#version 420 #extension GL_ARB_texture_gather : enable #extension GL_ARB_shading_language_packing : enable #ifdef VULKAN #define ATTR_LAYOUT(__vkSet, __location) layout(set = __vkSet, location = __location) #define UNIFORM_BUFFER_LAYOUT(__glLocation, __vkSet, __vkLocation) layout(set = __vkSet, binding = __vkLocation, std140) #define TEXTURE_LAYOUT(__glLocation, __vkSet, __vkLocation) layout(set = __vkSet, binding = __vkLocation) #define SET_POSITION(_v) gl_Position = _v; gl_Position.z = (gl_Position.z + gl_Position.w) / 2.0 #define GET_FRAGCOORD() vec4(gl_FragCoord.xy*uf_fragCoordScale.xy,gl_FragCoord.zw) #define gl_VertexID gl_VertexIndex #define gl_InstanceID gl_InstanceIndex #else #define ATTR_LAYOUT(__vkSet, __location) layout(location = __location) #define UNIFORM_BUFFER_LAYOUT(__glLocation, __vkSet, __vkLocation) layout(binding = __glLocation, std140) #define TEXTURE_LAYOUT(__glLocation, __vkSet, __vkLocation) layout(binding = __glLocation) #define SET_POSITION(_v) gl_Position = _v #define GET_FRAGCOORD() vec4(gl_FragCoord.xy*uf_fragCoordScale,gl_FragCoord.zw) #endif // This shaders was auto-converted from OpenGL to Cemu so expect weird code and possible errors. // shader b9eeedc9f6628c36 // distant cloud and fog vs UNIFORM_BUFFER_LAYOUT(6, 0, 3) uniform uniformBlockVS6 { vec4 uf_blockVS6[1024]; }; UNIFORM_BUFFER_LAYOUT(7, 0, 4) uniform uniformBlockVS7 { vec4 uf_blockVS7[1024]; }; UNIFORM_BUFFER_LAYOUT(8, 0, 5) uniform uniformBlockVS8 { vec4 uf_blockVS8[1024]; }; UNIFORM_BUFFER_LAYOUT(11, 0, 6) uniform uniformBlockVS11 { vec4 uf_blockVS11[1024]; }; UNIFORM_BUFFER_LAYOUT(13, 0, 7) uniform uniformBlockVS13 { vec4 uf_blockVS13[1024]; }; UNIFORM_BUFFER_LAYOUT(14, 0, 8) uniform uniformBlockVS14 { vec4 uf_blockVS14[1024]; }; #ifdef VULKAN layout(set = 0, binding = 2) uniform ufBlock { uniform vec2 uf_windowSpaceToClipSpaceTransform; uniform float uf_alphaTestRef; }; #else uniform vec2 uf_windowSpaceToClipSpaceTransform; uniform float uf_alphaTestRef; #endif TEXTURE_LAYOUT(40, 0, 0) uniform sampler2D textureUnitVS8;// Tex8 addr 0x3da26000 res 256x256x1 dim 1 tm: 4 format 0820 compSel: 0 1 2 3 mipView: 0x0 (num 0x1 TEXTURE_LAYOUT(45, 0, 1) uniform sampler2D textureUnitVS13;// Tex13 addr 0x3db8b000 res 12x1x1 dim 1 tm: 2 format 0816 compSel: 0 1 2 5 mipView: 0x0 (num 0x1 ATTR_LAYOUT(0, 0) in uvec4 attrDataSem0; ATTR_LAYOUT(0, 1) in uvec4 attrDataSem1; ATTR_LAYOUT(0, 2) in uvec4 attrDataSem2; ATTR_LAYOUT(0, 3) in uvec4 attrDataSem3; ATTR_LAYOUT(0, 4) in uvec4 attrDataSem4; ATTR_LAYOUT(0, 5) in uvec4 attrDataSem5; ATTR_LAYOUT(0, 6) in uvec4 attrDataSem6; ATTR_LAYOUT(0, 7) in uvec4 attrDataSem7; ATTR_LAYOUT(0, 8) in uvec4 attrDataSem8; ATTR_LAYOUT(0, 9) in uvec4 attrDataSem9; ATTR_LAYOUT(0, 10) in uvec4 attrDataSem10; ATTR_LAYOUT(0, 11) in uvec4 attrDataSem11; ATTR_LAYOUT(0, 12) in uvec4 attrDataSem12; ATTR_LAYOUT(0, 13) in uvec4 attrDataSem13; out gl_PerVertex { vec4 gl_Position; float gl_PointSize; }; layout(location = 0) out vec4 passParameterSem0; layout(location = 1) out vec4 passParameterSem1; layout(location = 2) out vec4 passParameterSem3; layout(location = 4) out vec4 passParameterSem8; layout(location = 6) out vec4 passParameterSem11; layout(location = 7) out vec4 passParameterSem14; layout(location = 8) out vec4 passParameterSem15; layout(location = 9) out vec4 passParameterSem16; layout(location = 3) out vec4 passParameterSem4; layout(location = 5) out vec4 passParameterSem9; int clampFI32(int v) { if( v == 0x7FFFFFFF ) return floatBitsToInt(1.0); else if( v == 0xFFFFFFFF ) return floatBitsToInt(0.0); return floatBitsToInt(clamp(intBitsToFloat(v), 0.0, 1.0)); } float mul_nonIEEE(float a, float b){ return min(a*b,min(abs(a)*3.40282347E+38F,abs(b)*3.40282347E+38F)); } void main() { ivec4 R0i = ivec4(0); ivec4 R1i = ivec4(0); ivec4 R2i = ivec4(0); ivec4 R3i = ivec4(0); ivec4 R4i = ivec4(0); ivec4 R5i = ivec4(0); ivec4 R6i = ivec4(0); ivec4 R7i = ivec4(0); ivec4 R8i = ivec4(0); ivec4 R9i = ivec4(0); ivec4 R10i = ivec4(0); ivec4 R11i = ivec4(0); ivec4 R12i = ivec4(0); ivec4 R13i = ivec4(0); ivec4 R14i = ivec4(0); ivec4 R15i = ivec4(0); ivec4 R16i = ivec4(0); ivec4 R17i = ivec4(0); ivec4 R18i = ivec4(0); ivec4 R19i = ivec4(0); ivec4 R20i = ivec4(0); ivec4 R21i = ivec4(0); ivec4 R22i = ivec4(0); ivec4 R23i = ivec4(0); ivec4 R24i = ivec4(0); ivec4 R25i = ivec4(0); ivec4 R122i = ivec4(0); ivec4 R123i = ivec4(0); ivec4 R124i = ivec4(0); ivec4 R125i = ivec4(0); ivec4 R126i = ivec4(0); ivec4 R127i = ivec4(0); uvec4 attrDecoder; int backupReg0i, backupReg1i, backupReg2i, backupReg3i, backupReg4i; ivec4 PV0i = ivec4(0), PV1i = ivec4(0); int PS0i = 0, PS1i = 0; ivec4 tempi = ivec4(0); float tempResultf; int tempResulti; ivec4 ARi = ivec4(0); bool predResult = true; bool activeMaskStack[4]; bool activeMaskStackC[5]; activeMaskStack[0] = false; activeMaskStack[1] = false; activeMaskStack[2] = false; activeMaskStackC[0] = false; activeMaskStackC[1] = false; activeMaskStackC[2] = false; activeMaskStackC[3] = false; activeMaskStack[0] = true; activeMaskStackC[0] = true; activeMaskStackC[1] = true; vec3 cubeMapSTM; int cubeMapFaceId; R0i = ivec4(gl_VertexID, 0, 0, gl_InstanceID); attrDecoder = attrDataSem8; attrDecoder = (attrDecoder>>24)|((attrDecoder>>8)&0xFF00)|((attrDecoder<<8)&0xFF0000)|((attrDecoder<<24)); R9i = ivec4(int(attrDecoder.x), int(attrDecoder.y), int(attrDecoder.z), int(attrDecoder.w)); attrDecoder.xyz = attrDataSem7.xyz; attrDecoder.xyz = (attrDecoder.xyz>>24)|((attrDecoder.xyz>>8)&0xFF00)|((attrDecoder.xyz<<8)&0xFF0000)|((attrDecoder.xyz<<24)); attrDecoder.w = 0; R8i = ivec4(int(attrDecoder.x), int(attrDecoder.y), int(attrDecoder.z), floatBitsToInt(1.0)); attrDecoder = attrDataSem12; attrDecoder = (attrDecoder>>24)|((attrDecoder>>8)&0xFF00)|((attrDecoder<<8)&0xFF0000)|((attrDecoder<<24)); R12i = ivec4(int(attrDecoder.x), int(attrDecoder.y), int(attrDecoder.z), int(attrDecoder.w)); attrDecoder = attrDataSem3; R4i = ivec4(int(attrDecoder.x), int(attrDecoder.y), int(attrDecoder.z), int(attrDecoder.w)); attrDecoder = attrDataSem4; R5i = ivec4(int(attrDecoder.x), int(attrDecoder.y), int(attrDecoder.z), int(attrDecoder.w)); attrDecoder = attrDataSem5; attrDecoder = (attrDecoder>>24)|((attrDecoder>>8)&0xFF00)|((attrDecoder<<8)&0xFF0000)|((attrDecoder<<24)); R6i = ivec4(int(attrDecoder.x), int(attrDecoder.y), int(attrDecoder.z), int(attrDecoder.w)); attrDecoder = attrDataSem6; attrDecoder = (attrDecoder>>24)|((attrDecoder>>8)&0xFF00)|((attrDecoder<<8)&0xFF0000)|((attrDecoder<<24)); R7i = ivec4(int(attrDecoder.x), int(attrDecoder.y), int(attrDecoder.z), int(attrDecoder.w)); attrDecoder = attrDataSem10; attrDecoder = (attrDecoder>>24)|((attrDecoder>>8)&0xFF00)|((attrDecoder<<8)&0xFF0000)|((attrDecoder<<24)); R11i = ivec4(int(attrDecoder.x), int(attrDecoder.y), int(attrDecoder.z), int(attrDecoder.w)); attrDecoder = attrDataSem9; attrDecoder = (attrDecoder>>24)|((attrDecoder>>8)&0xFF00)|((attrDecoder<<8)&0xFF0000)|((attrDecoder<<24)); R10i = ivec4(int(attrDecoder.x), int(attrDecoder.y), int(attrDecoder.z), int(attrDecoder.w)); attrDecoder = attrDataSem0; attrDecoder = (attrDecoder>>24)|((attrDecoder>>8)&0xFF00)|((attrDecoder<<8)&0xFF0000)|((attrDecoder<<24)); R1i = ivec4(int(attrDecoder.x), int(attrDecoder.y), int(attrDecoder.z), int(attrDecoder.w)); attrDecoder = attrDataSem1; attrDecoder = (attrDecoder>>24)|((attrDecoder>>8)&0xFF00)|((attrDecoder<<8)&0xFF0000)|((attrDecoder<<24)); R2i = ivec4(int(attrDecoder.x), int(attrDecoder.y), int(attrDecoder.z), int(attrDecoder.w)); attrDecoder = attrDataSem2; attrDecoder = (attrDecoder>>24)|((attrDecoder>>8)&0xFF00)|((attrDecoder<<8)&0xFF0000)|((attrDecoder<<24)); R3i = ivec4(int(attrDecoder.x), int(attrDecoder.y), int(attrDecoder.z), int(attrDecoder.w)); if( activeMaskStackC[1] == true ) { activeMaskStack[1] = activeMaskStack[0]; activeMaskStackC[2] = activeMaskStackC[1]; // 0 R7i.z = floatBitsToInt(-(intBitsToFloat(R12i.y)) + 1.0); R0i.w = 0; R1i.w = floatBitsToInt(1.0); PS0i = R1i.w; // 1 R9i.w = floatBitsToInt(-(intBitsToFloat(R7i.w)) + uf_blockVS8[2].x); R11i.w = floatBitsToInt(-(intBitsToFloat(R12i.x)) + 1.0); PS1i = R11i.w; // 2 predResult = (0.0 > intBitsToFloat(R9i.w)); activeMaskStack[1] = predResult; activeMaskStackC[2] = predResult == true && activeMaskStackC[1] == true; } else { activeMaskStack[1] = false; activeMaskStackC[2] = false; } if( activeMaskStackC[2] == true ) { // 0 R17i.x = 0; R17i.y = 0; R17i.z = floatBitsToInt(uf_blockVS6[18].y * intBitsToFloat(0x40a00000)); R18i.x = 0; PS0i = R18i.x; // 1 R2i.w = R1i.w; } activeMaskStack[1] = activeMaskStack[1] == false; activeMaskStackC[2] = activeMaskStack[1] == true && activeMaskStackC[1] == true; if( activeMaskStackC[2] == true ) { // 0 R2i.w = R0i.w; } activeMaskStackC[1] = activeMaskStack[0] == true && activeMaskStackC[0] == true; if( activeMaskStackC[1] == true ) { activeMaskStack[1] = activeMaskStack[0]; activeMaskStackC[2] = activeMaskStackC[1]; // 0 predResult = (R2i.w == 0); activeMaskStack[1] = predResult; activeMaskStackC[2] = predResult == true && activeMaskStackC[1] == true; } else { activeMaskStack[1] = false; activeMaskStackC[2] = false; } if( activeMaskStackC[2] == true ) { activeMaskStack[2] = activeMaskStack[1]; activeMaskStackC[3] = activeMaskStackC[2]; // 0 PS0i = int(intBitsToFloat(R6i.w)); // 1 R0i.x = floatBitsToInt(float(PS0i)); PS1i = R0i.x; // 2 backupReg0i = R0i.x; predResult = (intBitsToFloat(R9i.w) >= intBitsToFloat(backupReg0i)); activeMaskStack[2] = predResult; activeMaskStackC[3] = predResult == true && activeMaskStackC[2] == true; } else { activeMaskStack[2] = false; activeMaskStackC[3] = false; } if( activeMaskStackC[3] == true ) { // 0 R17i.x = 0; R17i.y = 0; R17i.z = floatBitsToInt(uf_blockVS6[18].y * intBitsToFloat(0x40a00000)); R18i.x = 0; PS0i = R18i.x; // 1 R0i.w = R1i.w; } activeMaskStackC[2] = activeMaskStack[1] == true && activeMaskStackC[1] == true; if( activeMaskStackC[2] == true ) { activeMaskStack[2] = activeMaskStack[1]; activeMaskStackC[3] = activeMaskStackC[2]; // 0 predResult = (R0i.w == 0); activeMaskStack[2] = predResult; activeMaskStackC[3] = predResult == true && activeMaskStackC[2] == true; } else { activeMaskStack[2] = false; activeMaskStackC[3] = false; } if( activeMaskStackC[3] == true ) { activeMaskStack[3] = activeMaskStack[2]; activeMaskStackC[4] = activeMaskStackC[3]; // 0 R127i.x = R1i.y; R0i.y = R2i.x; R0i.z = R3i.x; R127i.w = R2i.y; R127i.z = R3i.y; PS0i = R127i.z; // 1 R126i.x = R1i.z; R127i.y = R2i.z; R126i.z = R3i.z; // 2 backupReg0i = R0i.y; backupReg0i = R0i.y; backupReg1i = R0i.z; backupReg1i = R0i.z; tempi.x = floatBitsToInt(dot(vec4(intBitsToFloat(R1i.x),intBitsToFloat(backupReg0i),intBitsToFloat(backupReg1i),-0.0),vec4(intBitsToFloat(R1i.x),intBitsToFloat(backupReg0i),intBitsToFloat(backupReg1i),0.0))); PV0i.x = tempi.x; PV0i.y = tempi.x; PV0i.z = tempi.x; PV0i.w = tempi.x; // 3 tempi.x = floatBitsToInt(dot(vec4(intBitsToFloat(R127i.x),intBitsToFloat(R127i.w),intBitsToFloat(R127i.z),-0.0),vec4(intBitsToFloat(R127i.x),intBitsToFloat(R127i.w),intBitsToFloat(R127i.z),0.0))); PV1i.x = tempi.x; PV1i.y = tempi.x; PV1i.z = tempi.x; PV1i.w = tempi.x; R6i.y = floatBitsToInt(sqrt(intBitsToFloat(PV0i.x))); PS1i = R6i.y; // 4 tempi.x = floatBitsToInt(dot(vec4(intBitsToFloat(R126i.x),intBitsToFloat(R127i.y),intBitsToFloat(R126i.z),-0.0),vec4(intBitsToFloat(R126i.x),intBitsToFloat(R127i.y),intBitsToFloat(R126i.z),0.0))); PV0i.x = tempi.x; PV0i.y = tempi.x; PV0i.z = tempi.x; PV0i.w = tempi.x; R0i.w = floatBitsToInt(sqrt(intBitsToFloat(PV1i.x))); PS0i = R0i.w; // 5 R0i.y = floatBitsToInt(sqrt(intBitsToFloat(PV0i.x))); PS1i = R0i.y; // 6 predResult = (intBitsToFloat(R6i.y) > 0.0); activeMaskStack[3] = predResult; activeMaskStackC[4] = predResult == true && activeMaskStackC[3] == true; } else { activeMaskStack[3] = false; activeMaskStackC[4] = false; } if( activeMaskStackC[4] == true ) { // 0 R127i.y = floatBitsToInt(1.0 / intBitsToFloat(R6i.y)); PS0i = R127i.y; // 1 R13i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R1i.x), intBitsToFloat(PS0i))); R15i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R2i.x), intBitsToFloat(PS0i))); PS1i = R15i.x; // 2 R14i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R3i.x), intBitsToFloat(R127i.y))); } activeMaskStack[3] = activeMaskStack[3] == false; activeMaskStackC[4] = activeMaskStack[3] == true && activeMaskStackC[3] == true; if( activeMaskStackC[4] == true ) { // 0 R13i.x = 0; PV0i.x = R13i.x; // 1 R14i.x = PV0i.x; // 2 R15i.x = R13i.x; } activeMaskStackC[3] = activeMaskStack[2] == true && activeMaskStackC[2] == true; if( activeMaskStackC[3] == true ) { activeMaskStack[3] = activeMaskStack[2]; activeMaskStackC[4] = activeMaskStackC[3]; // 0 predResult = (intBitsToFloat(R0i.w) > 0.0); activeMaskStack[3] = predResult; activeMaskStackC[4] = predResult == true && activeMaskStackC[3] == true; } else { activeMaskStack[3] = false; activeMaskStackC[4] = false; } if( activeMaskStackC[4] == true ) { // 0 R127i.x = floatBitsToInt(1.0 / intBitsToFloat(R0i.w)); PS0i = R127i.x; // 1 R13i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R1i.y), intBitsToFloat(PS0i))); R15i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R2i.y), intBitsToFloat(PS0i))); PS1i = R15i.y; // 2 R14i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R3i.y), intBitsToFloat(R127i.x))); } activeMaskStack[3] = activeMaskStack[3] == false; activeMaskStackC[4] = activeMaskStack[3] == true && activeMaskStackC[3] == true; if( activeMaskStackC[4] == true ) { // 0 R14i.y = 0; R15i.y = 0; PS0i = R15i.y; // 1 R13i.y = 0; } activeMaskStackC[3] = activeMaskStack[2] == true && activeMaskStackC[2] == true; if( activeMaskStackC[3] == true ) { activeMaskStack[3] = activeMaskStack[2]; activeMaskStackC[4] = activeMaskStackC[3]; // 0 predResult = (intBitsToFloat(R0i.y) > 0.0); activeMaskStack[3] = predResult; activeMaskStackC[4] = predResult == true && activeMaskStackC[3] == true; } else { activeMaskStack[3] = false; activeMaskStackC[4] = false; } if( activeMaskStackC[4] == true ) { // 0 R127i.x = floatBitsToInt(1.0 / intBitsToFloat(R0i.y)); PS0i = R127i.x; // 1 R13i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R1i.z), intBitsToFloat(PS0i))); R15i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R2i.z), intBitsToFloat(PS0i))); PS1i = R15i.z; // 2 R14i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R3i.z), intBitsToFloat(R127i.x))); } activeMaskStack[3] = activeMaskStack[3] == false; activeMaskStackC[4] = activeMaskStack[3] == true && activeMaskStackC[3] == true; if( activeMaskStackC[4] == true ) { // 0 R14i.z = 0; R15i.z = 0; PS0i = R15i.z; // 1 R13i.z = 0; } activeMaskStackC[3] = activeMaskStack[2] == true && activeMaskStackC[2] == true; if( activeMaskStackC[3] == true ) { // 0 PV0i.x = floatBitsToInt((uf_blockVS7[9].x > 0.0)?1.0:0.0); PV0i.y = floatBitsToInt((0.0 > uf_blockVS7[9].x)?1.0:0.0); R127i.z = floatBitsToInt(intBitsToFloat(R10i.y) + intBitsToFloat(R10i.z)); R0i.w = 0x3f800000; R1i.w = floatBitsToInt(uf_blockVS8[4].w); PS0i = R1i.w; // 1 R126i.x = R10i.z; R126i.x = floatBitsToInt(intBitsToFloat(R126i.x) * 2.0); R126i.y = floatBitsToInt(intBitsToFloat(R10i.x) + intBitsToFloat(R10i.y)); R125i.z = floatBitsToInt(intBitsToFloat(PV0i.x) + -(intBitsToFloat(PV0i.y))); R2i.w = floatBitsToInt(uf_blockVS8[5].w); R3i.w = floatBitsToInt(uf_blockVS8[6].w); PS1i = R3i.w; // 2 backupReg0i = R0i.w; R6i.x = floatBitsToInt(dot(vec4(intBitsToFloat(R1i.x),intBitsToFloat(R1i.y),intBitsToFloat(R1i.z),intBitsToFloat(R1i.w)),vec4(intBitsToFloat(R4i.x),intBitsToFloat(R4i.y),intBitsToFloat(R4i.z),intBitsToFloat(backupReg0i)))); PV0i.x = R6i.x; PV0i.y = R6i.x; PV0i.z = R6i.x; PV0i.w = R6i.x; R127i.w = floatBitsToInt(1.0 / uf_blockVS7[9].x); PS0i = R127i.w; // 3 backupReg0i = R0i.w; tempi.x = floatBitsToInt(dot(vec4(intBitsToFloat(R2i.x),intBitsToFloat(R2i.y),intBitsToFloat(R2i.z),intBitsToFloat(R2i.w)),vec4(intBitsToFloat(R4i.x),intBitsToFloat(R4i.y),intBitsToFloat(R4i.z),intBitsToFloat(backupReg0i)))); PV1i.x = tempi.x; PV1i.y = tempi.x; PV1i.z = tempi.x; PV1i.w = tempi.x; R7i.y = tempi.x; R127i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R10i.x), uf_blockVS7[10].y)); PS1i = R127i.x; // 4 backupReg0i = R0i.w; tempi.x = floatBitsToInt(dot(vec4(intBitsToFloat(R3i.x),intBitsToFloat(R3i.y),intBitsToFloat(R3i.z),intBitsToFloat(R3i.w)),vec4(intBitsToFloat(R4i.x),intBitsToFloat(R4i.y),intBitsToFloat(R4i.z),intBitsToFloat(backupReg0i)))); PV0i.x = tempi.x; PV0i.y = tempi.x; PV0i.z = tempi.x; PV0i.w = tempi.x; R12i.z = tempi.x; R127i.y = floatBitsToInt(uf_blockVS7[5].x) & 0x00020000; PS0i = R127i.y; // 5 R125i.x = floatBitsToInt(-(intBitsToFloat(R125i.z)) + 1.0); PV1i.y = floatBitsToInt(intBitsToFloat(R9i.w) * intBitsToFloat(R127i.w)); R126i.z = floatBitsToInt(uf_blockVS7[5].x) & 0x00010000; R127i.w = floatBitsToInt(uf_blockVS7[5].x) & 0x00040000; R12i.w = floatBitsToInt(1.0 / intBitsToFloat(R0i.x)); PS1i = R12i.w; // 6 backupReg0i = R127i.x; R127i.x = R10i.y; R127i.x = floatBitsToInt(intBitsToFloat(R127i.x) * 2.0); R125i.y = floatBitsToInt(intBitsToFloat(R127i.z) * 0.5); PV0i.z = floatBitsToInt(intBitsToFloat(backupReg0i) + intBitsToFloat(PV1i.y)); R126i.w = floatBitsToInt(floor(intBitsToFloat(R126i.x))); PS0i = floatBitsToInt(float(R127i.y)); // 7 PV1i.x = floatBitsToInt(fract(intBitsToFloat(PV0i.z))); PV1i.y = floatBitsToInt((intBitsToFloat(PS0i) > 0.0)?1.0:0.0); R19i.z = floatBitsToInt(intBitsToFloat(R9i.w) * intBitsToFloat(R12i.w)); PV1i.z = R19i.z; PV1i.w = floatBitsToInt((0.0 > intBitsToFloat(PS0i))?1.0:0.0); PS1i = floatBitsToInt(float(R126i.z)); // 8 PV0i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R125i.z), intBitsToFloat(PV1i.x))); R127i.y = floatBitsToInt(intBitsToFloat(PV1i.y) + -(intBitsToFloat(PV1i.w))); PV0i.z = floatBitsToInt((intBitsToFloat(PS1i) > 0.0)?1.0:0.0); PV0i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV1i.z), intBitsToFloat(R125i.x))); PS0i = floatBitsToInt((0.0 > intBitsToFloat(PS1i))?1.0:0.0); // 9 backupReg0i = R126i.y; R125i.x = floatBitsToInt(intBitsToFloat(PV0i.z) + -(intBitsToFloat(PS0i))); R126i.y = floatBitsToInt(intBitsToFloat(backupReg0i) * 0.5); R3i.z = floatBitsToInt(intBitsToFloat(PV0i.w) + intBitsToFloat(PV0i.x)); R125i.w = floatBitsToInt(intBitsToFloat(R10i.x) + intBitsToFloat(R10i.z)); PS1i = floatBitsToInt(float(R127i.w)); // 10 R3i.x = floatBitsToInt(intBitsToFloat(R125i.y) + -(0.5)); R3i.x = floatBitsToInt(intBitsToFloat(R3i.x) * 2.0); PV0i.y = floatBitsToInt((0.0 > intBitsToFloat(PS1i))?1.0:0.0); PV0i.z = floatBitsToInt((intBitsToFloat(PS1i) > 0.0)?1.0:0.0); R124i.w = floatBitsToInt(floor(intBitsToFloat(R127i.x))); R127i.w = int(intBitsToFloat(R127i.y)); PS0i = R127i.w; // 11 PV1i.x = 0 - PS0i; PV1i.y = floatBitsToInt((intBitsToFloat(R126i.w) > 0.0)?1.0:0.0); PV1i.z = floatBitsToInt((0.0 > intBitsToFloat(R126i.w))?1.0:0.0); PV1i.w = floatBitsToInt(intBitsToFloat(PV0i.z) + -(intBitsToFloat(PV0i.y))); R127i.y = int(intBitsToFloat(R125i.x)); PS1i = R127i.y; // 12 R127i.x = floatBitsToInt(intBitsToFloat(PV1i.y) + -(intBitsToFloat(PV1i.z))); R125i.y = R10i.x; R125i.y = floatBitsToInt(intBitsToFloat(R125i.y) * 2.0); PV0i.z = max(R127i.w, PV1i.x); PV0i.w = 0 - PS1i; R125i.x = int(intBitsToFloat(PV1i.w)); PS0i = R125i.x; // 13 R126i.x = max(R127i.y, PV0i.w); R127i.y = floatBitsToInt(intBitsToFloat(R125i.w) * 0.5); R4i.z = floatBitsToInt(intBitsToFloat(R126i.y) + -(0.5)); R4i.z = floatBitsToInt(intBitsToFloat(R4i.z) * 2.0); PV1i.w = 0 - PS0i; PS1i = floatBitsToInt(float(PV0i.z)); PS1i = floatBitsToInt(intBitsToFloat(PS1i) * 2.0); // 14 PV0i.x = floatBitsToInt(floor(intBitsToFloat(R125i.y))); PV0i.y = floatBitsToInt((intBitsToFloat(R124i.w) > 0.0)?1.0:0.0); R125i.z = max(R125i.x, PV1i.w); PV0i.w = floatBitsToInt((0.0 > intBitsToFloat(R124i.w))?1.0:0.0); R3i.y = floatBitsToInt(mul_nonIEEE(-(intBitsToFloat(PS1i)), intBitsToFloat(R127i.x))); PS0i = R3i.y; // 15 PV1i.x = floatBitsToInt(intBitsToFloat(PV0i.y) + -(intBitsToFloat(PV0i.w))); PV1i.y = floatBitsToInt((intBitsToFloat(PV0i.x) > 0.0)?1.0:0.0); PV1i.z = floatBitsToInt((0.0 > intBitsToFloat(PV0i.x))?1.0:0.0); R0i.w = floatBitsToInt(intBitsToFloat(R127i.y) + -(0.5)); R0i.w = floatBitsToInt(intBitsToFloat(R0i.w) * 2.0); PS1i = floatBitsToInt(float(R126i.x)); PS1i = floatBitsToInt(intBitsToFloat(PS1i) * 2.0); // 16 PV0i.x = floatBitsToInt(max(intBitsToFloat(R10i.x), 0.0)); PV0i.y = floatBitsToInt(intBitsToFloat(PV1i.y) + -(intBitsToFloat(PV1i.z))); R2i.z = floatBitsToInt(intBitsToFloat(R10i.y) + -(0.5)); R1i.w = floatBitsToInt(mul_nonIEEE(-(intBitsToFloat(PS1i)), intBitsToFloat(PV1i.x))); PS0i = floatBitsToInt(float(R125i.z)); PS0i = floatBitsToInt(intBitsToFloat(PS0i) * 2.0); // 17 PV1i.x = floatBitsToInt(min(intBitsToFloat(PV0i.x), 0.0)); R4i.y = floatBitsToInt(intBitsToFloat(R10i.x) + -(0.5)); R1i.z = floatBitsToInt(mul_nonIEEE(-(intBitsToFloat(PS0i)), intBitsToFloat(PV0i.y))); R2i.w = floatBitsToInt(intBitsToFloat(R10i.z) + -(0.5)); PS1i = floatBitsToInt(uf_blockVS7[13].y); PS1i = floatBitsToInt(intBitsToFloat(PS1i) / 2.0); // 18 R1i.x = floatBitsToInt(intBitsToFloat(R11i.x) + intBitsToFloat(PV1i.x)); PV0i.y = floatBitsToInt(uf_blockVS7[13].x); PV0i.y = floatBitsToInt(intBitsToFloat(PV0i.y) / 2.0); R6i.z = floatBitsToInt(intBitsToFloat(R10i.x) + 1.0); R5i.w = floatBitsToInt(intBitsToFloat(R9i.y) + intBitsToFloat(PS1i)); R6i.y = floatBitsToInt(intBitsToFloat(R10i.y) + 1.0); PS0i = R6i.y; // 19 PV1i.x = ((intBitsToFloat(R9i.w) == 0.0)?int(0xFFFFFFFF):int(0x0)); R0i.y = floatBitsToInt(intBitsToFloat(R9i.x) + intBitsToFloat(PV0i.y)); R3i.w = floatBitsToInt(intBitsToFloat(R10i.z) + 1.0); // 20 tempi.x = floatBitsToInt(dot(vec4(intBitsToFloat(R5i.x),intBitsToFloat(R5i.y),intBitsToFloat(R5i.z),-0.0),vec4(intBitsToFloat(R14i.x),intBitsToFloat(R14i.y),intBitsToFloat(R14i.z),0.0))); PV0i.x = tempi.x; PV0i.y = tempi.x; PV0i.z = tempi.x; PV0i.w = tempi.x; R127i.y = tempi.x; R4i.w = ((PV1i.x == 0)?(R9i.w):(0x3f800000)); PS0i = R4i.w; // 21 R7i.x = floatBitsToInt(dot(vec4(intBitsToFloat(R5i.x),intBitsToFloat(R5i.y),intBitsToFloat(R5i.z),-0.0),vec4(intBitsToFloat(R13i.x),intBitsToFloat(R13i.y),intBitsToFloat(R13i.z),0.0))); PV1i.x = R7i.x; PV1i.y = R7i.x; PV1i.z = R7i.x; PV1i.w = R7i.x; // 22 tempi.x = floatBitsToInt(dot(vec4(intBitsToFloat(R5i.x),intBitsToFloat(R5i.y),intBitsToFloat(R5i.z),-0.0),vec4(intBitsToFloat(R15i.x),intBitsToFloat(R15i.y),intBitsToFloat(R15i.z),0.0))); PV0i.x = tempi.x; PV0i.y = tempi.x; PV0i.z = tempi.x; PV0i.w = tempi.x; R9i.y = tempi.x; R13i.z = floatBitsToInt(intBitsToFloat(R127i.y) + intBitsToFloat(0x358637bd)); PS0i = R13i.z; } if( activeMaskStackC[3] == true ) { // 0 R124i.x = floatBitsToInt(-(intBitsToFloat(R12i.z)) + uf_blockVS6[17].z); PV0i.x = R124i.x; R1i.y = floatBitsToInt(intBitsToFloat(R6i.x) + -(uf_blockVS6[17].x)); R5i.z = floatBitsToInt(intBitsToFloat(R7i.y) + -(uf_blockVS6[17].y)); R125i.w = floatBitsToInt(-(intBitsToFloat(R6i.x)) + uf_blockVS6[17].x); PV0i.w = R125i.w; R0i.z = floatBitsToInt(intBitsToFloat(R12i.z) + -(uf_blockVS6[17].z)); PS0i = R0i.z; // 1 PV1i.x = floatBitsToInt(intBitsToFloat(R3i.z) + -(uf_blockVS7[97].w)); PV1i.y = floatBitsToInt(-(uf_blockVS7[96].w) + uf_blockVS7[97].w); R124i.z = floatBitsToInt(intBitsToFloat(R3i.z) + -(uf_blockVS7[96].w)); R124i.w = floatBitsToInt((-(intBitsToFloat(PV0i.w)) > 0.0)?1.0:0.0); PS1i = floatBitsToInt(1.0 / intBitsToFloat(PV0i.x)); // 2 R2i.x = ((intBitsToFloat(PV1i.x) >= 0.0)?(floatBitsToInt(1.0)):(0)); PV0i.y = floatBitsToInt(-(intBitsToFloat(R125i.w)) * intBitsToFloat(PS1i)); R125i.z = floatBitsToInt((0.0 > -(intBitsToFloat(R125i.w)))?1.0:0.0); PV0i.w = floatBitsToInt(-(uf_blockVS7[96].x) + uf_blockVS7[97].x); R126i.w = floatBitsToInt(1.0 / intBitsToFloat(PV1i.y)); PS0i = R126i.w; // 3 PV1i.x = floatBitsToInt((0.0 > intBitsToFloat(PV0i.y))?1.0:0.0); R127i.y = floatBitsToInt(max(intBitsToFloat(PV0i.y), -(intBitsToFloat(PV0i.y)))); PV1i.y = R127i.y; R126i.z = floatBitsToInt(intBitsToFloat(PV0i.w) * intBitsToFloat(PS0i)); PV1i.w = floatBitsToInt((intBitsToFloat(PV0i.y) > 0.0)?1.0:0.0); tempResultf = log2(uf_blockVS7[114].w); if( isinf(tempResultf) == true ) tempResultf = -3.40282347E+38F; PS1i = floatBitsToInt(tempResultf); // 4 R126i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R9i.w), intBitsToFloat(PS1i))); R2i.y = floatBitsToInt(intBitsToFloat(R124i.w) + -(intBitsToFloat(R125i.z))); PV0i.z = floatBitsToInt(intBitsToFloat(PV1i.w) + -(intBitsToFloat(PV1i.x))); R124i.w = ((intBitsToFloat(PV1i.y) > 1.0)?int(0xFFFFFFFF):int(0x0)); PV0i.w = R124i.w; PS0i = floatBitsToInt(1.0 / intBitsToFloat(PV1i.y)); // 5 R127i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R124i.z), intBitsToFloat(R126i.z))); R5i.y = floatBitsToInt(((PV0i.w == 0)?(intBitsToFloat(PV0i.z)):(-(intBitsToFloat(PV0i.z))))); PV1i.z = floatBitsToInt(intBitsToFloat(PV0i.z) * intBitsToFloat(0x3fc90fdb)); R123i.w = ((PV0i.w == 0)?(R127i.y):(PS0i)); PV1i.w = R123i.w; R126i.z = ((intBitsToFloat(R124i.z) >= 0.0)?(floatBitsToInt(1.0)):(0)); PS1i = R126i.z; // 6 backupReg0i = R126i.x; R125i.x = ((R124i.w == 0)?(0):(PV1i.z)); R127i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R3i.x), uf_blockVS7[115].y)); PV0i.z = floatBitsToInt(min(intBitsToFloat(PV1i.w), 1.0)); PV0i.w = floatBitsToInt(-(intBitsToFloat(R2i.x)) + 1.0); R126i.x = floatBitsToInt(exp2(intBitsToFloat(backupReg0i))); PS0i = R126i.x; // 7 backupReg0i = R127i.x; R127i.x = floatBitsToInt(uf_blockVS7[96].x + intBitsToFloat(backupReg0i)); R125i.y = floatBitsToInt(max(intBitsToFloat(PV0i.z), -(1.0))); PV1i.y = R125i.y; R3i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R126i.z), intBitsToFloat(PV0i.w))); PV1i.w = floatBitsToInt(-(uf_blockVS7[114].w) + 1.0); R5i.x = floatBitsToInt(-(intBitsToFloat(R126i.z)) + 1.0); PS1i = R5i.x; // 8 backupReg0i = R127i.y; backupReg1i = R126i.x; R126i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R4i.z), uf_blockVS7[115].x)); R127i.y = floatBitsToInt(uf_blockVS7[114].y + intBitsToFloat(backupReg0i)); PV0i.z = floatBitsToInt(-(intBitsToFloat(backupReg1i)) + 1.0); R124i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV1i.y), intBitsToFloat(PV1i.y))); PV0i.w = R124i.w; PS0i = floatBitsToInt(1.0 / intBitsToFloat(PV1i.w)); // 9 R123i.x = floatBitsToInt((intBitsToFloat(0x3edcf805) * intBitsToFloat(PV0i.w) + 1.0)); PV1i.x = R123i.x; R123i.y = floatBitsToInt((intBitsToFloat(0x3d6ee04d) * intBitsToFloat(PV0i.w) + intBitsToFloat(0x3f43b24e))); PV1i.y = R123i.y; R127i.z = floatBitsToInt(intBitsToFloat(PV0i.z) * intBitsToFloat(PS0i)); R127i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R127i.x), intBitsToFloat(R3i.z))); R126i.z = floatBitsToInt(mul_nonIEEE(uf_blockVS7[96].x, intBitsToFloat(R5i.x))); PS1i = R126i.z; // 10 backupReg0i = R126i.x; R126i.x = floatBitsToInt(intBitsToFloat(backupReg0i) + uf_blockVS7[114].x); R126i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R0i.w), uf_blockVS7[115].z)); R125i.z = floatBitsToInt(mul_nonIEEE(abs(intBitsToFloat(R125i.y)), intBitsToFloat(PV1i.x))); R123i.w = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R124i.w),intBitsToFloat(PV1i.y)) + 1.0)); PV0i.w = R123i.w; R124i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R127i.y), intBitsToFloat(R3i.y))); PS0i = R124i.w; // 11 PV1i.x = ((0.0 > intBitsToFloat(R124i.x))?int(0xFFFFFFFF):int(0x0)); R124i.y = floatBitsToInt(intBitsToFloat(R127i.w) + intBitsToFloat(R126i.z)); PV1i.z = ((uf_blockVS7[114].w == 1.0)?int(0xFFFFFFFF):int(0x0)); PV1i.w = ((-(intBitsToFloat(R125i.w)) == 0.0)?int(0xFFFFFFFF):int(0x0)); PS1i = floatBitsToInt(1.0 / intBitsToFloat(PV0i.w)); // 12 R127i.x = floatBitsToInt(intBitsToFloat(R127i.y) + intBitsToFloat(R124i.w)); R127i.y = ((PV1i.z == 0)?(R127i.z):(R9i.w)); PV0i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R125i.z), intBitsToFloat(PS1i))); R0i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV1i.w), intBitsToFloat(PV1i.x))); PS0i = floatBitsToInt(mul_nonIEEE(uf_blockVS7[97].x, intBitsToFloat(R2i.x))); // 13 R3i.x = floatBitsToInt(uf_blockVS7[114].z + intBitsToFloat(R126i.y)); PV1i.x = R3i.x; R123i.y = ((intBitsToFloat(R125i.y) > 0.0)?(PV0i.z):(floatBitsToInt(-(intBitsToFloat(PV0i.z))))); PV1i.y = R123i.y; PV1i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R126i.x), intBitsToFloat(R1i.w))); PV1i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R2i.z), uf_blockVS7[113].y)); R124i.w = floatBitsToInt(intBitsToFloat(PS0i) + intBitsToFloat(R124i.y)); PS1i = R124i.w; // 14 backupReg0i = R126i.x; R126i.x = floatBitsToInt(-(uf_blockVS7[96].y) + uf_blockVS7[97].y); R126i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV1i.x), intBitsToFloat(R1i.z))); R125i.z = floatBitsToInt(intBitsToFloat(backupReg0i) + intBitsToFloat(PV1i.z)); R125i.w = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R5i.y),intBitsToFloat(PV1i.y)) + intBitsToFloat(R125i.x))); PV0i.w = R125i.w; R127i.w = floatBitsToInt(intBitsToFloat(PV1i.w) + 0.0); PS0i = R127i.w; // 15 PV1i.x = floatBitsToInt((0.0 > intBitsToFloat(PV0i.w))?1.0:0.0); R125i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R127i.x), intBitsToFloat(R127i.y))); R127i.z = floatBitsToInt(-(uf_blockVS7[96].z) + uf_blockVS7[97].z); PV1i.w = floatBitsToInt((intBitsToFloat(PV0i.w) > 0.0)?1.0:0.0); R124i.y = ((intBitsToFloat(R124i.x) == 0.0)?int(0xFFFFFFFF):int(0x0)); PS1i = R124i.y; // 16 backupReg0i = R126i.y; PV0i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R4i.y), uf_blockVS7[113].x)); R126i.y = floatBitsToInt(intBitsToFloat(R2i.y) * intBitsToFloat(0x3fc90fdb)); PV0i.z = floatBitsToInt(intBitsToFloat(PV1i.w) + -(intBitsToFloat(PV1i.x))); R1i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R1i.x), intBitsToFloat(R124i.w))); R124i.w = floatBitsToInt(intBitsToFloat(R3i.x) + intBitsToFloat(backupReg0i)); PS0i = R124i.w; // 17 PV1i.x = floatBitsToInt(intBitsToFloat(R126i.x) * intBitsToFloat(R126i.w)); PV1i.y = floatBitsToInt(intBitsToFloat(R127i.z) * intBitsToFloat(R126i.w)); R126i.z = floatBitsToInt(intBitsToFloat(R127i.w) + intBitsToFloat(R125i.y)); PV1i.w = floatBitsToInt(-(intBitsToFloat(R2i.y)) + intBitsToFloat(PV0i.z)); R127i.z = floatBitsToInt(intBitsToFloat(PV0i.x) + 0.0); PS1i = R127i.z; // 18 PV0i.x = floatBitsToInt(intBitsToFloat(PV1i.w) * intBitsToFloat(0x3fc90fdb)); PV0i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R2i.w), uf_blockVS7[113].z)); PV0i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R124i.z), intBitsToFloat(PV1i.x))); PV0i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R125i.z), intBitsToFloat(R127i.y))); R125i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R124i.z), intBitsToFloat(PV1i.y))); PS0i = R125i.z; // 19 PV1i.x = floatBitsToInt(intBitsToFloat(R127i.z) + intBitsToFloat(PV0i.w)); PV1i.y = floatBitsToInt(intBitsToFloat(PV0i.y) + 0.0); PV1i.z = floatBitsToInt(intBitsToFloat(R125i.w) + -(intBitsToFloat(PV0i.x))); PV1i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R124i.w), intBitsToFloat(R127i.y))); PS1i = floatBitsToInt(uf_blockVS7[96].y + intBitsToFloat(PV0i.z)); // 20 R3i.x = floatBitsToInt(intBitsToFloat(PV1i.y) + intBitsToFloat(PV1i.w)); R123i.y = ((R0i.w == 0)?(PV1i.z):(0x40490fdb)); PV0i.y = R123i.y; PV0i.z = floatBitsToInt(uf_blockVS7[96].z + intBitsToFloat(R125i.z)); R123i.w = floatBitsToInt((intBitsToFloat(PV1i.x) * intBitsToFloat(0x3e22f983) + 0.5)); PV0i.w = R123i.w; R4i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PS1i), intBitsToFloat(R3i.z))); PS0i = R4i.y; // 21 backupReg0i = R5i.x; backupReg0i = R5i.x; R5i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV0i.z), intBitsToFloat(R3i.z))); R5i.y = floatBitsToInt(mul_nonIEEE(uf_blockVS7[96].y, intBitsToFloat(backupReg0i))); R1i.z = floatBitsToInt(mul_nonIEEE(uf_blockVS7[96].z, intBitsToFloat(backupReg0i))); R123i.w = ((R124i.y == 0)?(PV0i.y):(R126i.y)); PV1i.w = R123i.w; R4i.x = floatBitsToInt(fract(intBitsToFloat(PV0i.w))); PS1i = R4i.x; // 22 backupReg0i = R0i.z; backupReg0i = R0i.z; tempi.x = floatBitsToInt(dot(vec4(-(intBitsToFloat(R1i.y)),-(intBitsToFloat(R5i.z)),-(intBitsToFloat(backupReg0i)),-0.0),vec4(-(intBitsToFloat(R1i.y)),-(intBitsToFloat(R5i.z)),-(intBitsToFloat(backupReg0i)),0.0))); PV0i.x = tempi.x; PV0i.y = tempi.x; PV0i.z = tempi.x; PV0i.w = tempi.x; R2i.y = tempi.x; R3i.z = floatBitsToInt(intBitsToFloat(R126i.z) + -(intBitsToFloat(PV1i.w))); PS0i = R3i.z; } if( activeMaskStackC[3] == true ) { // 0 backupReg0i = R2i.y; R123i.x = floatBitsToInt((intBitsToFloat(R3i.z) * intBitsToFloat(0x3e22f983) + 0.5)); PV0i.x = R123i.x; R2i.y = floatBitsToInt(intBitsToFloat(R4i.y) + intBitsToFloat(R5i.y)); PV0i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R1i.w), uf_blockVS8[3].y)); R125i.w = floatBitsToInt((intBitsToFloat(R3i.x) * intBitsToFloat(0x3e22f983) + 0.5)); tempResultf = 1.0 / sqrt(intBitsToFloat(backupReg0i)); PS0i = floatBitsToInt(tempResultf); // 1 PV1i.x = floatBitsToInt(mul_nonIEEE(-(intBitsToFloat(R1i.y)), intBitsToFloat(PS0i))); PV1i.y = floatBitsToInt(mul_nonIEEE(-(intBitsToFloat(R0i.z)), intBitsToFloat(PS0i))); PV1i.z = floatBitsToInt(mul_nonIEEE(-(intBitsToFloat(R5i.z)), intBitsToFloat(PS0i))); PV1i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV0i.z), uf_blockVS7[13].z)); R126i.y = floatBitsToInt(fract(intBitsToFloat(PV0i.x))); PS1i = R126i.y; // 2 R3i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV1i.w), intBitsToFloat(PV1i.x))); PV0i.x = R3i.x; R3i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV1i.w), intBitsToFloat(PV1i.z))); PV0i.y = R3i.y; R2i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV1i.w), intBitsToFloat(PV1i.y))); PV0i.z = R2i.z; R0i.w = floatBitsToInt(intBitsToFloat(R5i.x) + intBitsToFloat(R1i.z)); R126i.z = floatBitsToInt((intBitsToFloat(R4i.x) * intBitsToFloat(0x40c90fdb) + intBitsToFloat(0xc0490fdb))); PS0i = R126i.z; // 3 backupReg0i = R126i.y; R126i.x = floatBitsToInt(fract(intBitsToFloat(R125i.w))); R126i.y = floatBitsToInt(intBitsToFloat(R1i.y) + intBitsToFloat(PV0i.x)); R125i.z = floatBitsToInt(intBitsToFloat(R5i.z) + intBitsToFloat(PV0i.y)); R125i.w = floatBitsToInt((intBitsToFloat(backupReg0i) * intBitsToFloat(0x40c90fdb) + intBitsToFloat(0xc0490fdb))); R127i.z = floatBitsToInt(intBitsToFloat(R0i.z) + intBitsToFloat(PV0i.z)); PS1i = R127i.z; // 4 backupReg0i = R0i.z; backupReg0i = R0i.z; tempi.x = floatBitsToInt(dot(vec4(intBitsToFloat(R1i.y),intBitsToFloat(R5i.z),intBitsToFloat(backupReg0i),-0.0),vec4(intBitsToFloat(R1i.y),intBitsToFloat(R5i.z),intBitsToFloat(backupReg0i),0.0))); PV0i.x = tempi.x; PV0i.y = tempi.x; PV0i.z = tempi.x; PV0i.w = tempi.x; R124i.w = tempi.x; R124i.y = floatBitsToInt(intBitsToFloat(R126i.z) * intBitsToFloat(0x3e22f983)); PS0i = R124i.y; // 5 R127i.x = floatBitsToInt(dot(vec4(intBitsToFloat(R126i.y),intBitsToFloat(R125i.z),intBitsToFloat(R127i.z),-0.0),vec4(intBitsToFloat(R126i.y),intBitsToFloat(R125i.z),intBitsToFloat(R127i.z),0.0))); PV1i.x = R127i.x; PV1i.y = R127i.x; PV1i.z = R127i.x; PV1i.w = R127i.x; R124i.x = floatBitsToInt(intBitsToFloat(R125i.w) * intBitsToFloat(0x3e22f983)); PS1i = R124i.x; // 6 R126i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R1i.w), uf_blockVS8[3].y)); R123i.z = floatBitsToInt((intBitsToFloat(R126i.x) * intBitsToFloat(0x40c90fdb) + intBitsToFloat(0xc0490fdb))); PV0i.z = R123i.z; R127i.z = floatBitsToInt(sqrt(intBitsToFloat(R124i.w))); PS0i = R127i.z; // 7 R127i.y = floatBitsToInt(intBitsToFloat(PV0i.z) * intBitsToFloat(0x3e22f983)); R126i.x = floatBitsToInt(cos((intBitsToFloat(R124i.y))/0.1591549367)); PS1i = R126i.x; // 8 R125i.z = floatBitsToInt(sin((intBitsToFloat(R124i.x))/0.1591549367)); PS0i = R125i.z; // 9 R125i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R126i.x), intBitsToFloat(PS0i))); R124i.w = floatBitsToInt(sqrt(intBitsToFloat(R127i.x))); PS1i = R124i.w; // 10 PS0i = floatBitsToInt(1.0 / intBitsToFloat(R127i.z)); // 11 R1i.w = floatBitsToInt(intBitsToFloat(R124i.w) * intBitsToFloat(PS0i)); PV1i.w = R1i.w; R127i.w = floatBitsToInt(sin((intBitsToFloat(R124i.y))/0.1591549367)); PS1i = R127i.w; // 12 R5i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R126i.y), intBitsToFloat(PV1i.w))); PV0i.x = R5i.x; R127i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PS1i), intBitsToFloat(R125i.z))); R126i.y = floatBitsToInt(cos((intBitsToFloat(R124i.x))/0.1591549367)); PS0i = R126i.y; // 13 R124i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R126i.x), intBitsToFloat(PS0i))); PV1i.x = R124i.x; R4i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV0i.x), intBitsToFloat(R0i.y))); R125i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R127i.w), intBitsToFloat(PS0i))); R124i.w = floatBitsToInt(sin((intBitsToFloat(R127i.y))/0.1591549367)); PS1i = R124i.w; // 14 PV0i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PS1i), intBitsToFloat(R127i.z))); PV0i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PS1i), intBitsToFloat(R125i.y))); PV0i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PS1i), intBitsToFloat(PV1i.x))); R6i.w = floatBitsToInt(-(intBitsToFloat(PS1i))); R127i.x = floatBitsToInt(cos((intBitsToFloat(R127i.y))/0.1591549367)); PS0i = R127i.x; // 15 R4i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R126i.x), intBitsToFloat(PS0i))); R0i.y = floatBitsToInt(intBitsToFloat(R124i.x) + intBitsToFloat(PV0i.x)); R0i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R125i.z), intBitsToFloat(PS0i))); PV1i.z = R0i.z; R2i.w = floatBitsToInt(-(intBitsToFloat(R125i.w)) + intBitsToFloat(PV0i.y)); PV1i.w = R2i.w; R7i.w = floatBitsToInt(intBitsToFloat(R127i.z) + intBitsToFloat(PV0i.z)); PS1i = R7i.w; // 16 PV0i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R124i.w), intBitsToFloat(R125i.w))); R1i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R127i.w), intBitsToFloat(R127i.x))); R5i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R126i.y), intBitsToFloat(R127i.x))); PV0i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R8i.z), intBitsToFloat(PV1i.z))); PS0i = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R8i.z), intBitsToFloat(PV1i.w))); // 17 PV1i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R8i.z), intBitsToFloat(R0i.y))); R123i.y = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R8i.y),intBitsToFloat(R6i.w)) + intBitsToFloat(PV0i.w))); PV1i.y = R123i.y; R1i.z = floatBitsToInt(-(intBitsToFloat(R125i.y)) + intBitsToFloat(PV0i.x)); R123i.w = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R8i.y),intBitsToFloat(R4i.x)) + intBitsToFloat(PS0i))); PV1i.w = R123i.w; // 18 R123i.x = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R8i.y),intBitsToFloat(R1i.y)) + intBitsToFloat(PV1i.x))); PV0i.x = R123i.x; R15i.y = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R8i.x),intBitsToFloat(R7i.w)) + intBitsToFloat(PV1i.w))); R16i.x = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R8i.x),intBitsToFloat(R5i.z)) + intBitsToFloat(PV1i.y))); PS0i = R16i.x; // 19 R8i.z = floatBitsToInt(uf_blockVS8[3].z); R8i.w = floatBitsToInt(uf_blockVS8[3].w); R16i.z = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R8i.x),intBitsToFloat(R1i.z)) + intBitsToFloat(PV0i.x))); PS1i = R16i.z; } if( activeMaskStackC[3] == true ) { activeMaskStack[3] = activeMaskStack[2]; activeMaskStackC[4] = activeMaskStackC[3]; // 0 PV0i.y = floatBitsToInt(mul_nonIEEE(uf_blockVS7[97].z, intBitsToFloat(R2i.x))); PV0i.z = floatBitsToInt(mul_nonIEEE(uf_blockVS7[97].y, intBitsToFloat(R2i.x))); // 1 PV1i.x = floatBitsToInt(intBitsToFloat(PV0i.z) + intBitsToFloat(R2i.y)); R125i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R6i.z), uf_blockVS11[2].x)); PV1i.z = floatBitsToInt(intBitsToFloat(PV0i.y) + intBitsToFloat(R0i.w)); R127i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R6i.y), uf_blockVS11[2].x)); R126i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R3i.w), uf_blockVS11[2].x)); PS1i = R126i.y; // 2 backupReg0i = R0i.x; PV0i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R11i.z), intBitsToFloat(PV1i.z))); PV0i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(backupReg0i), uf_blockVS11[1].w)); PV0i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R11i.y), intBitsToFloat(PV1i.x))); // 3 PV1i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV0i.w), intBitsToFloat(R8i.z))); PV1i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV0i.x), intBitsToFloat(R8i.w))); PS1i = floatBitsToInt(1.0 / intBitsToFloat(PV0i.z)); // 4 R0i.x = floatBitsToInt(intBitsToFloat(R4i.w) * intBitsToFloat(PS1i)); R0i.x = clampFI32(R0i.x); R2i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV1i.x), intBitsToFloat(R1i.w))); PV0i.y = R2i.y; R3i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV1i.z), intBitsToFloat(R1i.w))); PV0i.z = R3i.z; // 5 PV1i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R9i.z), intBitsToFloat(PV0i.z))); R127i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV0i.y), intBitsToFloat(R5i.w))); // 6 backupReg0i = R0i.y; backupReg1i = R0i.z; PV0i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(backupReg0i), intBitsToFloat(PV1i.y))); PV0i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R2i.w), intBitsToFloat(PV1i.y))); PV0i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(backupReg1i), intBitsToFloat(PV1i.y))); // 7 R123i.x = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R127i.z),intBitsToFloat(R6i.w)) + intBitsToFloat(PV0i.w))); PV1i.x = R123i.x; R123i.z = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R127i.z),intBitsToFloat(R1i.y)) + intBitsToFloat(PV0i.y))); PV1i.z = R123i.z; R123i.w = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R127i.z),intBitsToFloat(R4i.x)) + intBitsToFloat(PV0i.z))); PV1i.w = R123i.w; // 8 R123i.x = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R4i.y),intBitsToFloat(R7i.w)) + intBitsToFloat(PV1i.w))); PV0i.x = R123i.x; R123i.y = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R4i.y),intBitsToFloat(R5i.z)) + intBitsToFloat(PV1i.x))); PV0i.y = R123i.y; R123i.w = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R4i.y),intBitsToFloat(R1i.z)) + intBitsToFloat(PV1i.z))); PV0i.w = R123i.w; // 9 R1i.xyz = floatBitsToInt(vec3(intBitsToFloat(R6i.x),intBitsToFloat(R7i.y),intBitsToFloat(R12i.z)) + vec3(intBitsToFloat(PV0i.y),intBitsToFloat(PV0i.x),intBitsToFloat(PV0i.w))); PV1i.x = R1i.x; PV1i.y = R1i.y; PV1i.z = R1i.z; // 10 PV0i.x = floatBitsToInt(intBitsToFloat(PV1i.y) + intBitsToFloat(R127i.w)); R127i.z = floatBitsToInt(intBitsToFloat(PV1i.z) + intBitsToFloat(R126i.y)); PV0i.w = floatBitsToInt(intBitsToFloat(PV1i.x) + intBitsToFloat(R125i.y)); // 11 PV1i.y = floatBitsToInt(intBitsToFloat(PV0i.w) + intBitsToFloat(PV0i.x)); // 12 R0i.w = floatBitsToInt(intBitsToFloat(R127i.z) + intBitsToFloat(PV1i.y)); // 13 predResult = (uf_blockVS11[5].y != 0.0); activeMaskStack[3] = predResult; activeMaskStackC[4] = predResult == true && activeMaskStackC[3] == true; } else { activeMaskStack[3] = false; activeMaskStackC[4] = false; } if( activeMaskStackC[4] == true ) { // 0 PV0i.y = floatBitsToInt(uf_blockVS8[5].w); PV0i.z = floatBitsToInt(uf_blockVS8[4].w); // 1 R127i.x = floatBitsToInt(intBitsToFloat(PV0i.z) + -(intBitsToFloat(R1i.x))); R127i.y = floatBitsToInt(intBitsToFloat(PV0i.y) + -(intBitsToFloat(R1i.y))); PV1i.w = floatBitsToInt(uf_blockVS8[6].w); R127i.z = floatBitsToInt(1.0 / uf_blockVS11[5].y); PS1i = R127i.z; // 2 PV0i.z = floatBitsToInt(intBitsToFloat(PV1i.w) + -(intBitsToFloat(R1i.z))); // 3 tempi.x = floatBitsToInt(dot(vec4(intBitsToFloat(R127i.x),intBitsToFloat(R127i.y),intBitsToFloat(PV0i.z),-0.0),vec4(intBitsToFloat(R127i.x),intBitsToFloat(R127i.y),intBitsToFloat(PV0i.z),0.0))); PV1i.x = tempi.x; PV1i.y = tempi.x; PV1i.z = tempi.x; PV1i.w = tempi.x; // 4 PS0i = floatBitsToInt(sqrt(intBitsToFloat(PV1i.x))); // 5 PV1i.y = floatBitsToInt(intBitsToFloat(PS0i) * intBitsToFloat(R127i.z)); PV1i.y = clampFI32(PV1i.y); // 6 backupReg0i = R0i.x; R0i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(backupReg0i), intBitsToFloat(PV1i.y))); } activeMaskStackC[3] = activeMaskStack[2] == true && activeMaskStackC[2] == true; if( activeMaskStackC[3] == true ) { // 0 PV0i.x = floatBitsToInt(-(intBitsToFloat(R7i.y)) + intBitsToFloat(R1i.y)); R127i.w = floatBitsToInt(uf_blockVS8[4].w + uf_blockVS8[5].w); PS0i = floatBitsToInt(1.0 / intBitsToFloat(R2i.y)); // 1 R126i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R0i.x), uf_blockVS11[0].z)); PV1i.y = floatBitsToInt(mul_nonIEEE(uf_blockVS11[1].z, uf_blockVS11[0].w)); PV1i.z = floatBitsToInt(intBitsToFloat(PV0i.x) * intBitsToFloat(PS0i)); R126i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R0i.w), uf_blockVS11[0].w)); // 2 R127i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R0i.w), intBitsToFloat(PV1i.y))); PV0i.y = ((0.0 > intBitsToFloat(PV1i.z))?int(0xFFFFFFFF):int(0x0)); PV0i.z = floatBitsToInt(uf_blockVS8[6].w + intBitsToFloat(R127i.w)); PV0i.w = floatBitsToInt(mul_nonIEEE(-(intBitsToFloat(PV1i.z)), intBitsToFloat(PV1i.z))); PS0i = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV1i.z), intBitsToFloat(PV1i.z))); // 3 PV1i.x = floatBitsToInt(mul_nonIEEE(uf_blockVS8[2].x, uf_blockVS11[1].x)); R127i.y = floatBitsToInt(intBitsToFloat(PV0i.z) * intBitsToFloat(0x3dd70a3d)); R0i.z = ((PV0i.y == 0)?(PS0i):(PV0i.w)); // 4 PV0i.x = floatBitsToInt(mul_nonIEEE(uf_blockVS11[1].y, uf_blockVS11[0].z)); PV0i.z = floatBitsToInt(intBitsToFloat(PV1i.x) + intBitsToFloat(R126i.w)); PV0i.w = floatBitsToInt(intBitsToFloat(PV1i.x) + intBitsToFloat(R127i.x)); // 5 PV1i.y = floatBitsToInt(intBitsToFloat(R127i.y) + intBitsToFloat(PV0i.z)); PV1i.z = floatBitsToInt(intBitsToFloat(R127i.y) + intBitsToFloat(PV0i.w)); R126i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R0i.x), intBitsToFloat(PV0i.x))); // 6 R123i.x = floatBitsToInt((intBitsToFloat(PV1i.y) * intBitsToFloat(0x3e22f983) + 0.5)); PV0i.x = R123i.x; R123i.y = floatBitsToInt((intBitsToFloat(PV1i.z) * intBitsToFloat(0x3e22f983) + 0.5)); PV0i.y = R123i.y; // 7 PV1i.x = floatBitsToInt(fract(intBitsToFloat(PV0i.y))); PV1i.w = floatBitsToInt(fract(intBitsToFloat(PV0i.x))); // 8 R123i.z = floatBitsToInt((intBitsToFloat(PV1i.w) * intBitsToFloat(0x40c90fdb) + intBitsToFloat(0xc0490fdb))); PV0i.z = R123i.z; R123i.w = floatBitsToInt((intBitsToFloat(PV1i.x) * intBitsToFloat(0x40c90fdb) + intBitsToFloat(0xc0490fdb))); PV0i.w = R123i.w; // 9 R127i.y = floatBitsToInt(intBitsToFloat(PV0i.z) * intBitsToFloat(0x3e22f983)); PV1i.y = R127i.y; R127i.z = floatBitsToInt(intBitsToFloat(PV0i.w) * intBitsToFloat(0x3e22f983)); // 10 tempi.x = floatBitsToInt(dot(vec4(intBitsToFloat(R7i.x),intBitsToFloat(R9i.y),intBitsToFloat(R13i.z),-0.0),vec4(intBitsToFloat(R7i.x),intBitsToFloat(R9i.y),intBitsToFloat(R13i.z),0.0))); PV0i.x = tempi.x; PV0i.y = tempi.x; PV0i.z = tempi.x; PV0i.w = tempi.x; R127i.w = tempi.x; PS0i = floatBitsToInt(sin((intBitsToFloat(PV1i.y))/0.1591549367)); // 11 PV1i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PS0i), intBitsToFloat(R126i.x))); PS1i = floatBitsToInt(cos((intBitsToFloat(R127i.y))/0.1591549367)); // 12 R0i.y = floatBitsToInt(intBitsToFloat(R1i.x) + intBitsToFloat(PV1i.z)); PV0i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R126i.x), intBitsToFloat(PS1i))); PS0i = floatBitsToInt(sin((intBitsToFloat(R127i.z))/0.1591549367)); // 13 R0i.x = floatBitsToInt(intBitsToFloat(R1i.z) + intBitsToFloat(PV0i.w)); PV1i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PS0i), intBitsToFloat(R126i.w))); PS1i = floatBitsToInt(sqrt(intBitsToFloat(R127i.w))); // 14 backupReg0i = R1i.y; R1i.x = ((intBitsToFloat(PS1i) > 0.0)?int(0xFFFFFFFF):int(0x0)); R1i.y = floatBitsToInt(intBitsToFloat(backupReg0i) + intBitsToFloat(PV1i.z)); // 15 tempi.x = floatBitsToInt(dot(vec4(intBitsToFloat(R7i.x),intBitsToFloat(R9i.y),intBitsToFloat(R13i.z),-0.0),vec4(intBitsToFloat(R7i.x),intBitsToFloat(R9i.y),intBitsToFloat(R13i.z),0.0))); PV1i.x = tempi.x; PV1i.y = tempi.x; PV1i.z = tempi.x; PV1i.w = tempi.x; // 16 tempResultf = 1.0 / sqrt(intBitsToFloat(PV1i.x)); PS0i = floatBitsToInt(tempResultf); // 17 R2i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R7i.x), intBitsToFloat(PS0i))); R2i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R9i.y), intBitsToFloat(PS0i))); R1i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R13i.z), intBitsToFloat(PS0i))); } if( activeMaskStackC[3] == true ) { activeMaskStack[3] = activeMaskStack[2]; activeMaskStackC[4] = activeMaskStackC[3]; // 0 PV0i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R0i.z), uf_blockVS14[1].w)); // 1 PV1i.x = floatBitsToInt(mul_nonIEEE(uf_blockVS11[2].y, intBitsToFloat(PV0i.y))); // 2 PV0i.y = floatBitsToInt(mul_nonIEEE(uf_blockVS14[1].z, intBitsToFloat(PV1i.x))); PV0i.z = floatBitsToInt(mul_nonIEEE(uf_blockVS14[1].y, intBitsToFloat(PV1i.x))); PV0i.w = floatBitsToInt(mul_nonIEEE(uf_blockVS14[1].x, intBitsToFloat(PV1i.x))); // 3 PV1i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R5i.x), intBitsToFloat(PV0i.w))); PV1i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R5i.x), intBitsToFloat(PV0i.y))); PV1i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R5i.x), intBitsToFloat(PV0i.z))); // 4 backupReg0i = R0i.x; R0i.xyz = floatBitsToInt(vec3(intBitsToFloat(R0i.y),intBitsToFloat(R1i.y),intBitsToFloat(backupReg0i)) + vec3(intBitsToFloat(PV1i.x),intBitsToFloat(PV1i.w),intBitsToFloat(PV1i.z))); PV0i.x = R0i.x; PV0i.y = R0i.y; PV0i.z = R0i.z; // 5 R4i.x = floatBitsToInt(-(intBitsToFloat(R6i.x)) + intBitsToFloat(PV0i.x)); PV1i.x = R4i.x; R1i.y = floatBitsToInt(-(intBitsToFloat(R7i.y)) + intBitsToFloat(PV0i.y)); PV1i.y = R1i.y; R3i.z = floatBitsToInt(-(intBitsToFloat(R12i.z)) + intBitsToFloat(PV0i.z)); PV1i.z = R3i.z; // 6 tempi.x = floatBitsToInt(dot(vec4(intBitsToFloat(PV1i.x),intBitsToFloat(PV1i.y),intBitsToFloat(PV1i.z),-0.0),vec4(intBitsToFloat(PV1i.x),intBitsToFloat(PV1i.y),intBitsToFloat(PV1i.z),0.0))); PV0i.x = tempi.x; PV0i.y = tempi.x; PV0i.z = tempi.x; PV0i.w = tempi.x; // 7 PS1i = floatBitsToInt(sqrt(intBitsToFloat(PV0i.x))); // 8 PV0i.z = ((intBitsToFloat(PS1i) > 0.0)?int(0xFFFFFFFF):int(0x0)); // 9 R4i.z = ((PV0i.z == 0)?(0):(R1i.x)); // 10 predResult = (R4i.z != 0); activeMaskStack[3] = predResult; activeMaskStackC[4] = predResult == true && activeMaskStackC[3] == true; } else { activeMaskStack[3] = false; activeMaskStackC[4] = false; } if( activeMaskStackC[4] == true ) { // 0 tempi.x = floatBitsToInt(dot(vec4(intBitsToFloat(R4i.x),intBitsToFloat(R1i.y),intBitsToFloat(R3i.z),-0.0),vec4(intBitsToFloat(R4i.x),intBitsToFloat(R1i.y),intBitsToFloat(R3i.z),0.0))); PV0i.x = tempi.x; PV0i.y = tempi.x; PV0i.z = tempi.x; PV0i.w = tempi.x; R127i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R7i.x), uf_blockVS7[95].x)); PS0i = R127i.x; // 1 R127i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R13i.z), uf_blockVS7[95].x)); R127i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R9i.y), uf_blockVS7[95].x)); tempResultf = 1.0 / sqrt(intBitsToFloat(PV0i.x)); PS1i = floatBitsToInt(tempResultf); // 2 PV0i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R4i.x), intBitsToFloat(PS1i))); PV0i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R1i.y), intBitsToFloat(PS1i))); PV0i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R3i.z), intBitsToFloat(PS1i))); // 3 tempi.x = floatBitsToInt(dot(vec4(intBitsToFloat(R2i.x),intBitsToFloat(R2i.y),intBitsToFloat(R1i.z),-0.0),vec4(intBitsToFloat(PV0i.x),intBitsToFloat(PV0i.y),intBitsToFloat(PV0i.z),0.0))); PV1i.x = tempi.x; PV1i.y = tempi.x; PV1i.z = tempi.x; PV1i.w = tempi.x; // 4 PV0i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV1i.x), intBitsToFloat(R127i.w))); PV0i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV1i.x), intBitsToFloat(R127i.x))); PV0i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV1i.x), intBitsToFloat(R127i.z))); // 5 backupReg0i = R0i.x; backupReg1i = R0i.y; backupReg2i = R0i.z; R0i.xyz = floatBitsToInt(vec3(intBitsToFloat(backupReg0i),intBitsToFloat(backupReg1i),intBitsToFloat(backupReg2i)) + vec3(intBitsToFloat(PV0i.y),intBitsToFloat(PV0i.x),intBitsToFloat(PV0i.w))); } activeMaskStackC[3] = activeMaskStack[2] == true && activeMaskStackC[2] == true; if( activeMaskStackC[3] == true ) { // 0 R127i.x = floatBitsToInt(intBitsToFloat(R6i.x) + intBitsToFloat(R3i.x)); R6i.y = floatBitsToInt(intBitsToFloat(R7i.y) + intBitsToFloat(R3i.y)); R127i.z = floatBitsToInt(intBitsToFloat(R12i.z) + intBitsToFloat(R2i.z)); R4i.w = floatBitsToInt(intBitsToFloat(R3i.x) + intBitsToFloat(R0i.x)); R5i.y = floatBitsToInt(intBitsToFloat(R3i.y) + intBitsToFloat(R0i.y)); PS0i = R5i.y; // 1 R126i.x = 0x3f800000; R0i.y = floatBitsToInt(uf_blockVS7[60].x); R8i.z = floatBitsToInt(intBitsToFloat(R2i.z) + intBitsToFloat(R0i.z)); PV1i.z = R8i.z; R127i.w = 0x3f800000; PV1i.w = R127i.w; R0i.z = floatBitsToInt(uf_blockVS7[60].y); PS1i = R0i.z; // 2 tempi.x = floatBitsToInt(dot(vec4(intBitsToFloat(R4i.w),intBitsToFloat(R5i.y),intBitsToFloat(PV1i.z),intBitsToFloat(PV1i.w)),vec4(uf_blockVS6[8].x,uf_blockVS6[8].y,uf_blockVS6[8].z,uf_blockVS6[8].w))); PV0i.x = tempi.x; PV0i.y = tempi.x; PV0i.z = tempi.x; PV0i.w = tempi.x; R9i.z = tempi.x; // 3 tempi.x = floatBitsToInt(dot(vec4(intBitsToFloat(R4i.w),intBitsToFloat(R5i.y),intBitsToFloat(R8i.z),intBitsToFloat(R127i.w)),vec4(uf_blockVS6[9].x,uf_blockVS6[9].y,uf_blockVS6[9].z,uf_blockVS6[9].w))); PV1i.x = tempi.x; PV1i.y = tempi.x; PV1i.z = tempi.x; PV1i.w = tempi.x; R7i.y = tempi.x; // 4 R11i.x = floatBitsToInt(dot(vec4(intBitsToFloat(R4i.w),intBitsToFloat(R5i.y),intBitsToFloat(R8i.z),intBitsToFloat(R127i.w)),vec4(uf_blockVS6[10].x,uf_blockVS6[10].y,uf_blockVS6[10].z,uf_blockVS6[10].w))); PV0i.x = R11i.x; PV0i.y = R11i.x; PV0i.z = R11i.x; PV0i.w = R11i.x; // 5 tempi.x = floatBitsToInt(dot(vec4(intBitsToFloat(R4i.w),intBitsToFloat(R5i.y),intBitsToFloat(R8i.z),intBitsToFloat(R127i.w)),vec4(uf_blockVS6[11].x,uf_blockVS6[11].y,uf_blockVS6[11].z,uf_blockVS6[11].w))); PV1i.x = tempi.x; PV1i.y = tempi.x; PV1i.z = tempi.x; PV1i.w = tempi.x; R5i.w = tempi.x; // 6 R0i.x = floatBitsToInt(uf_blockVS7[60].z); PV0i.y = PV1i.x; PV0i.y = floatBitsToInt(intBitsToFloat(PV0i.y) / 2.0); R12i.z = floatBitsToInt((intBitsToFloat(R11i.x) * 0.0 + intBitsToFloat(PV1i.x))); PV0i.z = R12i.z; // 7 R127i.y = floatBitsToInt(-(uf_blockVS7[68].x) + uf_blockVS7[69].x); R11i.z = floatBitsToInt((intBitsToFloat(R11i.x) * 0.5 + intBitsToFloat(PV0i.y))); PV1i.z = R11i.z; R123i.w = floatBitsToInt((intBitsToFloat(R11i.x) * 0.0 + intBitsToFloat(PV0i.y))); PV1i.w = R123i.w; R8i.x = floatBitsToInt(1.0 / intBitsToFloat(PV0i.z)); PS1i = R8i.x; // 8 R13i.x = floatBitsToInt((intBitsToFloat(R9i.z) * 0.5 + intBitsToFloat(PV1i.w))); R9i.y = floatBitsToInt((intBitsToFloat(R7i.y) * -(0.5) + intBitsToFloat(PV1i.w))); PV0i.z = floatBitsToInt(-(uf_blockVS7[68].w) + uf_blockVS7[69].w); PV0i.w = floatBitsToInt(intBitsToFloat(PV1i.z) * intBitsToFloat(PS1i)); // 9 R123i.z = floatBitsToInt((mul_nonIEEE(intBitsToFloat(PV0i.w),uf_blockVS6[18].w) + -(uf_blockVS6[18].y))); PV1i.z = R123i.z; PS1i = floatBitsToInt(1.0 / intBitsToFloat(PV0i.z)); // 10 R1i.z = floatBitsToInt(intBitsToFloat(R127i.y) * intBitsToFloat(PS1i)); R127i.w = floatBitsToInt(-(uf_blockVS7[69].x) + uf_blockVS7[70].x); PS0i = floatBitsToInt(1.0 / intBitsToFloat(PV1i.z)); // 11 R7i.x = floatBitsToInt(-(uf_blockVS6[18].z) * intBitsToFloat(PS0i)); // 12 tempi.x = floatBitsToInt(dot(vec4(intBitsToFloat(R127i.x),intBitsToFloat(R6i.y),intBitsToFloat(R127i.z),intBitsToFloat(R126i.x)),vec4(uf_blockVS6[10].x,uf_blockVS6[10].y,uf_blockVS6[10].z,uf_blockVS6[10].w))); PV0i.x = tempi.x; PV0i.y = tempi.x; PV0i.z = tempi.x; PV0i.w = tempi.x; R126i.z = tempi.x; // 13 tempi.x = floatBitsToInt(dot(vec4(intBitsToFloat(R127i.x),intBitsToFloat(R6i.y),intBitsToFloat(R127i.z),intBitsToFloat(R126i.x)),vec4(uf_blockVS6[11].x,uf_blockVS6[11].y,uf_blockVS6[11].z,uf_blockVS6[11].w))); PV1i.x = tempi.x; PV1i.y = tempi.x; PV1i.z = tempi.x; PV1i.w = tempi.x; // 14 PV0i.x = PV1i.x; PV0i.x = floatBitsToInt(intBitsToFloat(PV0i.x) / 2.0); R127i.y = floatBitsToInt(-(uf_blockVS7[69].w) + uf_blockVS7[70].w); R123i.z = floatBitsToInt((intBitsToFloat(R126i.z) * 0.0 + intBitsToFloat(PV1i.x))); PV0i.z = R123i.z; // 15 R126i.y = floatBitsToInt(-(uf_blockVS7[70].x) + uf_blockVS7[71].x); R123i.w = floatBitsToInt((intBitsToFloat(R126i.z) * 0.5 + intBitsToFloat(PV0i.x))); PV1i.w = R123i.w; PS1i = floatBitsToInt(1.0 / intBitsToFloat(PV0i.z)); // 16 PV0i.x = floatBitsToInt(intBitsToFloat(PV1i.w) * intBitsToFloat(PS1i)); PV0i.y = floatBitsToInt(-(uf_blockVS7[70].w) + uf_blockVS7[71].w); PS0i = floatBitsToInt(1.0 / intBitsToFloat(R127i.y)); // 17 R1i.x = floatBitsToInt(intBitsToFloat(R127i.w) * intBitsToFloat(PS0i)); PV1i.w = floatBitsToInt(mul_nonIEEE(uf_blockVS6[18].w, intBitsToFloat(PV0i.x))); PS1i = floatBitsToInt(1.0 / intBitsToFloat(PV0i.y)); // 18 PV0i.x = floatBitsToInt(-(uf_blockVS6[18].y) + intBitsToFloat(PV1i.w)); R2i.z = floatBitsToInt(intBitsToFloat(R126i.y) * intBitsToFloat(PS1i)); // 19 PS1i = floatBitsToInt(1.0 / intBitsToFloat(PV0i.x)); // 20 R6i.x = floatBitsToInt(-(uf_blockVS6[18].z) * intBitsToFloat(PS1i)); // 21 R2i.x = floatBitsToInt(uf_blockVS7[76].x); R1i.w = floatBitsToInt(uf_blockVS7[76].y); } if( activeMaskStackC[3] == true ) { // 0 backupReg0i = R0i.y; backupReg1i = R0i.z; PV0i.x = floatBitsToInt((uf_blockVS7[8].y > 0.0)?1.0:0.0); R0i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(backupReg0i), uf_blockVS8[0].x)); R0i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(backupReg1i), uf_blockVS8[0].y)); PV0i.w = floatBitsToInt((0.0 > uf_blockVS7[8].y)?1.0:0.0); PS0i = floatBitsToInt(1.0 / uf_blockVS7[8].y); // 1 backupReg0i = R0i.x; PV1i.x = floatBitsToInt(intBitsToFloat(R9i.w) * intBitsToFloat(PS0i)); R1i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(backupReg0i), uf_blockVS8[0].z)); R126i.z = floatBitsToInt(intBitsToFloat(PV0i.x) + -(intBitsToFloat(PV0i.w))); PV1i.z = R126i.z; R127i.w = floatBitsToInt((uf_blockVS7[8].w > 0.0)?1.0:0.0); // 2 PV0i.x = floatBitsToInt((0.0 > uf_blockVS7[8].w)?1.0:0.0); R126i.y = floatBitsToInt(-(intBitsToFloat(PV1i.z)) + 1.0); R123i.w = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R10i.x),uf_blockVS7[9].z) + intBitsToFloat(PV1i.x))); PV0i.w = R123i.w; // 3 backupReg0i = R127i.w; PV1i.z = floatBitsToInt(fract(intBitsToFloat(PV0i.w))); R127i.w = floatBitsToInt(intBitsToFloat(backupReg0i) + -(intBitsToFloat(PV0i.x))); PS1i = floatBitsToInt(1.0 / uf_blockVS7[8].w); // 4 PV0i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R126i.z), intBitsToFloat(PV1i.z))); PV0i.y = floatBitsToInt(intBitsToFloat(R9i.w) * intBitsToFloat(PS1i)); // 5 R123i.x = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R10i.x),uf_blockVS7[10].x) + intBitsToFloat(PV0i.y))); PV1i.x = R123i.x; R0i.w = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R19i.z),intBitsToFloat(R126i.y)) + intBitsToFloat(PV0i.x))); // 6 R126i.z = floatBitsToInt(-(intBitsToFloat(R127i.w)) + 1.0); PV0i.w = floatBitsToInt(fract(intBitsToFloat(PV1i.x))); // 7 PV1i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R127i.w), intBitsToFloat(PV0i.w))); // 8 R0i.x = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R19i.z),intBitsToFloat(R126i.z)) + intBitsToFloat(PV1i.y))); } if( activeMaskStackC[3] == true ) { // 0 PV0i.x = floatBitsToInt(intBitsToFloat(R0i.w) + -(uf_blockVS7[69].w)); PV0i.z = floatBitsToInt(intBitsToFloat(R0i.w) + -(uf_blockVS7[68].w)); // 1 R127i.x = ((intBitsToFloat(PV0i.z) >= 0.0)?(floatBitsToInt(1.0)):(0)); PV1i.x = R127i.x; R126i.y = floatBitsToInt((mul_nonIEEE(intBitsToFloat(PV0i.z),intBitsToFloat(R1i.z)) + uf_blockVS7[68].x)); R126i.z = ((intBitsToFloat(PV0i.x) >= 0.0)?(floatBitsToInt(1.0)):(0)); PV1i.z = R126i.z; R127i.w = floatBitsToInt((mul_nonIEEE(intBitsToFloat(PV0i.x),intBitsToFloat(R1i.x)) + uf_blockVS7[69].x)); // 2 PV0i.x = floatBitsToInt(-(intBitsToFloat(PV1i.x)) + 1.0); PV0i.y = floatBitsToInt(intBitsToFloat(R0i.w) + -(uf_blockVS7[71].w)); PV0i.z = floatBitsToInt(intBitsToFloat(R0i.w) + -(uf_blockVS7[70].w)); PV0i.w = floatBitsToInt(-(intBitsToFloat(PV1i.z)) + 1.0); // 3 backupReg0i = R127i.x; R127i.x = ((intBitsToFloat(PV0i.y) >= 0.0)?(floatBitsToInt(1.0)):(0)); PV1i.x = R127i.x; R127i.y = floatBitsToInt((mul_nonIEEE(intBitsToFloat(PV0i.z),intBitsToFloat(R2i.z)) + uf_blockVS7[70].x)); R127i.z = ((intBitsToFloat(PV0i.z) >= 0.0)?(floatBitsToInt(1.0)):(0)); PV1i.z = R127i.z; PV1i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(backupReg0i), intBitsToFloat(PV0i.w))); PS1i = floatBitsToInt(mul_nonIEEE(uf_blockVS7[68].x, intBitsToFloat(PV0i.x))); // 4 backupReg0i = R0i.y; PV0i.x = floatBitsToInt(-(intBitsToFloat(PV1i.x)) + 1.0); PV0i.y = floatBitsToInt(-(intBitsToFloat(PV1i.z)) + 1.0); R13i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(backupReg0i), uf_blockVS7[59].x)); R126i.w = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R126i.y),intBitsToFloat(PV1i.w)) + intBitsToFloat(PS1i))); R14i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R0i.z), uf_blockVS7[59].x)); PS0i = R14i.z; // 5 backupReg0i = R127i.z; PV1i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R126i.z), intBitsToFloat(PV0i.y))); R13i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R1i.y), uf_blockVS7[59].x)); R127i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(backupReg0i), intBitsToFloat(PV0i.x))); R0i.w = floatBitsToInt(uf_blockVS7[76].z); // 6 R125i.x = floatBitsToInt(intBitsToFloat(R0i.x) + -(uf_blockVS7[85].w)); PV0i.x = R125i.x; PV0i.y = floatBitsToInt(-(uf_blockVS7[84].w) + uf_blockVS7[85].w); R123i.z = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R127i.w),intBitsToFloat(PV1i.x)) + intBitsToFloat(R126i.w))); PV0i.z = R123i.z; R127i.w = floatBitsToInt(intBitsToFloat(R0i.x) + -(uf_blockVS7[84].w)); PV0i.w = R127i.w; // 7 R126i.x = ((intBitsToFloat(PV0i.w) >= 0.0)?(floatBitsToInt(1.0)):(0)); PV1i.x = R126i.x; R123i.y = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R127i.y),intBitsToFloat(R127i.z)) + intBitsToFloat(PV0i.z))); PV1i.y = R123i.y; PV1i.z = floatBitsToInt(-(uf_blockVS7[84].x) + uf_blockVS7[85].x); R126i.w = ((intBitsToFloat(PV0i.x) >= 0.0)?(floatBitsToInt(1.0)):(0)); PV1i.w = R126i.w; PS1i = floatBitsToInt(1.0 / intBitsToFloat(PV0i.y)); // 8 R1i.x = floatBitsToInt((mul_nonIEEE(uf_blockVS7[71].x,intBitsToFloat(R127i.x)) + intBitsToFloat(PV1i.y))); R125i.y = floatBitsToInt(intBitsToFloat(R0i.x) + -(uf_blockVS7[86].w)); PV0i.y = R125i.y; PV0i.z = floatBitsToInt(-(intBitsToFloat(PV1i.w)) + 1.0); PV0i.w = floatBitsToInt(intBitsToFloat(PV1i.z) * intBitsToFloat(PS1i)); PS0i = floatBitsToInt(-(intBitsToFloat(PV1i.x)) + 1.0); // 9 backupReg0i = R0i.x; PV1i.x = floatBitsToInt(intBitsToFloat(backupReg0i) + -(uf_blockVS7[87].w)); PV1i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R126i.x), intBitsToFloat(PV0i.z))); R123i.z = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R127i.w),intBitsToFloat(PV0i.w)) + uf_blockVS7[84].x)); PV1i.z = R123i.z; R127i.w = ((intBitsToFloat(PV0i.y) >= 0.0)?(floatBitsToInt(1.0)):(0)); PV1i.w = R127i.w; PS1i = floatBitsToInt(mul_nonIEEE(uf_blockVS7[84].x, intBitsToFloat(PS0i))); // 10 R126i.x = floatBitsToInt((mul_nonIEEE(intBitsToFloat(PV1i.z),intBitsToFloat(PV1i.y)) + intBitsToFloat(PS1i))); R127i.y = floatBitsToInt(-(uf_blockVS7[85].x) + uf_blockVS7[86].x); R126i.z = ((intBitsToFloat(PV1i.x) >= 0.0)?(floatBitsToInt(1.0)):(0)); PV0i.z = R126i.z; PV0i.w = floatBitsToInt(-(intBitsToFloat(PV1i.w)) + 1.0); // 11 PV1i.x = floatBitsToInt(-(intBitsToFloat(PV0i.z)) + 1.0); R126i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R126i.w), intBitsToFloat(PV0i.w))); PV1i.w = floatBitsToInt(-(uf_blockVS7[85].w) + uf_blockVS7[86].w); // 12 backupReg0i = R127i.w; R127i.z = floatBitsToInt(-(uf_blockVS7[86].x) + uf_blockVS7[87].x); R127i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(backupReg0i), intBitsToFloat(PV1i.x))); PS0i = floatBitsToInt(1.0 / intBitsToFloat(PV1i.w)); // 13 PV1i.x = floatBitsToInt(-(uf_blockVS7[86].w) + uf_blockVS7[87].w); PV1i.y = floatBitsToInt(intBitsToFloat(R127i.y) * intBitsToFloat(PS0i)); // 14 R123i.x = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R125i.x),intBitsToFloat(PV1i.y)) + uf_blockVS7[85].x)); PV0i.x = R123i.x; PS0i = floatBitsToInt(1.0 / intBitsToFloat(PV1i.x)); // 15 PV1i.x = floatBitsToInt(intBitsToFloat(R127i.z) * intBitsToFloat(PS0i)); R126i.w = floatBitsToInt((mul_nonIEEE(intBitsToFloat(PV0i.x),intBitsToFloat(R126i.y)) + intBitsToFloat(R126i.x))); // 16 R123i.z = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R125i.y),intBitsToFloat(PV1i.x)) + uf_blockVS7[86].x)); PV0i.z = R123i.z; // 17 R123i.z = floatBitsToInt((mul_nonIEEE(intBitsToFloat(PV0i.z),intBitsToFloat(R127i.w)) + intBitsToFloat(R126i.w))); PV1i.z = R123i.z; // 18 R1i.y = floatBitsToInt((mul_nonIEEE(uf_blockVS7[87].x,intBitsToFloat(R126i.z)) + intBitsToFloat(PV1i.z))); } if( activeMaskStackC[3] == true ) { // 0 R15i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R1i.x), uf_blockVS8[0].w)); R125i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R2i.x), uf_blockVS8[1].x)); // 1 PV1i.x = ((intBitsToFloat(R10i.x) > 0.5)?int(0xFFFFFFFF):int(0x0)); R11i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R1i.y), uf_blockVS8[1].w)); PV1i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R0i.w), uf_blockVS8[1].z)); PV1i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R1i.w), uf_blockVS8[1].y)); PS1i = ((intBitsToFloat(R10i.y) > 0.5)?int(0xFFFFFFFF):int(0x0)); // 2 R14i.x = floatBitsToInt(mul_nonIEEE(uf_blockVS7[59].x, intBitsToFloat(R125i.y))); R1i.y = ((PV1i.x == 0)?(R12i.x):(R11i.w)); R15i.z = floatBitsToInt(mul_nonIEEE(uf_blockVS7[59].x, intBitsToFloat(PV1i.z))); R6i.w = floatBitsToInt(mul_nonIEEE(uf_blockVS7[59].x, intBitsToFloat(PV1i.w))); R0i.y = ((PS1i == 0)?(R12i.y):(R7i.z)); PS0i = R0i.y; // 3 PV1i.x = ((intBitsToFloat(R10i.w) > 0.5)?int(0xFFFFFFFF):int(0x0)); PV1i.y = ((intBitsToFloat(R10i.z) > 0.5)?int(0xFFFFFFFF):int(0x0)); R2i.z = ((intBitsToFloat(R10i.z) > 0.5)?int(0xFFFFFFFF):int(0x0)); PV1i.w = ((intBitsToFloat(R10i.y) > 0.5)?int(0xFFFFFFFF):int(0x0)); R0i.x = R11i.w; PS1i = R0i.x; // 4 R1i.x = ((PV1i.y == 0)?(R12i.x):(R11i.w)); R2i.y = ((PV1i.w == 0)?(R12i.y):(R12i.y)); R0i.z = ((PV1i.w == 0)?(R12i.x):(PS1i)); R0i.w = ((PV1i.x == 0)?(R12i.y):(R7i.z)); R9i.x = floatBitsToInt(uf_blockVS8[3].x); PS0i = R9i.x; } if( activeMaskStackC[3] == true ) { // 0 PV0i.x = floatBitsToInt(uf_blockVS7[5].x) & 0x00100000; PV0i.y = floatBitsToInt(uf_blockVS7[5].x) & 0x00080000; // 1 PV1i.x = (PV0i.y == 0x00080000)?int(0xFFFFFFFF):int(0x0); PV1i.y = floatBitsToInt(uf_blockVS7[5].x) & 0x00200000; PV1i.z = floatBitsToInt(uf_blockVS7[5].x) & 0x00400000; PV1i.w = (PV0i.x == 0x00100000)?int(0xFFFFFFFF):int(0x0); // 2 R4i.x = ((PV1i.w == 0)?(R12i.y):(R0i.y)); R0i.y = ((PV1i.x == 0)?(R12i.x):(R1i.y)); PV0i.z = (PV1i.y == 0x00200000)?int(0xFFFFFFFF):int(0x0); PV0i.w = (PV1i.z == 0x00400000)?int(0xFFFFFFFF):int(0x0); PS0i = floatBitsToInt(uf_blockVS7[5].x) & 0x00800000; // 3 PV1i.x = (PS0i == 0x00800000)?int(0xFFFFFFFF):int(0x0); PV1i.y = floatBitsToInt(uf_blockVS7[5].x) & 0x01000000; R7i.z = ((PV0i.w == 0)?(R12i.y):(R0i.w)); R2i.w = ((PV0i.z == 0)?(R12i.x):(R1i.x)); PS1i = floatBitsToInt(uf_blockVS7[5].y) & int(1); // 4 R126i.x = ((PV1i.x == 0)?(R12i.y):(R2i.y)); PV0i.x = R126i.x; R125i.y = (PV1i.y == 0x01000000)?int(0xFFFFFFFF):int(0x0); R6i.z = (int(1) != PS1i)?int(0xFFFFFFFF):int(0x0); PV0i.z = R6i.z; R127i.w = ((PV1i.x == 0)?(R12i.x):(R0i.z)); PV0i.w = R127i.w; R125i.x = int(uf_blockVS7[26].x); PS0i = R125i.x; // 5 PV1i.x = floatBitsToInt(-(intBitsToFloat(PV0i.x)) + 1.0); PV1i.y = floatBitsToInt(uf_blockVS7[5].x) & 0x00000100; R123i.z = ((R2i.z == 0)?(PV0i.w):(PV0i.w)); PV1i.z = R123i.z; R124i.w = ((PV0i.z == 0)?(R10i.x):(R10i.y)); R127i.z = int(uf_blockVS7[26].y); PS1i = R127i.z; // 6 PV0i.x = floatBitsToInt(uf_blockVS7[5].x) & 0x00000200; R123i.y = ((R2i.z == 0)?(R126i.x):(PV1i.x)); PV0i.y = R123i.y; R126i.z = floatBitsToInt(uf_blockVS7[5].x) & 0x00000400; R3i.w = ((R125i.y == 0)?(R127i.w):(PV1i.z)); PS0i = floatBitsToInt(float(PV1i.y)); // 7 R5i.x = ((R125i.y == 0)?(R126i.x):(PV0i.y)); PV1i.y = floatBitsToInt((intBitsToFloat(PS0i) > 0.0)?1.0:0.0); PV1i.z = floatBitsToInt((0.0 > intBitsToFloat(PS0i))?1.0:0.0); R125i.w = floatBitsToInt(uf_blockVS7[5].x) & 0x00000800; PS1i = floatBitsToInt(float(PV0i.x)); // 8 PV0i.x = floatBitsToInt((intBitsToFloat(PS1i) > 0.0)?1.0:0.0); PV0i.y = floatBitsToInt(intBitsToFloat(PV1i.y) + -(intBitsToFloat(PV1i.z))); PV0i.z = floatBitsToInt((0.0 > intBitsToFloat(PS1i))?1.0:0.0); R0i.w = int(-1) + R125i.x; PS0i = floatBitsToInt(float(R126i.z)); // 9 PV1i.x = floatBitsToInt((intBitsToFloat(PS0i) > 0.0)?1.0:0.0); PV1i.y = floatBitsToInt(intBitsToFloat(PV0i.x) + -(intBitsToFloat(PV0i.z))); PV1i.z = floatBitsToInt((0.0 > intBitsToFloat(PS0i))?1.0:0.0); R127i.w = int(intBitsToFloat(PV0i.y)); PS1i = R127i.w; // 10 PV0i.x = 0 - PS1i; PV0i.y = floatBitsToInt(intBitsToFloat(PV1i.x) + -(intBitsToFloat(PV1i.z))); R126i.w = int(intBitsToFloat(PV1i.y)); PS0i = R126i.w; // 11 PV1i.x = 0 - PS0i; R126i.z = max(R127i.w, PV0i.x); R127i.w = int(intBitsToFloat(PV0i.y)); PS1i = R127i.w; // 12 PV0i.x = 0 - PS1i; R4i.z = max(R126i.w, PV1i.x); R126i.w = floatBitsToInt(uf_blockVS7[5].x) & 0x04000000; PS0i = floatBitsToInt(float(R125i.w)); // 13 PV1i.x = floatBitsToInt((intBitsToFloat(PS0i) > 0.0)?1.0:0.0); PV1i.y = floatBitsToInt((0.0 > intBitsToFloat(PS0i))?1.0:0.0); R3i.z = max(R127i.w, PV0i.x); R126i.y = floatBitsToInt(float(R125i.x)); PS1i = R126i.y; // 14 R126i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R124i.w), intBitsToFloat(PS1i))); PV0i.y = floatBitsToInt(intBitsToFloat(PV1i.x) + -(intBitsToFloat(PV1i.y))); PV0i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R9i.w), intBitsToFloat(PS1i))); R125i.y = floatBitsToInt(float(R127i.z)); PS0i = R125i.y; // 15 PV1i.x = floatBitsToInt(intBitsToFloat(R12i.w) * intBitsToFloat(PV0i.w)); R124i.w = int(intBitsToFloat(PV0i.y)); PS1i = R124i.w; // 16 PV0i.x = 0 - PS1i; PS0i = int(intBitsToFloat(PV1i.x)); // 17 R127i.z = max(R124i.w, PV0i.x); R12i.y = R126i.z * PS0i; PS1i = R12i.y; // 18 PS0i = floatBitsToInt(1.0 / intBitsToFloat(R125i.y)); // 19 PV1i.x = floatBitsToInt(intBitsToFloat(R9i.w) * intBitsToFloat(PS0i)); R1i.w = floatBitsToInt(float(R125i.x)); PS1i = R1i.w; // 20 R3i.x = floatBitsToInt(abs(intBitsToFloat(PS1i))); R0i.z = int(intBitsToFloat(PV1i.x)); PS0i = R0i.z; // 21 PS1i = floatBitsToInt(float(PS0i)); // 22 PV0i.w = floatBitsToInt(-(intBitsToFloat(R126i.y)) + intBitsToFloat(PS1i)); R1i.x = floatBitsToInt(float(R0i.z)); PS0i = R1i.x; // 23 R123i.x = ((intBitsToFloat(PV0i.w) >= 0.0)?(floatBitsToInt(1.0)):(0)); PV1i.x = R123i.x; R126i.z = floatBitsToInt(abs(intBitsToFloat(PS0i))); R5i.z = floatBitsToInt(1.0 / abs(intBitsToFloat(R1i.w))); PS1i = R5i.z; // 24 PV0i.y = floatBitsToInt(mul_nonIEEE(abs(intBitsToFloat(R1i.x)), intBitsToFloat(PS1i))); PS0i = int(intBitsToFloat(PV1i.x)); // 25 backupReg0i = R0i.w; R0i.x = int(1) - PS0i; PV1i.w = floatBitsToInt(trunc(intBitsToFloat(PV0i.y))); R1i.z = PS0i * backupReg0i; PS1i = R1i.z; // 26 R126i.y = floatBitsToInt((mul_nonIEEE(-(intBitsToFloat(PV1i.w)),intBitsToFloat(R3i.x)) + intBitsToFloat(R126i.z))); PV0i.y = R126i.y; PS0i = floatBitsToInt(float(R126i.w)); // 27 PV1i.x = floatBitsToInt((intBitsToFloat(PV0i.y) >= abs(intBitsToFloat(R1i.w)))?1.0:0.0); PV1i.y = floatBitsToInt((0.0 > intBitsToFloat(PS0i))?1.0:0.0); PV1i.z = floatBitsToInt((intBitsToFloat(PS0i) > 0.0)?1.0:0.0); PV1i.w = floatBitsToInt(-(abs(intBitsToFloat(R1i.w))) + intBitsToFloat(PV0i.y)); R2i.x = int(intBitsToFloat(R126i.x)); PS1i = R2i.x; // 28 R2i.z = ((intBitsToFloat(PV1i.x) == 0.0)?(R126i.y):(PV1i.w)); PV0i.z = R2i.z; PV0i.w = floatBitsToInt(intBitsToFloat(PV1i.z) + -(intBitsToFloat(PV1i.y))); R0i.w = R127i.z * PS1i; PS0i = R0i.w; // 29 R2i.y = floatBitsToInt(abs(intBitsToFloat(R1i.w)) + intBitsToFloat(PV0i.z)); R12i.x = int(intBitsToFloat(PV0i.w)); PS1i = R12i.x; } if( activeMaskStackC[3] == true ) { // 0 PV0i.z = 0 - R12i.x; R123i.w = ((-(intBitsToFloat(R2i.z)) > 0.0)?(R2i.y):(R2i.z)); PV0i.w = R123i.w; // 1 R123i.x = ((-(intBitsToFloat(R1i.x)) > 0.0)?(floatBitsToInt(-(intBitsToFloat(PV0i.w)))):(PV0i.w)); PV1i.x = R123i.x; PV1i.y = max(R12i.x, PV0i.z); // 2 R123i.z = ((intBitsToFloat(R1i.w) == 0.0)?(R1i.x):(PV1i.x)); PV0i.z = R123i.z; PS0i = PV1i.y * R2i.x; // 3 R126i.y = R0i.z + PS0i; PS1i = int(intBitsToFloat(PV0i.z)); // 4 backupReg0i = R0i.x; PS0i = backupReg0i * PS1i; // 5 PV1i.y = PS0i + R1i.z; R126i.x = R3i.z * R126i.y; PS1i = R126i.x; // 6 PS0i = R4i.z * PV1i.y; // 7 PV1i.w = PS0i + R12i.y; // 8 PV0i.x = R126i.x + PV1i.w; // 9 PV1i.z = R0i.w + PV0i.x; // 10 R125i.y = floatBitsToInt(float(PV1i.z)); PS0i = R125i.y; // 11 R127i.z = floatBitsToInt(abs(intBitsToFloat(PS0i))); PV1i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R5i.z), abs(intBitsToFloat(PS0i)))); // 12 PV0i.x = floatBitsToInt(trunc(intBitsToFloat(PV1i.w))); // 13 R126i.y = floatBitsToInt((mul_nonIEEE(-(intBitsToFloat(PV0i.x)),intBitsToFloat(R3i.x)) + intBitsToFloat(R127i.z))); PV1i.y = R126i.y; // 14 PV0i.x = floatBitsToInt((intBitsToFloat(PV1i.y) >= abs(intBitsToFloat(R1i.w)))?1.0:0.0); PV0i.w = floatBitsToInt(-(abs(intBitsToFloat(R1i.w))) + intBitsToFloat(PV1i.y)); // 15 R127i.z = ((intBitsToFloat(PV0i.x) == 0.0)?(R126i.y):(PV0i.w)); PV1i.z = R127i.z; // 16 PV0i.y = floatBitsToInt(abs(intBitsToFloat(R1i.w)) + intBitsToFloat(PV1i.z)); // 17 R123i.w = ((-(intBitsToFloat(R127i.z)) > 0.0)?(PV0i.y):(R127i.z)); PV1i.w = R123i.w; // 18 R123i.x = ((-(intBitsToFloat(R125i.y)) > 0.0)?(floatBitsToInt(-(intBitsToFloat(PV1i.w)))):(PV1i.w)); PV0i.x = R123i.x; // 19 R123i.z = ((intBitsToFloat(R1i.w) == 0.0)?(R125i.y):(PV0i.x)); PV1i.z = R123i.z; // 20 R125i.y = int(intBitsToFloat(PV1i.z)); PS0i = R125i.y; // 21 R126i.w = floatBitsToInt(float(PS0i)); PS1i = R126i.w; // 22 PV0i.x = floatBitsToInt((intBitsToFloat(PS1i) > 0.0)?1.0:0.0); PV0i.z = floatBitsToInt((0.0 > intBitsToFloat(PS1i))?1.0:0.0); R125i.x = floatBitsToInt(float(R125i.y)); PS0i = R125i.x; // 23 PV1i.y = floatBitsToInt(intBitsToFloat(PV0i.x) + -(intBitsToFloat(PV0i.z))); PV1i.z = floatBitsToInt(abs(intBitsToFloat(PS0i)) * 0.25); R124i.w = floatBitsToInt(abs(intBitsToFloat(PS0i))); // 24 PV0i.y = floatBitsToInt(trunc(intBitsToFloat(PV1i.z))); R123i.w = floatBitsToInt((intBitsToFloat(PV1i.y) * 0.5 + intBitsToFloat(R126i.w))); PV0i.w = R123i.w; // 25 R126i.x = floatBitsToInt((-(intBitsToFloat(PV0i.y)) * 4.0 + intBitsToFloat(R124i.w))); PV1i.x = R126i.x; PV1i.y = floatBitsToInt(intBitsToFloat(PV0i.w) * 0.25); // 26 PV0i.x = floatBitsToInt(trunc(intBitsToFloat(PV1i.y))); PV0i.y = floatBitsToInt((intBitsToFloat(PV1i.x) >= 4.0)?1.0:0.0); PV0i.z = floatBitsToInt(intBitsToFloat(PV1i.x) + intBitsToFloat(0xc0800000)); // 27 R124i.w = ((intBitsToFloat(PV0i.y) == 0.0)?(R126i.x):(PV0i.z)); PV1i.w = R124i.w; PS1i = int(intBitsToFloat(PV0i.x)); // 28 PV0i.x = floatBitsToInt(intBitsToFloat(PV1i.w) + 4.0); R1i.w = PS1i + 0x0000001b; PS0i = int(uf_blockVS7[48].z); // 29 R123i.z = ((-(intBitsToFloat(R124i.w)) > 0.0)?(PV0i.x):(R124i.w)); PV1i.z = R123i.z; R124i.w = floatBitsToInt(float(PS0i)); PS1i = R124i.w; // 30 PV0i.x = floatBitsToInt(-(abs(intBitsToFloat(PS1i))) + 0.0); R123i.y = ((-(intBitsToFloat(R125i.x)) > 0.0)?(floatBitsToInt(-(intBitsToFloat(PV1i.z)))):(PV1i.z)); PV0i.y = R123i.y; PV0i.z = floatBitsToInt((0.0 >= abs(intBitsToFloat(PS1i)))?1.0:0.0); // 31 R125i.y = ((intBitsToFloat(PV0i.z) == 0.0)?(0):(PV0i.x)); PV1i.y = R125i.y; PS1i = int(intBitsToFloat(PV0i.y)); // 32 PV0i.x = int(-1) + PS1i; R126i.y = 0xfffffffd + PS1i; R127i.z = 0xfffffffe + PS1i; PV0i.w = floatBitsToInt(abs(intBitsToFloat(R124i.w)) + intBitsToFloat(PV1i.y)); PS0i = floatBitsToInt(float(PS1i)); // 33 R123i.x = ((-(intBitsToFloat(R125i.y)) > 0.0)?(PV0i.w):(R125i.y)); PV1i.x = R123i.x; PV1i.y = floatBitsToInt((0.0 > intBitsToFloat(PS0i))?1.0:0.0); PV1i.z = floatBitsToInt((intBitsToFloat(PS0i) > 0.0)?1.0:0.0); PS1i = floatBitsToInt(float(PV0i.x)); // 34 PV0i.x = floatBitsToInt((0.0 > intBitsToFloat(PS1i))?1.0:0.0); PV0i.y = floatBitsToInt((intBitsToFloat(PS1i) > 0.0)?1.0:0.0); R126i.z = ((intBitsToFloat(R124i.w) == 0.0)?(0):(PV1i.x)); PV0i.w = floatBitsToInt(intBitsToFloat(PV1i.z) + -(intBitsToFloat(PV1i.y))); PS0i = floatBitsToInt(float(R127i.z)); // 35 PV1i.x = floatBitsToInt(intBitsToFloat(PV0i.y) + -(intBitsToFloat(PV0i.x))); PV1i.y = floatBitsToInt((0.0 > intBitsToFloat(PS0i))?1.0:0.0); PV1i.w = floatBitsToInt((intBitsToFloat(PS0i) > 0.0)?1.0:0.0); R125i.x = int(intBitsToFloat(PV0i.w)); PS1i = R125i.x; // 36 PV0i.x = 0 - PS1i; PV0i.z = floatBitsToInt(intBitsToFloat(PV1i.w) + -(intBitsToFloat(PV1i.y))); R127i.z = int(intBitsToFloat(PV1i.x)); PS0i = R127i.z; // 37 PV1i.x = 0 - PS0i; PV1i.y = max(R125i.x, PV0i.x); R125i.y = int(intBitsToFloat(PV0i.z)); PS1i = R125i.y; // 38 R3i.x = int(1) - PV1i.y; PV0i.y = 0 - PS1i; PV0i.w = max(R127i.z, PV1i.x); PS0i = floatBitsToInt(float(R126i.y)); // 39 PV1i.x = max(R125i.y, PV0i.y); R2i.y = int(1) - PV0i.w; PV1i.z = floatBitsToInt((intBitsToFloat(PS0i) > 0.0)?1.0:0.0); PV1i.w = floatBitsToInt((0.0 > intBitsToFloat(PS0i))?1.0:0.0); R3i.y = int(intBitsToFloat(R126i.z)); PS1i = R3i.y; // 40 PV0i.y = floatBitsToInt(intBitsToFloat(PV1i.z) + -(intBitsToFloat(PV1i.w))); R5i.z = int(1) - PV1i.x; PS0i = floatBitsToInt(1.0 / intBitsToFloat(R124i.w)); // 41 PV1i.x = floatBitsToInt(intBitsToFloat(PS0i) * 0.0); R124i.w = int(intBitsToFloat(PV0i.y)); PS1i = R124i.w; // 42 PV0i.x = 0 - PS1i; PV0i.z = floatBitsToInt(trunc(intBitsToFloat(PV1i.x))); R0i.w = floatBitsToInt(1.0 / uf_blockVS7[48].z); PS0i = R0i.w; // 43 PV1i.z = max(R124i.w, PV0i.x); R4i.y = int(intBitsToFloat(PV0i.z)); PS1i = R4i.y; // 44 R12i.y = int(1) - PV1i.z; } if( activeMaskStackC[3] == true ) { R1i.xyzw = floatBitsToInt(uf_blockVS7[R1i.w].xyzw); } if( activeMaskStackC[3] == true ) { // 0 R126i.x = floatBitsToInt(mul_nonIEEE(uf_blockVS7[48].x, intBitsToFloat(R0i.w))); PV0i.x = R126i.x; R125i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R10i.y), uf_blockVS7[45].y)); R125i.y = floatBitsToInt(intBitsToFloat(R125i.y) * 2.0); R127i.z = ((R6i.z == 0)?(0):(int(1))); PV0i.z = R127i.z; R124i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R10i.x), uf_blockVS7[45].x)); R124i.w = floatBitsToInt(intBitsToFloat(R124i.w) * 2.0); R126i.w = R12i.y * R1i.w; PS0i = R126i.w; // 1 PV1i.x = floatBitsToInt(uf_blockVS7[44].z + uf_blockVS7[45].x); R126i.y = (PV0i.z == int(1))?int(0xFFFFFFFF):int(0x0); R124i.z = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R0i.y),intBitsToFloat(PV0i.x)) + -(0.5))); PV1i.w = floatBitsToInt(uf_blockVS7[44].w + uf_blockVS7[45].y); R125i.x = R5i.z * R1i.z; PS1i = R125i.x; // 2 PV0i.x = floatBitsToInt(-(intBitsToFloat(R125i.y)) + intBitsToFloat(PV1i.w)); PV0i.y = floatBitsToInt(uf_blockVS7[46].x + uf_blockVS7[46].z); PV0i.z = floatBitsToInt(-(intBitsToFloat(R124i.w)) + intBitsToFloat(PV1i.x)); PV0i.w = floatBitsToInt(uf_blockVS7[46].y + uf_blockVS7[46].w); R126i.z = R2i.y * R1i.y; PS0i = R126i.z; // 3 R123i.x = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R10i.y),uf_blockVS7[46].w) + intBitsToFloat(PV0i.w))); PV1i.x = R123i.x; R123i.y = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R10i.x),uf_blockVS7[46].z) + intBitsToFloat(PV0i.y))); PV1i.y = R123i.y; R125i.z = floatBitsToInt((mul_nonIEEE(-(intBitsToFloat(R9i.w)),uf_blockVS7[44].x) + -(intBitsToFloat(PV0i.z)))); R124i.w = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R9i.w),uf_blockVS7[44].y) + intBitsToFloat(PV0i.x))); PS1i = R3i.x * R1i.x; // 4 R127i.x = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R9i.w),uf_blockVS7[45].z) + intBitsToFloat(PV1i.y))); R127i.y = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R9i.w),uf_blockVS7[45].w) + intBitsToFloat(PV1i.x))); PV0i.z = (R127i.z == 0x00000002)?int(0xFFFFFFFF):int(0x0); PV0i.w = R126i.z + PS1i; PS0i = floatBitsToInt(1.0 / uf_blockVS7[48].w); // 5 PV1i.x = R125i.x + PV0i.w; R125i.y = floatBitsToInt(mul_nonIEEE(uf_blockVS7[48].y, intBitsToFloat(PS0i))); PV1i.y = R125i.y; R123i.z = ((PV0i.z == 0)?(R10i.x):(R10i.z)); PV1i.z = R123i.z; R127i.w = ((PV0i.z == 0)?(R10i.y):(R10i.x)); PS1i = floatBitsToInt(float(R3i.y)); // 6 backupReg0i = R126i.x; backupReg1i = R125i.z; R126i.x = ((R126i.y == 0)?(PV1i.z):(R10i.y)); R124i.y = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R4i.x),intBitsToFloat(PV1i.y)) + -(0.5))); R125i.z = R126i.w + PV1i.x; R123i.w = floatBitsToInt((mul_nonIEEE(intBitsToFloat(backupReg0i),intBitsToFloat(PS1i)) + intBitsToFloat(backupReg1i))); PV0i.w = R123i.w; PS0i = floatBitsToInt(float(R4i.y)); // 7 backupReg0i = R124i.z; R123i.x = ((R126i.y == 0)?(R127i.w):(R10i.z)); PV1i.x = R123i.x; R123i.y = floatBitsToInt((mul_nonIEEE(-(intBitsToFloat(R125i.y)),intBitsToFloat(PS0i)) + intBitsToFloat(R124i.w))); PV1i.y = R123i.y; R124i.z = ((R126i.y == 0)?(R10i.x):(R10i.y)); R127i.w = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R127i.x),intBitsToFloat(backupReg0i)) + intBitsToFloat(PV0i.w))); R127i.z = ((R126i.y == 0)?(R10i.y):(R10i.z)); PS1i = R127i.z; // 8 R123i.x = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R127i.y),intBitsToFloat(R124i.y)) + -(intBitsToFloat(PV1i.y)))); PV0i.x = R123i.x; R127i.y = floatBitsToInt(mul_nonIEEE(uf_blockVS7[50].x, intBitsToFloat(R126i.x))); R127i.y = floatBitsToInt(intBitsToFloat(R127i.y) * 2.0); R124i.w = floatBitsToInt(mul_nonIEEE(uf_blockVS7[50].y, intBitsToFloat(PV1i.x))); R124i.w = floatBitsToInt(intBitsToFloat(R124i.w) * 2.0); PS0i = int(uf_blockVS7[53].z); // 9 PV1i.x = floatBitsToInt(uf_blockVS7[49].w + uf_blockVS7[50].y); R1i.y = floatBitsToInt(intBitsToFloat(R127i.w) + 0.5); PV1i.z = floatBitsToInt(uf_blockVS7[49].z + uf_blockVS7[50].x); R1i.w = floatBitsToInt(intBitsToFloat(PV0i.x) + 0.5); R126i.w = floatBitsToInt(float(PS0i)); PS1i = R126i.w; // 10 backupReg0i = R127i.y; R127i.x = floatBitsToInt(abs(intBitsToFloat(PS1i))); R127i.y = floatBitsToInt(-(intBitsToFloat(backupReg0i)) + intBitsToFloat(PV1i.z)); R126i.z = floatBitsToInt(-(intBitsToFloat(R124i.w)) + intBitsToFloat(PV1i.x)); PV0i.w = floatBitsToInt(uf_blockVS7[51].x + uf_blockVS7[51].z); R126i.x = floatBitsToInt(float(R125i.z)); PS0i = R126i.x; // 11 backupReg0i = R125i.z; PV1i.x = floatBitsToInt((intBitsToFloat(PS0i) > 0.0)?1.0:0.0); PV1i.y = floatBitsToInt(uf_blockVS7[51].y + uf_blockVS7[51].w); PV1i.z = floatBitsToInt((0.0 > intBitsToFloat(PS0i))?1.0:0.0); R124i.w = floatBitsToInt((mul_nonIEEE(uf_blockVS7[51].z,intBitsToFloat(R124i.z)) + intBitsToFloat(PV0i.w))); R125i.z = floatBitsToInt(float(backupReg0i)); PS1i = R125i.z; // 12 backupReg0i = R127i.z; R125i.x = floatBitsToInt(abs(intBitsToFloat(PS1i))); PV0i.y = floatBitsToInt(intBitsToFloat(PV1i.x) + -(intBitsToFloat(PV1i.z))); R127i.z = floatBitsToInt((mul_nonIEEE(uf_blockVS7[51].w,intBitsToFloat(backupReg0i)) + intBitsToFloat(PV1i.y))); R125i.w = floatBitsToInt((mul_nonIEEE(-(intBitsToFloat(R9i.w)),uf_blockVS7[49].x) + -(intBitsToFloat(R127i.y)))); PS0i = floatBitsToInt(1.0 / abs(intBitsToFloat(R126i.w))); // 13 PV1i.x = floatBitsToInt(mul_nonIEEE(abs(intBitsToFloat(R125i.z)), intBitsToFloat(PS0i))); R127i.y = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R9i.w),uf_blockVS7[49].y) + intBitsToFloat(R126i.z))); R10i.z = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R9i.w),uf_blockVS7[50].z) + intBitsToFloat(R124i.w))); R123i.w = floatBitsToInt((intBitsToFloat(PV0i.y) * 0.5 + intBitsToFloat(R126i.x))); PV1i.w = R123i.w; PS1i = floatBitsToInt(1.0 / intBitsToFloat(R126i.w)); // 14 PV0i.x = floatBitsToInt(trunc(intBitsToFloat(PV1i.x))); R124i.y = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R9i.w),uf_blockVS7[50].w) + intBitsToFloat(R127i.z))); PV0i.z = floatBitsToInt(intBitsToFloat(PV1i.w) * intBitsToFloat(PS1i)); PS0i = floatBitsToInt(1.0 / uf_blockVS7[53].z); // 15 R10i.x = floatBitsToInt(intBitsToFloat(R19i.z) + 0.0); PV1i.y = floatBitsToInt(trunc(intBitsToFloat(PV0i.z))); R124i.z = floatBitsToInt(mul_nonIEEE(uf_blockVS7[53].x, intBitsToFloat(PS0i))); PV1i.z = R124i.z; R124i.w = floatBitsToInt((mul_nonIEEE(-(intBitsToFloat(PV0i.x)),intBitsToFloat(R127i.x)) + intBitsToFloat(R125i.x))); PV1i.w = R124i.w; PS1i = floatBitsToInt(1.0 / uf_blockVS7[53].w); // 16 PV0i.x = floatBitsToInt(-(abs(intBitsToFloat(R126i.w))) + intBitsToFloat(PV1i.w)); R125i.y = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R2i.w),intBitsToFloat(PV1i.z)) + -(0.5))); PV0i.z = floatBitsToInt((intBitsToFloat(PV1i.w) >= abs(intBitsToFloat(R126i.w)))?1.0:0.0); R127i.w = floatBitsToInt(mul_nonIEEE(uf_blockVS7[53].y, intBitsToFloat(PS1i))); PV0i.w = R127i.w; PS0i = int(intBitsToFloat(PV1i.y)); // 17 R127i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R3i.w), uf_blockVS7[58].x)); R126i.y = ((intBitsToFloat(PV0i.z) == 0.0)?(R124i.w):(PV0i.x)); PV1i.y = R126i.y; R127i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R5i.x), uf_blockVS7[58].y)); R124i.w = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R7i.z),intBitsToFloat(PV0i.w)) + -(0.5))); PS1i = floatBitsToInt(float(PS0i)); // 18 backupReg0i = R127i.y; PV0i.x = floatBitsToInt(abs(intBitsToFloat(R126i.w)) + intBitsToFloat(PV1i.y)); R127i.y = floatBitsToInt(intBitsToFloat(R6i.x) + -(uf_blockVS7[93].x)); R126i.z = floatBitsToInt(-(uf_blockVS7[93].x) + uf_blockVS7[93].y); R123i.w = floatBitsToInt((mul_nonIEEE(-(intBitsToFloat(R127i.w)),intBitsToFloat(PS1i)) + intBitsToFloat(backupReg0i))); PV0i.w = R123i.w; PS0i = floatBitsToInt(1.0 / uf_blockVS7[58].z); // 19 R123i.x = ((-(intBitsToFloat(R126i.y)) > 0.0)?(PV0i.x):(R126i.y)); PV1i.x = R123i.x; R2i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PS0i), intBitsToFloat(R127i.x))); R123i.z = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R124i.y),intBitsToFloat(R124i.w)) + -(intBitsToFloat(PV0i.w)))); PV1i.z = R123i.z; R3i.w = floatBitsToInt(intBitsToFloat(R10i.x) + -(uf_blockVS7[104].w)); PS1i = floatBitsToInt(1.0 / uf_blockVS7[58].w); // 20 R4i.x = floatBitsToInt(intBitsToFloat(PV1i.z) + 0.5); R126i.y = floatBitsToInt(-(uf_blockVS7[104].x) + uf_blockVS7[105].x); R123i.z = ((-(intBitsToFloat(R125i.z)) > 0.0)?(floatBitsToInt(-(intBitsToFloat(PV1i.x)))):(PV1i.x)); PV0i.z = R123i.z; R0i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PS1i), intBitsToFloat(R127i.z))); PS0i = floatBitsToInt(1.0 / intBitsToFloat(R126i.z)); // 21 R127i.x = floatBitsToInt(-(uf_blockVS7[104].w) + uf_blockVS7[105].w); R123i.y = ((intBitsToFloat(R126i.w) == 0.0)?(R125i.z):(PV0i.z)); PV1i.y = R123i.y; R10i.w = floatBitsToInt(intBitsToFloat(R127i.y) * intBitsToFloat(PS0i)); R10i.w = clampFI32(R10i.w); // 22 PS0i = int(intBitsToFloat(PV1i.y)); // 23 R5i.x = floatBitsToInt(intBitsToFloat(R10i.x) + -(uf_blockVS7[106].w)); R125i.z = floatBitsToInt(-(uf_blockVS7[105].w) + uf_blockVS7[106].w); R2i.w = floatBitsToInt(intBitsToFloat(R10i.x) + -(uf_blockVS7[105].w)); PS1i = floatBitsToInt(float(PS0i)); // 24 R123i.x = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R124i.z),intBitsToFloat(PS1i)) + intBitsToFloat(R125i.w))); PV0i.x = R123i.x; R10i.y = floatBitsToInt(-(uf_blockVS7[105].x) + uf_blockVS7[106].x); PS0i = floatBitsToInt(1.0 / intBitsToFloat(R127i.x)); // 25 R6i.x = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R10i.z),intBitsToFloat(R125i.y)) + intBitsToFloat(PV0i.x))); R3i.y = floatBitsToInt(-(uf_blockVS7[106].x) + uf_blockVS7[107].x); R10i.z = floatBitsToInt(intBitsToFloat(R126i.y) * intBitsToFloat(PS0i)); R4i.y = floatBitsToInt(1.0 / intBitsToFloat(R125i.z)); PS1i = R4i.y; } if( activeMaskStackC[3] == true ) { // 0 backupReg0i = R4i.y; R124i.x = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R3i.w),intBitsToFloat(R10i.z)) + uf_blockVS7[104].x)); R4i.y = floatBitsToInt(intBitsToFloat(R6i.x) + 0.5); R125i.z = floatBitsToInt(intBitsToFloat(R10i.x) + -(uf_blockVS7[107].w)); PV0i.z = R125i.z; PV0i.w = floatBitsToInt(intBitsToFloat(R10i.y) * intBitsToFloat(backupReg0i)); R126i.w = ((intBitsToFloat(R3i.w) >= 0.0)?(floatBitsToInt(1.0)):(0)); PS0i = R126i.w; // 1 R6i.x = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R2i.w),intBitsToFloat(PV0i.w)) + uf_blockVS7[105].x)); R126i.y = ((intBitsToFloat(R2i.w) >= 0.0)?(floatBitsToInt(1.0)):(0)); PV1i.y = R126i.y; R124i.z = floatBitsToInt(intBitsToFloat(R10i.x) + -(uf_blockVS7[108].w)); PV1i.z = R124i.z; R125i.w = ((intBitsToFloat(R5i.x) >= 0.0)?(floatBitsToInt(1.0)):(0)); PV1i.w = R125i.w; R125i.y = ((intBitsToFloat(PV0i.z) >= 0.0)?(floatBitsToInt(1.0)):(0)); PS1i = R125i.y; // 2 R126i.x = ((intBitsToFloat(PV1i.z) >= 0.0)?(floatBitsToInt(1.0)):(0)); PV0i.x = R126i.x; PV0i.y = floatBitsToInt(-(intBitsToFloat(PS1i)) + 1.0); PV0i.z = floatBitsToInt(-(intBitsToFloat(PV1i.w)) + 1.0); PV0i.w = floatBitsToInt(-(uf_blockVS7[106].w) + uf_blockVS7[107].w); R127i.x = floatBitsToInt(-(intBitsToFloat(PV1i.y)) + 1.0); PS0i = R127i.x; // 3 R125i.x = floatBitsToInt(-(uf_blockVS7[107].x) + uf_blockVS7[108].x); PV1i.y = floatBitsToInt(-(intBitsToFloat(PV0i.x)) + 1.0); R127i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R125i.w), intBitsToFloat(PV0i.y))); R124i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R126i.y), intBitsToFloat(PV0i.z))); PS1i = floatBitsToInt(1.0 / intBitsToFloat(PV0i.w)); // 4 PV0i.x = floatBitsToInt(-(uf_blockVS7[107].w) + uf_blockVS7[108].w); R127i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R126i.w), intBitsToFloat(R127i.x))); PV0i.z = floatBitsToInt(intBitsToFloat(R3i.y) * intBitsToFloat(PS1i)); R127i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R125i.y), intBitsToFloat(PV1i.y))); R126i.y = floatBitsToInt(-(intBitsToFloat(R126i.w)) + 1.0); PS0i = R126i.y; // 5 R124i.y = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R5i.x),intBitsToFloat(PV0i.z)) + uf_blockVS7[106].x)); R126i.w = floatBitsToInt(intBitsToFloat(R10i.x) + -(uf_blockVS7[109].w)); PV1i.w = R126i.w; PS1i = floatBitsToInt(1.0 / intBitsToFloat(PV0i.x)); // 6 backupReg0i = R125i.x; R125i.x = ((intBitsToFloat(PV1i.w) >= 0.0)?(floatBitsToInt(1.0)):(0)); PV0i.x = R125i.x; R125i.y = floatBitsToInt(-(uf_blockVS7[108].x) + uf_blockVS7[109].x); R7i.z = 0; PV0i.w = floatBitsToInt(intBitsToFloat(backupReg0i) * intBitsToFloat(PS1i)); // 7 R5i.x = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R125i.z),intBitsToFloat(PV0i.w)) + uf_blockVS7[107].x)); PV1i.y = floatBitsToInt(-(intBitsToFloat(PV0i.x)) + 1.0); R126i.z = floatBitsToInt(intBitsToFloat(R10i.x) + -(uf_blockVS7[110].w)); PV1i.z = R126i.z; // 8 R127i.x = ((intBitsToFloat(PV1i.z) >= 0.0)?(floatBitsToInt(1.0)):(0)); PV0i.x = R127i.x; R125i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R126i.x), intBitsToFloat(PV1i.y))); PV0i.w = floatBitsToInt(-(uf_blockVS7[108].w) + uf_blockVS7[109].w); PS0i = floatBitsToInt(intBitsToFloat(R11i.z) * intBitsToFloat(R11i.z)); // 9 R126i.x = floatBitsToInt(-(uf_blockVS7[109].x) + uf_blockVS7[110].x); PV1i.y = floatBitsToInt(-(intBitsToFloat(PV0i.x)) + 1.0); R123i.z = floatBitsToInt((intBitsToFloat(R9i.y) * intBitsToFloat(R9i.y) + intBitsToFloat(PS0i))); PV1i.z = R123i.z; PS1i = floatBitsToInt(1.0 / intBitsToFloat(PV0i.w)); // 10 backupReg0i = R125i.y; PV0i.x = floatBitsToInt(-(uf_blockVS7[109].w) + uf_blockVS7[110].w); R125i.y = floatBitsToInt((intBitsToFloat(R13i.x) * intBitsToFloat(R13i.x) + intBitsToFloat(PV1i.z))); PV0i.z = floatBitsToInt(intBitsToFloat(backupReg0i) * intBitsToFloat(PS1i)); R2i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R125i.x), intBitsToFloat(PV1i.y))); // 11 PV1i.x = floatBitsToInt(intBitsToFloat(R10i.x) + -(uf_blockVS7[111].w)); R3i.y = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R124i.z),intBitsToFloat(PV0i.z)) + uf_blockVS7[108].x)); PS1i = floatBitsToInt(1.0 / intBitsToFloat(PV0i.x)); // 12 backupReg0i = R125i.y; R10i.x = ((intBitsToFloat(PV1i.x) >= 0.0)?(floatBitsToInt(1.0)):(0)); PV0i.x = R10i.x; R125i.y = floatBitsToInt(-(uf_blockVS7[110].x) + uf_blockVS7[111].x); PV0i.w = floatBitsToInt(intBitsToFloat(R126i.x) * intBitsToFloat(PS1i)); tempResultf = 1.0 / sqrt(intBitsToFloat(backupReg0i)); R125i.w = floatBitsToInt(tempResultf); PS0i = R125i.w; // 13 R125i.x = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R126i.w),intBitsToFloat(PV0i.w)) + uf_blockVS7[109].x)); PV1i.y = floatBitsToInt(-(intBitsToFloat(PV0i.x)) + 1.0); R124i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R11i.z), intBitsToFloat(PS0i))); PV1i.w = floatBitsToInt(mul_nonIEEE(uf_blockVS7[104].x, intBitsToFloat(R126i.y))); R126i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R13i.x), intBitsToFloat(PS0i))); PS1i = R126i.x; // 14 R123i.x = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R124i.x),intBitsToFloat(R127i.y)) + intBitsToFloat(PV1i.w))); PV0i.x = R123i.x; R127i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R9i.y), intBitsToFloat(R125i.w))); R10i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R127i.x), intBitsToFloat(PV1i.y))); PV0i.w = floatBitsToInt(-(uf_blockVS7[110].w) + uf_blockVS7[111].w); R125i.w = 0; PS0i = R125i.w; // 15 R127i.x = floatBitsToInt(uf_blockVS6[0].y); R126i.y = floatBitsToInt(uf_blockVS6[1].y); R123i.z = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R6i.x),intBitsToFloat(R124i.w)) + intBitsToFloat(PV0i.x))); PV1i.z = R123i.z; PS1i = floatBitsToInt(1.0 / intBitsToFloat(PV0i.w)); // 16 PV0i.x = floatBitsToInt(uf_blockVS6[2].y); R123i.y = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R124i.y),intBitsToFloat(R127i.z)) + intBitsToFloat(PV1i.z))); PV0i.y = R123i.y; R127i.z = floatBitsToInt(intBitsToFloat(R125i.y) * intBitsToFloat(PS1i)); // 17 backupReg0i = R124i.z; backupReg0i = R124i.z; tempi.x = floatBitsToInt(dot(vec4(intBitsToFloat(R126i.x),intBitsToFloat(R127i.y),intBitsToFloat(backupReg0i),intBitsToFloat(backupReg0i)),vec4(-(intBitsToFloat(R127i.x)),-(intBitsToFloat(R126i.y)),-(intBitsToFloat(PV0i.x)),-(intBitsToFloat(R125i.w))))); PV1i.x = tempi.x; PV1i.y = tempi.x; PV1i.z = tempi.x; PV1i.w = tempi.x; R124i.z = tempi.x; R122i.x = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R5i.x),intBitsToFloat(R127i.w)) + intBitsToFloat(PV0i.y))); PS1i = R122i.x; // 18 R123i.x = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R3i.y),intBitsToFloat(R125i.z)) + intBitsToFloat(PS1i))); PV0i.x = R123i.x; R127i.y = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R126i.z),intBitsToFloat(R127i.z)) + uf_blockVS7[110].x)); // 19 backupReg0i = R125i.x; R125i.x = floatBitsToInt(uf_blockVS6[17].x + -(intBitsToFloat(R4i.w))); PV1i.y = floatBitsToInt(intBitsToFloat(R124i.z) + intBitsToFloat(0x3edc28f6)); PV1i.y = clampFI32(PV1i.y); R123i.z = floatBitsToInt((mul_nonIEEE(intBitsToFloat(backupReg0i),intBitsToFloat(R2i.w)) + intBitsToFloat(PV0i.x))); PV1i.z = R123i.z; R127i.w = floatBitsToInt(uf_blockVS6[17].y + -(intBitsToFloat(R5i.y))); R124i.z = floatBitsToInt(uf_blockVS6[17].z + -(intBitsToFloat(R8i.z))); PS1i = R124i.z; // 20 PV0i.x = floatBitsToInt(intBitsToFloat(PS1i) * intBitsToFloat(PS1i)); R123i.w = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R127i.y),intBitsToFloat(R10i.z)) + intBitsToFloat(PV1i.z))); PV0i.w = R123i.w; tempResultf = log2(intBitsToFloat(PV1i.y)); if( isinf(tempResultf) == true ) tempResultf = -3.40282347E+38F; R5i.x = floatBitsToInt(tempResultf); PS0i = R5i.x; // 21 R123i.x = floatBitsToInt((intBitsToFloat(R127i.w) * intBitsToFloat(R127i.w) + intBitsToFloat(PV0i.x))); PV1i.x = R123i.x; R12i.y = floatBitsToInt((mul_nonIEEE(uf_blockVS7[111].x,intBitsToFloat(R10i.x)) + intBitsToFloat(PV0i.w))); // 22 R123i.y = floatBitsToInt((intBitsToFloat(R125i.x) * intBitsToFloat(R125i.x) + intBitsToFloat(PV1i.x))); PV0i.y = R123i.y; // 23 tempResultf = 1.0 / sqrt(intBitsToFloat(PV0i.y)); PS1i = floatBitsToInt(tempResultf); // 24 R10i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R125i.x), intBitsToFloat(PS1i))); R5i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R127i.w), intBitsToFloat(PS1i))); R10i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R124i.z), intBitsToFloat(PS1i))); } if( activeMaskStackC[3] == true ) { // 0 tempi.x = floatBitsToInt(dot(vec4(intBitsToFloat(R10i.x),intBitsToFloat(R5i.y),intBitsToFloat(R10i.z),-0.0),vec4(uf_blockVS13[28].x,uf_blockVS13[28].y,uf_blockVS13[28].z,0.0))); tempi.x = floatBitsToInt(intBitsToFloat(tempi.x) / 2.0); PV0i.x = tempi.x; PV0i.y = tempi.x; PV0i.z = tempi.x; PV0i.w = tempi.x; // 1 PV1i.x = floatBitsToInt(min(uf_blockVS6[17].y, uf_blockVS13[27].z)); R127i.y = floatBitsToInt(intBitsToFloat(PV0i.x) + 0.5); PV1i.y = R127i.y; // 2 R125i.x = floatBitsToInt(-(intBitsToFloat(PV1i.y)) + 1.0); R123i.y = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R7i.x),uf_blockVS13[37].x) + -(uf_blockVS13[37].y))); R123i.y = clampFI32(R123i.y); PV0i.y = R123i.y; PV0i.z = floatBitsToInt(-(intBitsToFloat(R6i.y)) + intBitsToFloat(PV1i.x)); PV0i.w = floatBitsToInt(mul_nonIEEE(uf_blockVS13[38].z, intBitsToFloat(R5i.x))); R122i.x = floatBitsToInt((intBitsToFloat(PV1i.y) * intBitsToFloat(0xbc996e30) + intBitsToFloat(0x3d981626))); PS0i = R122i.x; // 3 PV1i.x = floatBitsToInt(-(intBitsToFloat(PV0i.y)) + 1.0); R123i.y = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R7i.x),uf_blockVS13[22].x) + -(uf_blockVS13[22].y))); R123i.y = clampFI32(R123i.y); PV1i.y = R123i.y; R123i.z = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R127i.y),intBitsToFloat(PS0i)) + intBitsToFloat(0xbe593484))); PV1i.z = R123i.z; R123i.w = floatBitsToInt((mul_nonIEEE(uf_blockVS13[27].y,intBitsToFloat(PV0i.z)) + uf_blockVS13[27].x)); R123i.w = clampFI32(R123i.w); PV1i.w = R123i.w; PS1i = floatBitsToInt(exp2(intBitsToFloat(PV0i.w))); // 4 R10i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV1i.w), uf_blockVS13[26].w)); R126i.y = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R127i.y),intBitsToFloat(PV1i.z)) + intBitsToFloat(0x3fc90da4))); PV0i.z = floatBitsToInt(-(intBitsToFloat(PV1i.y)) + 1.0); R127i.w = floatBitsToInt((mul_nonIEEE(-(uf_blockVS13[38].w),intBitsToFloat(PS1i)) + 1.0)); tempResultf = log2(intBitsToFloat(PV1i.x)); if( isinf(tempResultf) == true ) tempResultf = -3.40282347E+38F; PS0i = floatBitsToInt(tempResultf); // 5 PV1i.y = floatBitsToInt(uf_blockVS13[28].y + 1.0); PV1i.z = floatBitsToInt(mul_nonIEEE(uf_blockVS13[38].x, intBitsToFloat(PS0i))); R125i.w = floatBitsToInt((uf_blockVS13[28].y * 1.0 + intBitsToFloat(R7i.x))); tempResultf = log2(intBitsToFloat(PV0i.z)); if( isinf(tempResultf) == true ) tempResultf = -3.40282347E+38F; PS1i = floatBitsToInt(tempResultf); // 6 PV0i.x = floatBitsToInt(mul_nonIEEE(uf_blockVS13[23].y, intBitsToFloat(PS1i))); R127i.y = floatBitsToInt(mul_nonIEEE(uf_blockVS13[23].x, intBitsToFloat(PS1i))); PV0i.z = floatBitsToInt(intBitsToFloat(PV1i.y) * 1.5); PV0i.z = clampFI32(PV0i.z); PS0i = floatBitsToInt(exp2(intBitsToFloat(PV1i.z))); // 7 PV1i.x = floatBitsToInt(-(intBitsToFloat(PS0i)) + 1.0); R124i.z = floatBitsToInt(intBitsToFloat(PV0i.z) * intBitsToFloat(0x41700000)); PS1i = floatBitsToInt(exp2(intBitsToFloat(PV0i.x))); PS1i = floatBitsToInt(intBitsToFloat(PS1i) / 2.0); // 8 R5i.y = floatBitsToInt(intBitsToFloat(PS1i) + 0.5); PV0i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV1i.x), intBitsToFloat(R127i.w))); PS0i = floatBitsToInt(sqrt(intBitsToFloat(R125i.x))); // 9 PV1i.y = floatBitsToInt(intBitsToFloat(PS0i) * intBitsToFloat(0x3f22f983)); R2i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV0i.z), uf_blockVS13[25].w)); PS1i = floatBitsToInt(exp2(intBitsToFloat(R127i.y))); // 10 R5i.x = floatBitsToInt((mul_nonIEEE(intBitsToFloat(PV1i.y),-(intBitsToFloat(R126i.y))) + 1.0)); PV0i.y = floatBitsToInt(intBitsToFloat(R9i.y) * intBitsToFloat(R8i.x)); R123i.z = floatBitsToInt((mul_nonIEEE(-(uf_blockVS13[23].z),intBitsToFloat(PS1i)) + uf_blockVS13[23].z)); R123i.z = clampFI32(R123i.z); PV0i.z = R123i.z; R8i.w = 0; PS0i = floatBitsToInt(1.0 / intBitsToFloat(R124i.z)); // 11 PV1i.x = floatBitsToInt(intBitsToFloat(R125i.w) * intBitsToFloat(PS0i)); R10i.y = ((0.0 >= intBitsToFloat(R10i.w))?int(0xFFFFFFFF):int(0x0)); PV1i.z = floatBitsToInt(intBitsToFloat(PV0i.z) + -0.0); PV1i.z = clampFI32(PV1i.z); PV1i.w = floatBitsToInt(-(intBitsToFloat(PV0i.y)) + 1.0); R2i.x = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R9i.x),intBitsToFloat(R10i.w)) + 0.0)); PS1i = R2i.x; // 12 R9i.x = PV1i.z; R6i.y = PV1i.z; R123i.z = floatBitsToInt((intBitsToFloat(PV1i.w) * intBitsToFloat(0x3f333333) + intBitsToFloat(0x3e19999a))); R123i.z = clampFI32(R123i.z); PV0i.z = R123i.z; PV0i.w = floatBitsToInt(max(intBitsToFloat(PV1i.x), intBitsToFloat(0x3e4ccccd))); R1i.z = floatBitsToInt(uf_blockVS6[18].y * intBitsToFloat(0x40a00000)); PS0i = R1i.z; // 13 PV1i.x = floatBitsToInt(-(intBitsToFloat(PV0i.z)) + 1.0); R3i.y = 0; PV1i.y = R3i.y; R10i.z = floatBitsToInt(min(intBitsToFloat(PV0i.w), 1.0)); R4i.w = 0; R0i.x = 0; PS1i = R0i.x; // 14 R1i.x = R16i.x; R14i.y = R15i.y; R0i.z = R16i.z; PV0i.w = floatBitsToInt(intBitsToFloat(PV1i.x) + intBitsToFloat(0x40200000)); R3i.w = ((R10i.y == 0)?(R9i.z):(PV1i.y)); PS0i = R3i.w; // 15 backupReg0i = R7i.y; R8i.x = floatBitsToInt(intBitsToFloat(PV0i.w) * intBitsToFloat(0x3daaaaab)); R7i.y = ((R10i.y == 0)?(R11i.x):(R1i.z)); R9i.z = ((R10i.y == 0)?(backupReg0i):(R4i.w)); R7i.w = ((R10i.y == 0)?(R5i.w):(R5i.w)); R10i.w = ((R10i.y == 0)?(R2i.x):(R0i.x)); PS1i = R10i.w; } if( activeMaskStackC[3] == true ) { R5i.xyz = floatBitsToInt(texture(textureUnitVS8, intBitsToFloat(R5i.xy)).xyz); R8i.xyzw = floatBitsToInt(texture(textureUnitVS13, intBitsToFloat(R8i.xw)).xyzw); } if( activeMaskStackC[3] == true ) { // 0 backupReg0i = R5i.z; R125i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R5i.y), intBitsToFloat(R10i.z))); R126i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R5i.x), intBitsToFloat(R10i.z))); R5i.z = floatBitsToInt(mul_nonIEEE(uf_blockVS11[2].w, uf_blockVS14[0].z)); R125i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(backupReg0i), intBitsToFloat(R10i.z))); R10i.z = ((R10i.y == 0)?(R12i.y):(R12i.y)); PS0i = R10i.z; // 1 R5i.x = ((R10i.y == 0)?(R18i.z):(R18i.z)); R5i.y = floatBitsToInt(mul_nonIEEE(uf_blockVS11[2].w, uf_blockVS14[0].w)); R6i.z = ((R10i.y == 0)?(0):(0x3f800000)); PV1i.z = R6i.z; R123i.w = ((R10i.y == 0)?(0):(R2i.w)); PV1i.w = R123i.w; R122i.x = ((R10i.y == 0)?(0):(R10i.x)); PS1i = R122i.x; // 2 R20i.x = ((PV1i.z == 0)?(R2i.w):(PV1i.w)); R20i.y = ((PV1i.z == 0)?(R10i.x):(PS1i)); R123i.z = ((R10i.y == 0)?(0):(R6i.y)); PV0i.z = R123i.z; R123i.w = ((R10i.y == 0)?(0):(R7i.z)); PV0i.w = R123i.w; R122i.x = ((R10i.y == 0)?(0):(R126i.y)); PS0i = R122i.x; // 3 R21i.x = ((R6i.z == 0)?(R126i.y):(PS0i)); R126i.y = ((R10i.y == 0)?(0):(R125i.w)); R20i.z = ((R6i.z == 0)?(R6i.y):(PV0i.z)); R20i.w = ((R6i.z == 0)?(R7i.z):(PV0i.w)); R127i.x = ((R10i.y == 0)?(0):(R9i.x)); PS1i = R127i.x; // 4 R126i.x = ((R10i.y == 0)?(0):(R8i.w)); R127i.y = ((R10i.y == 0)?(0):(R8i.z)); R123i.z = ((R10i.y == 0)?(0):(R125i.x)); PV0i.z = R123i.z; R127i.w = ((R10i.y == 0)?(0):(R8i.x)); R6i.y = ((R10i.y == 0)?(0):(R0i.z)); PS0i = R6i.y; // 5 backupReg0i = R9i.x; R9i.x = ((R10i.y == 0)?(0):(R1i.w)); R21i.y = ((R6i.z == 0)?(R125i.x):(PV0i.z)); PV1i.y = R21i.y; R21i.z = ((R6i.z == 0)?(R125i.w):(R126i.y)); R21i.w = ((R6i.z == 0)?(backupReg0i):(R127i.x)); // 6 R22i.x = ((R6i.z == 0)?(R8i.x):(R127i.w)); R123i.z = ((R10i.y == 0)?(0):(R8i.y)); PV0i.z = R123i.z; R2i.w = ((R10i.y == 0)?(0):(R1i.x)); R0i.y = ((R10i.y == 0)?(0):(R1i.z)); PS0i = R0i.y; // 7 R22i.y = ((R6i.z == 0)?(R8i.y):(PV0i.z)); R22i.z = ((R6i.z == 0)?(R8i.z):(R127i.y)); R22i.w = ((R6i.z == 0)?(R8i.w):(R126i.x)); // 8 R8i.z = ((R10i.y == 0)?(0):(R14i.y)); } if( activeMaskStackC[3] == true ) { // 0 PV0i.x = floatBitsToInt(mul_nonIEEE(uf_blockVS7[44].y, intBitsToFloat(R5i.y))); R127i.y = floatBitsToInt((mul_nonIEEE(uf_blockVS7[49].y,intBitsToFloat(R5i.z)) + intBitsToFloat(R4i.y))); R124i.z = floatBitsToInt((mul_nonIEEE(uf_blockVS7[44].y,intBitsToFloat(R5i.z)) + intBitsToFloat(R1i.y))); PV0i.z = R124i.z; PV0i.w = floatBitsToInt(mul_nonIEEE(uf_blockVS7[49].y, intBitsToFloat(R5i.y))); // 1 R126i.x = floatBitsToInt((mul_nonIEEE(uf_blockVS11[3].w,intBitsToFloat(PV0i.w)) + intBitsToFloat(R4i.x))); R123i.y = ((R10i.y == 0)?(0):(PV0i.z)); PV1i.y = R123i.y; PV1i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R5i.y), uf_blockVS7[54].y)); R127i.w = floatBitsToInt((mul_nonIEEE(intBitsToFloat(PV0i.x),uf_blockVS11[3].w) + intBitsToFloat(R1i.w))); PV1i.w = R127i.w; R1i.x = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R5i.z),uf_blockVS7[54].y) + intBitsToFloat(R2i.y))); PS1i = R1i.x; // 2 R23i.x = ((R6i.z == 0)?(R124i.z):(PV1i.y)); R1i.y = floatBitsToInt((mul_nonIEEE(uf_blockVS11[3].w,intBitsToFloat(PV1i.z)) + intBitsToFloat(R0i.w))); PV0i.y = R1i.y; R123i.z = ((R10i.y == 0)?(0):(PV1i.w)); PV0i.z = R123i.z; R123i.w = ((R10i.y == 0)?(0):(PS1i)); PV0i.w = R123i.w; R122i.x = ((R10i.y == 0)?(0):(R127i.y)); PS0i = R122i.x; // 3 R19i.x = ((R6i.z == 0)?(R1i.x):(PV0i.w)); R23i.y = ((R6i.z == 0)?(R127i.w):(PV0i.z)); R23i.z = ((R6i.z == 0)?(R127i.y):(PS0i)); R123i.w = ((R10i.y == 0)?(0):(PV0i.y)); PV1i.w = R123i.w; R122i.x = ((R10i.y == 0)?(0):(R126i.x)); PS1i = R122i.x; // 4 R123i.x = ((R10i.y == 0)?(R18i.x):(R0i.x)); PV0i.x = R123i.x; R19i.y = ((R6i.z == 0)?(R1i.y):(PV1i.w)); R124i.z = ((R10i.y == 0)?(R18i.z):(R18i.z)); R23i.w = ((R6i.z == 0)?(R126i.x):(PS1i)); R126i.z = ((R10i.y == 0)?(R17i.w):(R5i.w)); PS0i = R126i.z; // 5 R18i.x = ((R6i.z == 0)?(R10i.w):(PV0i.x)); R123i.y = ((R10i.y == 0)?(0):(R13i.x)); PV1i.y = R123i.y; R127i.z = ((R10i.y == 0)?(0):(R11i.z)); R123i.w = ((R10i.y == 0)?(R18i.y):(R12i.y)); PV1i.w = R123i.w; R122i.x = ((R10i.y == 0)?(0):(R14i.x)); PS1i = R122i.x; // 6 backupReg0i = R14i.x; R24i.x = ((R6i.z == 0)?(R13i.x):(PV1i.y)); R18i.y = ((R6i.z == 0)?(R10i.z):(PV1i.w)); R18i.z = ((R6i.z == 0)?(R5i.x):(R124i.z)); R123i.w = ((R10i.y == 0)?(0):(R9i.y)); PV0i.w = R123i.w; R14i.x = ((R6i.z == 0)?(backupReg0i):(PS1i)); PS0i = R14i.x; // 7 R123i.x = ((R10i.y == 0)?(0):(R6i.w)); PV1i.x = R123i.x; R24i.y = ((R6i.z == 0)?(R9i.y):(PV0i.w)); R24i.z = ((R6i.z == 0)?(R11i.z):(R127i.z)); R125i.w = ((R10i.y == 0)?(0):(R15i.x)); PS1i = R16i.x; // 8 R16i.x = ((R6i.z == 0)?(PS1i):(R2i.w)); R14i.y = ((R6i.z == 0)?(R6i.w):(PV1i.x)); R123i.z = ((R10i.y == 0)?(0):(R12i.z)); PV0i.z = R123i.z; R127i.w = ((R10i.y == 0)?(0):(R11i.y)); R122i.x = ((R10i.y == 0)?(0):(R13i.z)); PS0i = R122i.x; // 9 R25i.x = ((R6i.z == 0)?(R13i.z):(PS0i)); R123i.y = ((R10i.y == 0)?(R17i.x):(R3i.y)); PV1i.y = R123i.y; R123i.z = ((R10i.y == 0)?(R17i.y):(R4i.w)); PV1i.z = R123i.z; R24i.w = ((R6i.z == 0)?(R12i.z):(PV0i.z)); // 10 R17i.x = ((R6i.z == 0)?(R3i.w):(PV1i.y)); R17i.y = ((R6i.z == 0)?(R9i.z):(PV1i.z)); R123i.z = ((R10i.y == 0)?(0):(R14i.z)); PV0i.z = R123i.z; PV0i.w = R15i.y; // 11 R16i.y = ((R6i.z == 0)?(PV0i.w):(R8i.z)); R25i.y = ((R6i.z == 0)?(R14i.z):(PV0i.z)); PS1i = R25i.y; // 12 R126i.x = ((R10i.y == 0)?(0):(R13i.y)); PV0i.y = R16i.z; R123i.w = ((R10i.y == 0)?(0):(R15i.z)); PV0i.w = R123i.w; // 13 R16i.z = ((R6i.z == 0)?(PV0i.y):(R6i.y)); R14i.w = ((R6i.z == 0)?(R11i.y):(R127i.w)); R14i.z = ((R6i.z == 0)?(R15i.z):(PV0i.w)); PS1i = R14i.z; // 14 R123i.x = ((R10i.y == 0)?(R17i.z):(R1i.z)); PV0i.x = R123i.x; R25i.z = ((R6i.z == 0)?(R13i.y):(R126i.x)); R25i.w = ((R6i.z == 0)?(R15i.x):(R125i.w)); // 15 R17i.z = ((R6i.z == 0)?(R7i.y):(PV0i.x)); R17i.w = ((R6i.z == 0)?(R7i.w):(R126i.z)); R16i.w = ((R6i.z == 0)?(R9i.x):(R9i.x)); PS1i = R16i.w; // 16 R19i.z = ((R6i.z == 0)?(R1i.z):(R0i.y)); } activeMaskStackC[1] = activeMaskStack[0] == true && activeMaskStackC[0] == true; // export SET_POSITION(vec4(intBitsToFloat(R17i.x), intBitsToFloat(R17i.y), intBitsToFloat(R17i.z), intBitsToFloat(R17i.w))); // export passParameterSem0 = vec4(intBitsToFloat(R25i.x), intBitsToFloat(R25i.y), intBitsToFloat(R25i.z), intBitsToFloat(R25i.w)); // export passParameterSem1 = vec4(intBitsToFloat(R14i.x), intBitsToFloat(R14i.y), intBitsToFloat(R14i.z), intBitsToFloat(R14i.w)); // export passParameterSem3 = vec4(intBitsToFloat(R24i.x), intBitsToFloat(R24i.y), intBitsToFloat(R24i.z), intBitsToFloat(R24i.w)); // export passParameterSem8 = vec4(intBitsToFloat(R23i.x), intBitsToFloat(R23i.y), intBitsToFloat(R23i.z), intBitsToFloat(R23i.w)); // export passParameterSem11 = vec4(intBitsToFloat(R16i.x), intBitsToFloat(R16i.y), intBitsToFloat(R16i.z), intBitsToFloat(R16i.w)); // export passParameterSem14 = vec4(intBitsToFloat(R22i.x), intBitsToFloat(R22i.y), intBitsToFloat(R22i.z), intBitsToFloat(R22i.w)); // export passParameterSem15 = vec4(intBitsToFloat(R21i.x), intBitsToFloat(R21i.y), intBitsToFloat(R21i.z), intBitsToFloat(R21i.w)); // export passParameterSem16 = vec4(intBitsToFloat(R20i.x), intBitsToFloat(R20i.y), intBitsToFloat(R20i.z), intBitsToFloat(R20i.w)); // export passParameterSem4 = vec4(intBitsToFloat(R18i.x), intBitsToFloat(R18i.y), intBitsToFloat(R18i.z), intBitsToFloat(R18i.z)); // export passParameterSem9 = vec4(intBitsToFloat(R19i.x), intBitsToFloat(R19i.y), intBitsToFloat(R19i.z), intBitsToFloat(R19i.z)); }