[Definition] titleIds = 00050000101C9300,00050000101C9400,00050000101C9500 name = LWZX Crash Workaround (OpenGL) path = "The Legend of Zelda: Breath of the Wild/Workarounds/LWZX Crash (OpenGL)" description = Should always be enabled, since it has no drawbacks. Technically only fixes crashes when Full sync at GX2DrawDone() isn't enabled. Made by rajkosto. rendererFilter = opengl version = 4