#version 420 #extension GL_ARB_texture_gather : enable #extension GL_ARB_separate_shader_objects : enable #extension GL_ARB_shading_language_packing : enable // shader 4c66e611ad14aabe //intro dive splash uniform ivec4 uf_remappedVS[24]; uniform vec2 uf_windowSpaceToClipSpaceTransform; layout(location = 0) in uvec4 attrDataSem0; layout(location = 1) in uvec4 attrDataSem1; layout(location = 2) in uvec4 attrDataSem2; layout(location = 3) in uvec4 attrDataSem3; layout(location = 4) in uvec4 attrDataSem5; layout(location = 5) in uvec4 attrDataSem6; layout(location = 6) in uvec4 attrDataSem7; out gl_PerVertex { vec4 gl_Position; float gl_PointSize; }; layout(location = 2) out vec4 passParameterSem2; layout(location = 3) out vec4 passParameterSem3; layout(location = 0) out vec4 passParameterSem0; layout(location = 1) out vec4 passParameterSem1; int clampFI32(int v) { if( v == 0x7FFFFFFF ) return floatBitsToInt(1.0); else if( v == 0xFFFFFFFF ) return floatBitsToInt(0.0); return floatBitsToInt(clamp(intBitsToFloat(v), 0.0, 1.0)); } float mul_nonIEEE(float a, float b){ if( a == 0.0 || b == 0.0 ) return 0.0; return a*b; } void main() { ivec4 R0i = ivec4(0); ivec4 R1i = ivec4(0); ivec4 R2i = ivec4(0); ivec4 R3i = ivec4(0); ivec4 R4i = ivec4(0); ivec4 R5i = ivec4(0); ivec4 R6i = ivec4(0); ivec4 R7i = ivec4(0); ivec4 R8i = ivec4(0); ivec4 R9i = ivec4(0); ivec4 R122i = ivec4(0); ivec4 R123i = ivec4(0); ivec4 R124i = ivec4(0); ivec4 R125i = ivec4(0); ivec4 R126i = ivec4(0); ivec4 R127i = ivec4(0); uvec4 attrDecoder; int backupReg0i, backupReg1i, backupReg2i, backupReg3i, backupReg4i; ivec4 PV0i = ivec4(0), PV1i = ivec4(0); int PS0i = 0, PS1i = 0; ivec4 tempi = ivec4(0); float tempResultf; int tempResulti; ivec4 ARi = ivec4(0); bool predResult = true; vec3 cubeMapSTM; int cubeMapFaceId; R0i = ivec4(gl_VertexID, 0, 0, gl_InstanceID); attrDecoder.xy = attrDataSem0.xy; attrDecoder.xy = (attrDecoder.xy>>24)|((attrDecoder.xy>>8)&0xFF00)|((attrDecoder.xy<<8)&0xFF0000)|((attrDecoder.xy<<24)); attrDecoder.z = 0; attrDecoder.w = 0; R1i = ivec4(int(attrDecoder.x), int(attrDecoder.y), floatBitsToInt(0.0), floatBitsToInt(1.0)); attrDecoder = attrDataSem1; attrDecoder = (attrDecoder>>24)|((attrDecoder>>8)&0xFF00)|((attrDecoder<<8)&0xFF0000)|((attrDecoder<<24)); R2i = ivec4(int(attrDecoder.x), int(attrDecoder.y), int(attrDecoder.z), int(attrDecoder.w)); attrDecoder = attrDataSem5; attrDecoder = (attrDecoder>>24)|((attrDecoder>>8)&0xFF00)|((attrDecoder<<8)&0xFF0000)|((attrDecoder<<24)); R5i = ivec4(int(attrDecoder.x), int(attrDecoder.y), int(attrDecoder.z), int(attrDecoder.w)); attrDecoder.xyz = attrDataSem6.xyz; attrDecoder.xyz = (attrDecoder.xyz>>24)|((attrDecoder.xyz>>8)&0xFF00)|((attrDecoder.xyz<<8)&0xFF0000)|((attrDecoder.xyz<<24)); attrDecoder.w = 0; R6i = ivec4(int(attrDecoder.x), int(attrDecoder.y), int(attrDecoder.z), floatBitsToInt(1.0)); attrDecoder.xyz = attrDataSem3.xyz; attrDecoder.xyz = (attrDecoder.xyz>>24)|((attrDecoder.xyz>>8)&0xFF00)|((attrDecoder.xyz<<8)&0xFF0000)|((attrDecoder.xyz<<24)); attrDecoder.w = 0; R4i = ivec4(int(attrDecoder.x), int(attrDecoder.y), int(attrDecoder.z), floatBitsToInt(1.0)); attrDecoder = attrDataSem7; attrDecoder = (attrDecoder>>24)|((attrDecoder>>8)&0xFF00)|((attrDecoder<<8)&0xFF0000)|((attrDecoder<<24)); R7i = ivec4(int(attrDecoder.x), int(attrDecoder.y), int(attrDecoder.z), int(attrDecoder.w)); attrDecoder.xyzw = floatBitsToUint(vec4(attrDataSem2.xyzw)/255.0); R3i = ivec4(int(attrDecoder.x), int(attrDecoder.y), int(attrDecoder.z), int(attrDecoder.w)); // 0 R123i.x = floatBitsToInt((intBitsToFloat(R5i.z) * intBitsToFloat(0x3e22f983) + 0.5)); PV0i.x = R123i.x; PV0i.y = floatBitsToInt(intBitsToFloat(R2i.w) + -(0.5)); PV0i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R4i.x), intBitsToFloat(R6i.x))); PV0i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R4i.y), intBitsToFloat(R6i.y))); PS0i = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R4i.z), intBitsToFloat(R6i.z))); // 1 R123i.x = ((intBitsToFloat(PV0i.y) >= 0.0)?(floatBitsToInt(1.0)):(0)); PV1i.x = R123i.x; PV1i.y = floatBitsToInt(-(intBitsToFloat(R4i.x)) + intBitsToFloat(PV0i.z)); PV1i.z = floatBitsToInt(fract(intBitsToFloat(PV0i.x))); PV1i.w = floatBitsToInt(-(intBitsToFloat(R4i.y)) + intBitsToFloat(PV0i.w)); PS1i = floatBitsToInt(-(intBitsToFloat(R4i.z)) + intBitsToFloat(PS0i)); // 2 R127i.x = floatBitsToInt((mul_nonIEEE(intBitsToFloat(PV1i.w),intBitsToFloat(PV1i.x)) + intBitsToFloat(R4i.y))); R127i.y = floatBitsToInt((mul_nonIEEE(intBitsToFloat(PV1i.y),intBitsToFloat(PV1i.x)) + intBitsToFloat(R4i.x))); R123i.z = floatBitsToInt((mul_nonIEEE(intBitsToFloat(PS1i),intBitsToFloat(PV1i.x)) + intBitsToFloat(R4i.z))); PV0i.z = R123i.z; R123i.w = floatBitsToInt((intBitsToFloat(PV1i.z) * intBitsToFloat(0x40c90fdb) + -(intBitsToFloat(0x40490fdb)))); PV0i.w = R123i.w; PS0i = 0; // 3 PV1i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R1i.x), intBitsToFloat(R6i.x))); R126i.y = floatBitsToInt(intBitsToFloat(PV0i.w) * intBitsToFloat(0x3e22f983)); PV1i.y = R126i.y; PV1i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R1i.y), intBitsToFloat(R6i.y))); R125i.w = floatBitsToInt(intBitsToFloat(PS0i) + intBitsToFloat(PV0i.z)); R4i.z = 0; PS1i = R4i.z; // 4 backupReg0i = R127i.x; R127i.x = floatBitsToInt(intBitsToFloat(PV1i.x) + intBitsToFloat(R127i.y)); R127i.y = floatBitsToInt(intBitsToFloat(PV1i.z) + intBitsToFloat(backupReg0i)); R127i.z = floatBitsToInt(intBitsToFloat(uf_remappedVS[0].x) * 1.0); R127i.w = floatBitsToInt(intBitsToFloat(uf_remappedVS[0].y) * 1.0); PS0i = floatBitsToInt(sin((intBitsToFloat(PV1i.y))/0.1591549367)); // 5 backupReg0i = R126i.y; R6i.x = PS0i; R126i.y = floatBitsToInt(-(intBitsToFloat(PS0i))); R126i.z = R125i.w; R126i.w = floatBitsToInt(intBitsToFloat(uf_remappedVS[0].z) * 1.0); PS1i = floatBitsToInt(cos((intBitsToFloat(backupReg0i))/0.1591549367)); // 6 backupReg0i = R127i.z; backupReg1i = R127i.w; R124i.x = PS1i; PV0i.x = R124i.x; R6i.y = PS1i; R127i.z = floatBitsToInt(intBitsToFloat(uf_remappedVS[0].w) * 1.0); R127i.w = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R2i.z),intBitsToFloat(uf_remappedVS[1].x)) + intBitsToFloat(backupReg0i))); R125i.x = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R2i.z),intBitsToFloat(uf_remappedVS[1].y)) + intBitsToFloat(backupReg1i))); PS0i = R125i.x; // 7 backupReg0i = R126i.w; R126i.x = floatBitsToInt(dot(vec4(intBitsToFloat(PV0i.x),intBitsToFloat(R126i.y),intBitsToFloat(R4i.z),-0.0),vec4(intBitsToFloat(R127i.x),intBitsToFloat(R127i.y),intBitsToFloat(R125i.w),0.0))); PV1i.x = R126i.x; PV1i.y = R126i.x; PV1i.z = R126i.x; PV1i.w = R126i.x; R126i.w = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R2i.z),intBitsToFloat(uf_remappedVS[1].z)) + intBitsToFloat(backupReg0i))); PS1i = R126i.w; // 8 backupReg0i = R127i.y; backupReg1i = R127i.z; tempi.x = floatBitsToInt(dot(vec4(intBitsToFloat(R6i.x),intBitsToFloat(R6i.y),intBitsToFloat(R4i.z),-0.0),vec4(intBitsToFloat(R127i.x),intBitsToFloat(backupReg0i),intBitsToFloat(R125i.w),0.0))); PV0i.x = tempi.x; PV0i.y = tempi.x; PV0i.z = tempi.x; PV0i.w = tempi.x; R127i.y = tempi.x; R127i.z = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R2i.z),intBitsToFloat(uf_remappedVS[1].w)) + intBitsToFloat(backupReg1i))); PS0i = R127i.z; // 9 tempi.x = floatBitsToInt(dot(vec4(intBitsToFloat(R126i.x),intBitsToFloat(PV0i.x),intBitsToFloat(R126i.z),-0.0),vec4(intBitsToFloat(uf_remappedVS[2].x),intBitsToFloat(uf_remappedVS[2].y),intBitsToFloat(uf_remappedVS[2].z),0.0))); PV1i.x = tempi.x; PV1i.y = tempi.x; PV1i.z = tempi.x; PV1i.w = tempi.x; R4i.w = R3i.w; R4i.w = floatBitsToInt(intBitsToFloat(R4i.w) * 2.0); PS1i = R4i.w; // 10 tempi.x = floatBitsToInt(dot(vec4(intBitsToFloat(R126i.x),intBitsToFloat(R127i.y),intBitsToFloat(R126i.z),-0.0),vec4(intBitsToFloat(uf_remappedVS[3].x),intBitsToFloat(uf_remappedVS[3].y),intBitsToFloat(uf_remappedVS[3].z),0.0))); PV0i.x = tempi.x; PV0i.y = tempi.x; PV0i.z = tempi.x; PV0i.w = tempi.x; R125i.w = floatBitsToInt(intBitsToFloat(PV1i.x) * 1.0); PS0i = R125i.w; // 11 tempi.x = floatBitsToInt(dot(vec4(intBitsToFloat(R126i.x),intBitsToFloat(R127i.y),intBitsToFloat(R126i.z),-0.0),vec4(intBitsToFloat(uf_remappedVS[4].x),intBitsToFloat(uf_remappedVS[4].y),intBitsToFloat(uf_remappedVS[4].z),0.0))); PV1i.x = tempi.x; PV1i.y = tempi.x; PV1i.z = tempi.x; PV1i.w = tempi.x; R127i.y = floatBitsToInt(intBitsToFloat(PV0i.x) * 1.0); PS1i = R127i.y; // 12 R123i.x = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R2i.y),intBitsToFloat(uf_remappedVS[5].y)) + intBitsToFloat(R125i.x))); PV0i.x = R123i.x; R123i.y = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R2i.y),intBitsToFloat(uf_remappedVS[5].x)) + intBitsToFloat(R127i.w))); PV0i.y = R123i.y; R123i.z = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R2i.y),intBitsToFloat(uf_remappedVS[5].w)) + intBitsToFloat(R127i.z))); PV0i.z = R123i.z; R123i.w = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R2i.y),intBitsToFloat(uf_remappedVS[5].z)) + intBitsToFloat(R126i.w))); PV0i.w = R123i.w; R127i.w = floatBitsToInt(intBitsToFloat(PV1i.x) * 1.0); PS0i = R127i.w; // 13 R123i.x = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R2i.x),intBitsToFloat(uf_remappedVS[6].y)) + intBitsToFloat(PV0i.x))); PV1i.x = R123i.x; R123i.y = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R2i.x),intBitsToFloat(uf_remappedVS[6].x)) + intBitsToFloat(PV0i.y))); PV1i.y = R123i.y; R123i.z = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R2i.x),intBitsToFloat(uf_remappedVS[6].z)) + intBitsToFloat(PV0i.w))); PV1i.z = R123i.z; R0i.w = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R2i.x),intBitsToFloat(uf_remappedVS[6].w)) + intBitsToFloat(PV0i.z))); R125i.x = ((0.0 >= intBitsToFloat(R4i.w))?int(0xFFFFFFFF):int(0x0)); PS1i = R125i.x; // 14 R4i.x = floatBitsToInt(intBitsToFloat(PV1i.y) + intBitsToFloat(R125i.w)); PV0i.x = R4i.x; R4i.y = floatBitsToInt(intBitsToFloat(PV1i.x) + intBitsToFloat(R127i.y)); PV0i.y = R4i.y; R5i.z = floatBitsToInt(intBitsToFloat(PV1i.z) + intBitsToFloat(R127i.w)); PV0i.z = R5i.z; R125i.w = ((0.0 >= intBitsToFloat(uf_remappedVS[7].w))?int(0xFFFFFFFF):int(0x0)); R6i.z = 0; PS0i = R6i.z; // 15 backupReg0i = R0i.w; tempi.x = floatBitsToInt(dot(vec4(intBitsToFloat(PV0i.x),intBitsToFloat(PV0i.y),intBitsToFloat(PV0i.z),intBitsToFloat(backupReg0i)),vec4(intBitsToFloat(uf_remappedVS[8].x),intBitsToFloat(uf_remappedVS[8].y),intBitsToFloat(uf_remappedVS[8].z),intBitsToFloat(uf_remappedVS[8].w)))); PV1i.x = tempi.x; PV1i.y = tempi.x; PV1i.z = tempi.x; PV1i.w = tempi.x; R0i.z = 0; PS1i = R0i.z; // 16 backupReg0i = R0i.w; tempi.x = floatBitsToInt(dot(vec4(intBitsToFloat(R4i.x),intBitsToFloat(R4i.y),intBitsToFloat(R5i.z),intBitsToFloat(backupReg0i)),vec4(intBitsToFloat(uf_remappedVS[9].x),intBitsToFloat(uf_remappedVS[9].y),intBitsToFloat(uf_remappedVS[9].z),intBitsToFloat(uf_remappedVS[9].w)))); PV0i.x = tempi.x; PV0i.y = tempi.x; PV0i.z = tempi.x; PV0i.w = tempi.x; R9i.x = floatBitsToInt(intBitsToFloat(PV1i.x) + 0.0); PS0i = R9i.x; // 17 tempi.x = floatBitsToInt(dot(vec4(intBitsToFloat(R4i.x),intBitsToFloat(R4i.y),intBitsToFloat(R5i.z),intBitsToFloat(R0i.w)),vec4(intBitsToFloat(uf_remappedVS[10].x),intBitsToFloat(uf_remappedVS[10].y),intBitsToFloat(uf_remappedVS[10].z),intBitsToFloat(uf_remappedVS[10].w)))); PV1i.x = tempi.x; PV1i.y = tempi.x; PV1i.z = tempi.x; PV1i.w = tempi.x; R127i.w = tempi.x; R9i.y = floatBitsToInt(intBitsToFloat(PV0i.x) + 0.0); PS1i = R9i.y; // 18 tempi.x = floatBitsToInt(dot(vec4(intBitsToFloat(R4i.x),intBitsToFloat(R4i.y),intBitsToFloat(R5i.z),intBitsToFloat(R0i.w)),vec4(intBitsToFloat(uf_remappedVS[11].x),intBitsToFloat(uf_remappedVS[11].y),intBitsToFloat(uf_remappedVS[11].z),intBitsToFloat(uf_remappedVS[11].w)))); PV0i.x = tempi.x; PV0i.y = tempi.x; PV0i.z = tempi.x; PV0i.w = tempi.x; R9i.w = tempi.x; R122i.x = ((R125i.x == 0)?(R9i.x):(0x3f800000)); PS0i = R122i.x; // 19 R123i.x = ((R125i.x == 0)?(PV0i.x):(0x3f800000)); PV1i.x = R123i.x; R123i.y = ((R125i.x == 0)?(R127i.w):(0x3f800000)); PV1i.y = R123i.y; R123i.z = ((R125i.x == 0)?(R9i.y):(0x3f800000)); PV1i.z = R123i.z; R1i.w = uf_remappedVS[2].z; R2i.x = ((R125i.w == 0)?(PS0i):(0x3f800000)); PS1i = R2i.x; // 20 R5i.x = uf_remappedVS[3].z; R2i.y = ((R125i.w == 0)?(PV1i.z):(0x3f800000)); R2i.z = ((R125i.w == 0)?(PV1i.y):(0x3f800000)); R2i.w = ((R125i.w == 0)?(PV1i.x):(0x3f800000)); R1i.z = uf_remappedVS[4].z; PS0i = R1i.z; // 21 R0i.x = floatBitsToInt(dot(vec4(intBitsToFloat(R1i.x),intBitsToFloat(R1i.y),intBitsToFloat(R6i.z),-0.0),vec4(intBitsToFloat(R124i.x),intBitsToFloat(R126i.y),intBitsToFloat(R4i.z),0.0))); PV1i.x = R0i.x; PV1i.y = R0i.x; PV1i.z = R0i.x; PV1i.w = R0i.x; R8i.z = floatBitsToInt(intBitsToFloat(uf_remappedVS[12].x) + -(1.0)); PS1i = R8i.z; // export float origRatio = (intBitsToFloat(1280)/intBitsToFloat(720)); float newRatio = (intBitsToFloat($width)/intBitsToFloat($height)) ; // *(origRatio / newRatio) gl_Position = vec4(intBitsToFloat(R2i.x)*(origRatio / newRatio), intBitsToFloat(R2i.y), intBitsToFloat(R2i.z), intBitsToFloat(R2i.w)); // 0 tempi.x = floatBitsToInt(dot(vec4(intBitsToFloat(R1i.x),intBitsToFloat(R1i.y),intBitsToFloat(R6i.z),-0.0),vec4(intBitsToFloat(R6i.x),intBitsToFloat(R6i.y),intBitsToFloat(R4i.z),0.0))); PV0i.x = tempi.x; PV0i.y = tempi.x; PV0i.z = tempi.x; PV0i.w = tempi.x; R127i.y = tempi.x; R124i.y = floatBitsToInt(intBitsToFloat(uf_remappedVS[12].y) + -(1.0)); PS0i = R124i.y; // 1 backupReg0i = R0i.w; R125i.x = floatBitsToInt(dot(vec4(intBitsToFloat(R4i.x),intBitsToFloat(R4i.y),intBitsToFloat(R5i.z),intBitsToFloat(backupReg0i)),vec4(intBitsToFloat(uf_remappedVS[13].x),intBitsToFloat(uf_remappedVS[13].y),intBitsToFloat(uf_remappedVS[13].z),intBitsToFloat(uf_remappedVS[13].w)))); PV1i.x = R125i.x; PV1i.y = R125i.x; PV1i.z = R125i.x; PV1i.w = R125i.x; R126i.y = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R1i.y),intBitsToFloat(R7i.w)) + intBitsToFloat(R7i.y))); PS1i = R126i.y; // 2 backupReg0i = R0i.w; tempi.x = floatBitsToInt(dot(vec4(intBitsToFloat(R4i.x),intBitsToFloat(R4i.y),intBitsToFloat(R5i.z),intBitsToFloat(backupReg0i)),vec4(intBitsToFloat(uf_remappedVS[14].x),intBitsToFloat(uf_remappedVS[14].y),intBitsToFloat(uf_remappedVS[14].z),intBitsToFloat(uf_remappedVS[14].w)))); PV0i.x = tempi.x; PV0i.y = tempi.x; PV0i.z = tempi.x; PV0i.w = tempi.x; R125i.y = tempi.x; R127i.z = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R1i.x),intBitsToFloat(R7i.z)) + intBitsToFloat(R7i.x))); PS0i = R127i.z; // 3 backupReg0i = R0i.w; tempi.x = floatBitsToInt(dot(vec4(intBitsToFloat(R4i.x),intBitsToFloat(R4i.y),intBitsToFloat(R5i.z),intBitsToFloat(backupReg0i)),vec4(intBitsToFloat(uf_remappedVS[15].x),intBitsToFloat(uf_remappedVS[15].y),intBitsToFloat(uf_remappedVS[15].z),intBitsToFloat(uf_remappedVS[15].w)))); PV1i.x = tempi.x; PV1i.y = tempi.x; PV1i.z = tempi.x; PV1i.w = tempi.x; R126i.z = tempi.x; R124i.x = floatBitsToInt(intBitsToFloat(R126i.y) + 0.5); PS1i = R124i.x; // 4 backupReg0i = R0i.z; R126i.x = floatBitsToInt(dot(vec4(intBitsToFloat(R0i.x),intBitsToFloat(R127i.y),intBitsToFloat(backupReg0i),-0.0),vec4(intBitsToFloat(uf_remappedVS[2].x),intBitsToFloat(uf_remappedVS[2].y),intBitsToFloat(uf_remappedVS[2].z),0.0))); PV0i.x = R126i.x; PV0i.y = R126i.x; PV0i.z = R126i.x; PV0i.w = R126i.x; R4i.x = floatBitsToInt(intBitsToFloat(R127i.z) + 0.5); PS0i = R4i.x; // 5 backupReg0i = R0i.x; backupReg1i = R0i.z; tempi.x = floatBitsToInt(dot(vec4(intBitsToFloat(backupReg0i),intBitsToFloat(R127i.y),intBitsToFloat(backupReg1i),-0.0),vec4(intBitsToFloat(uf_remappedVS[3].x),intBitsToFloat(uf_remappedVS[3].y),intBitsToFloat(uf_remappedVS[3].z),0.0))); PV1i.x = tempi.x; PV1i.y = tempi.x; PV1i.z = tempi.x; PV1i.w = tempi.x; R126i.y = tempi.x; R4i.y = floatBitsToInt(-(intBitsToFloat(R124i.x)) + 1.0); PS1i = R4i.y; // 6 backupReg0i = R0i.x; tempi.x = floatBitsToInt(dot(vec4(intBitsToFloat(backupReg0i),intBitsToFloat(R127i.y),intBitsToFloat(R0i.z),-0.0),vec4(intBitsToFloat(uf_remappedVS[4].x),intBitsToFloat(uf_remappedVS[4].y),intBitsToFloat(uf_remappedVS[4].z),0.0))); PV0i.x = tempi.x; PV0i.y = tempi.x; PV0i.z = tempi.x; PV0i.w = tempi.x; R127i.z = tempi.x; R9i.z = floatBitsToInt(-(intBitsToFloat(R126i.z))); PS0i = R9i.z; // 7 tempi.x = floatBitsToInt(dot(vec4(intBitsToFloat(R125i.x),intBitsToFloat(R125i.y),intBitsToFloat(R126i.z),-0.0),vec4(intBitsToFloat(R125i.x),intBitsToFloat(R125i.y),intBitsToFloat(R126i.z),0.0))); PV1i.x = tempi.x; PV1i.y = tempi.x; PV1i.z = tempi.x; PV1i.w = tempi.x; R124i.x = floatBitsToInt(-(intBitsToFloat(R126i.z)) + -(intBitsToFloat(uf_remappedVS[16].x))); PS1i = R124i.x; // 8 tempi.x = floatBitsToInt(dot(vec4(intBitsToFloat(R126i.x),intBitsToFloat(R126i.y),intBitsToFloat(R127i.z),-0.0),vec4(intBitsToFloat(R126i.x),intBitsToFloat(R126i.y),intBitsToFloat(R127i.z),0.0))); PV0i.x = tempi.x; PV0i.y = tempi.x; PV0i.z = tempi.x; PV0i.w = tempi.x; tempResultf = 1.0 / sqrt(intBitsToFloat(PV1i.x)); PS0i = floatBitsToInt(tempResultf); // 9 backupReg0i = R126i.z; R0i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R125i.x), intBitsToFloat(PS0i))); R127i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R125i.y), intBitsToFloat(PS0i))); R126i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(backupReg0i), intBitsToFloat(PS0i))); PV1i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R124i.x), intBitsToFloat(uf_remappedVS[16].y))); tempResultf = 1.0 / sqrt(intBitsToFloat(PV0i.x)); PS1i = floatBitsToInt(tempResultf); // 10 backupReg0i = R126i.x; backupReg1i = R126i.y; backupReg2i = R127i.z; R126i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(backupReg0i), intBitsToFloat(PS1i))); R126i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(backupReg1i), intBitsToFloat(PS1i))); R127i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(backupReg2i), intBitsToFloat(PS1i))); PV0i.w = floatBitsToInt(max(intBitsToFloat(PV1i.w), 0.0)); R127i.x = floatBitsToInt(intBitsToFloat(uf_remappedVS[12].z) + -(1.0)); PS0i = R127i.x; // 11 backupReg0i = R0i.x; tempi.x = floatBitsToInt(dot(vec4(intBitsToFloat(uf_remappedVS[17].x),intBitsToFloat(uf_remappedVS[17].y),intBitsToFloat(uf_remappedVS[17].z),-0.0),vec4(intBitsToFloat(backupReg0i),intBitsToFloat(R127i.y),intBitsToFloat(R126i.z),0.0))); PV1i.x = tempi.x; PV1i.y = tempi.x; PV1i.z = tempi.x; PV1i.w = tempi.x; tempResultf = log2(intBitsToFloat(PV0i.w)); if( isinf(tempResultf) == true ) tempResultf = -3.40282347E+38F; R125i.y = floatBitsToInt(tempResultf); PS1i = R125i.y; // 12 tempi.x = floatBitsToInt(dot(vec4(intBitsToFloat(R126i.x),intBitsToFloat(R126i.y),intBitsToFloat(R127i.z),-0.0),vec4(-(intBitsToFloat(uf_remappedVS[18].x)),-(intBitsToFloat(uf_remappedVS[18].y)),-(intBitsToFloat(uf_remappedVS[18].z)),0.0))); tempi.x = floatBitsToInt(intBitsToFloat(tempi.x) / 2.0); PV0i.x = tempi.x; PV0i.y = tempi.x; PV0i.z = tempi.x; PV0i.w = tempi.x; R126i.x = floatBitsToInt(max(intBitsToFloat(PV1i.x), -(intBitsToFloat(PV1i.x)))); PS0i = R126i.x; // 13 R124i.x = floatBitsToInt(dot(vec4(intBitsToFloat(R1i.w),intBitsToFloat(R5i.x),intBitsToFloat(R1i.z),-0.0),vec4(intBitsToFloat(uf_remappedVS[13].x),intBitsToFloat(uf_remappedVS[13].y),intBitsToFloat(uf_remappedVS[13].z),0.0))); PV1i.x = R124i.x; PV1i.y = R124i.x; PV1i.z = R124i.x; PV1i.w = R124i.x; R125i.x = floatBitsToInt(intBitsToFloat(PV0i.x) + 0.5); PS1i = R125i.x; // 14 tempi.x = floatBitsToInt(dot(vec4(intBitsToFloat(R1i.w),intBitsToFloat(R5i.x),intBitsToFloat(R1i.z),-0.0),vec4(intBitsToFloat(uf_remappedVS[14].x),intBitsToFloat(uf_remappedVS[14].y),intBitsToFloat(uf_remappedVS[14].z),0.0))); PV0i.x = tempi.x; PV0i.y = tempi.x; PV0i.z = tempi.x; PV0i.w = tempi.x; R126i.y = tempi.x; R125i.w = floatBitsToInt(-(intBitsToFloat(R126i.x)) + 1.0); PS0i = R125i.w; // 15 tempi.x = floatBitsToInt(dot(vec4(intBitsToFloat(R1i.w),intBitsToFloat(R5i.x),intBitsToFloat(R1i.z),-0.0),vec4(intBitsToFloat(uf_remappedVS[15].x),intBitsToFloat(uf_remappedVS[15].y),intBitsToFloat(uf_remappedVS[15].z),0.0))); PV1i.x = tempi.x; PV1i.y = tempi.x; PV1i.z = tempi.x; PV1i.w = tempi.x; R124i.z = tempi.x; R126i.w = floatBitsToInt(max(intBitsToFloat(R125i.x), 0.0)); PS1i = R126i.w; // 16 tempi.x = floatBitsToInt(dot(vec4(intBitsToFloat(R124i.x),intBitsToFloat(R126i.y),intBitsToFloat(PV1i.x),-0.0),vec4(intBitsToFloat(R124i.x),intBitsToFloat(R126i.y),intBitsToFloat(PV1i.x),0.0))); PV0i.x = tempi.x; PV0i.y = tempi.x; PV0i.z = tempi.x; PV0i.w = tempi.x; R127i.z = tempi.x; R127i.w = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R8i.z),intBitsToFloat(uf_remappedVS[12].w)) + 1.0)); PS0i = R127i.w; // 17 backupReg0i = R127i.x; R127i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R125i.y), intBitsToFloat(uf_remappedVS[16].z))); R125i.y = floatBitsToInt((mul_nonIEEE(intBitsToFloat(backupReg0i),intBitsToFloat(uf_remappedVS[12].w)) + 1.0)); R125i.z = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R124i.y),intBitsToFloat(uf_remappedVS[12].w)) + 1.0)); tempResultf = log2(intBitsToFloat(R125i.w)); if( isinf(tempResultf) == true ) tempResultf = -3.40282347E+38F; R8i.z = floatBitsToInt(tempResultf); PS1i = R8i.z; // 18 backupReg0i = R0i.x; tempi.x = floatBitsToInt(dot(vec4(intBitsToFloat(uf_remappedVS[19].x),intBitsToFloat(uf_remappedVS[19].y),intBitsToFloat(uf_remappedVS[19].z),-0.0),vec4(intBitsToFloat(backupReg0i),intBitsToFloat(R127i.y),intBitsToFloat(R126i.z),0.0))); tempi.x = clampFI32(tempi.x); PV0i.x = tempi.x; PV0i.y = tempi.x; PV0i.z = tempi.x; PV0i.w = tempi.x; tempResultf = 1.0 / sqrt(intBitsToFloat(R127i.z)); PS0i = floatBitsToInt(tempResultf); // 19 backupReg0i = R125i.y; R123i.x = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R126i.w),intBitsToFloat(uf_remappedVS[20].x)) + intBitsToFloat(R127i.w))); PV1i.x = R123i.x; R125i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R124i.z), intBitsToFloat(PS0i))); R123i.z = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R126i.w),intBitsToFloat(uf_remappedVS[20].z)) + intBitsToFloat(backupReg0i))); PV1i.z = R123i.z; R123i.w = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R126i.w),intBitsToFloat(uf_remappedVS[20].y)) + intBitsToFloat(R125i.z))); PV1i.w = R123i.w; tempResultf = log2(intBitsToFloat(PV0i.x)); if( isinf(tempResultf) == true ) tempResultf = -3.40282347E+38F; R127i.w = floatBitsToInt(tempResultf); PS1i = R127i.w; // 20 PV0i.x = floatBitsToInt(intBitsToFloat(PV1i.x) + -(1.0)); PV0i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R8i.z), intBitsToFloat(uf_remappedVS[21].w))); R8i.z = floatBitsToInt(intBitsToFloat(PV1i.w) + -(1.0)); R1i.w = floatBitsToInt(intBitsToFloat(PV1i.z) + -(1.0)); PS0i = floatBitsToInt(exp2(intBitsToFloat(R127i.x))); // 21 R0i.x = floatBitsToInt(min(intBitsToFloat(PS0i), 1.0)); R1i.y = floatBitsToInt((mul_nonIEEE(intBitsToFloat(PV0i.x),intBitsToFloat(uf_remappedVS[20].w)) + 1.0)); R1i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R127i.w), intBitsToFloat(uf_remappedVS[22].w))); R0i.w = floatBitsToInt(max(intBitsToFloat(R125i.y), -(intBitsToFloat(R125i.y)))); R5i.x = floatBitsToInt(exp2(intBitsToFloat(PV0i.y))); PS1i = R5i.x; // export passParameterSem2 = vec4(intBitsToFloat(R9i.x), intBitsToFloat(R9i.y), intBitsToFloat(R9i.z), intBitsToFloat(R9i.w)); // export passParameterSem3 = vec4(intBitsToFloat(R4i.x), intBitsToFloat(R4i.y), intBitsToFloat(R4i.z), intBitsToFloat(R4i.z)); // 0 R127i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R0i.x), intBitsToFloat(uf_remappedVS[16].w))); R123i.y = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R8i.z),intBitsToFloat(uf_remappedVS[20].w)) + 1.0)); PV0i.y = R123i.y; R123i.w = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R1i.w),intBitsToFloat(uf_remappedVS[20].w)) + 1.0)); PV0i.w = R123i.w; R8i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R3i.x), intBitsToFloat(R1i.y))); PS0i = R8i.x; // 1 R8i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R3i.y), intBitsToFloat(PV0i.y))); R125i.z = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R5i.x),intBitsToFloat(uf_remappedVS[21].y)) + intBitsToFloat(uf_remappedVS[23].y))); R127i.w = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R5i.x),intBitsToFloat(uf_remappedVS[21].x)) + intBitsToFloat(uf_remappedVS[23].x))); R8i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R3i.z), intBitsToFloat(PV0i.w))); PS1i = R8i.z; // 2 R123i.y = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R5i.x),intBitsToFloat(uf_remappedVS[21].z)) + intBitsToFloat(uf_remappedVS[23].z))); PV0i.y = R123i.y; R8i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R0i.w), intBitsToFloat(R4i.w))); PS0i = floatBitsToInt(exp2(intBitsToFloat(R1i.z))); // 3 R0i.x = floatBitsToInt((mul_nonIEEE(intBitsToFloat(PS0i),intBitsToFloat(uf_remappedVS[22].x)) + intBitsToFloat(R127i.w))); R0i.y = floatBitsToInt((mul_nonIEEE(intBitsToFloat(PS0i),intBitsToFloat(uf_remappedVS[22].y)) + intBitsToFloat(R125i.z))); R0i.z = floatBitsToInt((mul_nonIEEE(intBitsToFloat(PS0i),intBitsToFloat(uf_remappedVS[22].z)) + intBitsToFloat(PV0i.y))); // 4 R0i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R127i.x), intBitsToFloat(uf_remappedVS[18].w))); // export passParameterSem0 = vec4(intBitsToFloat(R8i.x), intBitsToFloat(R8i.y), intBitsToFloat(R8i.z), intBitsToFloat(R8i.w)); // export passParameterSem1 = vec4(intBitsToFloat(R0i.x), intBitsToFloat(R0i.y), intBitsToFloat(R0i.z), intBitsToFloat(R0i.w)); // 0 }