[Definition] titleIds = 0005000010110E00,0005000010145000,0005000010144F00 name = "Super Smash Bros. - 540p" [TextureRedefine] # tv width = 1920 height = 1080 overwriteWidth = 960 overwriteHeight = 540 [TextureRedefine] # half-res alpha overwriteWidth = 960 overwriteHeight = 540 overwriteWidth = 480 overwriteHeight = 270 [TextureRedefine] # shadow 1 width = 512 height = 512 formatsExcluded = 0x008,0x41A,0x031,0x033,0x034,0x035,0x431,0x235,0x433,0x01a # exclude everything but shadowmap overwriteWidth = 256 overwriteHeight = 256 [TextureRedefine] # shadow 2 width = 1024 height = 1024 formatsExcluded = 0x008,0x41A,0x031,0x033,0x034,0x035,0x431,0x235,0x433,0x01a # exclude everything but shadowmap overwriteWidth = 512 overwriteHeight = 512 [TextureRedefine] # shadow 3 width = 2048 height = 2048 formatsExcluded = 0x008,0x41A,0x031,0x033,0x034,0x035,0x431,0x235,0x433,0x01a # exclude everything but shadowmap overwriteWidth = 4096 overwriteHeight = 4096 [TextureRedefine] # gamepad width = 854 height = 480 overwriteWidth = 0 overwriteHeight = 0 [TextureRedefine] # boxing ring screen width = 220 height = 124 overwriteWidth = 0 overwriteHeight = 0