[Definition] titleIds = 5000010194200, 0005000010195d00 name = "Resolution" path = "Lego Dimensions/Graphics/Resolution" description = Changes the resolution of the game. Made by bloodmc and Xalphenos. version = 4 [Preset] name = 1280x720 (Default) $width = 1280 $height = 720 $gameWidth = 1280 $gameHeight = 720 # Performance [Preset] name = 640x360 $width = 640 $height = 360 $gameWidth = 1280 $gameHeight = 720 [Preset] name = 960x540 $width = 960 $height = 540 $gameWidth = 1280 $gameHeight = 720 # Common HD Resolutions [Preset] name = 1600x900 $width = 1600 $height = 900 $gameWidth = 1280 $gameHeight = 720 [Preset] name = 1920x1080 $width = 1920 $height = 1080 $gameWidth = 1280 $gameHeight = 720 [Preset] name = 2560x1440 $width = 2560 $height = 1440 $gameWidth = 1280 $gameHeight = 720 [Preset] name = 3200x1800 $width = 3200 $height = 1800 $gameWidth = 1280 $gameHeight = 720 [Preset] name = 3840x2160 $width = 3840 $height = 2160 $gameWidth = 1280 $gameHeight = 720 [Preset] name = 5120x2880 $width = 5120 $height = 2880 $gameWidth = 1280 $gameHeight = 720 [Preset] name = 7680x4320 $width = 7680 $height = 4320 $gameWidth = 1280 $gameHeight = 720 # Common Ultrawide Resolutions [Preset] name = 2560x1080 (Ultrawide) $width = 2560 $height = 1080 $gameWidth = 1280 $gameHeight = 720 [Preset] name = 3440x1440 (Ultrawide) $width = 3440 $height = 1440 $gameWidth = 1280 $gameHeight = 720 [TextureRedefine] width = 1280 height = 720 overwriteWidth = ($width/$gameWidth) * 1280 overwriteHeight = ($height/$gameHeight) * 720 [TextureRedefine] width = 960 height = 960 overwriteWidth = ($width/$gameWidth) * 960 overwriteHeight = ($height/$gameHeight) * 960 #[TextureRedefine] #width = 864 #height = 480 #formats = 0x01a #overwriteWidth = ($width/$gameWidth) * 864 #overwriteHeight = ($height/$gameHeight) * 480 [TextureRedefine] width = 640 height = 368 overwriteWidth = ($width/$gameWidth) * 640 overwriteHeight = ($height/$gameHeight) * 368