<?php include 'Source/functions.php'; $fullWidth = $argv[1]; $fullHeight = $argv[2]; $halfWidth = $fullWidth / 2; $halfHeight = $fullHeight / 2; $quarterWidth = $fullWidth / 4; $quarterHeight = $fullHeight / 4; $title = get_title($fullWidth, $fullHeight); ?> [Definition] titleIds = 0005000010145D00,0005000010145C00,0005000010106100 name = "Super Mario 3D World - <?=$title?>" version = 2 [TextureRedefine] # tv width = 1280 height = 720 formatsExcluded = 0x008,0x41A,0x034,0x035 # exclude obvious textures overwriteWidth = <?=$fullWidth?> overwriteHeight = <?=$fullHeight?> [TextureRedefine] # zoomed in width = 1128 height = 720 overwriteWidth = <?=$fullWidth?> overwriteHeight = <?=$fullHeight?> [TextureRedefine] # zoom transition width = 1000 height = 600 overwriteWidth = <?=$fullWidth?> overwriteHeight = <?=$fullHeight?> [TextureRedefine] # zoom transition 2 width = 1000 height = 720 overwriteWidth = <?=$fullWidth?> overwriteHeight = <?=$fullHeight?> [TextureRedefine] # half-res alpha width = 640 height = 360 formatsExcluded = 0x41A # exclude obvious textures overwriteWidth = <?=$halfWidth?> overwriteHeight = <?=$halfHeight?> [TextureRedefine] # half-res (zoomed in) width = 564 height = 360 overwriteWidth = <?=$halfWidth?> overwriteHeight = <?=$halfHeight?> [TextureRedefine] # half-res (zoom transition) width = 500 height = 300 overwriteWidth = <?=$halfWidth?> overwriteHeight = <?=$halfHeight?> [TextureRedefine] # half-res (zoom transition 2) width = 500 height = 360 overwriteWidth = <?=$halfWidth?> overwriteHeight = <?=$halfHeight?> [TextureRedefine] # quarter-res alpha width = 320 height = 180 formatsExcluded = 0x41A # exclude obvious textures overwriteWidth = <?=$quarterWidth?> overwriteHeight = <?=$quarterHeight?> [TextureRedefine] # q-res (zoomed in) width = 282 height = 180 overwriteWidth = <?=$quarterWidth?> overwriteHeight = <?=$quarterHeight?> [TextureRedefine] # q-res (zoom transition) width = 250 height = 150 overwriteWidth = <?=$quarterWidth?> overwriteHeight = <?=$quarterHeight?> [TextureRedefine] # q-res (zoom transition 2) width = 250 height = 180 overwriteWidth = <?=$quarterWidth?> overwriteHeight = <?=$quarterHeight?> [TextureRedefine] # gamepad width = 854 height = 480 #overwriteWidth = <?=$fullWidth?> #overwriteHeight = <?=$fullHeight?> [TextureRedefine] # half-res (gamepad) width = 427 height = 240 formatsExcluded = 0x41A # exclude obvious textures overwriteWidth = <?=$halfWidth?> overwriteHeight = <?=$halfHeight?> [TextureRedefine] # q-res (gamepad) width = 214 height = 120 formatsExcluded = 0x41A # exclude obvious textures overwriteWidth = <?=$quarterWidth?> overwriteHeight = <?=$quarterHeight?>