#!/bin/bash baseOutDir=$1 if [ -n "$baseOutDir" ]; then if [ ! -d "$baseOutDir" ]; then echo "Making base output directory $baseOutDir" mkdir "$baseOutDir" fi fi build_dir () { srcDir=$1 dstDir=$2 if [ -n "$baseOutDir" ]; then dstDir="$baseOutDir/$dstDir" fi params=( "$@" ) rest=( "${params[@]:2}" ) if [ ! -d "$dstDir" ]; then echo "Making output directory $dstDir" mkdir -p "$dstDir" else rm "$dstDir"/*.txt fi for f in "$srcDir"/*.txt do filename=`basename $f` outName="$dstDir/$filename" echo "Building $f to $outName with params ${rest[@]}" php "$f" "${rest[@]}" > "$outName" if [ $? -ne 0 ]; then rm "$outName" fi done } res_360p=( "Performance" 640 360 ) res_540p=( "Performance" 960 540 ) res_720p=( "Performance" 1280 720 ) res_900p=( "Quality" 1600 900 ) res_1080p=( "Quality" 1920 1080 ) res_1080p219=( "Quality" 2560 1080 ) res_1440p=( "Quality" 2560 1440 ) res_1440p219=( "Quality" 3440 1440 ) res_1800p=( "Quality" 3200 1800 ) res_2160p=( "Quality" 3840 2160 ) res_2160p219=( "Quality" 5120 2160 ) res_2880p=( "Enthusiast" 5120 2880 ) res_4320p=( "Enthusiast" 7680 4320 ) res_5760p=( "Enthusiast" 10240 5760 ) std_respack () { gameName=$1 params=( "$@" ) rest=( "${params[@]:1}" ) #echo "std_respack $gameName" for arrg in "${rest[@]}" do resvarname="res_${arrg}[@]" if [ -v "$resvarname" ]; then resdata=( "${!resvarname}" ) prefix="${resdata[0]}" subparams=( "${resdata[@]:1}" ) inFolder="Source/$gameName" outFolder="${gameName}_${arrg}" if [ -n "$prefix" ]; then outFolder="$prefix/$outFolder" fi #width="${subparams[0]}" #height="${subparams[1]}" #echo "$arrg w: $width h: $height inFolder: $inFolder outFolder: $outFolder" build_dir "$inFolder" "$outFolder" "${subparams[@]}" else echo "$arrg resolution not defined, define it in build.sh" exit 1 fi done } res16by9=( "360p" "540p" "720p" "900p" "1080p" "1440p" "1800p" "2160p" "2880p" "4320p" "5760p" ) res21by9=( "1080p219" "1440p219" "2160p219" ) std_respack "Bayonetta" "${res16by9[@]}" std_respack "Bayonetta2" "${res16by9[@]}" std_respack "BreathOfTheWild" "${res16by9[@]}" "${res21by9[@]}" std_respack "CaptainToad" "${res16by9[@]}" "${res21by9[@]}" std_respack "ColorSplash" "${res16by9[@]}" std_respack "FistoftheNorthStar" "${res16by9[@]}" std_respack "GhostlyAdventures" "${res16by9[@]}" std_respack "GhostlyAdventures2" "${res16by9[@]}" std_respack "HyruleWarriors" "${res16by9[@]}" std_respack "KirbyRainbowCurse" "${res16by9[@]}" std_respack "MarioKart8" "${res16by9[@]}" "${res21by9[@]}" std_respack "MarioTennis" "${res16by9[@]}" std_respack "MightyNumber9" "${res16by9[@]}" std_respack "NintendoLand" "${res16by9[@]}" std_respack "PokkenTournament" "${res16by9[@]}" std_respack "SonicLostWorld" "${res16by9[@]}" "${res21by9[@]}" std_respack "Splatoon" "${res16by9[@]}" "${res21by9[@]}" std_respack "SpongeBob" "${res16by9[@]}" std_respack "StarFoxGuard" "${res16by9[@]}" std_respack "StarFoxZero" "${res16by9[@]}" std_respack "SuperMario3DWorld" "${res16by9[@]}" "${res21by9[@]}" std_respack "SuperSmashBros" "${res16by9[@]}" std_respack "Tekken" "${res16by9[@]}" std_respack "TropicalFreeze" "${res16by9[@]}" "${res21by9[@]}" std_respack "TwilightPrincessHD" "${res16by9[@]}" std_respack "WarriorsOrochi3" "${res16by9[@]}" std_respack "WindWakerHD" "${res16by9[@]}" "${res21by9[@]}" std_respack "Wonderful101" "${res16by9[@]}" std_respack "WoollyWorld" "${res16by9[@]}" "${res21by9[@]}" std_respack "XenobladeX" "${res16by9[@]}" "${res21by9[@]}"