[Definition] titleIds = 00050000101C9300,00050000101C9400,00050000101C9500 name = "NVIDIA Explosion Smoke Workaround" path = "The Legend of Zelda: Breath of the Wild/Workarounds/GPU specific workarounds/Nvidia: Explosion Smoke" description = Partially fixes thin paper look explosion smoke on NVIDIA when using accurateShaderMul = true. version = 4 # A quick found by Rajkosto, Xalphenos, Darkemaste # Shaders dumped from Cemu 1.10.0f and BotW 1.3.1