7[97].y); PS0i = R126i.y; // 3 R127i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV0i.y), intBitsToFloat(PV0i.z))); R125i.y = floatBitsToInt(-(uf_blockVS7[96].z) + uf_blockVS7[97].z); PV1i.z = floatBitsToInt(fract(intBitsToFloat(PV0i.w))); PV1i.w = floatBitsToInt(-(uf_blockVS7[96].w) + uf_blockVS7[97].w); // 4 PV0i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R127i.w), intBitsToFloat(PV1i.z))); R126i.z = floatBitsToInt(-(uf_blockVS7[97].y) + uf_blockVS7[98].y); R126i.w = floatBitsToInt(-(uf_blockVS7[97].x) + uf_blockVS7[98].x); PS0i = floatBitsToInt(1.0 / intBitsToFloat(PV1i.w)); // 5 backupReg0i = R127i.x; backupReg1i = R127i.y; R127i.x = floatBitsToInt(intBitsToFloat(backupReg0i) + intBitsToFloat(PV0i.y)); PV1i.x = R127i.x; R127i.y = floatBitsToInt(intBitsToFloat(backupReg1i) * intBitsToFloat(PS0i)); R127i.z = floatBitsToInt(intBitsToFloat(R126i.y) * intBitsToFloat(PS0i)); R127i.w = floatBitsToInt(intBitsToFloat(R125i.y) * intBitsToFloat(PS0i)); R126i.y = floatBitsToInt(-(uf_blockVS7[97].z) + uf_blockVS7[98].z); PS1i = R126i.y; // 6 R126i.x = floatBitsToInt(intBitsToFloat(PV1i.x) + -(uf_blockVS7[97].w)); PV0i.w = floatBitsToInt(intBitsToFloat(PV1i.x) + -(uf_blockVS7[96].w)); // 7 PV1i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV0i.w), intBitsToFloat(R127i.w))); PV1i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV0i.w), intBitsToFloat(R127i.z))); PV1i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV0i.w), intBitsToFloat(R127i.y))); PV1i.w = floatBitsToInt(-(uf_blockVS7[97].w) + uf_blockVS7[98].w); R125i.y = ((intBitsToFloat(PV0i.w) >= 0.0)?(floatBitsToInt(1.0)):(0)); PS1i = R125i.y; // 8 R125i.x = ((intBitsToFloat(R126i.x) >= 0.0)?(floatBitsToInt(1.0)):(0)); PV0i.x = R125i.x; R127i.yzw = floatBitsToInt(vec3(uf_blockVS7[96].z,uf_blockVS7[96].y,uf_blockVS7[96].x) + vec3(intBitsToFloat(PV1i.x),intBitsToFloat(PV1i.y),intBitsToFloat(PV1i.z))); PS0i = floatBitsToInt(1.0 / intBitsToFloat(PV1i.w)); // 9 PV1i.x = floatBitsToInt(intBitsToFloat(R126i.y) * intBitsToFloat(PS0i)); PV1i.y = floatBitsToInt(intBitsToFloat(R126i.z) * intBitsToFloat(PS0i)); PV1i.z = floatBitsToInt(intBitsToFloat(R126i.w) * intBitsToFloat(PS0i)); PV1i.w = floatBitsToInt(intBitsToFloat(R127i.x) + -(uf_blockVS7[98].w)); PS1i = floatBitsToInt(-(intBitsToFloat(PV0i.x)) + 1.0); // 10 backupReg0i = R126i.x; backupReg0i = R126i.x; backupReg0i = R126i.x; R126i.x = ((intBitsToFloat(PV1i.w) >= 0.0)?(floatBitsToInt(1.0)):(0)); PV0i.x = R126i.x; PV0i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(backupReg0i), intBitsToFloat(PV1i.x))); PV0i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(backupReg0i), intBitsToFloat(PV1i.y))); PV0i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(backupReg0i), intBitsToFloat(PV1i.z))); R124i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R125i.y), intBitsToFloat(PS1i))); PS0i = R124i.x; // 11 backupReg0i = R127i.w; R127i.x = floatBitsToInt(uf_blockVS7[97].x + intBitsToFloat(PV0i.w)); PV1i.y = floatBitsToInt(-(intBitsToFloat(PV0i.x)) + 1.0); R126i.z = floatBitsToInt(uf_blockVS7[97].z + intBitsToFloat(PV0i.y)); R127i.w = floatBitsToInt(uf_blockVS7[97].y + intBitsToFloat(PV0i.z)); R126i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(backupReg0i), intBitsToFloat(PS0i))); PS1i = R126i.w; // 12 backupReg0i = R126i.x; backupReg0i = R126i.x; backupReg0i = R126i.x; backupReg1i = R127i.z; R126i.x = floatBitsToInt(mul_nonIEEE(uf_blockVS7[98].x, intBitsToFloat(backupReg0i))); PV0i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R125i.x), intBitsToFloat(PV1i.y))); R125i.z = floatBitsToInt(mul_nonIEEE(uf_blockVS7[98].y, intBitsToFloat(backupReg0i))); R125i.w = floatBitsToInt(mul_nonIEEE(uf_blockVS7[98].z, intBitsToFloat(backupReg0i))); R127i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(backupReg1i), intBitsToFloat(R124i.x))); PS0i = R127i.z; // 13 backupReg0i = R127i.x; backupReg1i = R127i.y; backupReg2i = R126i.z; backupReg3i = R127i.w; R127i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(backupReg0i), intBitsToFloat(PV0i.y))); R127i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(backupReg1i), intBitsToFloat(R124i.x))); R126i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(backupReg2i), intBitsToFloat(PV0i.y))); R127i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(backupReg3i), intBitsToFloat(PV0i.y))); PS1i = floatBitsToInt(-(intBitsToFloat(R125i.y)) + 1.0); // 14 PV0i.y = floatBitsToInt(mul_nonIEEE(uf_blockVS7[96].z, intBitsToFloat(PS1i))); PV0i.z = floatBitsToInt(mul_nonIEEE(uf_blockVS7[96].y, intBitsToFloat(PS1i))); PV0i.w = floatBitsToInt(mul_nonIEEE(uf_blockVS7[96].x, intBitsToFloat(PS1i))); R2i.w = 0x3f800000; PS0i = R2i.w; // 15 PV1i.x = floatBitsToInt(intBitsToFloat(R126i.w) + intBitsToFloat(PV0i.w)); PV1i.y = floatBitsToInt(uf_blockVS7[13].x); PV1i.y = floatBitsToInt(intBitsToFloat(PV1i.y) / 2.0); PV1i.z = floatBitsToInt(intBitsToFloat(R127i.y) + intBitsToFloat(PV0i.y)); PV1i.w = floatBitsToInt(intBitsToFloat(R127i.z) + intBitsToFloat(PV0i.z)); PS1i = floatBitsToInt(uf_blockVS7[13].y); PS1i = floatBitsToInt(intBitsToFloat(PS1i) / 2.0); // 16 PV0i.x = floatBitsToInt(intBitsToFloat(R127i.w) + intBitsToFloat(PV1i.w)); PV0i.y = floatBitsToInt(intBitsToFloat(R127i.x) + intBitsToFloat(PV1i.x)); R10i.z = floatBitsToInt(intBitsToFloat(R5i.x) + intBitsToFloat(PV1i.y)); PV0i.w = floatBitsToInt(intBitsToFloat(R126i.z) + intBitsToFloat(PV1i.z)); R4i.w = floatBitsToInt(intBitsToFloat(R5i.y) + intBitsToFloat(PS1i)); PS0i = R4i.w; // 17 PV1i.x = floatBitsToInt(intBitsToFloat(R125i.w) + intBitsToFloat(PV0i.w)); PV1i.y = floatBitsToInt(intBitsToFloat(R125i.z) + intBitsToFloat(PV0i.x)); PV1i.z = floatBitsToInt(intBitsToFloat(R126i.x) + intBitsToFloat(PV0i.y)); // 18 backupReg0i = R7i.y; R7i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R7i.z), intBitsToFloat(PV1i.x))); R7i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(backupReg0i), intBitsToFloat(PV1i.y))); R0i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R0i.x), intBitsToFloat(PV1i.z))); } if( activeMaskStackC[3] == true ) { // 0 R3i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R0i.w), uf_blockVS8[3].y)); R3i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R7i.y), uf_blockVS8[3].w)); R9i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R7i.z), uf_blockVS8[3].z)); // 1 tempi.x = floatBitsToInt(dot(vec4(intBitsToFloat(R1i.x),intBitsToFloat(R1i.y),intBitsToFloat(R1i.z),intBitsToFloat(R2i.w)),vec4(uf_blockVS8[4].x,uf_blockVS8[4].y,uf_blockVS8[4].z,uf_blockVS8[4].w))); PV1i.x = tempi.x; PV1i.y = tempi.x; PV1i.z = tempi.x; PV1i.w = tempi.x; R7i.w = tempi.x; // 2 R12i.x = floatBitsToInt(dot(vec4(intBitsToFloat(R1i.x),intBitsToFloat(R1i.y),intBitsToFloat(R1i.z),intBitsToFloat(R2i.w)),vec4(uf_blockVS8[5].x,uf_blockVS8[5].y,uf_blockVS8[5].z,uf_blockVS8[5].w))); PV0i.x = R12i.x; PV0i.y = R12i.x; PV0i.z = R12i.x; PV0i.w = R12i.x; // 3 tempi.x = floatBitsToInt(dot(vec4(intBitsToFloat(R1i.x),intBitsToFloat(R1i.y),intBitsToFloat(R1i.z),intBitsToFloat(R2i.w)),vec4(uf_blockVS8[6].x,uf_blockVS8[6].y,uf_blockVS8[6].z,uf_blockVS8[6].w))); PV1i.x = tempi.x; PV1i.y = tempi.x; PV1i.z = tempi.x; PV1i.w = tempi.x; R9i.w = tempi.x; // 4 R0i.x = floatBitsToInt(intBitsToFloat(R7i.w) + -(uf_blockVS6[17].x)); PV0i.x = R0i.x; R7i.y = floatBitsToInt(intBitsToFloat(R12i.x) + -(uf_blockVS6[17].y)); PV0i.y = R7i.y; R0i.z = floatBitsToInt(intBitsToFloat(PV1i.x) + -(uf_blockVS6[17].z)); PV0i.z = R0i.z; R125i.w = floatBitsToInt(-(intBitsToFloat(R7i.w)) + uf_blockVS6[17].x); R127i.y = floatBitsToInt(-(intBitsToFloat(R12i.x)) + uf_blockVS6[17].y); PS0i = R127i.y; // 5 tempi.x = floatBitsToInt(dot(vec4(-(intBitsToFloat(PV0i.x)),-(intBitsToFloat(PV0i.y)),-(intBitsToFloat(PV0i.z)),-0.0),vec4(-(intBitsToFloat(PV0i.x)),-(intBitsToFloat(PV0i.y)),-(intBitsToFloat(PV0i.z)),0.0))); PV1i.x = tempi.x; PV1i.y = tempi.x; PV1i.z = tempi.x; PV1i.w = tempi.x; R125i.z = floatBitsToInt(-(intBitsToFloat(R9i.w)) + uf_blockVS6[17].z); PS1i = R125i.z; // 6 backupReg0i = R0i.x; backupReg0i = R0i.x; backupReg1i = R0i.z; backupReg1i = R0i.z; tempi.x = floatBitsToInt(dot(vec4(intBitsToFloat(backupReg0i),intBitsToFloat(R7i.y),intBitsToFloat(backupReg1i),-0.0),vec4(intBitsToFloat(backupReg0i),intBitsToFloat(R7i.y),intBitsToFloat(backupReg1i),0.0))); PV0i.x = tempi.x; PV0i.y = tempi.x; PV0i.z = tempi.x; PV0i.w = tempi.x; tempResultf = 1.0 / sqrt(intBitsToFloat(PV1i.x)); PS0i = floatBitsToInt(tempResultf); // 7 R7i.x = floatBitsToInt(mul_nonIEEE(-(intBitsToFloat(R0i.x)), intBitsToFloat(PS0i))); R7i.z = floatBitsToInt(mul_nonIEEE(-(intBitsToFloat(R0i.z)), intBitsToFloat(PS0i))); R0i.w = floatBitsToInt(mul_nonIEEE(-(intBitsToFloat(R7i.y)), intBitsToFloat(PS0i))); PS1i = floatBitsToInt(sqrt(intBitsToFloat(PV0i.x))); // 8 tempi.x = floatBitsToInt(dot(vec4(intBitsToFloat(R125i.w),intBitsToFloat(R127i.y),intBitsToFloat(R125i.z),-0.0),vec4(intBitsToFloat(R125i.w),intBitsToFloat(R127i.y),intBitsToFloat(R125i.z),0.0))); PV0i.x = tempi.x; PV0i.y = tempi.x; PV0i.z = tempi.x; PV0i.w = tempi.x; R8i.z = floatBitsToInt(1.0 / intBitsToFloat(PS1i)); PS0i = R8i.z; // 9 tempResultf = 1.0 / sqrt(intBitsToFloat(PV0i.x)); PS1i = floatBitsToInt(tempResultf); // 10 backupReg0i = R125i.w; R127i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R127i.y), intBitsToFloat(PS1i))); PV0i.x = R127i.x; R126i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R125i.z), intBitsToFloat(PS1i))); PV0i.z = R126i.z; R125i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(backupReg0i), intBitsToFloat(PS1i))); PV0i.w = R125i.w; // 11 PV1i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV0i.w), -(uf_blockVS6[1].y))); PV1i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV0i.x), -(uf_blockVS6[1].z))); R11i.z = PV0i.w; PV1i.z = R11i.z; PV1i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV0i.z), -(uf_blockVS6[1].x))); R12i.z = PV0i.x; PS1i = R12i.z; // 12 R126i.x = floatBitsToInt((mul_nonIEEE(uf_blockVS6[1].y,intBitsToFloat(R126i.z)) + intBitsToFloat(PV1i.y))); PV0i.x = R126i.x; R127i.y = floatBitsToInt((mul_nonIEEE(uf_blockVS6[1].z,intBitsToFloat(R125i.w)) + intBitsToFloat(PV1i.w))); PV0i.y = R127i.y; R125i.z = floatBitsToInt((mul_nonIEEE(uf_blockVS6[1].x,intBitsToFloat(R127i.x)) + intBitsToFloat(PV1i.x))); PV0i.z = R125i.z; R8i.w = R126i.z; R2i.x = PV1i.z; PS0i = R2i.x; // 13 tempi.x = floatBitsToInt(dot(vec4(intBitsToFloat(PV0i.x),intBitsToFloat(PV0i.y),intBitsToFloat(PV0i.z),-0.0),vec4(intBitsToFloat(PV0i.x),intBitsToFloat(PV0i.y),intBitsToFloat(PV0i.z),0.0))); PV1i.x = tempi.x; PV1i.y = tempi.x; PV1i.z = tempi.x; PV1i.w = tempi.x; R3i.z = R12i.z; PS1i = R3i.z; // 14 tempResultf = 1.0 / sqrt(intBitsToFloat(PV1i.x)); PS0i = floatBitsToInt(tempResultf); // 15 R9i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R126i.x), intBitsToFloat(PS0i))); PV1i.x = R9i.x; R2i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R127i.y), intBitsToFloat(PS0i))); PV1i.y = R2i.y; R3i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R125i.z), intBitsToFloat(PS0i))); PV1i.w = R3i.w; // 16 PV0i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R125i.w), intBitsToFloat(PV1i.y))); PV0i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R126i.z), intBitsToFloat(PV1i.x))); PV0i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R127i.x), intBitsToFloat(PV1i.w))); R5i.w = PV1i.y; R11i.x = PV1i.w; PS0i = R11i.x; // 17 R123i.x = floatBitsToInt((mul_nonIEEE(-(intBitsToFloat(R2i.y)),intBitsToFloat(R126i.z)) + intBitsToFloat(PV0i.z))); PV1i.x = R123i.x; R123i.y = floatBitsToInt((mul_nonIEEE(-(intBitsToFloat(R3i.w)),intBitsToFloat(R125i.w)) + intBitsToFloat(PV0i.y))); PV1i.y = R123i.y; R123i.w = floatBitsToInt((mul_nonIEEE(-(intBitsToFloat(R9i.x)),intBitsToFloat(R127i.x)) + intBitsToFloat(PV0i.x))); PV1i.w = R123i.w; // 18 R10i.x = PV1i.y; PV0i.x = R10i.x; R9i.y = PV1i.x; PV0i.y = R9i.y; R13i.z = PV1i.w; PV0i.z = R13i.z; // 19 R0i.y = PV0i.x; R2i.z = PV0i.y; R2i.w = PV0i.z; } if( activeMaskStackC[3] == true ) { // 0 R126i.x = floatBitsToInt(mul_nonIEEE(uf_blockVS7[13].z, intBitsToFloat(R0i.w))); PV0i.x = R126i.x; R125i.y = floatBitsToInt(mul_nonIEEE(uf_blockVS7[13].z, intBitsToFloat(R7i.x))); PV0i.y = R125i.y; R127i.w = floatBitsToInt(mul_nonIEEE(uf_blockVS7[13].z, intBitsToFloat(R7i.z))); PV0i.w = R127i.w; // 1 backupReg0i = R0i.x; backupReg1i = R0i.z; PV1i.x = floatBitsToInt(intBitsToFloat(backupReg0i) + intBitsToFloat(PV0i.y)); PV1i.y = floatBitsToInt(intBitsToFloat(R7i.y) + intBitsToFloat(PV0i.x)); PV1i.z = floatBitsToInt(intBitsToFloat(backupReg1i) + intBitsToFloat(PV0i.w)); R125i.w = R8i.w; PS1i = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R4i.z), intBitsToFloat(R2i.x))); // 2 tempi.x = floatBitsToInt(dot(vec4(intBitsToFloat(PV1i.x),intBitsToFloat(PV1i.y),intBitsToFloat(PV1i.z),-0.0),vec4(intBitsToFloat(PV1i.x),intBitsToFloat(PV1i.y),intBitsToFloat(PV1i.z),0.0))); PV0i.x = tempi.x; PV0i.y = tempi.x; PV0i.z = tempi.x; PV0i.w = tempi.x; R122i.x = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R4i.y),intBitsToFloat(R2i.z)) + intBitsToFloat(PS1i))); PS0i = R122i.x; // 3 PV1i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R4i.z), intBitsToFloat(R3i.z))); R12i.y = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R4i.x),intBitsToFloat(R9i.x)) + intBitsToFloat(PS0i))); PV1i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R4i.z), intBitsToFloat(R125i.w))); PS1i = floatBitsToInt(sqrt(intBitsToFloat(PV0i.x))); // 4 R123i.x = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R4i.y),intBitsToFloat(R2i.w)) + intBitsToFloat(PV1i.z))); PV0i.x = R123i.x; R126i.y = floatBitsToInt(intBitsToFloat(PS1i) * intBitsToFloat(R8i.z)); PV0i.y = R126i.y; R123i.w = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R4i.y),intBitsToFloat(R0i.y)) + intBitsToFloat(PV1i.x))); PV0i.w = R123i.w; // 5 PV1i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R3i.x), intBitsToFloat(PV0i.y))); R14i.y = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R4i.x),intBitsToFloat(R2i.y)) + intBitsToFloat(PV0i.w))); PV1i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R9i.z), intBitsToFloat(PV0i.y))); R12i.w = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R4i.x),intBitsToFloat(R3i.w)) + intBitsToFloat(PV0i.x))); PS1i = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R3i.y), intBitsToFloat(PV0i.y))); // 6 R127i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV1i.x), intBitsToFloat(R10i.z))); PV0i.x = R127i.x; R127i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV1i.z), intBitsToFloat(R4i.w))); PV0i.y = R127i.y; R126i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R5i.z), intBitsToFloat(PS1i))); PV0i.z = R126i.z; R4i.w = floatBitsToInt(intBitsToFloat(R7i.w) + intBitsToFloat(R125i.y)); R0i.y = floatBitsToInt(intBitsToFloat(R12i.x) + intBitsToFloat(R126i.x)); PS0i = R0i.y; // 7 tempi.x = floatBitsToInt(dot(vec4(intBitsToFloat(PV0i.x),intBitsToFloat(PV0i.y),intBitsToFloat(PV0i.z),-0.0),vec4(intBitsToFloat(R9i.x),intBitsToFloat(R9i.y),intBitsToFloat(R11i.z),0.0))); PV1i.x = tempi.x; PV1i.y = tempi.x; PV1i.z = tempi.x; PV1i.w = tempi.x; R11i.z = floatBitsToInt(intBitsToFloat(R9i.w) + intBitsToFloat(R127i.w)); PS1i = R11i.z; // 8 tempi.x = floatBitsToInt(dot(vec4(intBitsToFloat(R127i.x),intBitsToFloat(R127i.y),intBitsToFloat(R126i.z),-0.0),vec4(intBitsToFloat(R5i.w),intBitsToFloat(R10i.x),intBitsToFloat(R12i.z),0.0))); PV0i.x = tempi.x; PV0i.y = tempi.x; PV0i.z = tempi.x; PV0i.w = tempi.x; R125i.w = floatBitsToInt(intBitsToFloat(R7i.w) + intBitsToFloat(PV1i.x)); PS0i = R125i.w; // 9 tempi.x = floatBitsToInt(dot(vec4(intBitsToFloat(R127i.x),intBitsToFloat(R127i.y),intBitsToFloat(R126i.z),-0.0),vec4(intBitsToFloat(R11i.x),intBitsToFloat(R13i.z),intBitsToFloat(R8i.w),0.0))); PV1i.x = tempi.x; PV1i.y = tempi.x; PV1i.z = tempi.x; PV1i.w = tempi.x; PS1i = floatBitsToInt(intBitsToFloat(R12i.x) + intBitsToFloat(PV0i.x)); // 10 R12i.x = 0x3f800000; PV0i.y = floatBitsToInt(intBitsToFloat(R126i.x) + intBitsToFloat(PS1i)); PV0i.z = floatBitsToInt(intBitsToFloat(R125i.y) + intBitsToFloat(R125i.w)); PV0i.w = floatBitsToInt(intBitsToFloat(R9i.w) + intBitsToFloat(PV1i.x)); R126i.x = floatBitsToInt(-(uf_blockVS6[17].x) + intBitsToFloat(R4i.w)); PS0i = R126i.x; // 11 backupReg0i = R0i.y; backupReg0i = R0i.y; PV1i.x = floatBitsToInt(intBitsToFloat(R127i.w) + intBitsToFloat(PV0i.w)); PV1i.y = floatBitsToInt(-(uf_blockVS6[17].y) + intBitsToFloat(backupReg0i)); PV1i.z = floatBitsToInt(-(uf_blockVS6[17].z) + intBitsToFloat(R11i.z)); R127i.w = floatBitsToInt(-(intBitsToFloat(R4i.w)) + intBitsToFloat(PV0i.z)); R127i.x = floatBitsToInt(-(intBitsToFloat(backupReg0i)) + intBitsToFloat(PV0i.y)); PS1i = R127i.x; // 12 tempi.x = floatBitsToInt(dot(vec4(intBitsToFloat(R126i.x),intBitsToFloat(PV1i.y),intBitsToFloat(PV1i.z),-0.0),vec4(intBitsToFloat(R126i.x),intBitsToFloat(PV1i.y),intBitsToFloat(PV1i.z),0.0))); PV0i.x = tempi.x; PV0i.y = tempi.x; PV0i.z = tempi.x; PV0i.w = tempi.x; R125i.w = floatBitsToInt(-(intBitsToFloat(R11i.z)) + intBitsToFloat(PV1i.x)); PS0i = R125i.w; // 13 PV1i.y = floatBitsToInt((0.0 > uf_blockVS7[8].x)?1.0:0.0); PV1i.z = floatBitsToInt((uf_blockVS7[8].x > 0.0)?1.0:0.0); R126i.w = 0x3f800000; R13i.z = floatBitsToInt(sqrt(intBitsToFloat(PV0i.x))); PS1i = R13i.z; // 14 R126i.x = floatBitsToInt(intBitsToFloat(PV1i.z) + -(intBitsToFloat(PV1i.y))); PV0i.x = R126i.x; PS0i = floatBitsToInt(1.0 / intBitsToFloat(R126i.y)); // 15 R11i.x = floatBitsToInt(intBitsToFloat(R127i.x) * intBitsToFloat(PS0i)); R9i.y = floatBitsToInt(intBitsToFloat(R127i.w) * intBitsToFloat(PS0i)); R125i.z = floatBitsToInt(-(intBitsToFloat(PV0i.x)) + 1.0); R9i.w = floatBitsToInt(intBitsToFloat(R125i.w) * intBitsToFloat(PS0i)); PS1i = floatBitsToInt(1.0 / uf_blockVS7[8].x); // 16 tempi.x = floatBitsToInt(dot(vec4(intBitsToFloat(R4i.w),intBitsToFloat(R0i.y),intBitsToFloat(R11i.z),intBitsToFloat(R126i.w)),vec4(uf_blockVS6[10].x,uf_blockVS6[10].y,uf_blockVS6[10].z,uf_blockVS6[10].w))); PV0i.x = tempi.x; PV0i.y = tempi.x; PV0i.z = tempi.x; PV0i.w = tempi.x; R126i.y = tempi.x; R126i.z = floatBitsToInt(intBitsToFloat(R15i.w) * intBitsToFloat(PS1i)); PS0i = R126i.z; // 17 backupReg0i = R0i.y; tempi.x = floatBitsToInt(dot(vec4(intBitsToFloat(R4i.w),intBitsToFloat(backupReg0i),intBitsToFloat(R11i.z),intBitsToFloat(R126i.w)),vec4(uf_blockVS6[11].x,uf_blockVS6[11].y,uf_blockVS6[11].z,uf_blockVS6[11].w))); PV1i.x = tempi.x; PV1i.y = tempi.x; PV1i.z = tempi.x; PV1i.w = tempi.x; // 18 R123i.x = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R6i.x),uf_blockVS7[9].y) + intBitsToFloat(R126i.z))); PV0i.x = R123i.x; R123i.y = floatBitsToInt((intBitsToFloat(R126i.y) * 0.0 + intBitsToFloat(PV1i.x))); PV0i.y = R123i.y; PV0i.w = PV1i.x; PV0i.w = floatBitsToInt(intBitsToFloat(PV0i.w) / 2.0); // 19 PV1i.x = floatBitsToInt(fract(intBitsToFloat(PV0i.x))); R123i.z = floatBitsToInt((intBitsToFloat(R126i.y) * 0.5 + intBitsToFloat(PV0i.w))); PV1i.z = R123i.z; PS1i = floatBitsToInt(1.0 / intBitsToFloat(PV0i.y)); // 20 PV0i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R126i.x), intBitsToFloat(PV1i.x))); PV0i.w = floatBitsToInt(intBitsToFloat(PV1i.z) * intBitsToFloat(PS1i)); // 21 R5i.y = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R11i.y),intBitsToFloat(R125i.z)) + intBitsToFloat(PV0i.z))); PV1i.z = floatBitsToInt(mul_nonIEEE(uf_blockVS6[18].w, intBitsToFloat(PV0i.w))); // 22 PV0i.y = floatBitsToInt(-(uf_blockVS6[18].y) + intBitsToFloat(PV1i.z)); // 23 PS1i = floatBitsToInt(1.0 / intBitsToFloat(PV0i.y)); // 24 R3i.w = floatBitsToInt(-(uf_blockVS6[18].z) * intBitsToFloat(PS1i)); } if( activeMaskStackC[3] == true ) { // 0 R127i.x = floatBitsToInt(intBitsToFloat(R5i.y) + -(uf_blockVS7[60].w)); PV0i.z = floatBitsToInt(min(intBitsToFloat(R13i.z), uf_blockVS7[116].x)); PS0i = floatBitsToInt(1.0 / uf_blockVS7[116].x); // 1 PV1i.x = floatBitsToInt(intBitsToFloat(PV0i.z) * intBitsToFloat(PS0i)); R125i.z = floatBitsToInt(-(uf_blockVS7[60].y) + uf_blockVS7[61].y); R126i.w = floatBitsToInt(-(uf_blockVS7[60].x) + uf_blockVS7[61].x); // 2 R126i.x = floatBitsToInt(-(uf_blockVS7[60].z) + uf_blockVS7[61].z); PV0i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R9i.w), intBitsToFloat(PV1i.x))); PV0i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R11i.x), intBitsToFloat(PV1i.x))); PV0i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R9i.y), intBitsToFloat(PV1i.x))); PS0i = floatBitsToInt(-(uf_blockVS7[60].w) + uf_blockVS7[61].w); // 3 R0i.x = floatBitsToInt(intBitsToFloat(R4i.w) + intBitsToFloat(PV0i.w)); R4i.y = floatBitsToInt(intBitsToFloat(R0i.y) + intBitsToFloat(PV0i.z)); R8i.z = floatBitsToInt(intBitsToFloat(R11i.z) + intBitsToFloat(PV0i.y)); R4i.w = ((intBitsToFloat(R127i.x) >= 0.0)?(floatBitsToInt(1.0)):(0)); PS1i = floatBitsToInt(1.0 / intBitsToFloat(PS0i)); // 4 PV0i.x = floatBitsToInt(intBitsToFloat(R126i.x) * intBitsToFloat(PS1i)); PV0i.y = floatBitsToInt(intBitsToFloat(R125i.z) * intBitsToFloat(PS1i)); PV0i.z = floatBitsToInt(intBitsToFloat(R126i.w) * intBitsToFloat(PS1i)); PV0i.w = floatBitsToInt(intBitsToFloat(R5i.y) + -(uf_blockVS7[61].w)); // 5 R10i.x = ((intBitsToFloat(PV0i.w) >= 0.0)?(floatBitsToInt(1.0)):(0)); PV1i.x = R10i.x; R5i.y = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R127i.x),intBitsToFloat(PV0i.x)) + uf_blockVS7[60].z)); R11i.z = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R127i.x),intBitsToFloat(PV0i.y)) + uf_blockVS7[60].y)); R9i.w = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R127i.x),intBitsToFloat(PV0i.z)) + uf_blockVS7[60].x)); // 6 PV0i.y = floatBitsToInt(-(intBitsToFloat(PV1i.x)) + 1.0); // 7 R11i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R4i.w), intBitsToFloat(PV0i.y))); } if( activeMaskStackC[3] == true ) { // 0 backupReg0i = R0i.x; tempi.x = floatBitsToInt(dot(vec4(intBitsToFloat(backupReg0i),intBitsToFloat(R4i.y),intBitsToFloat(R8i.z),intBitsToFloat(R12i.x)),vec4(uf_blockVS6[8].x,uf_blockVS6[8].y,uf_blockVS6[8].z,uf_blockVS6[8].w))); PV0i.x = tempi.x; PV0i.y = tempi.x; PV0i.z = tempi.x; PV0i.w = tempi.x; R0i.w = tempi.x; // 1 R4i.x = floatBitsToInt(dot(vec4(intBitsToFloat(R0i.x),intBitsToFloat(R4i.y),intBitsToFloat(R8i.z),intBitsToFloat(R12i.x)),vec4(uf_blockVS6[9].x,uf_blockVS6[9].y,uf_blockVS6[9].z,uf_blockVS6[9].w))); PV1i.x = R4i.x; PV1i.y = R4i.x; PV1i.z = R4i.x; PV1i.w = R4i.x; R126i.w = floatBitsToInt(-(intBitsToFloat(R4i.w)) + 1.0); PS1i = R126i.w; // 2 backupReg0i = R0i.x; tempi.x = floatBitsToInt(dot(vec4(intBitsToFloat(backupReg0i),intBitsToFloat(R4i.y),intBitsToFloat(R8i.z),intBitsToFloat(R12i.x)),vec4(uf_blockVS6[10].x,uf_blockVS6[10].y,uf_blockVS6[10].z,uf_blockVS6[10].w))); PV0i.x = tempi.x; PV0i.y = tempi.x; PV0i.z = tempi.x; PV0i.w = tempi.x; R9i.z = tempi.x; // 3 backupReg0i = R0i.x; tempi.x = floatBitsToInt(dot(vec4(intBitsToFloat(backupReg0i),intBitsToFloat(R4i.y),intBitsToFloat(R8i.z),intBitsToFloat(R12i.x)),vec4(uf_blockVS6[11].x,uf_blockVS6[11].y,uf_blockVS6[11].z,uf_blockVS6[11].w))); PV1i.x = tempi.x; PV1i.y = tempi.x; PV1i.z = tempi.x; PV1i.w = tempi.x; R13i.y = tempi.x; // 4 PV0i.x = floatBitsToInt(mul_nonIEEE(uf_blockVS7[60].y, intBitsToFloat(R126i.w))); R15i.y = floatBitsToInt((intBitsToFloat(R9i.z) * 0.0 + intBitsToFloat(PV1i.x))); PV0i.z = floatBitsToInt(mul_nonIEEE(uf_blockVS7[60].x, intBitsToFloat(R126i.w))); PV0i.w = PV1i.x; PV0i.w = floatBitsToInt(intBitsToFloat(PV0i.w) / 2.0); PS0i = floatBitsToInt(mul_nonIEEE(uf_blockVS7[60].z, intBitsToFloat(R126i.w))); // 5 R123i.x = floatBitsToInt((intBitsToFloat(R9i.z) * 0.0 + intBitsToFloat(PV0i.w))); PV1i.x = R123i.x; R126i.y = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R5i.y),intBitsToFloat(R11i.x)) + intBitsToFloat(PS0i))); R123i.z = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R11i.z),intBitsToFloat(R11i.x)) + intBitsToFloat(PV0i.x))); PV1i.z = R123i.z; R123i.w = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R9i.w),intBitsToFloat(R11i.x)) + intBitsToFloat(PV0i.z))); PV1i.w = R123i.w; R14i.z = floatBitsToInt((intBitsToFloat(R9i.z) * 0.5 + intBitsToFloat(PV0i.w))); PS1i = R14i.z; // 6 R13i.x = floatBitsToInt((intBitsToFloat(R0i.w) * 0.5 + intBitsToFloat(PV1i.x))); R5i.y = floatBitsToInt((mul_nonIEEE(uf_blockVS7[61].x,intBitsToFloat(R10i.x)) + intBitsToFloat(PV1i.w))); R11i.z = floatBitsToInt((mul_nonIEEE(uf_blockVS7[61].y,intBitsToFloat(R10i.x)) + intBitsToFloat(PV1i.z))); R13i.w = floatBitsToInt((intBitsToFloat(R4i.x) * -(0.5) + intBitsToFloat(PV1i.x))); R3i.z = floatBitsToInt(1.0 / intBitsToFloat(R15i.y)); PS0i = R3i.z; // 7 PV1i.y = floatBitsToInt(intBitsToFloat(R14i.z) * intBitsToFloat(PS0i)); R13i.z = floatBitsToInt((mul_nonIEEE(uf_blockVS7[61].z,intBitsToFloat(R10i.x)) + intBitsToFloat(R126i.y))); // 8 R123i.w = floatBitsToInt((mul_nonIEEE(intBitsToFloat(PV1i.y),uf_blockVS6[18].w) + -(uf_blockVS6[18].y))); PV0i.w = R123i.w; // 9 PS1i = floatBitsToInt(1.0 / intBitsToFloat(PV0i.w)); // 10 R2i.z = floatBitsToInt(-(uf_blockVS6[18].z) * intBitsToFloat(PS1i)); // 11 R125i.z = floatBitsToInt(-(uf_blockVS7[68].x) + uf_blockVS7[69].x); // 12 PV0i.y = floatBitsToInt(-(uf_blockVS7[68].w) + uf_blockVS7[69].w); // 13 R126i.y = floatBitsToInt(-(uf_blockVS7[76].y) + uf_blockVS7[77].y); R126i.z = floatBitsToInt(-(uf_blockVS7[76].x) + uf_blockVS7[77].x); PS1i = floatBitsToInt(1.0 / intBitsToFloat(PV0i.y)); // 14 R127i.x = floatBitsToInt(-(uf_blockVS7[76].z) + uf_blockVS7[77].z); PV0i.y = floatBitsToInt(-(uf_blockVS7[76].w) + uf_blockVS7[77].w); R9i.w = floatBitsToInt(intBitsToFloat(R125i.z) * intBitsToFloat(PS1i)); // 15 PS1i = floatBitsToInt(1.0 / intBitsToFloat(PV0i.y)); // 16 R11i.x = floatBitsToInt(intBitsToFloat(R126i.y) * intBitsToFloat(PS1i)); R9i.y = floatBitsToInt(intBitsToFloat(R126i.z) * intBitsToFloat(PS1i)); R8i.w = floatBitsToInt(intBitsToFloat(R127i.x) * intBitsToFloat(PS1i)); } if( activeMaskStackC[3] == true ) { // 0 backupReg0i = R11i.z; PV0i.x = floatBitsToInt((0.0 > uf_blockVS7[8].y)?1.0:0.0); PV0i.y = floatBitsToInt((uf_blockVS7[8].y > 0.0)?1.0:0.0); R11i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R5i.y), uf_blockVS8[0].x)); R4i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(backupReg0i), uf_blockVS8[0].y)); PS0i = floatBitsToInt(1.0 / uf_blockVS7[8].y); // 1 backupReg0i = R13i.z; PV1i.x = floatBitsToInt((uf_blockVS7[8].z > 0.0)?1.0:0.0); PV1i.y = floatBitsToInt(intBitsToFloat(R15i.w) * intBitsToFloat(PS0i)); R13i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(backupReg0i), uf_blockVS8[0].z)); R126i.w = floatBitsToInt(intBitsToFloat(PV0i.y) + -(intBitsToFloat(PV0i.x))); PV1i.w = R126i.w; PS1i = floatBitsToInt((0.0 > uf_blockVS7[8].z)?1.0:0.0); // 2 R123i.x = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R6i.x),uf_blockVS7[9].z) + intBitsToFloat(PV1i.y))); PV0i.x = R123i.x; R126i.z = floatBitsToInt(-(intBitsToFloat(PV1i.w)) + 1.0); R127i.w = floatBitsToInt(intBitsToFloat(PV1i.x) + -(intBitsToFloat(PS1i))); PV0i.w = R127i.w; PS0i = floatBitsToInt(1.0 / uf_blockVS7[8].z); // 3 PV1i.y = floatBitsToInt(intBitsToFloat(R15i.w) * intBitsToFloat(PS0i)); R125i.z = floatBitsToInt(-(intBitsToFloat(PV0i.w)) + 1.0); PV1i.w = floatBitsToInt(fract(intBitsToFloat(PV0i.x))); // 4 R123i.x = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R6i.x),uf_blockVS7[9].w) + intBitsToFloat(PV1i.y))); PV0i.x = R123i.x; PV0i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R126i.w), intBitsToFloat(PV1i.w))); // 5 R10i.x = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R11i.y),intBitsToFloat(R126i.z)) + intBitsToFloat(PV0i.y))); PV1i.w = floatBitsToInt(fract(intBitsToFloat(PV0i.x))); // 6 PV0i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R127i.w), intBitsToFloat(PV1i.w))); // 7 R12i.x = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R11i.y),intBitsToFloat(R125i.z)) + intBitsToFloat(PV0i.y))); } if( activeMaskStackC[3] == true ) { // 0 PV0i.x = floatBitsToInt(intBitsToFloat(R10i.x) + -(uf_blockVS7[69].w)); PV0i.w = floatBitsToInt(intBitsToFloat(R10i.x) + -(uf_blockVS7[68].w)); // 1 R14i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R11i.z), uf_blockVS7[59].x)); R126i.y = ((intBitsToFloat(PV0i.w) >= 0.0)?(floatBitsToInt(1.0)):(0)); PV1i.y = R126i.y; R125i.z = floatBitsToInt((mul_nonIEEE(intBitsToFloat(PV0i.w),intBitsToFloat(R9i.w)) + uf_blockVS7[68].x)); R126i.w = ((intBitsToFloat(PV0i.x) >= 0.0)?(floatBitsToInt(1.0)):(0)); PV1i.w = R126i.w; R14i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R4i.w), uf_blockVS7[59].x)); PS1i = R14i.w; // 2 PV0i.x = floatBitsToInt(-(intBitsToFloat(PV1i.y)) + 1.0); R16i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R13i.z), uf_blockVS7[59].x)); PV0i.z = floatBitsToInt(-(intBitsToFloat(PV1i.w)) + 1.0); R127i.w = floatBitsToInt(intBitsToFloat(R12i.x) + -(uf_blockVS7[76].w)); PV0i.w = R127i.w; // 3 R127i.x = floatBitsToInt((mul_nonIEEE(intBitsToFloat(PV0i.w),intBitsToFloat(R11i.x)) + uf_blockVS7[76].y)); PV1i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R126i.y), intBitsToFloat(PV0i.z))); R126i.z = floatBitsToInt((mul_nonIEEE(intBitsToFloat(PV0i.w),intBitsToFloat(R9i.y)) + uf_blockVS7[76].x)); PV1i.w = floatBitsToInt(mul_nonIEEE(uf_blockVS7[68].x, intBitsToFloat(PV0i.x))); R125i.w = ((intBitsToFloat(PV0i.w) >= 0.0)?(floatBitsToInt(1.0)):(0)); PS1i = R125i.w; // 4 R126i.x = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R127i.w),intBitsToFloat(R8i.w)) + uf_blockVS7[76].z)); PV0i.y = floatBitsToInt(intBitsToFloat(R12i.x) + -(uf_blockVS7[77].w)); R123i.z = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R125i.z),intBitsToFloat(PV1i.y)) + intBitsToFloat(PV1i.w))); PV0i.z = R123i.z; R127i.w = floatBitsToInt(-(intBitsToFloat(PS1i)) + 1.0); PV0i.w = R127i.w; // 5 R124i.x = ((intBitsToFloat(PV0i.y) >= 0.0)?(floatBitsToInt(1.0)):(0)); PV1i.x = R124i.x; R123i.y = floatBitsToInt((mul_nonIEEE(uf_blockVS7[69].x,intBitsToFloat(R126i.w)) + intBitsToFloat(PV0i.z))); PV1i.y = R123i.y; R125i.z = floatBitsToInt(mul_nonIEEE(uf_blockVS7[76].x, intBitsToFloat(PV0i.w))); R126i.w = floatBitsToInt(mul_nonIEEE(uf_blockVS7[76].y, intBitsToFloat(PV0i.w))); // 6 backupReg0i = R127i.w; PV0i.x = floatBitsToInt(-(intBitsToFloat(PV1i.x)) + 1.0); R17i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV1i.y), uf_blockVS8[0].w)); PV0i.z = ((intBitsToFloat(R6i.x) > 0.5)?int(0xFFFFFFFF):int(0x0)); R127i.w = floatBitsToInt(mul_nonIEEE(uf_blockVS7[76].z, intBitsToFloat(backupReg0i))); // 7 PV1i.x = ((intBitsToFloat(R6i.y) > 0.5)?int(0xFFFFFFFF):int(0x0)); R9i.y = ((PV0i.z == 0)?(R8i.x):(R16i.w)); PV1i.z = ((intBitsToFloat(R6i.z) > 0.5)?int(0xFFFFFFFF):int(0x0)); PV1i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R125i.w), intBitsToFloat(PV0i.x))); R125i.w = ((intBitsToFloat(R6i.w) > 0.5)?int(0xFFFFFFFF):int(0x0)); PS1i = R125i.w; // 8 R123i.x = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R126i.x),intBitsToFloat(PV1i.w)) + intBitsToFloat(R127i.w))); PV0i.x = R123i.x; R123i.y = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R127i.x),intBitsToFloat(PV1i.w)) + intBitsToFloat(R126i.w))); PV0i.y = R123i.y; R123i.z = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R126i.z),intBitsToFloat(PV1i.w)) + intBitsToFloat(R125i.z))); PV0i.z = R123i.z; R8i.w = ((PV1i.x == 0)?(R8i.y):(R15i.z)); R4i.w = ((PV1i.z == 0)?(R8i.x):(R16i.w)); PS0i = R4i.w; // 9 R12i.x = ((R125i.w == 0)?(R8i.y):(R15i.z)); R123i.y = floatBitsToInt((mul_nonIEEE(uf_blockVS7[77].z,intBitsToFloat(R124i.x)) + intBitsToFloat(PV0i.x))); PV1i.y = R123i.y; R123i.z = floatBitsToInt((mul_nonIEEE(uf_blockVS7[77].y,intBitsToFloat(R124i.x)) + intBitsToFloat(PV0i.y))); PV1i.z = R123i.z; R123i.w = floatBitsToInt((mul_nonIEEE(uf_blockVS7[77].x,intBitsToFloat(R124i.x)) + intBitsToFloat(PV0i.z))); PV1i.w = R123i.w; PS1i = ((intBitsToFloat(R6i.y) > 0.5)?int(0xFFFFFFFF):int(0x0)); // 10 PV0i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV1i.y), uf_blockVS8[1].z)); R5i.y = ((PS1i == 0)?(R8i.x):(R16i.w)); PV0i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV1i.z), uf_blockVS8[1].y)); PV0i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV1i.w), uf_blockVS8[1].x)); PS0i = ((intBitsToFloat(R6i.z) > 0.5)?int(0xFFFFFFFF):int(0x0)); // 11 R11i.x = ((PS0i == 0)?(R8i.y):(R15i.z)); R7i.y = floatBitsToInt(mul_nonIEEE(uf_blockVS7[59].x, intBitsToFloat(PV0i.x))); R7i.z = floatBitsToInt(mul_nonIEEE(uf_blockVS7[59].x, intBitsToFloat(PV0i.z))); R11i.w = floatBitsToInt(mul_nonIEEE(uf_blockVS7[59].x, intBitsToFloat(PV0i.w))); } if( activeMaskStackC[3] == true ) { // 0 R10i.x = floatBitsToInt(uf_blockVS7[84].x); PV0i.y = floatBitsToInt(uf_blockVS7[5].x) & 0x00080000; PV0i.z = floatBitsToInt(uf_blockVS7[5].x) & 0x00200000; PV0i.w = floatBitsToInt(uf_blockVS7[5].x) & 0x00100000; PS0i = floatBitsToInt(uf_blockVS7[5].x) & 0x00400000; // 1 PV1i.x = (PS0i == 0x00400000)?int(0xFFFFFFFF):int(0x0); PV1i.y = (PV0i.z == 0x00200000)?int(0xFFFFFFFF):int(0x0); PV1i.z = (PV0i.w == 0x00100000)?int(0xFFFFFFFF):int(0x0); PV1i.w = (PV0i.y == 0x00080000)?int(0xFFFFFFFF):int(0x0); R126i.z = floatBitsToInt(uf_blockVS7[5].y) & int(1); PS1i = R126i.z; // 2 R9i.x = ((PV1i.w == 0)?(R8i.x):(R9i.y)); R3i.y = ((PV1i.x == 0)?(R8i.y):(R12i.x)); R4i.z = ((PV1i.y == 0)?(R8i.x):(R4i.w)); R7i.w = ((PV1i.z == 0)?(R8i.y):(R8i.w)); PS0i = floatBitsToInt(uf_blockVS7[5].x) & 0x00800000; // 3 PV1i.x = floatBitsToInt(uf_blockVS7[5].x) & 0x01000000; R2i.y = (int(1) != R126i.z)?int(0xFFFFFFFF):int(0x0); R126i.z = floatBitsToInt(uf_blockVS7[5].x) & 0x00000010; PV1i.w = (PS0i == 0x00800000)?int(0xFFFFFFFF):int(0x0); R12i.x = int(uf_blockVS7[17].x); PS1i = R12i.x; // 4 R3i.x = ((PV1i.w == 0)?(R8i.x):(R5i.y)); R126i.y = floatBitsToInt(uf_blockVS7[5].x) & 0x00000020; PV0i.z = (PV1i.x == 0x01000000)?int(0xFFFFFFFF):int(0x0); R125i.w = floatBitsToInt(uf_blockVS7[5].x) & 0x00000040; R4i.w = int(uf_blockVS7[17].y); PS0i = R4i.w; // 5 R2i.w = ((PV0i.z == 0)?(R8i.y):(R11i.x)); PS1i = floatBitsToInt(float(R126i.z)); // 6 PV0i.x = floatBitsToInt((intBitsToFloat(PS1i) > 0.0)?1.0:0.0); PV0i.w = floatBitsToInt((0.0 > intBitsToFloat(PS1i))?1.0:0.0); PS0i = floatBitsToInt(float(R126i.y)); // 7 PV1i.x = floatBitsToInt((intBitsToFloat(PS0i) > 0.0)?1.0:0.0); PV1i.z = floatBitsToInt(intBitsToFloat(PV0i.x) + -(intBitsToFloat(PV0i.w))); PV1i.w = floatBitsToInt((0.0 > intBitsToFloat(PS0i))?1.0:0.0); PS1i = floatBitsToInt(float(R125i.w)); // 8 PV0i.x = floatBitsToInt((intBitsToFloat(PS1i) > 0.0)?1.0:0.0); PV0i.z = floatBitsToInt(intBitsToFloat(PV1i.x) + -(intBitsToFloat(PV1i.w))); PV0i.w = floatBitsToInt((0.0 > intBitsToFloat(PS1i))?1.0:0.0); R126i.y = int(intBitsToFloat(PV1i.z)); PS0i = R126i.y; // 9 PV1i.x = 0 - PS0i; R13i.z = floatBitsToInt(intBitsToFloat(PV0i.x) + -(intBitsToFloat(PV0i.w))); R125i.y = int(intBitsToFloat(PV0i.z)); PS1i = R125i.y; // 10 PV0i.x = 0 - PS1i; R8i.w = max(R126i.y, PV1i.x); // 11 R5i.w = max(R125i.y, PV0i.x); } if( activeMaskStackC[3] == true ) { // 0 R7i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R10i.x), uf_blockVS8[1].w)); // 1 R124i.x = int(-1) + R12i.x; R126i.y = floatBitsToInt(uf_blockVS7[5].x) & 0x02000000; PV1i.z = floatBitsToInt(uf_blockVS7[5].x) & 0x00000080; R125i.y = int(intBitsToFloat(R13i.z)); PS1i = R125i.y; // 2 PV0i.x = 0 - PS1i; PS0i = floatBitsToInt(float(PV1i.z)); // 3 PV1i.x = floatBitsToInt((intBitsToFloat(PS0i) > 0.0)?1.0:0.0); PV1i.y = floatBitsToInt((0.0 > intBitsToFloat(PS0i))?1.0:0.0); R9i.w = max(R125i.y, PV0i.x); R125i.z = floatBitsToInt(float(R12i.x)); PS1i = R125i.z; // 4 R127i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R6i.x), intBitsToFloat(PS1i))); PV0i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R15i.w), intBitsToFloat(PS1i))); PV0i.z = floatBitsToInt(intBitsToFloat(PV1i.x) + -(intBitsToFloat(PV1i.y))); R126i.z = floatBitsToInt(float(R4i.w)); PS0i = R126i.z; // 5 PV1i.x = floatBitsToInt(intBitsToFloat(R10i.y) * intBitsToFloat(PV0i.y)); R125i.y = int(intBitsToFloat(PV0i.z)); PS1i = R125i.y; // 6 PV0i.x = 0 - PS1i; PS0i = int(intBitsToFloat(PV1i.x)); // 7 R127i.w = max(R125i.y, PV0i.x); R127i.z = R8i.w * PS0i; PS1i = R127i.z; // 8 PS0i = floatBitsToInt(1.0 / intBitsToFloat(R126i.z)); // 9 PV1i.x = floatBitsToInt(intBitsToFloat(R15i.w) * intBitsToFloat(PS0i)); R125i.y = floatBitsToInt(float(R12i.x)); PS1i = R125i.y; // 10 R12i.x = floatBitsToInt(abs(intBitsToFloat(PS1i))); R126i.w = int(intBitsToFloat(PV1i.x)); PS0i = R126i.w; // 11 PS1i = floatBitsToInt(float(PS0i)); // 12 PV0i.y = floatBitsToInt(-(intBitsToFloat(R125i.z)) + intBitsToFloat(PS1i)); R126i.x = floatBitsToInt(float(R126i.w)); PS0i = R126i.x; // 13 R123i.x = ((intBitsToFloat(PV0i.y) >= 0.0)?(floatBitsToInt(1.0)):(0)); PV1i.x = R123i.x; R125i.w = floatBitsToInt(abs(intBitsToFloat(PS0i))); R8i.w = floatBitsToInt(1.0 / abs(intBitsToFloat(R125i.y))); PS1i = R8i.w; // 14 PV0i.z = floatBitsToInt(mul_nonIEEE(abs(intBitsToFloat(R126i.x)), intBitsToFloat(PS1i))); PS0i = int(intBitsToFloat(PV1i.x)); // 15 R125i.x = int(1) - PS0i; PV1i.y = floatBitsToInt(trunc(intBitsToFloat(PV0i.z))); R124i.w = PS0i * R124i.x; PS1i = R124i.w; // 16 R125i.z = floatBitsToInt((mul_nonIEEE(-(intBitsToFloat(PV1i.y)),intBitsToFloat(R12i.x)) + intBitsToFloat(R125i.w))); PV0i.z = R125i.z; PS0i = floatBitsToInt(float(R126i.y)); // 17 PV1i.x = floatBitsToInt((intBitsToFloat(PV0i.z) >= abs(intBitsToFloat(R125i.y)))?1.0:0.0); PV1i.y = floatBitsToInt(-(abs(intBitsToFloat(R125i.y))) + intBitsToFloat(PV0i.z)); PV1i.z = floatBitsToInt((0.0 > intBitsToFloat(PS0i))?1.0:0.0); PV1i.w = floatBitsToInt((intBitsToFloat(PS0i) > 0.0)?1.0:0.0); R124i.x = int(intBitsToFloat(R127i.x)); PS1i = R124i.x; // 18 backupReg0i = R127i.w; PV0i.y = floatBitsToInt(intBitsToFloat(PV1i.w) + -(intBitsToFloat(PV1i.z))); R127i.w = ((intBitsToFloat(PV1i.x) == 0.0)?(R125i.z):(PV1i.y)); PV0i.w = R127i.w; R126i.y = backupReg0i * PS1i; PS0i = R126i.y; // 19 PV1i.z = floatBitsToInt(abs(intBitsToFloat(R125i.y)) + intBitsToFloat(PV0i.w)); R127i.x = int(intBitsToFloat(PV0i.y)); PS1i = R127i.x; // 20 R123i.y = ((-(intBitsToFloat(R127i.w)) > 0.0)?(PV1i.z):(R127i.w)); PV0i.y = R123i.y; PV0i.w = 0 - PS1i; // 21 R123i.x = ((-(intBitsToFloat(R126i.x)) > 0.0)?(floatBitsToInt(-(intBitsToFloat(PV0i.y)))):(PV0i.y)); PV1i.x = R123i.x; PV1i.z = max(R127i.x, PV0i.w); // 22 R123i.w = ((intBitsToFloat(R125i.y) == 0.0)?(R126i.x):(PV1i.x)); PV0i.w = R123i.w; PS0i = PV1i.z * R124i.x; // 23 R125i.z = R126i.w + PS0i; PS1i = int(intBitsToFloat(PV0i.w)); // 24 PS0i = R125i.x * PS1i; // 25 PV1i.z = PS0i + R124i.w; R125i.x = R9i.w * R125i.z; PS1i = R125i.x; // 26 PS0i = R5i.w * PV1i.z; // 27 PV1i.y = PS0i + R127i.z; // 28 PV0i.x = R125i.x + PV1i.y; // 29 PV1i.w = R126i.y + PV0i.x; // 30 R125i.z = floatBitsToInt(float(PV1i.w)); PS0i = R125i.z; // 31 PV1i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R8i.w), abs(intBitsToFloat(PS0i)))); R124i.w = floatBitsToInt(abs(intBitsToFloat(PS0i))); // 32 PV0i.x = floatBitsToInt(trunc(intBitsToFloat(PV1i.y))); // 33 R127i.z = floatBitsToInt((mul_nonIEEE(-(intBitsToFloat(PV0i.x)),intBitsToFloat(R12i.x)) + intBitsToFloat(R124i.w))); PV1i.z = R127i.z; // 34 PV0i.x = floatBitsToInt((intBitsToFloat(PV1i.z) >= abs(intBitsToFloat(R125i.y)))?1.0:0.0); PV0i.y = floatBitsToInt(-(abs(intBitsToFloat(R125i.y))) + intBitsToFloat(PV1i.z)); // 35 R124i.w = ((intBitsToFloat(PV0i.x) == 0.0)?(R127i.z):(PV0i.y)); PV1i.w = R124i.w; // 36 PV0i.z = floatBitsToInt(abs(intBitsToFloat(R125i.y)) + intBitsToFloat(PV1i.w)); // 37 R123i.y = ((-(intBitsToFloat(R124i.w)) > 0.0)?(PV0i.z):(R124i.w)); PV1i.y = R123i.y; // 38 R123i.x = ((-(intBitsToFloat(R125i.z)) > 0.0)?(floatBitsToInt(-(intBitsToFloat(PV1i.y)))):(PV1i.y)); PV0i.x = R123i.x; // 39 R123i.w = ((intBitsToFloat(R125i.y) == 0.0)?(R125i.z):(PV0i.x)); PV1i.w = R123i.w; // 40 R125i.z = int(intBitsToFloat(PV1i.w)); PS0i = R125i.z; // 41 R125i.y = floatBitsToInt(float(PS0i)); PS1i = R125i.y; // 42 PV0i.x = floatBitsToInt((intBitsToFloat(PS1i) > 0.0)?1.0:0.0); PV0i.w = floatBitsToInt((0.0 > intBitsToFloat(PS1i))?1.0:0.0); R12i.x = floatBitsToInt(float(R125i.z)); PS0i = R12i.x; // 43 R126i.y = floatBitsToInt(abs(intBitsToFloat(PS0i))); PV1i.z = floatBitsToInt(intBitsToFloat(PV0i.x) + -(intBitsToFloat(PV0i.w))); PV1i.w = floatBitsToInt(abs(intBitsToFloat(PS0i)) * 0.25); // 44 R123i.y = floatBitsToInt((intBitsToFloat(PV1i.z) * 0.5 + intBitsToFloat(R125i.y))); PV0i.y = R123i.y; PV0i.z = floatBitsToInt(trunc(intBitsToFloat(PV1i.w))); // 45 R125i.x = floatBitsToInt((-(intBitsToFloat(PV0i.z)) * 4.0 + intBitsToFloat(R126i.y))); PV1i.x = R125i.x; PV1i.y = floatBitsToInt(intBitsToFloat(PV0i.y) * 0.25); R12i.z = ((R2i.y == 0)?(R6i.x):(R6i.y)); // 46 PV0i.x = floatBitsToInt(trunc(intBitsToFloat(PV1i.y))); PV0i.z = floatBitsToInt((intBitsToFloat(PV1i.x) >= 4.0)?1.0:0.0); PV0i.w = floatBitsToInt(intBitsToFloat(PV1i.x) + intBitsToFloat(0xc0800000)); R9i.y = int(uf_blockVS7[26].x); PS0i = R9i.y; // 47 R8i.y = ((intBitsToFloat(PV0i.z) == 0.0)?(R125i.x):(PV0i.w)); R8i.w = floatBitsToInt(uf_blockVS7[5].x) & 0x00000100; R13i.z = int(intBitsToFloat(PV0i.x)); PS1i = R13i.z; } if( activeMaskStackC[3] == true ) { // 0 PV0i.x = floatBitsToInt(intBitsToFloat(R8i.y) + 4.0); R5i.y = R13i.z + 0x00000012; R8i.x = int(uf_blockVS7[26].y); PS0i = R8i.x; // 1 R123i.w = ((-(intBitsToFloat(R8i.y)) > 0.0)?(PV0i.x):(R8i.y)); PV1i.w = R123i.w; PS1i = floatBitsToInt(float(R8i.w)); // 2 PV0i.x = floatBitsToInt((0.0 > intBitsToFloat(PS1i))?1.0:0.0); PV0i.y = floatBitsToInt((intBitsToFloat(PS1i) > 0.0)?1.0:0.0); R123i.z = ((-(intBitsToFloat(R12i.x)) > 0.0)?(floatBitsToInt(-(intBitsToFloat(PV1i.w)))):(PV1i.w)); PV0i.z = R123i.z; // 3 R126i.w = floatBitsToInt(intBitsToFloat(PV0i.y) + -(intBitsToFloat(PV0i.x))); PS1i = int(intBitsToFloat(PV0i.z)); // 4 PV0i.x = int(-1) + PS1i; R126i.y = floatBitsToInt(uf_blockVS7[5].x) & 0x00000200; R125i.z = 0xfffffffd + PS1i; R124i.w = 0xfffffffe + PS1i; PS0i = floatBitsToInt(float(PS1i)); // 5 PV1i.z = floatBitsToInt((0.0 > intBitsToFloat(PS0i))?1.0:0.0); PV1i.w = floatBitsToInt((intBitsToFloat(PS0i) > 0.0)?1.0:0.0); PS1i = floatBitsToInt(float(PV0i.x)); // 6 PV0i.x = floatBitsToInt((0.0 > intBitsToFloat(PS1i))?1.0:0.0); PV0i.y = floatBitsToInt(intBitsToFloat(PV1i.w) + -(intBitsToFloat(PV1i.z))); PV0i.z = floatBitsToInt((intBitsToFloat(PS1i) > 0.0)?1.0:0.0); PS0i = floatBitsToInt(float(R124i.w)); // 7 PV1i.x = floatBitsToInt(intBitsToFloat(PV0i.z) + -(intBitsToFloat(PV0i.x))); PV1i.y = floatBitsToInt((intBitsToFloat(PS0i) > 0.0)?1.0:0.0); PV1i.z = floatBitsToInt((0.0 > intBitsToFloat(PS0i))?1.0:0.0); R125i.x = int(intBitsToFloat(PV0i.y)); PS1i = R125i.x; // 8 PV0i.x = 0 - PS1i; PV0i.w = floatBitsToInt(intBitsToFloat(PV1i.y) + -(intBitsToFloat(PV1i.z))); R124i.w = int(intBitsToFloat(PV1i.x)); PS0i = R124i.w; // 9 PV1i.x = 0 - PS0i; PV1i.z = max(R125i.x, PV0i.x); R127i.z = int(intBitsToFloat(PV0i.w)); PS1i = R127i.z; // 10 R12i.x = int(1) - PV1i.z; PV0i.y = max(R124i.w, PV1i.x); PV0i.z = 0 - PS1i; PS0i = floatBitsToInt(float(R125i.z)); // 11 PV1i.x = max(R127i.z, PV0i.z); R8i.y = int(1) - PV0i.y; PV1i.z = floatBitsToInt((intBitsToFloat(PS0i) > 0.0)?1.0:0.0); PV1i.w = floatBitsToInt((0.0 > intBitsToFloat(PS0i))?1.0:0.0); R127i.z = int(intBitsToFloat(R126i.w)); PS1i = R127i.z; // 12 PV0i.y = 0 - PS1i; PV0i.z = floatBitsToInt(intBitsToFloat(PV1i.z) + -(intBitsToFloat(PV1i.w))); R8i.w = int(1) - PV1i.x; PS0i = floatBitsToInt(float(R126i.y)); // 13 R10i.x = max(R127i.z, PV0i.y); PV1i.y = floatBitsToInt((intBitsToFloat(PS0i) > 0.0)?1.0:0.0); PV1i.z = floatBitsToInt((0.0 > intBitsToFloat(PS0i))?1.0:0.0); R126i.y = int(intBitsToFloat(PV0i.z)); PS1i = R126i.y; // 14 PV0i.x = 0 - PS1i; PV0i.w = floatBitsToInt(intBitsToFloat(PV1i.y) + -(intBitsToFloat(PV1i.z))); // 15 PV1i.w = max(R126i.y, PV0i.x); R11i.z = int(intBitsToFloat(PV0i.w)); PS1i = R11i.z; // 16 R13i.z = int(1) - PV1i.w; } if( activeMaskStackC[3] == true ) { R5i.xyzw = floatBitsToInt(uf_blockVS7[R5i.y].xyzw); } if( activeMaskStackC[3] == true ) { // 0 R126i.x = floatBitsToInt(uf_blockVS7[5].x) & 0x00000800; PV0i.y = 0 - R11i.z; R126i.z = int(-1) + R9i.y; R124i.w = floatBitsToInt(uf_blockVS7[5].x) & 0x00000400; R126i.y = R13i.z * R5i.w; PS0i = R126i.y; // 1 R11i.x = max(R11i.z, PV0i.y); R125i.x = R8i.w * R5i.z; PS1i = R125i.x; // 2 R126i.w = R8i.y * R5i.y; PS0i = R126i.w; // 3 PS1i = R12i.x * R5i.x; // 4 PV0i.y = R126i.w + PS1i; PS0i = floatBitsToInt(float(R124i.w)); // 5 PV1i.x = R125i.x + PV0i.y; PV1i.y = floatBitsToInt((intBitsToFloat(PS0i) > 0.0)?1.0:0.0); PV1i.z = floatBitsToInt((0.0 > intBitsToFloat(PS0i))?1.0:0.0); PS1i = floatBitsToInt(float(R126i.x)); // 6 PV0i.x = floatBitsToInt(intBitsToFloat(PV1i.y) + -(intBitsToFloat(PV1i.z))); PV0i.y = floatBitsToInt((intBitsToFloat(PS1i) > 0.0)?1.0:0.0); PV0i.z = floatBitsToInt((0.0 > intBitsToFloat(PS1i))?1.0:0.0); R8i.w = R126i.y + PV1i.x; R126i.w = floatBitsToInt(float(R9i.y)); PS0i = R126i.w; // 7 R125i.x = floatBitsToInt(uf_blockVS7[5].x) & 0x04000000; R126i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R12i.z), intBitsToFloat(PS0i))); PV1i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R15i.w), intBitsToFloat(PS0i))); PV1i.w = floatBitsToInt(intBitsToFloat(PV0i.y) + -(intBitsToFloat(PV0i.z))); R127i.z = int(intBitsToFloat(PV0i.x)); PS1i = R127i.z; // 8 PV0i.x = 0 - PS1i; PV0i.y = floatBitsToInt(intBitsToFloat(R10i.y) * intBitsToFloat(PV1i.z)); R125i.z = int(intBitsToFloat(PV1i.w)); PS0i = R125i.z; // 9 R5i.x = max(R127i.z, PV0i.x); PV1i.y = 0 - PS0i; PS1i = int(intBitsToFloat(PV0i.y)); // 10 R124i.x = max(R125i.z, PV1i.y); R124i.w = R10i.x * PS1i; PS0i = R124i.w; // 11 PS1i = floatBitsToInt(float(R8i.x)); // 12 PS0i = floatBitsToInt(1.0 / intBitsToFloat(PS1i)); // 13 PV1i.y = floatBitsToInt(intBitsToFloat(R15i.w) * intBitsToFloat(PS0i)); R125i.z = floatBitsToInt(float(R9i.y)); PS1i = R125i.z; // 14 R124i.y = floatBitsToInt(abs(intBitsToFloat(PS1i))); R127i.x = int(intBitsToFloat(PV1i.y)); PS0i = R127i.x; // 15 PS1i = floatBitsToInt(float(PS0i)); // 16 PV0i.z = floatBitsToInt(-(intBitsToFloat(R126i.w)) + intBitsToFloat(PS1i)); R125i.y = floatBitsToInt(float(R127i.x)); PS0i = R125i.y; // 17 R126i.x = floatBitsToInt(abs(intBitsToFloat(PS0i))); R123i.y = ((intBitsToFloat(PV0i.z) >= 0.0)?(floatBitsToInt(1.0)):(0)); PV1i.y = R123i.y; R12i.x = floatBitsToInt(1.0 / abs(intBitsToFloat(R125i.z))); PS1i = R12i.x; // 18 PV0i.w = floatBitsToInt(mul_nonIEEE(abs(intBitsToFloat(R125i.y)), intBitsToFloat(PS1i))); PS0i = int(intBitsToFloat(PV1i.y)); // 19 R8i.x = int(1) - PS0i; PV1i.z = floatBitsToInt(trunc(intBitsToFloat(PV0i.w))); R10i.x = PS0i * R126i.z; PS1i = R10i.x; // 20 R126i.w = floatBitsToInt((mul_nonIEEE(-(intBitsToFloat(PV1i.z)),intBitsToFloat(R124i.y)) + intBitsToFloat(R126i.x))); PV0i.w = R126i.w; PS0i = floatBitsToInt(float(R125i.x)); // 21 PV1i.x = floatBitsToInt((intBitsToFloat(PS0i) > 0.0)?1.0:0.0); PV1i.y = floatBitsToInt((intBitsToFloat(PV0i.w) >= abs(intBitsToFloat(R125i.z)))?1.0:0.0); PV1i.z = floatBitsToInt(-(abs(intBitsToFloat(R125i.z))) + intBitsToFloat(PV0i.w)); PV1i.w = floatBitsToInt((0.0 > intBitsToFloat(PS0i))?1.0:0.0); R127i.y = int(intBitsToFloat(R126i.y)); PS1i = R127i.y; // 22 backupReg0i = R124i.x; R124i.x = ((intBitsToFloat(PV1i.y) == 0.0)?(R126i.w):(PV1i.z)); PV0i.x = R124i.x; PV0i.z = floatBitsToInt(intBitsToFloat(PV1i.x) + -(intBitsToFloat(PV1i.w))); R126i.z = backupReg0i * PS1i; PS0i = R126i.z; // 23 PV1i.w = floatBitsToInt(abs(intBitsToFloat(R125i.z)) + intBitsToFloat(PV0i.x)); R126i.y = int(intBitsToFloat(PV0i.z)); PS1i = R126i.y; // 24 PV0i.x = 0 - PS1i; R123i.z = ((-(intBitsToFloat(R124i.x)) > 0.0)?(PV1i.w):(R124i.x)); PV0i.z = R123i.z; // 25 R123i.y = ((-(intBitsToFloat(R125i.y)) > 0.0)?(floatBitsToInt(-(intBitsToFloat(PV0i.z)))):(PV0i.z)); PV1i.y = R123i.y; PV1i.w = max(R126i.y, PV0i.x); // 26 R123i.x = ((intBitsToFloat(R125i.z) == 0.0)?(R125i.y):(PV1i.y)); PV0i.x = R123i.x; PS0i = PV1i.w * R127i.y; // 27 R126i.w = R127i.x + PS0i; PS1i = int(intBitsToFloat(PV0i.x)); // 28 PS0i = R8i.x * PS1i; // 29 PV1i.w = PS0i + R10i.x; R127i.y = R5i.x * R126i.w; PS1i = R127i.y; // 30 PS0i = R11i.x * PV1i.w; // 31 PV1i.z = PS0i + R124i.w; // 32 PV0i.y = R127i.y + PV1i.z; // 33 PV1i.x = R126i.z + PV0i.y; // 34 R126i.w = floatBitsToInt(float(PV1i.x)); PS0i = R126i.w; // 35 R127i.x = floatBitsToInt(abs(intBitsToFloat(PS0i))); PV1i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R12i.x), abs(intBitsToFloat(PS0i)))); // 36 PV0i.y = floatBitsToInt(trunc(intBitsToFloat(PV1i.z))); // 37 R124i.w = floatBitsToInt((mul_nonIEEE(-(intBitsToFloat(PV0i.y)),intBitsToFloat(R124i.y)) + intBitsToFloat(R127i.x))); PV1i.w = R124i.w; // 38 PV0i.y = floatBitsToInt((intBitsToFloat(PV1i.w) >= abs(intBitsToFloat(R125i.z)))?1.0:0.0); PV0i.z = floatBitsToInt(-(abs(intBitsToFloat(R125i.z))) + intBitsToFloat(PV1i.w)); // 39 R127i.x = ((intBitsToFloat(PV0i.y) == 0.0)?(R124i.w):(PV0i.z)); PV1i.x = R127i.x; // 40 PV0i.w = floatBitsToInt(abs(intBitsToFloat(R125i.z)) + intBitsToFloat(PV1i.x)); // 41 R123i.z = ((-(intBitsToFloat(R127i.x)) > 0.0)?(PV0i.w):(R127i.x)); PV1i.z = R123i.z; // 42 R123i.y = ((-(intBitsToFloat(R126i.w)) > 0.0)?(floatBitsToInt(-(intBitsToFloat(PV1i.z)))):(PV1i.z)); PV0i.y = R123i.y; // 43 R123i.x = ((intBitsToFloat(R125i.z) == 0.0)?(R126i.w):(PV0i.y)); PV1i.x = R123i.x; // 44 R126i.w = int(intBitsToFloat(PV1i.x)); PS0i = R126i.w; // 45 R125i.z = floatBitsToInt(float(PS0i)); PS1i = R125i.z; // 46 PV0i.x = floatBitsToInt((0.0 > intBitsToFloat(PS1i))?1.0:0.0); PV0i.y = floatBitsToInt((intBitsToFloat(PS1i) > 0.0)?1.0:0.0); R9i.y = floatBitsToInt(float(R126i.w)); PS0i = R9i.y; // 47 PV1i.x = floatBitsToInt(abs(intBitsToFloat(PS0i)) * 0.25); R12i.z = floatBitsToInt(abs(intBitsToFloat(PS0i))); PV1i.w = floatBitsToInt(intBitsToFloat(PV0i.y) + -(intBitsToFloat(PV0i.x))); // 48 R5i.z = floatBitsToInt((intBitsToFloat(PV1i.w) * 0.5 + intBitsToFloat(R125i.z))); R5i.w = floatBitsToInt(trunc(intBitsToFloat(PV1i.x))); } if( activeMaskStackC[3] == true ) { // 0 PV0i.x = floatBitsToInt(intBitsToFloat(R5i.z) * 0.25); R124i.y = floatBitsToInt((-(intBitsToFloat(R5i.w)) * 4.0 + intBitsToFloat(R12i.z))); PV0i.y = R124i.y; // 1 PV1i.x = floatBitsToInt(intBitsToFloat(PV0i.y) + intBitsToFloat(0xc0800000)); PV1i.y = floatBitsToInt(trunc(intBitsToFloat(PV0i.x))); PV1i.w = floatBitsToInt((intBitsToFloat(PV0i.y) >= 4.0)?1.0:0.0); // 2 R125i.z = ((intBitsToFloat(PV1i.w) == 0.0)?(R124i.y):(PV1i.x)); PV0i.z = R125i.z; PS0i = int(intBitsToFloat(PV1i.y)); // 3 PV1i.y = floatBitsToInt(intBitsToFloat(PV0i.z) + 4.0); R5i.z = PS0i + 0x0000001b; PS1i = int(uf_blockVS7[48].z); // 4 R123i.x = ((-(intBitsToFloat(R125i.z)) > 0.0)?(PV1i.y):(R125i.z)); PV0i.x = R123i.x; R11i.z = floatBitsToInt(float(PS1i)); PS0i = R11i.z; // 5 R123i.w = ((-(intBitsToFloat(R9i.y)) > 0.0)?(floatBitsToInt(-(intBitsToFloat(PV0i.x)))):(PV0i.x)); PV1i.w = R123i.w; R9i.y = floatBitsToInt(float(R8i.w)); PS1i = R9i.y; // 6 PS0i = int(intBitsToFloat(PV1i.w)); // 7 R127i.x = 0xfffffffe + PS0i; PV1i.y = int(-1) + PS0i; R125i.z = floatBitsToInt(abs(intBitsToFloat(R11i.z))); R126i.w = 0xfffffffd + PS0i; PS1i = floatBitsToInt(float(PS0i)); // 8 PV0i.x = floatBitsToInt((intBitsToFloat(PS1i) > 0.0)?1.0:0.0); PV0i.w = floatBitsToInt((0.0 > intBitsToFloat(PS1i))?1.0:0.0); PS0i = floatBitsToInt(float(PV1i.y)); // 9 PV1i.x = floatBitsToInt((0.0 > intBitsToFloat(PS0i))?1.0:0.0); PV1i.z = floatBitsToInt(intBitsToFloat(PV0i.x) + -(intBitsToFloat(PV0i.w))); PV1i.w = floatBitsToInt((intBitsToFloat(PS0i) > 0.0)?1.0:0.0); PS1i = floatBitsToInt(float(R127i.x)); // 10 PV0i.x = floatBitsToInt((0.0 > intBitsToFloat(PS1i))?1.0:0.0); PV0i.y = floatBitsToInt(intBitsToFloat(PV1i.w) + -(intBitsToFloat(PV1i.x))); PV0i.z = floatBitsToInt((intBitsToFloat(PS1i) > 0.0)?1.0:0.0); R124i.y = int(intBitsToFloat(PV1i.z)); PS0i = R124i.y; // 11 PV1i.x = floatBitsToInt(intBitsToFloat(PV0i.z) + -(intBitsToFloat(PV0i.x))); PV1i.y = 0 - PS0i; R127i.x = int(intBitsToFloat(PV0i.y)); PS1i = R127i.x; // 12 PV0i.x = 0 - PS1i; PV0i.w = max(R124i.y, PV1i.y); R124i.w = int(intBitsToFloat(PV1i.x)); PS0i = R124i.w; // 13 R5i.x = int(1) - PV0i.w; PV1i.y = 0 - PS0i; PV1i.z = max(R127i.x, PV0i.x); PS1i = floatBitsToInt(float(R126i.w)); // 14 R11i.x = int(1) - PV1i.z; PV0i.y = max(R124i.w, PV1i.y); PV0i.z = floatBitsToInt((intBitsToFloat(PS1i) > 0.0)?1.0:0.0); PV0i.w = floatBitsToInt((0.0 > intBitsToFloat(PS1i))?1.0:0.0); R8i.x = floatBitsToInt(float(R8i.w)); PS0i = R8i.x; // 15 R12i.x = int(1) - PV0i.y; R124i.y = floatBitsToInt(abs(intBitsToFloat(PS0i))); PV1i.w = floatBitsToInt(intBitsToFloat(PV0i.z) + -(intBitsToFloat(PV0i.w))); PS1i = floatBitsToInt(1.0 / abs(intBitsToFloat(R11i.z))); // 16 PV0i.z = floatBitsToInt(mul_nonIEEE(abs(intBitsToFloat(R8i.x)), intBitsToFloat(PS1i))); R126i.z = int(intBitsToFloat(PV1i.w)); PS0i = R126i.z; // 17 PV1i.x = floatBitsToInt(trunc(intBitsToFloat(PV0i.z))); PV1i.y = 0 - PS0i; // 18 PV0i.x = max(R126i.z, PV1i.y); R126i.z = floatBitsToInt((mul_nonIEEE(-(intBitsToFloat(PV1i.x)),intBitsToFloat(R125i.z)) + intBitsToFloat(R124i.y))); PV0i.z = R126i.z; // 19 PV1i.x = floatBitsToInt((intBitsToFloat(PV0i.z) >= abs(intBitsToFloat(R11i.z)))?1.0:0.0); PV1i.y = floatBitsToInt(-(abs(intBitsToFloat(R11i.z))) + intBitsToFloat(PV0i.z)); R8i.w = int(1) - PV0i.x; // 20 R5i.w = ((intBitsToFloat(PV1i.x) == 0.0)?(R126i.z):(PV1i.y)); PV0i.w = R5i.w; // 21 R12i.z = floatBitsToInt(abs(intBitsToFloat(R11i.z)) + intBitsToFloat(PV0i.w)); } if( activeMaskStackC[3] == true ) { R10i.xyzw = floatBitsToInt(uf_blockVS7[R5i.z].xyzw); } if( activeMaskStackC[3] == true ) { // 0 PV0i.x = floatBitsToInt((0.0 > intBitsToFloat(R9i.y))?1.0:0.0); PV0i.y = floatBitsToInt((intBitsToFloat(R9i.y) > 0.0)?1.0:0.0); PV0i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R6i.x), uf_blockVS7[45].x)); PV0i.z = floatBitsToInt(intBitsToFloat(PV0i.z) * 2.0); PV0i.w = floatBitsToInt(uf_blockVS7[44].z + uf_blockVS7[45].x); R125i.z = R8i.w * R10i.w; PS0i = R125i.z; // 1 R124i.x = floatBitsToInt(-(intBitsToFloat(PV0i.z)) + intBitsToFloat(PV0i.w)); R123i.y = ((-(intBitsToFloat(R5i.w)) > 0.0)?(R12i.z):(R5i.w)); PV1i.y = R123i.y; R126i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R6i.y), uf_blockVS7[45].y)); R126i.z = floatBitsToInt(intBitsToFloat(R126i.z) * 2.0); PV1i.w = floatBitsToInt(intBitsToFloat(PV0i.y) + -(intBitsToFloat(PV0i.x))); R124i.y = R12i.x * R10i.z; PS1i = R124i.y; // 2 R123i.x = ((-(intBitsToFloat(R8i.x)) > 0.0)?(floatBitsToInt(-(intBitsToFloat(PV1i.y)))):(PV1i.y)); PV0i.x = R123i.x; PV0i.y = floatBitsToInt(uf_blockVS7[44].w + uf_blockVS7[45].y); R127i.z = floatBitsToInt((intBitsToFloat(PV1i.w) * 0.5 + intBitsToFloat(R9i.y))); R127i.x = R11i.x * R10i.y; PS0i = R127i.x; // 3 R126i.x = floatBitsToInt(-(intBitsToFloat(R126i.z)) + intBitsToFloat(PV0i.y)); PV1i.y = floatBitsToInt(uf_blockVS7[46].x + uf_blockVS7[46].z); PV1i.z = floatBitsToInt(uf_blockVS7[46].y + uf_blockVS7[46].w); R123i.w = ((intBitsToFloat(R11i.z) == 0.0)?(R8i.x):(PV0i.x)); PV1i.w = R123i.w; PS1i = R5i.x * R10i.x; // 4 R123i.x = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R6i.x),uf_blockVS7[46].z) + intBitsToFloat(PV1i.y))); PV0i.x = R123i.x; R123i.y = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R6i.y),uf_blockVS7[46].w) + intBitsToFloat(PV1i.z))); PV0i.y = R123i.y; PV0i.z = R127i.x + PS1i; R124i.w = floatBitsToInt((mul_nonIEEE(-(intBitsToFloat(R15i.w)),uf_blockVS7[44].x) + -(intBitsToFloat(R124i.x)))); R126i.z = int(intBitsToFloat(PV1i.w)); PS0i = R126i.z; // 5 R124i.x = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R15i.w),uf_blockVS7[45].z) + intBitsToFloat(PV0i.x))); PV1i.y = R124i.y + PV0i.z; R124i.z = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R15i.w),uf_blockVS7[45].w) + intBitsToFloat(PV0i.y))); R126i.w = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R15i.w),uf_blockVS7[44].y) + intBitsToFloat(R126i.x))); PS1i = floatBitsToInt(1.0 / intBitsToFloat(R11i.z)); // 6 R125i.x = R125i.z + PV1i.y; PV0i.y = floatBitsToInt(intBitsToFloat(R127i.z) * intBitsToFloat(PS1i)); PS0i = floatBitsToInt(1.0 / uf_blockVS7[48].z); // 7 R126i.x = floatBitsToInt(mul_nonIEEE(uf_blockVS7[48].x, intBitsToFloat(PS0i))); PV1i.x = R126i.x; R123i.y = ((R2i.y == 0)?(0):(int(1))); PV1i.y = R123i.y; PV1i.w = floatBitsToInt(trunc(intBitsToFloat(PV0i.y))); PS1i = floatBitsToInt(1.0 / uf_blockVS7[48].w); // 8 R127i.x = (PV1i.y == int(1))?int(0xFFFFFFFF):int(0x0); PV0i.x = R127i.x; PV0i.y = (PV1i.y == 0x00000002)?int(0xFFFFFFFF):int(0x0); R125i.z = floatBitsToInt(mul_nonIEEE(uf_blockVS7[48].y, intBitsToFloat(PS1i))); PV0i.z = R125i.z; R127i.w = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R9i.x),intBitsToFloat(PV1i.x)) + -(0.5))); R127i.z = int(intBitsToFloat(PV1i.w)); PS0i = R127i.z; // 9 backupReg0i = R126i.z; R123i.x = ((PV0i.y == 0)?(R6i.x):(R6i.z)); PV1i.x = R123i.x; R124i.y = ((PV0i.x == 0)?(R6i.x):(R6i.y)); R126i.z = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R7i.w),intBitsToFloat(PV0i.z)) + -(0.5))); R123i.w = ((PV0i.y == 0)?(R6i.y):(R6i.x)); PV1i.w = R123i.w; PS1i = floatBitsToInt(float(backupReg0i)); // 10 R123i.x = ((R127i.x == 0)?(PV1i.w):(R6i.z)); PV0i.x = R123i.x; R123i.y = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R126i.x),intBitsToFloat(PS1i)) + intBitsToFloat(R124i.w))); PV0i.y = R123i.y; R123i.z = ((R127i.x == 0)?(PV1i.x):(R6i.y)); PV0i.z = R123i.z; R124i.w = ((R127i.x == 0)?(R6i.y):(R6i.z)); PS0i = floatBitsToInt(float(R127i.z)); // 11 backupReg0i = R124i.x; R124i.x = floatBitsToInt(mul_nonIEEE(uf_blockVS7[50].x, intBitsToFloat(PV0i.z))); R124i.x = floatBitsToInt(intBitsToFloat(R124i.x) * 2.0); R9i.y = floatBitsToInt((mul_nonIEEE(intBitsToFloat(backupReg0i),intBitsToFloat(R127i.w)) + intBitsToFloat(PV0i.y))); R123i.z = floatBitsToInt((mul_nonIEEE(-(intBitsToFloat(R125i.z)),intBitsToFloat(PS0i)) + intBitsToFloat(R126i.w))); PV1i.z = R123i.z; R127i.w = floatBitsToInt(mul_nonIEEE(uf_blockVS7[50].y, intBitsToFloat(PV0i.x))); R127i.w = floatBitsToInt(intBitsToFloat(R127i.w) * 2.0); PS1i = int(uf_blockVS7[53].z); // 12 R9i.x = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R124i.z),intBitsToFloat(R126i.z)) + -(intBitsToFloat(PV1i.z)))); PV0i.y = floatBitsToInt(uf_blockVS7[49].w + uf_blockVS7[50].y); PV0i.w = floatBitsToInt(uf_blockVS7[49].z + uf_blockVS7[50].x); R126i.y = floatBitsToInt(float(PS1i)); PS0i = R126i.y; // 13 backupReg0i = R127i.w; R127i.x = floatBitsToInt(abs(intBitsToFloat(PS0i))); PV1i.y = floatBitsToInt(uf_blockVS7[51].x + uf_blockVS7[51].z); R126i.z = floatBitsToInt(-(intBitsToFloat(R124i.x)) + intBitsToFloat(PV0i.w)); R127i.w = floatBitsToInt(-(intBitsToFloat(backupReg0i)) + intBitsToFloat(PV0i.y)); R124i.x = floatBitsToInt(float(R125i.x)); PS1i = R124i.x; // 14 backupReg0i = R124i.y; PV0i.x = floatBitsToInt((intBitsToFloat(PS1i) > 0.0)?1.0:0.0); R124i.y = floatBitsToInt((mul_nonIEEE(uf_blockVS7[51].z,intBitsToFloat(backupReg0i)) + intBitsToFloat(PV1i.y))); PV0i.z = floatBitsToInt(uf_blockVS7[51].y + uf_blockVS7[51].w); PV0i.w = floatBitsToInt((0.0 > intBitsToFloat(PS1i))?1.0:0.0); R126i.w = floatBitsToInt(float(R125i.x)); PS0i = R126i.w; // 15 backupReg0i = R124i.w; R125i.x = floatBitsToInt(abs(intBitsToFloat(PS0i))); R10i.y = floatBitsToInt((mul_nonIEEE(-(intBitsToFloat(R15i.w)),uf_blockVS7[49].x) + -(intBitsToFloat(R126i.z)))); PV1i.z = floatBitsToInt(intBitsToFloat(PV0i.x) + -(intBitsToFloat(PV0i.w))); R124i.w = floatBitsToInt((mul_nonIEEE(uf_blockVS7[51].w,intBitsToFloat(backupReg0i)) + intBitsToFloat(PV0i.z))); PS1i = floatBitsToInt(1.0 / abs(intBitsToFloat(R126i.y))); // 16 PV0i.x = floatBitsToInt(mul_nonIEEE(abs(intBitsToFloat(R126i.w)), intBitsToFloat(PS1i))); R123i.y = floatBitsToInt((intBitsToFloat(PV1i.z) * 0.5 + intBitsToFloat(R124i.x))); PV0i.y = R123i.y; R124i.z = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R15i.w),uf_blockVS7[49].y) + intBitsToFloat(R127i.w))); R10i.w = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R15i.w),uf_blockVS7[50].z) + intBitsToFloat(R124i.y))); PS0i = floatBitsToInt(1.0 / intBitsToFloat(R126i.y)); // 17 PV1i.x = floatBitsToInt(trunc(intBitsToFloat(PV0i.x))); R125i.y = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R15i.w),uf_blockVS7[50].w) + intBitsToFloat(R124i.w))); R126i.z = ((R2i.y == 0)?(0):(0x00000002)); PV1i.z = R126i.z; PV1i.w = floatBitsToInt(intBitsToFloat(PV0i.y) * intBitsToFloat(PS0i)); PS1i = floatBitsToInt(1.0 / uf_blockVS7[53].z); // 18 backupReg0i = R127i.x; R127i.x = (PV1i.z == int(1))?int(0xFFFFFFFF):int(0x0); R124i.y = floatBitsToInt((mul_nonIEEE(-(intBitsToFloat(PV1i.x)),intBitsToFloat(backupReg0i)) + intBitsToFloat(R125i.x))); PV0i.y = R124i.y; PV0i.z = floatBitsToInt(trunc(intBitsToFloat(PV1i.w))); R7i.w = floatBitsToInt(mul_nonIEEE(uf_blockVS7[53].x, intBitsToFloat(PS1i))); PV0i.w = R7i.w; PS0i = floatBitsToInt(1.0 / uf_blockVS7[53].w); // 19 backupReg0i = R4i.z; PV1i.x = floatBitsToInt(-(abs(intBitsToFloat(R126i.y))) + intBitsToFloat(PV0i.y)); R127i.y = floatBitsToInt(mul_nonIEEE(uf_blockVS7[53].y, intBitsToFloat(PS0i))); PV1i.y = R127i.y; R4i.z = floatBitsToInt((mul_nonIEEE(intBitsToFloat(backupReg0i),intBitsToFloat(PV0i.w)) + -(0.5))); PV1i.w = floatBitsToInt((intBitsToFloat(PV0i.y) >= abs(intBitsToFloat(R126i.y)))?1.0:0.0); PS1i = int(intBitsToFloat(PV0i.z)); // 20 backupReg0i = R124i.y; PV0i.x = (R126i.z == 0x00000002)?int(0xFFFFFFFF):int(0x0); R124i.y = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R3i.y),intBitsToFloat(PV1i.y)) + -(0.5))); R126i.z = ((intBitsToFloat(PV1i.w) == 0.0)?(backupReg0i):(PV1i.x)); PV0i.z = R126i.z; R8i.w = ((R127i.x == 0)?(R6i.x):(R6i.y)); PS0i = floatBitsToInt(float(PS1i)); // 21 PV1i.x = floatBitsToInt(abs(intBitsToFloat(R126i.y)) + intBitsToFloat(PV0i.z)); R123i.y = floatBitsToInt((mul_nonIEEE(-(intBitsToFloat(R127i.y)),intBitsToFloat(PS0i)) + intBitsToFloat(R124i.z))); PV1i.y = R123i.y; R123i.z = ((PV0i.x == 0)?(R6i.y):(R6i.x)); PV1i.z = R123i.z; R123i.w = ((PV0i.x == 0)?(R6i.x):(R6i.z)); PV1i.w = R123i.w; R11i.z = ((R127i.x == 0)?(R6i.y):(R6i.z)); PS1i = R11i.z; // 22 backupReg0i = R6i.z; R123i.x = ((-(intBitsToFloat(R126i.z)) > 0.0)?(PV1i.x):(R126i.z)); PV0i.x = R123i.x; R3i.y = ((R127i.x == 0)?(PV1i.w):(R6i.y)); R6i.z = ((R127i.x == 0)?(PV1i.z):(backupReg0i)); R5i.w = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R125i.y),intBitsToFloat(R124i.y)) + -(intBitsToFloat(PV1i.y)))); PS0i = int(uf_blockVS7[58].z); // 23 R123i.w = ((-(intBitsToFloat(R126i.w)) > 0.0)?(floatBitsToInt(-(intBitsToFloat(PV0i.x)))):(PV0i.x)); PV1i.w = R123i.w; R6i.x = floatBitsToInt(float(PS0i)); PS1i = R6i.x; // 24 PV0i.x = floatBitsToInt((0.0 >= abs(intBitsToFloat(PS1i)))?1.0:0.0); R123i.z = ((intBitsToFloat(R126i.y) == 0.0)?(R126i.w):(PV1i.w)); PV0i.z = R123i.z; PV0i.w = floatBitsToInt(-(abs(intBitsToFloat(PS1i))) + 0.0); PS0i = floatBitsToInt(1.0 / intBitsToFloat(PS1i)); // 25 R2i.y = ((intBitsToFloat(PV0i.x) == 0.0)?(0):(PV0i.w)); R6i.w = floatBitsToInt(intBitsToFloat(PS0i) * 0.0); R6i.y = int(intBitsToFloat(PV0i.z)); PS1i = R6i.y; } if( activeMaskStackC[3] == true ) { // 0 PV0i.x = floatBitsToInt(abs(intBitsToFloat(R6i.x)) + intBitsToFloat(R2i.y)); PV0i.y = floatBitsToInt(mul_nonIEEE(uf_blockVS7[55].x, intBitsToFloat(R3i.y))); PV0i.y = floatBitsToInt(intBitsToFloat(PV0i.y) * 2.0); PV0i.z = floatBitsToInt(trunc(intBitsToFloat(R6i.w))); PV0i.w = floatBitsToInt(uf_blockVS7[54].z + uf_blockVS7[55].x); PS0i = floatBitsToInt(float(R6i.y)); // 1 R123i.x = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R7i.w),intBitsToFloat(PS0i)) + intBitsToFloat(R10i.y))); PV1i.x = R123i.x; R127i.y = floatBitsToInt(mul_nonIEEE(uf_blockVS7[55].y, intBitsToFloat(R6i.z))); R127i.y = floatBitsToInt(intBitsToFloat(R127i.y) * 2.0); PV1i.z = floatBitsToInt(-(intBitsToFloat(PV0i.y)) + intBitsToFloat(PV0i.w)); R123i.w = ((-(intBitsToFloat(R2i.y)) > 0.0)?(PV0i.x):(R2i.y)); PV1i.w = R123i.w; R124i.y = int(intBitsToFloat(PV0i.z)); PS1i = R124i.y; // 2 R123i.x = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R10i.w),intBitsToFloat(R4i.z)) + intBitsToFloat(PV1i.x))); PV0i.x = R123i.x; R125i.y = floatBitsToInt((mul_nonIEEE(-(intBitsToFloat(R15i.w)),uf_blockVS7[54].x) + -(intBitsToFloat(PV1i.z)))); R123i.z = ((intBitsToFloat(R6i.x) == 0.0)?(0):(PV1i.w)); PV0i.z = R123i.z; R10i.w = floatBitsToInt(intBitsToFloat(R9i.y) + 0.5); PS0i = floatBitsToInt(1.0 / uf_blockVS7[58].z); // 3 R6i.xyz = floatBitsToInt(vec3(intBitsToFloat(PV0i.x),intBitsToFloat(R9i.x),intBitsToFloat(R5i.w)) + vec3(0.5,0.5,0.5)); R126i.w = floatBitsToInt(mul_nonIEEE(uf_blockVS7[58].x, intBitsToFloat(PS0i))); PV1i.w = R126i.w; R126i.y = int(intBitsToFloat(PV0i.z)); PS1i = R126i.y; // 4 backupReg0i = R11i.y; R127i.x = floatBitsToInt(intBitsToFloat(R3i.w) + -(uf_blockVS7[93].x)); R11i.y = floatBitsToInt(-(uf_blockVS7[93].x) + uf_blockVS7[93].y); R126i.z = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R3i.x),intBitsToFloat(PV1i.w)) + -(0.5))); R127i.w = floatBitsToInt(intBitsToFloat(backupReg0i) + 0.0); PV0i.w = R127i.w; PS0i = floatBitsToInt(1.0 / uf_blockVS7[58].w); // 5 backupReg0i = R126i.y; R124i.x = floatBitsToInt(intBitsToFloat(PV0i.w) + -(uf_blockVS7[104].w)); R126i.y = floatBitsToInt(mul_nonIEEE(uf_blockVS7[58].y, intBitsToFloat(PS0i))); PV1i.y = R126i.y; PS1i = floatBitsToInt(float(backupReg0i)); // 6 R125i.x = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R126i.w),intBitsToFloat(PS1i)) + intBitsToFloat(R125i.y))); PV0i.y = floatBitsToInt(uf_blockVS7[54].w + uf_blockVS7[55].y); R124i.z = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R2i.w),intBitsToFloat(PV1i.y)) + -(0.5))); R126i.w = floatBitsToInt(float(R124i.y)); PS0i = R126i.w; // 7 PV1i.x = floatBitsToInt(uf_blockVS7[56].y + uf_blockVS7[56].w); PV1i.z = floatBitsToInt(uf_blockVS7[56].x + uf_blockVS7[56].z); PV1i.w = floatBitsToInt(-(intBitsToFloat(R127i.y)) + intBitsToFloat(PV0i.y)); PS1i = floatBitsToInt(1.0 / intBitsToFloat(R11i.y)); // 8 R123i.x = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R15i.w),uf_blockVS7[54].y) + intBitsToFloat(PV1i.w))); PV0i.x = R123i.x; R123i.y = floatBitsToInt((mul_nonIEEE(uf_blockVS7[56].z,intBitsToFloat(R8i.w)) + intBitsToFloat(PV1i.z))); PV0i.y = R123i.y; R4i.z = floatBitsToInt(intBitsToFloat(R127i.x) * intBitsToFloat(PS1i)); R4i.z = clampFI32(R4i.z); R123i.w = floatBitsToInt((mul_nonIEEE(uf_blockVS7[56].w,intBitsToFloat(R11i.z)) + intBitsToFloat(PV1i.x))); PV0i.w = R123i.w; // 9 R123i.x = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R15i.w),uf_blockVS7[55].z) + intBitsToFloat(PV0i.y))); PV1i.x = R123i.x; R123i.y = floatBitsToInt((mul_nonIEEE(-(intBitsToFloat(R126i.y)),intBitsToFloat(R126i.w)) + intBitsToFloat(PV0i.x))); PV1i.y = R123i.y; R125i.z = floatBitsToInt(intBitsToFloat(R127i.w) + -(uf_blockVS7[105].w)); R123i.w = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R15i.w),uf_blockVS7[55].w) + intBitsToFloat(PV0i.w))); PV1i.w = R123i.w; // 10 R123i.x = floatBitsToInt((mul_nonIEEE(intBitsToFloat(PV1i.x),intBitsToFloat(R126i.z)) + intBitsToFloat(R125i.x))); PV0i.x = R123i.x; R126i.y = floatBitsToInt(-(uf_blockVS7[104].x) + uf_blockVS7[105].x); R123i.w = floatBitsToInt((mul_nonIEEE(intBitsToFloat(PV1i.w),intBitsToFloat(R124i.z)) + -(intBitsToFloat(PV1i.y)))); PV0i.w = R123i.w; // 11 R5i.x = floatBitsToInt(intBitsToFloat(PV0i.x) + 0.5); R5i.y = floatBitsToInt(intBitsToFloat(PV0i.w) + 0.5); PV1i.z = floatBitsToInt(-(uf_blockVS7[104].w) + uf_blockVS7[105].w); R126i.w = ((intBitsToFloat(R124i.x) >= 0.0)?(floatBitsToInt(1.0)):(0)); R127i.x = ((intBitsToFloat(R125i.z) >= 0.0)?(floatBitsToInt(1.0)):(0)); PS1i = R127i.x; // 12 R125i.x = floatBitsToInt(-(uf_blockVS7[105].x) + uf_blockVS7[106].x); PS0i = floatBitsToInt(1.0 / intBitsToFloat(PV1i.z)); // 13 PV1i.x = floatBitsToInt(-(uf_blockVS7[105].w) + uf_blockVS7[106].w); PV1i.y = floatBitsToInt(intBitsToFloat(R126i.y) * intBitsToFloat(PS0i)); R126i.z = floatBitsToInt(intBitsToFloat(R127i.w) + -(uf_blockVS7[106].w)); PV1i.z = R126i.z; // 14 R126i.y = ((intBitsToFloat(PV1i.z) >= 0.0)?(floatBitsToInt(1.0)):(0)); PV0i.y = R126i.y; R124i.z = floatBitsToInt(intBitsToFloat(R127i.w) + -(uf_blockVS7[107].w)); PV0i.z = R124i.z; R125i.w = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R124i.x),intBitsToFloat(PV1i.y)) + uf_blockVS7[104].x)); PS0i = floatBitsToInt(1.0 / intBitsToFloat(PV1i.x)); // 15 backupReg0i = R125i.x; R125i.x = ((intBitsToFloat(PV0i.z) >= 0.0)?(floatBitsToInt(1.0)):(0)); PV1i.x = R125i.x; PV1i.y = floatBitsToInt(-(intBitsToFloat(PV0i.y)) + 1.0); PV1i.z = floatBitsToInt(intBitsToFloat(backupReg0i) * intBitsToFloat(PS0i)); R124i.w = floatBitsToInt(-(uf_blockVS7[106].x) + uf_blockVS7[107].x); PS1i = floatBitsToInt(-(intBitsToFloat(R127i.x)) + 1.0); // 16 R126i.x = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R125i.z),intBitsToFloat(PV1i.z)) + uf_blockVS7[105].x)); R127i.y = floatBitsToInt(intBitsToFloat(R127i.w) + -(uf_blockVS7[108].w)); PV0i.y = R127i.y; PV0i.z = floatBitsToInt(-(intBitsToFloat(PV1i.x)) + 1.0); R8i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R127i.x), intBitsToFloat(PV1i.y))); R125i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R126i.w), intBitsToFloat(PS1i))); PS0i = R125i.y; // 17 backupReg0i = R126i.w; R124i.x = ((intBitsToFloat(PV0i.y) >= 0.0)?(floatBitsToInt(1.0)):(0)); PV1i.x = R124i.x; R11i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R126i.y), intBitsToFloat(PV0i.z))); PV1i.z = floatBitsToInt(-(uf_blockVS7[106].w) + uf_blockVS7[107].w); R126i.w = floatBitsToInt(-(intBitsToFloat(backupReg0i)) + 1.0); // 18 R127i.x = floatBitsToInt(-(uf_blockVS7[107].x) + uf_blockVS7[108].x); PV0i.w = floatBitsToInt(-(intBitsToFloat(PV1i.x)) + 1.0); PS0i = floatBitsToInt(1.0 / intBitsToFloat(PV1i.z)); // 19 PV1i.x = floatBitsToInt(-(uf_blockVS7[107].w) + uf_blockVS7[108].w); PV1i.y = floatBitsToInt(intBitsToFloat(R124i.w) * intBitsToFloat(PS0i)); R11i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R125i.x), intBitsToFloat(PV0i.w))); // 20 backupReg0i = R126i.z; R126i.z = floatBitsToInt(intBitsToFloat(R127i.w) + -(uf_blockVS7[109].w)); PV0i.z = R126i.z; R2i.w = floatBitsToInt((mul_nonIEEE(intBitsToFloat(backupReg0i),intBitsToFloat(PV1i.y)) + uf_blockVS7[106].x)); PS0i = floatBitsToInt(1.0 / intBitsToFloat(PV1i.x)); // 21 R125i.x = ((intBitsToFloat(PV0i.z) >= 0.0)?(floatBitsToInt(1.0)):(0)); PV1i.x = R125i.x; R9i.y = floatBitsToInt(fract(intBitsToFloat(R1i.w))); PV1i.z = floatBitsToInt(intBitsToFloat(R127i.x) * intBitsToFloat(PS0i)); R124i.w = floatBitsToInt(-(uf_blockVS7[108].x) + uf_blockVS7[109].x); R127i.x = floatBitsToInt(intBitsToFloat(R15i.w) * intBitsToFloat(0x42c80000)); R127i.x = clampFI32(R127i.x); PS1i = R127i.x; // 22 R1i.x = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R124i.z),intBitsToFloat(PV1i.z)) + uf_blockVS7[107].x)); R10i.y = floatBitsToInt(intBitsToFloat(R127i.w) + -(uf_blockVS7[110].w)); PV0i.y = R10i.y; PV0i.z = floatBitsToInt(-(intBitsToFloat(PV1i.x)) + 1.0); R3i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R0i.w), intBitsToFloat(PS1i))); R1i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R4i.x), intBitsToFloat(PS1i))); PS0i = R1i.z; // 23 backupReg0i = R124i.x; R124i.x = ((intBitsToFloat(PV0i.y) >= 0.0)?(floatBitsToInt(1.0)):(0)); PV1i.x = R124i.x; R2i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(backupReg0i), intBitsToFloat(PV0i.z))); PV1i.z = floatBitsToInt(-(uf_blockVS7[108].w) + uf_blockVS7[109].w); R5i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R9i.z), intBitsToFloat(R127i.x))); // 24 R127i.x = floatBitsToInt(-(uf_blockVS7[109].x) + uf_blockVS7[110].x); PV0i.w = floatBitsToInt(-(intBitsToFloat(PV1i.x)) + 1.0); PS0i = floatBitsToInt(1.0 / intBitsToFloat(PV1i.z)); // 25 PV1i.x = floatBitsToInt(-(uf_blockVS7[109].w) + uf_blockVS7[110].w); PV1i.y = floatBitsToInt(intBitsToFloat(R124i.w) * intBitsToFloat(PS0i)); R9i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R125i.x), intBitsToFloat(PV0i.w))); // 26 PV0i.x = floatBitsToInt(intBitsToFloat(R127i.w) + -(uf_blockVS7[111].w)); R1i.w = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R127i.y),intBitsToFloat(PV1i.y)) + uf_blockVS7[108].x)); PS0i = floatBitsToInt(1.0 / intBitsToFloat(PV1i.x)); // 27 R9i.x = ((intBitsToFloat(PV0i.x) >= 0.0)?(floatBitsToInt(1.0)):(0)); PV1i.x = R9i.x; PV1i.z = floatBitsToInt(intBitsToFloat(R127i.x) * intBitsToFloat(PS0i)); R0i.w = floatBitsToInt(-(uf_blockVS7[110].x) + uf_blockVS7[111].x); // 28 R3i.x = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R126i.z),intBitsToFloat(PV1i.z)) + uf_blockVS7[109].x)); PV0i.y = floatBitsToInt(-(intBitsToFloat(PV1i.x)) + 1.0); PV0i.z = floatBitsToInt(mul_nonIEEE(uf_blockVS7[104].x, intBitsToFloat(R126i.w))); // 29 R123i.x = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R125i.w),intBitsToFloat(R125i.y)) + intBitsToFloat(PV0i.z))); PV1i.x = R123i.x; R3i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R124i.x), intBitsToFloat(PV0i.y))); PV1i.z = floatBitsToInt(-(uf_blockVS7[110].w) + uf_blockVS7[111].w); // 30 R1i.y = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R126i.x),intBitsToFloat(R8i.w)) + intBitsToFloat(PV1i.x))); R4i.x = floatBitsToInt(1.0 / intBitsToFloat(PV1i.z)); PS0i = R4i.x; } if( activeMaskStackC[3] == true ) { // 0 backupReg0i = R4i.x; backupReg1i = R1i.y; R4i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R9i.y), uf_blockVS11[5].z)); R1i.y = floatBitsToInt(intBitsToFloat(R0i.w) * intBitsToFloat(backupReg0i)); R123i.z = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R2i.z),uf_blockVS13[24].x) + -(uf_blockVS13[24].y))); R123i.z = clampFI32(R123i.z); PV0i.z = R123i.z; R123i.w = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R2i.w),intBitsToFloat(R11i.y)) + intBitsToFloat(backupReg1i))); PV0i.w = R123i.w; // 1 PV1i.x = floatBitsToInt(-(intBitsToFloat(PV0i.z)) + 1.0); R123i.z = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R1i.x),intBitsToFloat(R11i.z)) + intBitsToFloat(PV0i.w))); PV1i.z = R123i.z; // 2 R123i.x = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R1i.w),intBitsToFloat(R2i.y)) + intBitsToFloat(PV1i.z))); PV0i.x = R123i.x; tempResultf = log2(intBitsToFloat(PV1i.x)); if( isinf(tempResultf) == true ) tempResultf = -3.40282347E+38F; PS0i = floatBitsToInt(tempResultf); // 3 PV1i.x = floatBitsToInt(mul_nonIEEE(uf_blockVS13[24].w, intBitsToFloat(PS0i))); R1i.w = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R3i.x),intBitsToFloat(R9i.z)) + intBitsToFloat(PV0i.x))); // 4 PS0i = floatBitsToInt(exp2(intBitsToFloat(PV1i.x))); // 5 R9i.z = floatBitsToInt((mul_nonIEEE(-(intBitsToFloat(PS0i)),uf_blockVS13[25].w) + uf_blockVS13[25].w)); } if( activeMaskStackC[3] == true ) { // 0 R126i.x = floatBitsToInt(uf_blockVS6[17].x + -(intBitsToFloat(R0i.x))); R125i.y = floatBitsToInt(uf_blockVS6[17].y + -(intBitsToFloat(R4i.y))); R123i.w = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R10i.y),intBitsToFloat(R1i.y)) + uf_blockVS7[110].x)); PV0i.w = R123i.w; // 1 R124i.x = floatBitsToInt(uf_blockVS6[17].z + -(intBitsToFloat(R8i.z))); PV1i.x = R124i.x; R123i.z = floatBitsToInt((mul_nonIEEE(intBitsToFloat(PV0i.w),intBitsToFloat(R3i.y)) + intBitsToFloat(R1i.w))); PV1i.z = R123i.z; // 2 PV0i.x = floatBitsToInt(intBitsToFloat(PV1i.x) * intBitsToFloat(PV1i.x)); R1i.y = floatBitsToInt((mul_nonIEEE(uf_blockVS7[111].x,intBitsToFloat(R9i.x)) + intBitsToFloat(PV1i.z))); // 3 tempi.x = floatBitsToInt(dot(vec4(intBitsToFloat(R126i.x),intBitsToFloat(R125i.y),intBitsToFloat(PV0i.x),-0.0),vec4(intBitsToFloat(R126i.x),intBitsToFloat(R125i.y),1.0,0.0))); PV1i.x = tempi.x; PV1i.y = tempi.x; PV1i.z = tempi.x; PV1i.w = tempi.x; PS1i = floatBitsToInt(intBitsToFloat(R13i.w) * intBitsToFloat(R3i.z)); // 4 PV0i.w = floatBitsToInt(-(intBitsToFloat(PS1i)) + 1.0); tempResultf = 1.0 / sqrt(intBitsToFloat(PV1i.x)); PS0i = floatBitsToInt(tempResultf); // 5 R9i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R126i.x), intBitsToFloat(PS0i))); R3i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R125i.y), intBitsToFloat(PS0i))); R3i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R124i.x), intBitsToFloat(PS0i))); R1i.w = floatBitsToInt((intBitsToFloat(PV0i.w) * intBitsToFloat(0x3f333333) + intBitsToFloat(0x3e19999a))); R1i.w = clampFI32(R1i.w); } if( activeMaskStackC[3] == true ) { // 0 tempi.x = floatBitsToInt(dot(vec4(intBitsToFloat(R9i.x),intBitsToFloat(R3i.y),intBitsToFloat(R3i.z),-0.0),vec4(uf_blockVS13[28].x,uf_blockVS13[28].y,uf_blockVS13[28].z,0.0))); tempi.x = floatBitsToInt(intBitsToFloat(tempi.x) / 2.0); PV0i.x = tempi.x; PV0i.y = tempi.x; PV0i.z = tempi.x; PV0i.w = tempi.x; PS0i = floatBitsToInt(uf_blockVS13[28].y + 1.0); // 1 R126i.x = floatBitsToInt(intBitsToFloat(PS0i) * 1.5); R126i.x = clampFI32(R126i.x); R126i.z = floatBitsToInt(intBitsToFloat(PV0i.x) + 0.5); PV1i.z = R126i.z; PV1i.w = floatBitsToInt(min(uf_blockVS6[17].y, uf_blockVS13[27].z)); // 2 backupReg0i = R0i.y; R123i.x = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R2i.z),uf_blockVS13[22].x) + -(uf_blockVS13[22].y))); R123i.x = clampFI32(R123i.x); PV0i.x = R123i.x; PV0i.y = floatBitsToInt(-(intBitsToFloat(PV1i.z)) + 1.0); PV0i.z = floatBitsToInt(-(intBitsToFloat(backupReg0i)) + intBitsToFloat(PV1i.w)); R123i.w = floatBitsToInt((intBitsToFloat(PV1i.z) * intBitsToFloat(0xbc996e30) + intBitsToFloat(0x3d981626))); PV0i.w = R123i.w; R125i.z = floatBitsToInt((uf_blockVS13[28].y * 1.0 + intBitsToFloat(R2i.z))); PS0i = R125i.z; // 3 R123i.x = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R126i.z),intBitsToFloat(PV0i.w)) + intBitsToFloat(0xbe593484))); PV1i.x = R123i.x; R123i.y = floatBitsToInt((mul_nonIEEE(uf_blockVS13[27].y,intBitsToFloat(PV0i.z)) + uf_blockVS13[27].x)); R123i.y = clampFI32(R123i.y); PV1i.y = R123i.y; R124i.z = floatBitsToInt(intBitsToFloat(R126i.x) * intBitsToFloat(0x41700000)); PV1i.w = floatBitsToInt(-(intBitsToFloat(PV0i.x)) + 1.0); PS1i = floatBitsToInt(sqrt(intBitsToFloat(PV0i.y))); // 4 R9i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV1i.y), uf_blockVS13[26].w)); PV0i.y = floatBitsToInt(intBitsToFloat(PS1i) * intBitsToFloat(0x3f22f983)); PV0i.z = floatBitsToInt(-(intBitsToFloat(R1i.w)) + 1.0); R123i.w = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R126i.z),intBitsToFloat(PV1i.x)) + intBitsToFloat(0x3fc90da4))); PV0i.w = R123i.w; tempResultf = log2(intBitsToFloat(PV1i.w)); if( isinf(tempResultf) == true ) tempResultf = -3.40282347E+38F; PS0i = floatBitsToInt(tempResultf); // 5 backupReg0i = R124i.z; R0i.x = floatBitsToInt((mul_nonIEEE(intBitsToFloat(PV0i.y),-(intBitsToFloat(PV0i.w))) + 1.0)); PV1i.y = floatBitsToInt(mul_nonIEEE(uf_blockVS13[23].y, intBitsToFloat(PS0i))); R124i.z = floatBitsToInt(mul_nonIEEE(uf_blockVS13[23].x, intBitsToFloat(PS0i))); PV1i.w = floatBitsToInt(intBitsToFloat(PV0i.z) + intBitsToFloat(0x41080000)); PS1i = floatBitsToInt(1.0 / intBitsToFloat(backupReg0i)); // 6 PV0i.x = floatBitsToInt(intBitsToFloat(R125i.z) * intBitsToFloat(PS1i)); R2i.y = 0; R2i.z = floatBitsToInt(intBitsToFloat(PV1i.w) * intBitsToFloat(0x3daaaaab)); R0i.w = ((0.0 >= intBitsToFloat(R4i.z))?int(0xFFFFFFFF):int(0x0)); PS0i = floatBitsToInt(exp2(intBitsToFloat(PV1i.y))); PS0i = floatBitsToInt(intBitsToFloat(PS0i) / 2.0); // 7 R3i.x = floatBitsToInt(uf_blockVS6[18].y * intBitsToFloat(0x40a00000)); R0i.y = floatBitsToInt(intBitsToFloat(PS0i) + 0.5); R8i.z = floatBitsToInt(max(intBitsToFloat(PV0i.x), intBitsToFloat(0x3e4ccccd))); R1i.w = 0; R3i.z = floatBitsToInt(exp2(intBitsToFloat(R124i.z))); PS1i = R3i.z; } if( activeMaskStackC[3] == true ) { R0i.xyz = floatBitsToInt(texture(textureUnitVS8, intBitsToFloat(R0i.xy)).xyz); R2i.xyzw = floatBitsToInt(texture(textureUnitVS13, intBitsToFloat(R2i.zy)).xyzw); } if( activeMaskStackC[3] == true ) { // 0 backupReg0i = R3i.z; PV0i.x = floatBitsToInt(min(intBitsToFloat(R8i.z), 1.0)); R126i.y = 0; R3i.z = ((R0i.w == 0)?(R3i.w):(R1i.w)); R123i.w = floatBitsToInt((mul_nonIEEE(-(uf_blockVS13[23].z),intBitsToFloat(backupReg0i)) + uf_blockVS13[23].z)); R123i.w = clampFI32(R123i.w); PV0i.w = R123i.w; R8i.x = floatBitsToInt((mul_nonIEEE(uf_blockVS8[3].x,intBitsToFloat(R4i.z)) + 0.0)); PS0i = R8i.x; // 1 R124i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R0i.y), intBitsToFloat(PV0i.x))); R127i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R0i.x), intBitsToFloat(PV0i.x))); R125i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R0i.z), intBitsToFloat(PV0i.x))); PV1i.w = floatBitsToInt(-(intBitsToFloat(R4i.x)) + intBitsToFloat(PV0i.w)); PV1i.w = clampFI32(PV1i.w); R1i.x = 0; PS1i = R1i.x; // 2 R10i.x = R12i.y; R125i.y = PV1i.w; R126i.z = PV1i.w; R124i.w = ((R0i.w == 0)?(R1i.z):(R126i.y)); R0i.y = R14i.y; PS0i = R0i.y; // 3 R125i.x = ((R0i.w == 0)?(R13i.y):(R13i.y)); R124i.y = ((R0i.w == 0)?(R5i.w):(R3i.x)); R0i.z = R12i.w; R127i.w = ((R0i.w == 0)?(R22i.z):(R22i.z)); R125i.w = ((R0i.w == 0)?(R8i.x):(R1i.x)); PS1i = R125i.w; // 4 R0i.x = ((R0i.w == 0)?(0):(0x3f800000)); PV0i.x = R0i.x; R123i.y = ((R0i.w == 0)?(0):(R9i.x)); PV0i.y = R123i.y; R127i.z = ((R0i.w == 0)?(R1i.y):(R1i.y)); R123i.w = ((R0i.w == 0)?(0):(R9i.z)); PV0i.w = R123i.w; R126i.x = ((R0i.w == 0)?(0):(R4i.x)); PS0i = R126i.x; // 5 R18i.x = ((PV0i.x == 0)?(R9i.z):(PV0i.w)); R18i.y = ((PV0i.x == 0)?(R9i.x):(PV0i.y)); R123i.z = ((R0i.w == 0)?(0):(R125i.y)); PV1i.z = R123i.z; R123i.w = ((R0i.w == 0)?(0):(R127i.y)); PV1i.w = R123i.w; R124i.z = ((R0i.w == 0)?(0):(R124i.x)); PS1i = R124i.z; // 6 R19i.x = ((R0i.x == 0)?(R127i.y):(PV1i.w)); R123i.y = ((R0i.w == 0)?(0):(R125i.z)); PV0i.y = R123i.y; R18i.z = ((R0i.x == 0)?(R125i.y):(PV1i.z)); R18i.w = ((R0i.x == 0)?(R4i.x):(R126i.x)); R122i.x = ((R0i.w == 0)?(0):(R126i.z)); PS0i = R122i.x; // 7 backupReg0i = R124i.x; R124i.x = ((R0i.w == 0)?(0):(R2i.y)); R19i.y = ((R0i.x == 0)?(backupReg0i):(R124i.z)); R19i.z = ((R0i.x == 0)?(R125i.z):(PV0i.y)); R19i.w = ((R0i.x == 0)?(R126i.z):(PS0i)); R126i.x = ((R0i.w == 0)?(0):(R2i.w)); PS1i = R126i.x; // 8 R127i.x = ((R0i.w == 0)?(0):(R10i.x)); R123i.y = ((R0i.w == 0)?(0):(R2i.z)); PV0i.y = R123i.y; R124i.z = ((R0i.w == 0)?(0):(R0i.y)); R123i.w = ((R0i.w == 0)?(0):(R2i.x)); PV0i.w = R123i.w; R127i.y = ((R0i.w == 0)?(0):(R0i.z)); PS0i = R127i.y; // 9 R20i.x = ((R0i.x == 0)?(R2i.x):(PV0i.w)); R20i.y = ((R0i.x == 0)?(R2i.y):(R124i.x)); R20i.z = ((R0i.x == 0)?(R2i.z):(PV0i.y)); R5i.w = ((R0i.w == 0)?(0):(R10i.w)); R126i.z = ((R0i.w == 0)?(0):(R5i.y)); PS1i = R126i.z; // 10 R123i.x = ((R0i.w == 0)?(0):(R10i.w)); PV0i.x = R123i.x; R125i.y = ((R0i.w == 0)?(0):(R5i.z)); R123i.z = ((R0i.w == 0)?(0):(R6i.y)); PV0i.z = R123i.z; R20i.w = ((R0i.x == 0)?(R2i.w):(R126i.x)); R2i.w = ((R0i.w == 0)?(0):(R14i.z)); PS0i = R2i.w; // 11 R23i.x = ((R0i.x == 0)?(R10i.w):(PV0i.x)); R23i.y = ((R0i.x == 0)?(R6i.y):(PV0i.z)); R125i.z = ((R0i.w == 0)?(0):(R6i.z)); R123i.w = ((R0i.w == 0)?(0):(R5i.x)); PV1i.w = R123i.w; R126i.w = ((R0i.w == 0)?(R22i.y):(R1i.y)); PS1i = R126i.w; // 12 R2i.x = ((R0i.x == 0)?(R5i.x):(PV1i.w)); R2i.y = ((R0i.x == 0)?(R5i.y):(R126i.z)); R123i.z = ((R0i.w == 0)?(0):(R6i.x)); PV0i.z = R123i.z; R10i.w = ((R0i.w == 0)?(0):(R13i.w)); R126i.z = ((R0i.w == 0)?(R22i.z):(R22i.z)); PS0i = R126i.z; // 13 R126i.x = ((R0i.w == 0)?(0):(R15i.y)); R123i.y = ((R0i.w == 0)?(0):(R11i.w)); PV1i.y = R123i.y; R23i.z = ((R0i.x == 0)?(R6i.x):(PV0i.z)); R23i.w = ((R0i.x == 0)?(R6i.z):(R125i.z)); R122i.x = ((R0i.w == 0)?(0):(R7i.z)); PS1i = R122i.x; // 14 R11i.x = ((R0i.x == 0)?(R11i.w):(PV1i.y)); R11i.y = ((R0i.x == 0)?(R7i.z):(PS1i)); R123i.z = ((R0i.w == 0)?(R22i.x):(R1i.x)); PV0i.z = R123i.z; R123i.w = ((R0i.w == 0)?(0):(R7i.y)); PV0i.w = R123i.w; R124i.x = ((R0i.w == 0)?(0):(R14i.w)); PS0i = R124i.x; // 15 R22i.x = ((R0i.x == 0)?(R125i.w):(PV0i.z)); R22i.y = ((R0i.x == 0)?(R127i.z):(R126i.w)); R22i.z = ((R0i.x == 0)?(R127i.w):(R126i.z)); PV1i.w = R12i.y; R11i.z = ((R0i.x == 0)?(R7i.y):(PV0i.w)); PS1i = R11i.z; // 16 backupReg0i = R13i.y; R9i.x = ((R0i.x == 0)?(PV1i.w):(R127i.x)); R13i.y = ((R0i.w == 0)?(0):(R17i.y)); R123i.z = ((R0i.w == 0)?(0):(R7i.x)); PV0i.z = R123i.z; R127i.w = ((R0i.w == 0)?(0):(R16i.y)); R127i.z = ((R0i.w == 0)?(R21i.w):(backupReg0i)); PS0i = R127i.z; // 17 R123i.x = ((R0i.w == 0)?(R21i.y):(R126i.y)); PV1i.x = R123i.x; R123i.y = ((R0i.w == 0)?(R21i.x):(R1i.w)); PV1i.y = R123i.y; PV1i.z = R14i.y; R11i.w = ((R0i.x == 0)?(R7i.x):(PV0i.z)); PS1i = R12i.w; // 18 R21i.x = ((R0i.x == 0)?(R3i.z):(PV1i.y)); R9i.y = ((R0i.x == 0)?(PV1i.z):(R124i.z)); R9i.z = ((R0i.x == 0)?(PS1i):(R127i.y)); R123i.w = ((R0i.w == 0)?(0):(R13i.x)); PV0i.w = R123i.w; R21i.y = ((R0i.x == 0)?(R124i.w):(PV1i.x)); PS0i = R21i.y; // 19 R10i.x = ((R0i.x == 0)?(R13i.x):(PV0i.w)); R10i.y = ((R0i.x == 0)?(R13i.w):(R10i.w)); R10i.z = ((R0i.x == 0)?(R14i.z):(R2i.w)); R2i.z = ((R0i.x == 0)?(R5i.z):(R125i.y)); PS1i = R2i.z; // 20 R123i.x = ((R0i.w == 0)?(R21i.z):(R3i.x)); PV0i.x = R123i.x; R10i.w = ((R0i.x == 0)?(R15i.y):(R126i.x)); R9i.w = ((R0i.x == 0)?(R5i.w):(R5i.w)); PS0i = R9i.w; // 21 R21i.z = ((R0i.x == 0)?(R124i.y):(PV0i.x)); R21i.w = ((R0i.x == 0)?(R125i.x):(R127i.z)); // 22 R123i.y = ((R0i.w == 0)?(0):(R14i.x)); PV0i.y = R123i.y; // 23 backupReg0i = R0i.x; backupReg0i = R0i.x; backupReg0i = R0i.x; backupReg0i = R0i.x; R0i.x = ((backupReg0i == 0)?(R14i.x):(PV0i.y)); R0i.y = ((backupReg0i == 0)?(R14i.w):(R124i.x)); R0i.z = ((backupReg0i == 0)?(R16i.y):(R127i.w)); R0i.w = ((backupReg0i == 0)?(R17i.y):(R13i.y)); PS1i = R0i.w; } activeMaskStackC[1] = activeMaskStack[0] == true && activeMaskStackC[0] == true; // export SET_POSITION(vec4(intBitsToFloat(R21i.x), intBitsToFloat(R21i.y), intBitsToFloat(R21i.z), intBitsToFloat(R21i.w))); // export passParameterSem0 = vec4(intBitsToFloat(R0i.x), intBitsToFloat(R0i.y), intBitsToFloat(R0i.z), intBitsToFloat(R0i.w)); // export passParameterSem1 = vec4(intBitsToFloat(R11i.x), intBitsToFloat(R11i.y), intBitsToFloat(R11i.z), intBitsToFloat(R11i.w)); // export passParameterSem3 = vec4(intBitsToFloat(R10i.x), intBitsToFloat(R10i.y), intBitsToFloat(R10i.z), intBitsToFloat(R10i.w)); // export passParameterSem8 = vec4(intBitsToFloat(R23i.x), intBitsToFloat(R23i.y), intBitsToFloat(R23i.z), intBitsToFloat(R23i.w)); // export passParameterSem11 = vec4(intBitsToFloat(R9i.x), intBitsToFloat(R9i.y), intBitsToFloat(R9i.z), intBitsToFloat(R9i.w)); // export passParameterSem14 = vec4(intBitsToFloat(R20i.x), intBitsToFloat(R20i.y), intBitsToFloat(R20i.z), intBitsToFloat(R20i.w)); // export passParameterSem15 = vec4(intBitsToFloat(R19i.x), intBitsToFloat(R19i.y), intBitsToFloat(R19i.z), intBitsToFloat(R19i.w)); // export passParameterSem16 = vec4(intBitsToFloat(R18i.x), intBitsToFloat(R18i.y), intBitsToFloat(R18i.z), intBitsToFloat(R18i.w)); // export passParameterSem4 = vec4(intBitsToFloat(R22i.x), intBitsToFloat(R22i.y), intBitsToFloat(R22i.z), intBitsToFloat(R22i.z)); // export passParameterSem9 = vec4(intBitsToFloat(R2i.x), intBitsToFloat(R2i.y), intBitsToFloat(R2i.z), intBitsToFloat(R2i.z)); }